Below are user reviews of Panzer General III: Scorched Earth and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 21)
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Great Game!
5
Rating: 5,
Useful: 55 / 58
Date: October 15, 2000
Author: Amazon User
Being a fan of the Panzer General series of games, I really enjoyed this latest enstallment. It builds on the existing game system greatly with new features with a new way of aquiring your army and promotions. The Video and unit artwork is a lot better. The new leader specials, awards and promotion system is great. It really gave you a better feeling of what it was like to use the many unique weapons systems of the day, all the way from a Panzer II to the King Tiger, and all other systems as well. It handles, finally, the dreaded German 88 in such a way that you really realize it's terror. The game also has a battle generator so you can make your own battles as well as online gaming. The game did occationally drop me to system, but these errors only occured seldom. Save games were good and I had no problems there. Video and animations of the units was very good with no problems. To me this is by far the best war game I have played, and I have played them all since the early 1980's. It has great replayablity as well. So far I have played about 10 campaigns. Just to do one took about 30 hours. I could have done it quicker but it was too great to rush through. And unlike the old Panzer Generals, there seem to be much larger campaigns and more scenarios.
Scorched Earth PG III Rocks
5
Rating: 5,
Useful: 21 / 21
Date: October 13, 2000
Author: Amazon User
I've played the other PGs before but this one is really outstanding. The 3D really has made the genre visually beautiful and more tactically relevant. Also, with the new format of taking different missions throughout the campaigns, no two campaigns are alike. Its fun to actually have a war game (I've played many) that tries to follow the historical battles/engagements of the Eastern front. One of the best touches is seeing how the experience of the Russians initially starts off poor and increases likewise with equipment. The only thing I miss from the original PG is having German or Russian audios of orders being given for various operations. This game engages one both on the levels of being fun and intellectually challenging. This is an outstanding game.
Great Game for PG Fans
5
Rating: 5,
Useful: 18 / 18
Date: July 24, 2001
Author: Amazon User
This game is a fine sequel to the PG series. I've played all of the PG games since the original release, and this one does not disappoint. SSI made improvements in each PG release; however, they also deleted some cool features from previous releases (i.e.: level bombing using HE-111s or B-17s in PG1). SSI eliminated the "prestige-points as currency to purchase equipment" system in PG III, and that takes a bit getting used to. PG III is a continuation of PG 3D Assault, so campaigns take place in the Eastern Front, thus no "Overlord" (D-Day) or the "Autumn Mist" (Battle of the Bulge). To play battles in the Western Front as the British and Americans, I got PG 3D Assault. The 3-D graphics in PG III is great (complete with rain drops and snow flakes), but your game pieces do some times blend in with the surroundings, which can cause you to leave units behind if you're not careful. PG III is more challenging than previous releases, and the AI does a much better job in flanking maneuvers. You can no longer build an unrealistically huge army to overwhelm the opponent during campaign play, and you better watch you flanks in this game. PG III also added the "leader" feature, which other reviewers have already mentioned. When playing the Germans, PG III gives you some historic sense of the strategic challenges that the Wehrmacht faced in WW II of trying to occupy a huge country such as Russia with a relatively small force. When playing the Germans, securing your flank while continuing to drive forward requires player to study the strategic map carefully. Even with equipment superiority, invading a country like Russia is a strategic nightmare, as the French found out in 1812 and the Germans again during the Second World War. Overall, a great game, and deserves five stars even though SSI should offer a price break for owners of PG 3D Assault.
Great New Panzer General Title!!!
5
Rating: 5,
Useful: 11 / 12
Date: May 21, 2001
Author: Amazon User
If you enjoyed earlier titles in this series BUY IT! If you've never played a PG title before, but have an interest in WWII or strategy games--give this title a try. Ownership of earlier titles is unecessary to play or enjoy the game. It provides a simulation of WWII tactical warfare on the eastern front. The game places you as the commander of German or Russian armies: You select your commanders, equipment and the strategy. The game is highly addictive and the graphics & sound effects draw you into the game. You will tremble when a royal tiger rumbles over the hill in front of you(complete with the squeal of late-war German armor)!
PGII was a quantum leap forward in graphics/sound, user interface, and gameplay mechanics over the original PG. PGIII is an equally large improvement over PGII. It provides great graphics/sound and most of all brings greater balance & refinement to the game. Being a fan of earlier versions, I was initially disappointed at the apparent elimination of the Prestige Point system. However, after learning to play the game I realized that the prestige points are still there, they just are no longer used a bank account as in earlier versions of PG. Your leaders, available promotions, available equipment and roster slots are all based upon your prestige and success on the battlefield.
Although you will amass slightly smaller armies, this is actually an improvement: It allows you to concentrate on your individual units more and makes them more important. Mulitple moves,attacks and special abilities based on leader experience levels balance the reduced numbers and are part of the evolution of PG to a more sophisticated and balanced game.
In earlier versions of PG your armies snowballed from early successes enabling your armies to roll over your opponents with minimal effort. PGIII is more balanced and makes you sweat until the final objective of your campaign is completed. You also never run out of enemies: In PGII I frequently eliminated all opposing forces from the battlefield; in PGIII the enemy keeps coming at you until you complete your objective (which varies depending on the scenario).
In a word: AWESOME! I can't wait for Pacific General III & PG IV!
