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PC - Windows : Final Fantasy XI: Chains of Promathia Reviews

Gas Gauge: 68
Gas Gauge 68
Below are user reviews of Final Fantasy XI: Chains of Promathia and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy XI: Chains of Promathia. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 68
IGN 75
GameSpy 60
1UP 70






User Reviews (1 - 8 of 8)

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So much has not been discovered...

5 Rating: 5, Useful: 34 / 35
Date: October 19, 2004
Author: Amazon User

CoP marks the first major expansion of the FFXI world since its release to the US. This expansion does not add any new jobs or raise the maximum level you can attain in the game (still 75), but it does add many new areas, monsters, missions, quests, NPCs, recipes and equipment. The new areas are divided into those you can enter as soon as you install the expansion, and those which you need to complete missions to get to. The ones you can freely enter include new monsters, treasure and fishing areas, but are not hugely different than the areas adjacent to them. However, one thing I've learned is that there is more than meets the eye since many changes are below the surface and take many weeks for them to be discovered.

The areas that are locked out require quite a bit of work to get to. You will need to have a character of lvl 30, with appropriate equipment in order to complete 3 missions to gain access. Since there are a few job combinations that work well, you may need to start a new job, or gain a high enough level in that job to use it. This can be a big time commitment, however many people already have a job or two that they can use around level 30 so it's not terribly difficult to participate. Each of the missions may take between 1 and 4 hours to complete, and you will need between 6 and 18 players to help you. This makes it quite a hassle just to enter the new zones, so don't expect to be able to see everything advertised as soon as you install the game.

The areas that I have been in are absolutely breathtaking and the music fits the atmosphere of that area. There is a new beastman race that you can fight called Moblin, who have their own cities, culture and history. There are new super powerful dragons that give those that are already 75 something to do. One of these dragons took 30+ level 75 characters over 5 hours to kill. There are new recipes for crafters, new spells for mages, new avatars for summoners and new weapons and armor for melee jobs.

That being said, I still give this 5 stars based more on my experiences with the current game than on what is in the new expansion. It will take many months for people to complete all the missions and gain access to all the zones included in this expansion, which is really required to write a comprehensive review. This is probably the reason why very few review are posted.

An Expansion for Serious Players

4 Rating: 4, Useful: 27 / 29
Date: February 10, 2005
Author: Amazon User

Final Fantasy XI: Chains of Promathia is the first North America expansion pack for the popular Massively Multiplayer Online Role Playing Game (MMORPG) Final Fantasy XI. Like the main game, it is rated T (Teen: Blood, violence), but the content largely resolves around battles with cartoonish opponents, and will be appropriate for most children sophisticated enough to understand its basic controls.

The expansion adds a dozen or more new areas, many new quests, and a major new mission arc, substantially extending the game plot. However, much or all of the new content is locked behind either relatively high level restrictions or challenging quests that cannot be completed without the assistance of a solid group of players. This is not an expansion that alters the experience a new player has with the game -- instead, it extends the life of the game for people who have already played it for months or years.

Much of the criticism leveled against the expansion is that it does little to add new features to the game, such as new races or jobs. Square-Enix, in designing the expansion, has definitely chosen to focus on adding more places to go and things to kill, rather than new toys for a starting character to play with.

This expansion is really only of interest to players who have already sunk 100+ hours into Final Fantasy XI; if this describes you, and you haven't already purchased the expansion, do so tonight. If you just want to try Final Fantasy XI out, you do not need this expansion to do so.

Pros:
* Nice new areas for higher-level characters.
* Level-capped areas let parties of disparate levels play together.
* New plot available for players who have finished the main game plot.
* Areas such as Promyvion and Bibiki Bay are visually gorgeous.

Cons:
* Most of the content is not accessible to lower-level players; some is out of reach of even higher-level casual players.
* This is NOT a standalone expansion; you must have purchased the original game to play it.

Flawed, but still the best MMO out there

5 Rating: 5, Useful: 22 / 23
Date: January 27, 2005
Author: Amazon User

I've been playing FFXI since beta and while my love for the game is obvious to anyone, I will be the first to admit that it's flawed, and certainly not for everyone.

I've played every major MMO release since Ultima Online, and I will say the FFXI definitely offers to the most bang for the buck: there are literally thousands of quests, exciting and fascinating missions that reveal storyline elements, and some of the most gorgeous sights you'll ever see in any game- period.

