0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




PC - Windows : Icewind Dale Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Icewind Dale and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Icewind Dale. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 86
Game FAQs
CVG 75
IGN 88
Game Revolution 80






User Reviews (41 - 51 of 95)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



I love this game!

4 Rating: 4, Useful: 2 / 2
Date: August 22, 2000
Author: Amazon User

It has been a number of years since a game has made me want tostay up all night and play it. It has been even more years since a game has actually done that and what's more I didn't notice how late I had stayed up until I got annoyed with the glare on my screen from the rising sun.

The plot to this game is wonderful. There are twists and turns you aren't expecting. Just when you think you've found the 'bad guy' there is another one and the person you thought it was is really not so bad. (Well, kind of..) This reminds me of the heady days of playing Wizardry on my Apple IIe.

There are plenty of monsters to kill but you can't just run in and slay them all. You need tactics and a plan for most things. And for those of you who play tabletop D&D this is a good reminder as to why those skeletons and goblins are actually really scary.

There are a few places where the interface gets a litle awkward, which is why it only gets four stars (there are also times it is difficult to see important things). The graphics are great and the spells are amazing.

Go get a copy right now. END

The end??

4 Rating: 4, Useful: 2 / 2
Date: October 10, 2001
Author: Amazon User

How friggin hard is the last battle? I just gave up on that scene - I'd love to know how anyone else did it. Apart from that, interesting (and addictive) game. You soon get bored with all the text, tho...

TOTALLY AMAZING GAME!!!

5 Rating: 5, Useful: 2 / 2
Date: May 02, 2005
Author: Amazon User

Icewind Dale has to be one of the BEST computer RPG games of all time! It has everything one looks for in such a game; from an incredible setting, to a highly original plot, to excellent multiple roleplaying options, to outstanding graphics, to extraordinary accuracy in relation to Dungeons & Dragons, and much, much more!
There is something here for everyone as the variety of challenges is large indeed, including battles, puzzle solving, and dialogue among others.

The game is set on Toril and specifically in Faerun. It deals with a great evil that has arisen and descended upon the region bringing the people misery and despair.
The story as a whole is excellent! The plot is so incredibly well written and presented that the gamer feels that they have been transported to another plane of existence and are actually present among the characters, seeing what they see, feeling what they feel, sensing what they sense. Moreover, the game does a great job of presenting the distinct cultures and civilizations of the inhabitants/peoples of Fearun, and Icewind Dale in particular. This has, without a doubt, been achieved as a result of a great deal of research that has gone into learning and understanding the numerous and often complex characteristics of the Forgotten Realms world.

Strongly recommended along with the Baldur's Gate series and Planescape: Torment.
Trust me, you will not regret it!

Absolutely Incredible

5 Rating: 5, Useful: 3 / 5
Date: July 17, 2000
Author: Amazon User

I'm only on Chapter Three, but the game is absoltuely fantastic. I've been playing it every chance I get, for the past two weeks. From the start, you're doing plenty of combat and moving through the levels very quickly. One thing this game does not lack is a chance to get experience. No 7 xp rats, or 15 xp kobolds for IWD. Instead, well, let's just leave it at there's plenty of high xp-value monsters to go around.

I also really like the sub-quests. There seem to be a lot more of them, and they seem to progress the story, however small it may end up being, quite well, without being some nonsensical thing like getting a book, just because a mage wants a book.

I look forward to finishing this game, and to see what Black Isle comes out with in BG2.

Power Gamers unite!

5 Rating: 5, Useful: 3 / 5
Date: October 06, 2000
Author: Amazon User

Hello, I just wanted to say that I haven't found a computer like the one in years -- one that I *make* time in my busy to schedule to play, that I play all the time, that I think about when I'm not playing... it's wonderful. It's the kind of AD&D I really love -- not having to bother with some author's notion of a good plot, it's as Minsc would say "Swords, not words!" This game is an excellent choice if you're favorite place to strategize is on the battlefield. You'll fight so many satisfying battles and have many chances to test out next tactics -- it's an AD&D general's dream. Don't miss it, it's like Eye of the Beholder with souped-up graphics, and so much more depth.

Icewind Dale

5 Rating: 5, Useful: 3 / 5
Date: October 24, 2000
Author: Amazon User

Great game. finally someone lets me make my own party of six instead of making me do with one character and a silly story.Talk about replayability, If i didn't get the party right the first time, I can recreate and do it again

A bi too linear and short- but great atmsopherics

4 Rating: 4, Useful: 3 / 5
Date: February 11, 2006
Author: Amazon User

I've just completed Icewind Dale after over a week of intensive gaming, and I have to say I greatly enjoyed it. But looking back on it and trying to be objective I have to admit there were a few things that were disappointing.

