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Saturn : Dragon Force Reviews

Gas Gauge: 91
Gas Gauge 91
Below are user reviews of Dragon Force and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dragon Force. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 91
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User Reviews (1 - 7 of 7)

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Awesome stuff

5 Rating: 5, Useful: 5 / 5
Date: February 24, 2003
Author: Amazon User

Dragon Force is one of several games that is excellent, but completely unnoticed and forgotten because it was on the Saturn. I'm going to say right now, if you have a Saturn, you should definitely get this game.

Dragon Force is a basic strategy game in quasi-realtime, which was pretty well-done, and it has tactical combat. None of it is too in-depth, but the mechanics are good. There is a pretty cool role-playing element with your leaders. They are the most important parts of your army. Often your soldiers' only goal is to kill the enemy soldiers, leaving your leaders to duel. It has a good story for a strategy game, which fits better than I would have thought, especially the ending. In the same vein of thought, the characters and different factions are awesome.

There isn't much to say about the graphics. They're nice, but old. The anime cutscenes, of which there are only 2 or 3, where pretty cool. Dragon Force has pretty nifty music as well, but it was nothing special.

The main thing here is length (a good 50 to 60 hours) and replay value (playing through the game with 2 or 3 factions is definitely worthwhile). Dragon Force is just plain cool. If you have a Saturn, I highly recommend it.

Probably the most epic strategy game ever.

5 Rating: 5, Useful: 6 / 7
Date: December 03, 2001
Author: Amazon User

This game is one of the sweetest strategy games I've ever played. If you are into strategy games at all, then I suggest you hunt this baby down and buy it.
I will try to give you a brief description of how the game works.
The thing that really blew me away about this game is the epic scale of the battles. With both sides being able to have up to 100 troops on the battlefield it is quite a marvel to watch as you can see every single one of those troops and watch as they clash. And there are different types of troops as well each having their own strengths and weaknesses. For example: If an Archer goes against harpies, the archers will totally devastate the harpies even if they outnumber you 100 to your 50.
You will also need to choose correct battle commands to give your troops. Do you charge them right off or do you stay put and wait for the right moment to strike? There's nothing quite like winning a battle that looked totally hopeless due to good strategy.
On top of that there are 8 different characters each with a different story. So the the replay value is pretty high. Chances are you wont beat it with everyone. I've only beat it once and I am still working on it with a 2nd person.
As I said before, this is a great game. It's reason enough to get a Saturn.

United they stand, divided they fall

5 Rating: 5, Useful: 4 / 4
Date: July 17, 2003
Author: Amazon User

Dragon Force was quite possibly one of the best real-time strategy games out there for the late Sega Saturn! It combined elements of your typical role-playing games set in the sword-and-sorcery genre, from raging hordes of bandits, to the mysterious lone warriors, mercenary units, and evil kingdoms out to conquer the land.

The battle sequences were great, as the game allows you to see all the action of each troop fighting, as well as your commanders. The ability to manipulate the troops via orders was also a welcome touch, as it allowed you to change strategies when necessary. Commanders have their own special abilities, but otherwise are limited by staying at the edge of the battle, while the troops rush into combat.

Outside of the combat sequences, the storyline really comes into play, as you slowly work your character to conquer the continent of Legendra. Each ruler is playable, for a total of eight different stories. Despite the fact that you will retain many of the same characters, the storyline isn't the same and can vary, depending on what actions you take within the game. You literally do have to play this game multiple times to discover all the hidden side-plots!

This game had me going back for hours after I beat it, and took about 130 hours just to discover all the secrets with one character.

The graphics are great in the battle sequences and the story, which is comprised of text and images in color, until the end when they are black-and-white. The music is a decent score, nothing too grand and spectacular, but also nothing corny like MIDI music. The main problem I had with this game was the passage of time, when there was no battles or stories happening. You can only sit there watching your armies move for so long.

Also, what I did like about this, was the fact that the computer didn't single you out, but would also attack the other armies in the game aside from you, except for a few cases. Too often does the computer focus on the players, and this game provided a great relief, as it allowed you to take advantage of wounded foes who were defeated or just severely wounded by recent attacks.

The magical items featured in this game also helped to create an interesting element to combat, as they were given to commanders of armies, which could help turn the tide of battle if used properly.

The main drawing point of this game is the battle sequences and the variability it offers to the player, as no battle is the same. Back that up with a reason to battle, namely the story, and you've got yourself a great game for an underrated system! It's just a shame the sequel was never brought over to the U.S.

Working Designs Work of Art

5 Rating: 5, Useful: 2 / 3
Date: September 10, 2001
Author: Amazon User

Anime Cut Scenes, need I say more. The strategy gameplay that reminds, but improves upon Romance of the Three Kingdoms should have made this game the bestseller it was not. Choose 1 of 9 rulers and conquer the land while defeating armies of vampires. God loves Working Designs.

This game is exceeds 5 stars

5 Rating: 5, Useful: 1 / 1
Date: March 12, 2003
Author: Amazon User

This game is the best game I have ever had the chance to play. It offers drama, suspence and thrills.To bad I had it stolen from my collection when I was young,But if you ever aquire this game hold on to it tightly because ther is no other game like it in the world.I give this game 100 stars if I could .

Pure Magic.

5 Rating: 5, Useful: 1 / 1
Date: March 31, 2003
Author: Amazon User

First, I wish to clarify that this a Sega game. Working Designs is the American publisher, I suppose Sega didn't have faith that this type of game would fly with western gamers.

Now, the game. This game is simple. Very simple. In fact, after just a couple hours of play you will have mastered every skill and tactic needed to "beat" the game. But like all great games, Dragon Force combines this simple interface with an intangible quality that plays wonders on the senses, and keeps you absolutly captivated. The atmosphere is breathtaking, on par with Final Fantasy VII, and from the begining Dragon Force engulfs you within its world. After several hours play you begin to care about your generals unlike most other "pure" stratagy games, and the goal is no longer just winning but winning with style -- keeping your favorite generals alive becomes personal.

This is a game of characters. And a great one at that.

This game is a Strategy?

4 Rating: 4, Useful: 1 / 1
Date: October 26, 2006
Author: Amazon User

At the beginning of the game you can choose between Tristan,Palemoon,Topaz,Bozack,Highland,and Izumo. Each one is different, you select your monarch and begin the game. Depending on who you choose, your difficulty level stays the same. Teiris is the weakest of the Force, starting off with 30 Archers and very weak attack. Junon and Topaz and Izumo and of course Bozack are pretty much easy. Highland's monarch Wein usually never gains any magic points and remains at 5 for the whole game unless you find Astea Statues. For those of you that never heard of this, there is a version coming to the PS2 but for now it is stuck in Japan. I would like the PS2 version since it is better animated. I played this awhile back and never beat it with all monarchs before the battery died on me. Yes the Sega Saturn requires a battery for memory or you can buy a memory card which wont work.


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