Different taste of PG
5
Rating: 5,
Useful: 9 / 12
Date: August 18, 2002
Author: Amazon User
Pnzer General series are the best wargames for years. Every PG is better than the previous one. PG2 was fantastic and still it is. But I don't know I am playing PG3 for months and still I couldn't find the taste of PG2. Graphics, animations and sound is very good, they are 3D. The battles are from eastern front. But I didn't like the slot thing. I would like to see good old prestige points instead of slots. In PG3 we can't build a large army as we did in PG2. Only 10-12 units including 2 bomber and 1 fighter is not enough. Of course your enemy has the same number of units. It doesn't give me the taste of PG2's huge battlefields. We can't have numbers of same unit. Like we can only have 1 king tiger or 2 panther in a scenario. I used to have tens of tanks and artillery in PG2 and in PG3 it is like small tactical combats and also the maps are smaller than PG2. Of course game has many good points. As I said 3D graphics and animations are really good. Watching our tanks rolling down the hills or our bombers diving for attack is well done. And it is harder than the previous PG's. This time we can move our units more than once and we can attack to enemy units more than once in one turn. I remember in one turn I opened fire for six times with my Panther. We can move our artillery and infantry with trucks, disembark them, attack, and embark again and move in one turn. There are 3 different scenario types, the classic one capture enemy cities, second one get your units out of map which you are trying to move your units out from the map from designated places and the third one is the search and destroy missions which we are trying to destroy some specific enemy units. Those are the good stuff. I liked it but not as much as PG2. But if you are a Panzer General fan like me, you'll play it till you like it.
Great Strategy Game
5
Rating: 5,
Useful: 7 / 8
Date: December 04, 2000
Author: Amazon User
Panzer General III displays a battlefield that will put you in the mood to form serious strategies. The game is not overly complicated but you soon learn that what seems to be the most straightforward plan of attack will not always work! It gets you to think. Decent sound effects, good unit movement, nice display.
Addictive stuff
5
Rating: 5,
Useful: 7 / 7
Date: May 01, 2001
Author: Amazon User
Panzer General III is a further refinement of Panzer General II with excellent 3D graphics. This Scorched Earth package concentrates on the Russian Front.
The game play is similar to that of Panzer General II and with the option of playing set senarios or campaigns or generate your own battle. Settings can be altered to suit your own abilities or preferences to make the game more easy to handle or to make more challenging. Presitage points are no longer used to obtain new units, instead allotted slots are avaiable to build up your army.
Panzer General III is basically a progression of previous Panzer General games and are very enjoyable and addictive to play.
One thing that would be nice to see if it could be done is to have a campaign generater.
Took a lot of getting used to
5
Rating: 5,
Useful: 3 / 5
Date: February 19, 2007
Author: Amazon User
By now, the General game engine is getting old and dry, but that doesn't mean I don't still enjoy it. Panzer General III takes this game engine to an entirely new level. Being able to hire and promote leaders to give units a certain attribute boost is a great addition to an already satisfying game. I can't give a full 5 stars on this one, though, because the same game engine is being used that SSI has used for all of it's previous General titles. I happen to like that game engine, but this one also took a lot more getting used to. The learning curve, even for someone who has already mastered most of the previous titles, was quite steep.
Good old PG....but beautiful!
4
Rating: 4,
Useful: 38 / 38
Date: October 14, 2000
Author: Amazon User
PG III: Scorched Earth is the latest addition in a long series of turnbased strategy games. I have found the other games in this series very addictive and I find they strike a fine balance between depth and almost instant playability. That is to say, these games are not for hardcore wargamers but for people who love tanks and boardgames but don't want to micromanage too much. Compared to Peoples General and Panzer general II, this game has outstanding graphics. It is really nice to see your Tiger tank race down a road, beautifully rendered, to meet its adversary. The sound effects match very well, adding to the immersive effect without standing very much out. This also means at least I haven't found them to be annoying.
On the army management side PG III has expanded the leader side, actually putting faces on them and giving you a leader roster to choose from to command your new units. The units themselves don't gain experience but the leader does and as he becomes promoted his unit can perform more actions per turn. This is really powerful and lends more flexibility to your units. Your fighter plane can move twice, for instance looking for an enemy bomber, shoot and move again.
The missions are more varied than the ones previously encountered in this series. You will be required to fight breakout battles, search and destroy missions, as well as the good old take certain objectives. Having only just bought the game I won't comment on the campaign design but it is in general a pretty simple game to learn and I feel that it adds plenty of new sides to satisfy veteran players of the series.
More of The Same But It Was Good To Begin With
4
Rating: 4,
Useful: 19 / 19
Date: January 05, 2001
Author: Amazon User
The new PG adds very little to the previous version, other than changing the interface. At the same time I have always enjoyed PG so I value this new edition mostly for the new scenarios and campaigns. For me a campaign pack would have done the same job. As a gamer who sticks to the same old games over the years I was glad to see this one. For someone familiar with the previous version and looking for variety this will be a disappointment.
For someone new to PG this will be as good a start as any of the other versions. The game generally takes a while to figure out and can be quite frustrating at first as your army tends to get beaten up all the time. As you gain experience with the game you will find it more and more enjoyable not just as tactical combat but I think you can also appreciate the oveeral campaign strategy of building an army of experienced and complimentary units.
Among the few new things the most important is probably removing the prestige as the "currency" of the game and making acquisition of new units conditional on their availability. As a result you no longer end up with a clearly overpowering force in the later stages of the campaigns as usually happened with PG II.
The other important change is that units do not get experience through battles but instead rely on promotions for the commander assigned. This really put an end to the common strategy of having units fight tough battles in the beginning just to upgrade their experience.
Overall, the game is like a picture from an old vacation - you like to look at it for the memory but it doesn't generate any new excitement.
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