Firstly as my title suggest, the game is alsmot totally linear. Areas and quests can only be accessesed after you complete the previous ones.

Some monsters are nearly impossible to beat the first time you meet them and require knowledge that you gain from the first meeting to beat them later. For example it was unknown to me the first time I met them that Umber Hulks could confuse a party member. The fist time I met a group my entire party got confused and often starting attacking each other. But with such forwearning it's possible to take preventinve measures beforehand. Thus many encounters become a kind of puzzle that you have to figure out. Which may be rewarding in a way but is not really in the spirit of true roleplaying games, where you're expected to play through an encounter there and then, not replay it until you've completed it.

Quests can be completed before you actually meet the person who wants you to complete it. Best example is in the Frost Giants cave where in the middle of the map is a pen full of slaves. To get there you'll probably have slain all the trolls and Frost Giants and when you meet their leader he'll ask you to clear a path so that he can escape. It would have been much more sensible if you met him at the start of the level.

Combat can become a bit repetitive.

The actual gameplay area isn't all that big, despite what it might seem at first.

On the positive side though character advancement can be very rewarding, and you'll be almsot drooling in anticpation when you can learn some higher level spells.
Tne voice acting is of high quality an dis actually genuinely intentionally funny at times (why not try the fighter voice who's vocabulary consists of "Waaaaarrrghhh!!" , "Unngg" , "Huh?", and "Yeeaargghh!!")
But perhaps above all it's the atmospherics I loved about the game. The music by Jeremy Soule is possibly the best soundtrack I've heard for game, complementing the visuals pefectly. Whether it's a quietly epic sweeping theme signifying a quest about to begin in Easthaven, or a restrained yet sinister theme in the ettin caves or the heroic yet frightening them in Lower Dorn's Deep, the music can rouse your emotions.

I can recommend Icewind Dale, but just be aware that it has a few flaws.

A fast fun RPG!

4 Rating: 4, Useful: 3 / 5
Date: February 04, 2001
Author: Amazon User

This was a very fun and promising game to play.Some of my friends have been saying "Best game Ever-Icewind Dale."No,Not the best game,but more like "As fast as Diablo,as dialouge-filled as Baldur's Gate."The only problem was that there were too many dungeons.I would like some outside,PLEASE!Otherwise,hey,great game!

Great game that nets tons of fun!

5 Rating: 5, Useful: 3 / 5
Date: February 04, 2001
Author: Amazon User

This game is a big improvement over Baldur's Gate. PROS: Simpler, better pathfinding, and more spells. The best improvement is that you can make up the entire party, not just one character. That gives you the freedom to custom-made your ideal party. Cons: While the pathfinder has been improved it is still weak in some ways. Overall: Faster, Stronger, Better game than BG1!!

Extremely well-done Baldur's Gate offshoot

4 Rating: 4, Useful: 3 / 5
Date: March 13, 2001
Author: Amazon User

Afetr getting my federal tax refund check, I went looking for a promised $14.99 deal on the Baldur's Gate/Tales of the Sword Coast pack at my local computer store. Needless to say they'd sold out between running the ad (Sunday) and me getting there (Monday), so I shelled out the extra thirty bucks for Icewind Dale, since it was based on the same engine. Did I get my money's worth? You better believe it.

The basic premise as about as tissue-thin and unnecessary as it usually is in AD&D-world games; you're new in town, the town elder is forming an expedition to help a neighboring town, you sign on, things go wrong, you have to save the day. Nothing at all new here. But who cares? The whole idea is to lose yourself in a party of characters who are capable of doing all sorts of things you're not, and along the way you get to pummel a bunch of nasty things that will otherwise have you for dinner.

Back in the days when Pool of Radiance had just come out (I'm talking SSI gold box here, not Ruins of Myth Drannor!), I could never have imagined how great AD&D computer gaming would become. (Not that it wasn't then: I still play the gold box games now and then when I'm feelnig nostalgic.) Icewind Dale is just the next step in the evolution of the wonderful world that is AD&D computer gaming. If you're looking for something original and spectacular, get yourself a copy of Lords of Magic, but for comfortable and spectacular, you need look no further than this.


Review Page: 1 2 3 4 5 6 7 8 9 10 Next 



Actions