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PC - Windows : Civilization III Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Civilization III and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Civilization III. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 92
Game FAQs
CVG 86
IGN 93
Game Revolution 85






User Reviews (141 - 151 of 369)

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Give me a break!

2 Rating: 2, Useful: 8 / 19
Date: November 23, 2001
Author: Amazon User

I have played this game trying to find some positive aspects for it.

Give me a break list:

1. How can a spearman defeat my tank? I know there is some degree of imagination here....give me a break!

2. Why can't I group the units into an army more easily? I have to move each unit one-by-one and then watch them move!! Give me a break!

3. I can't tell other AI's to keep there distance from my cities, but everytime my scout passes by there worker i get nasty messages! Give me a break!

4. Resources.... can i find some please?

5. Espionage? Do you have 3000 gold ? Give me a break!

Bottom line... maybe some civ2 fans might love the upgrade, but it would only seem good business to get some freash opinions on the game revamp. Please test the game before spending money!!

Graphics

4 Rating: 4, Useful: 3 / 4
Date: February 27, 2003
Author: Amazon User

Civilization 3 is the new civ game. Control civilizations by making choices such as build or battle. The combat engines are phenomenal! The problem is that there is luck incorperated in the battles. Stunning graphics, but when you play a game like this you don't play for graphics. A game for the serious player. Very complicated but after a while you should get the hang of it.

Civ3 - What a Civ game should be

4 Rating: 4, Useful: 3 / 4
Date: November 30, 2003
Author: Amazon User

OK - I admit it - I'm a "Sim" game addict. I've played previous versions of Civilization, and many other world building style games, and this one takes the current crown.

This game is a lot like its predecessors. You take the position of the leader of a great civilization and must build your nation into a true world power. From its tiny beginnings as a single village (Watch where you build your first city!) to a true world power, you are in control. You can discover new areas of the world, build your cities and infrastructure (like farming and mining to name two examples), and strike out to explore new areas of the world - all at the same time.

The new national leaders are much more interesting. Do you want to conquer and explore, or are you more interested in a scientific approach? Do you want to enter the space race or just stay on Terra Firma? Note that the computer controlled characters have the same goals as the ones you can choose at the beginning of the game. You can use this info to decide if you want to trade discoveries or fight your neighbors.

The new unit hit point display allows you to see if your unit(s) are damaged, and by how much. I really appreciated this feature. The graphics are much improved over older editions. The other leaders seem much more intuitive and really give you a challenge, especially early in the game. Even if you want to discover and explore, you will, sooner or later, run into another nation that's more interested in killing you and taking what you've worked so long to build away from you. That's where things get interesting.

BTW, there's a new add on pack that adds, believe it or not, even more world leaders to choose from, even more discoveries to make, and even more challenges for you to take on. Try looking for the "Conquest" expansion pack and really have the best of the best. This particular version of Civ3 does not include the "Play the World" expansion, but the "Play the World" expansion is included on the "Conquests" expansion disc.

Of the World Building games, Civilization has long held the crown of leader of the pack. This great new version of the game regains that crown for Sid Meier. If you play games like Settlers, Pharaoh, Caesar III, Tropico, and older versions of Civilization, you owe it to yourself to check out this great new version. Highly recommended for "sim" fans, and recommended for anyone who wants to see what it would be like to own the world.

Will Keep You Intrigued for Months!

5 Rating: 5, Useful: 3 / 4
Date: February 14, 2004
Author: Amazon User

If you pay the ten bucks, buy this game, and don't find it to be a worthwhile investment, you're not going to enjoy any video game. This is my favorite game of all time. I was playing it for 6 months straight. You will only tire of it when you buy another game! I highly suggest this masterpiece by Sid Meyers!

Beautiful visuals, great sequel

5 Rating: 5, Useful: 3 / 4
Date: November 12, 2001
Author: Amazon User

Civilization II was my all-time favorite computer game. This long-awaited sequel improves upon it in almost every way. The graphics are gorgeous, the gameplay is compelling. Playing Civ has always helped me see the world in broader terms, in the context of four thousand years of history instead of the narrow limits of modern pop culture.

Civ III adds a lot of intriguing new concepts (flooding enemy cities with propaganda, war weariness, charismatic leaders emerging from successful battles that you can then use to mobilize armies). I do wish that certain other recurring features in history had been included, however controversial (slavery, different alternatives for addressing crime etc.) But diplomacy is SO much improved over Civ II.

I'd recommend this game to anyone interested in thought-provoking, well-executed strategy games--I'll be playing it for a long, long time.

If it's two in the morning, it must be a good game...

5 Rating: 5, Useful: 3 / 4
Date: November 01, 2001
Author: Amazon User

I bought the game on my lunch break, came home after work, finished up some projects, installed the game at 7 and started to play.

The next thing I knew, it was two in the morning. I felt like I was back in college, obsessing over playing the original Civilization in the computer lab until I really should have gone to bed. This is a good thing.

Yes, I suppose you could complain that there aren't really that many changes from the original or Civ2. Yes, the workers are just as braindead as they've ever been. Yes, you may find yourself in the year 1600 relieved you finally have a swordsman. Yes, the diplomacy is improved but on occasion you'll get some strange demands. But, honestly, if you're a fan of the games, you have to admit that as frustrating as those things may be, they're as much a part of the game as anything. Chalk it up to nostalgia if you must.

I'm someone who balks at spending more than $30 on a computer game but I can honestly say that this is worth it. I'll be up until 2 tonight trying to get those miserable French off my continent once and for all.