In Ultima Online I primarily played a craftsman, rather than an adventurer. I was a Carpenter; I loved my craft, and I made good money at it. Since I left UO, I've always been looking for a game with a crafting system as enticing as that was, and FFXI is the first I've found not only to match it, but beat it. Like so many things in FFXI, crafting is not nearly as simple as you might think. Crafting involves using a crystal (of which there are 8: Earth, Wind, Water, Fire, Ice, Lightning, Light and Dark, each associated with a unique weather pattern, raw element, celestial formation, and color), combined with a number of ingredients, to create something new or, in the case of Lightning crystals, to deconstruct an item to its raw materials, allowing you to then construct something else from those materials. Fans of the anime series Full Metal Alchemist, as I am, will find this system particularly fun. Many things impact your crafting results, like the day of the week (and its alignment with the crystal you're using) and the celestial formation your facing, and new aspects are still being discovered!

Now, to be fair, there are aspects of the game that I dislike. The economy is quite unbalanced. You have to be selective as to what you craft, and do plenty of research on where and how to attain the materials you need as cheaply as possible, because many times you will end up losing money on a synthesis. The moral there is simply be aware of the risks, and research what you're doing. The fact that crafting does take a level of intelligence and effort does say something about the craftsmen of this game, though.

Secondly, there are problems with so-called gil sellers; people who try to earn as much gil as possible and resell it using services on the web for real-world money. My opinion on the morality of this matter is not important, but the problems these individuals create for players is quite appearent: competition for attaining rare items off NMs (or, Notorious Monsters/Named Mobs) is very high. Yet, while it can be difficult it is not impossible, and from the hunts that I've won, it has made my reward personally all the more fruitful.

The level grind is also a factor to consider. This game is not World of Warcraft, or City of Heroes. There is a serious grind. It's harsh, plain and simple, and it will take you and your character some time to get over that initial speed bump. To be honest, leveling is my least favorite part of this game, because of the time involved and the frustrations that case arise. I quit the game for a number of months because of this, in fact. But, I realized a couple of things: Leveling isn't everything- there is so much to do in this game, no one should have to consider leveling as their focus. Secondly, even as annoying as it can be, the leveling is so worth it. The rewards you get for progressing your character - if only the sights you see and the places to explore - is so worth it. I've never been able to say that about any MMO before.

So, in summary: The game is not perfect, and it can be aggravating at times; but hands down, its the best MMO out there, and definitely the most rewarding. You'll only get as much out of this game as you put into it. Work hard at developing your character, and you'll experience what FFXI truly is.

If you're looking for epic game play, exciting adventures, rewarding experiences, and the most for your money, I'd definitely recommend FFXI over anything else out there right now.

havent tried it yet but...the rating is for FFXI

5 Rating: 5, Useful: 39 / 62
Date: August 13, 2004
Author: Amazon User

All of us FFXI players know already, chains of promathia is huge. with over 100 new areas, it will definitely add some more color to the already beautiful Vanadiel. No more crowded leveling areas! Over 3 new areas specific for the leveling range for character at level 20, and 4 more for leveling at 25. Most areas are specific for questing or new nations. There will be one new nation similar to kazham and norg i know of, that will be also on a secluded island somewhere, and houses ancient cybornetic clans. No word on storyline yet though. Chains of promathia will hugely add to ffxi, with over a gig of additional data, and will make rank 13 + possible. there will be no level cap rise to the game, developers are still finding ways to raise the cap and not make redmage a godly sub job, (if the cap is raised even 5 levels, a level 80 character can obtain an ability known as Convert, which switches current HP with current MP, making whm,blm, and summoner the most elite in the game, heck, even bard really)
also, there were mass rumors of added jobs, sadly, this is not true, although there was much talk about including Blue Mage as an advanced job, it did not come to chains of promathia, but rather, is planned as a patch in the distant future.
Overall, i believe CoP will add great depth to the games already wonderful storyline, which is intruiging and sometimes very dark. Lots of new mobs will be added to the game of course, and even (rumor) the monsters already existing in different areas are getting a makeover, so you dont end up fighting the same looking crab or mandragora, beetle or scorpion, heck even crawler for 20 + levels. Most of the game, you fight the same looking beast >.< until you reach a high enough level to fight anticans (giant, bug like beasts with a bad temper and ancient magic)
So, all you FFXI fans and addicts, await patiently for chains of promathia, because it will change the gaming experience so greatly. (YAY NO MORE CROWDED QUFIM AND YUHTUNGA/YHOATOR JUNGLE!)
Happy gaming everyone.
(Sorry for the rating on the game itself, i usually dont post reviews and ratings on things i do not play... but since this is not out yet and i have some nice information i thought i would. the game's rating is for FFXI and Rise of the Zilart expansion, since CoP will simply add on to it)