Improves on every aspect of Civ 2

5 Rating: 5, Useful: 3 / 4
Date: December 31, 2001
Author: Amazon User

Back in 1996, I was playing Civilization 2 for hours at a time. I couldn't get enough of the game. I wouldn't hesitate to put it in the top 5 or 10 games of all time. Everywhere I read it was getting 5-star reviews. So, naturally, Civilization 3 has a lot to live up to, especially after several dubious half-sequels.

Sid Meier has done it again. Civ 3 keeps all of the addictive aspects of Civ 2 and adds many more. Now, a player has cultural boundaries that are based on how many temples, wonders, and cultural improvements he or she builds. The diplomacy is vastly improved (with mutual protection agreements, two civs going to war may mean eight others follow suit). The graphics are also substantially smoother and less pixel-y.

In addition, the game is also substantially harder to win. No longer will you build every wonder and be leaps and bounds ahead of other civs in technology. In addition, but giving each civilization distinct bonuses, your strategy often depends on who you're playing. Every combination (two per civ) of industrial, scientific, religious, expansionistic, militaristic, and commercial is available in the game.

In all, another very addicting Civ game. It may not be quite as revolutionary as the second one was, but it's just as fun and addictive.

Entirely, still the best

5 Rating: 5, Useful: 3 / 4
Date: November 12, 2001
Author: Amazon User

I've been an avid fan of the Civilization series since its inception and have owned all the Civ titles. Civ 3 includes a lot of senseful improvements which I won't rehash here seeing as others have already pointed most of them out. I'd add to those descriptions, however, the ability to irrigate squares diagonally opposed to either a river square or previously irrigated terrain. The fact that the developers refined this aspect, which would seem pretty minor (however annoying!), should give prospective buyers a strong sense of the thoroughness with which they improved the game. Nevertheless, I'm irked and perplexed by the games sluggishness when it comes to the other civs' turns. I run the game on a PIII 1Ghz 256M RAM laptop, and on a PIII 1Ghz 256M RAM + 64M VRAM desktop, and STILL find the slowdown noticeable when other civs make their moves. Even when you deselect the "Animate friendly/enemy units" options under the preferences screen, it can still take close to a minute (or longer) for the computer to finish its turn, even if, as another reviewer has pointed out, your own moves only take ten seconds. This is frustrating. If I play the game long enough -- as I do, a lot! -- my eyes hurt from watching the other civ units darting all over the place, over and over again. I wish I could click a "Hide Enemy/Friendly Moves" option. But all this isn't to say the game isn't outstanding. It's still far and away the best -- the only -- real strategy game out there.

Lastly, the added complexity of resource management and diplomacy, as well as culture points (which are so critical!), have forced me to seriously rethink my tried and true civ strategies. I was surpised to find that I initially struggled when I played the game at my usual Civ I/II difficulty level. I'm sure I'm not alone. There are new things to consider when it comes to strategizing. The dynamics of the game have changed enough -- and in an appropriately logical fashion -- to add a new dimension of challenges for players.

And it goes without saying, if you've never played Civilization before, order it. Order it now! You'll know why when you're sitting home kicking something because you somehow managed to stay up playing Civ long enough to see the sun rise.

An old friend!

5 Rating: 5, Useful: 3 / 4
Date: November 12, 2001
Author: Amazon User

Ok as is mandated by good manners, I must admit that I was an adict of Civ I, and Railroad Tycoon. When Civ II came out, I was overjoyed. While many will say it is incremental to Civ I, it had so many improvements in interface and playability that it took the greatest Turnbased Strategy game and made it more accesible, and perfectly addictive (what with being able to play it in a window while doing other things...)

Now of course I played the hell out of Alpha Centauri and tried out Civilization Call to Power although it never really pleased me the same way as Civ II did. I infact played Civ II more than any other game ever in any genre.

Now Civ III is a great improvement to Civ II. The concept of culture is very satifying and closes some of the more annoying problems in Civ II (it is no longer safe to just throw a city into the middle of the opposition to hoard good spots. Eventually being surrounded by opposition will cause you to lose your city.)

The requirement to trade for vital resources adds a real issue, as does the more sophisticated alliances. In an example I just played through, I spend forward to get to Steam Engine first, but found I had (despite a wide range of territory) no coal. No coal means no railroad tracks. There I was with an entire army of workers waiting to sweep through and give me rail roads and the speedier movement, and production increase.

I looked around and no one was trading coal.
I sent out explorers and could not find anyone except one nation with coal. They were trading with me but no coal. There was almost no coal on the board. 3 resources. There were 10 countries. I was literally forced to solve this problem or be left behind in technology despite all my advancements. And worse, it was too dangerous to just go to war with the nation as they had alliances. The end result required a combination of diplomatic effort, and battle that really showed the worth of all of those features. I had to maneuver into being attacked (so my people wouldn't get too upset) and then create alliances to attack the allies of my opposition, mobilize my nation to a war economy. In essentially one hour every aspect of the new economic and diplomatic model proved itself. And this is at Chieftain level.

On a second note, my Fiance who hates strategy games couldn't take her eyes off this one, and snuck in after I went to bed and played until morning. So from both the eyes of an old fan and a new convert this game is a success.

Negatives?:
At later levels it is slow (not in graphics or interface but in opponent turns). Civ always took a while to move once you got to big developed civs and it hasn't changed. Still it is totally playable.

You can't play in a window anymore, and it is stuck at 1024x768 (I wish it would either play in a window or work at 1280x1024)

You CAN switch to other apps while you are playing.

ENJOY!!!

Too Many Bugs to enjoy it

1 Rating: 1, Useful: 5 / 10
Date: March 17, 2002
Author: Amazon User

Stay away from this bug-ridden game or at least wait until a final patch is released. I sure wish I had. Technical support is virtually non-existent. There are serious programming problems with the software.


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