Massive Challenge

5 Rating: 5, Useful: 3 / 3
Date: March 16, 2006
Author: Amazon User

"To reiterate, the current expansion, Chains of Promathia, has steep requirements at almost every turn that players must complete in order to reap the rewards that await at that story arc's conclusion. In the broader scale of things, Final Fantasy XI has a much steeper learning curve than games like World of Warcraft and Guild Wars, requiring six-person parties (or larger) to achieve most anything in the game. "

"level-capped areas..."
- From 1up.com 03/15/06

It's hard. And time consuming. I've been a video game player for a long time now and after playing this for awhile, I have to say that the missions contained in this box are some of the all time hardest I have ever come across. A casual game player, like someone who maybe knows who Super Mario is, would not stand a snowball's chance in hell of passing even the first mission. The complexity and challenge of even the first set of three missions is staggering. It requires absolutely perfect play from the people participating. You must have no distractions. You must always have a complex and planned out strategy for every single step of the way. Oh and "level capped" areas mean you will need to expend more in-game money to have an entirely different set of equipment for when you can scrape a party together to go on these hard "capped" missions (which also mean your characters strength, defense and abilities will be given a serious handicap/gimping).

Of course, the payoff is huge. The final area, which players call {sea} is beautiful and provides access to rare Armor and item upgrades not available anywhere else. Chains of Promathia was designed in many ways to be the ultimate challenge for people that have already become experienced (no pun intended) in this online virtual world. I guess it can be said that an extreme challenge is a lot more fun than going around and defeating every monster in sight in the easy new player areas.

The more seasoned players need new pastures to play in, and this expansion pack provides (most importantly) many, many new zones and locations to travel in (not just "sea"). Perhaps that is the most important aspect of this expansion pack - the new areas, some of which are normal and regular exp camp locations. So not having this means less invites to "exp" party groups (which allow the character to grow stronger).

The actual storyline and animation of movies/cutscenes are very nice, really. They truly are deep, pleasing and rewarding. There are elements of J.R.R. Tolkein and the Neverending Story at work here, along with tons of very original material from the writers over at Square Enix. The work you have to do to see this journey unfold, though, is very rough going.

For serious Online Role Players, Final Fantasy XI, with its high learning curve and deep complexity, is the ideal choice. Oh, and if you are a casual gamer who thinks they are ready for a challenge, well then step up. It just might take you awhile to get past the Promyvions. (;

Good.

5 Rating: 5, Useful: 16 / 65
Date: October 31, 2004
Author: Amazon User

For one im not here to flame the other two reviewers, but god if you cant afford a stable computer, and internet connection and the monthly fee, then go collect your poverty check and stop complaining. Christ. If your gonna review the game, PLAY IT FIRST, and if you cant?.... then go play lawn darts or something... your ignorance is truly a pain for me, and blissful to you.
Anyway the expansion is great ^_~ adds to an even too big game lol...

3 stars b/c I haven't gotten to the CoP zones/quests yet...

3 Rating: 3, Useful: 2 / 6
Date: October 26, 2005
Author: Amazon User

After about 3 months of playing FFXI with the Rise of the Zilart expansion I did decide to get the CoP expansion as well. At the time of writing this, I have about 60 days of playtime in FFXI and am still not leveled enough to really experience the CoP expansion in its entirety and in the few weeks since installing CoP I have not seen any vast change in the gameplay. Personally if I had waited a bit longer I could have gotten FFXI, RoZ, & CoP in the bundle pack all in one which I would recommend to anyone buying Final Fantasy XI at this time. In a few months a 3rd expansion for FFXI will be released called "Treasures of Aht Urhgan" that will add even more jobs such as the Blue Mage and more summoning monsters that you will be able to call as a Summoner. So if your going to jump on the FFXI bandwagon now, buy the bundle pack that includes Final Fantasy XI Online, Rise of the Zilart, & the Chains of Promathia expansions now before the 3rd update is released next year. Why buy 3 expansions when you need them when you can save money and get 2 now in the bundle and get the new one when it is released.

UNBELEIVABLE

5 Rating: 5, Useful: 5 / 40
Date: September 25, 2004
Author: Amazon User

This game has so many more and updated stuff then the last one like the introduction of bahamut. Bahamut is a bummer tho cause u cant summon it but hes so kool lookin that its worth while to see him. Bahamut was just one of the amazing things introduced in chains of promathia ill leve it too u to find out!!!!


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