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Xbox 360 : Def Jam: Icon Reviews

Gas Gauge: 74
Gas Gauge 74
Below are user reviews of Def Jam: Icon and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Def Jam: Icon. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 81
Game FAQs
GamesRadar 80
IGN 70
GameSpy 60
GameZone 90
Game Revolution 75
1UP 65






User Reviews (1 - 11 of 18)

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Just a pure blast of fun slobber knocking

5 Rating: 5, Useful: 5 / 15
Date: March 09, 2007
Author: Amazon User

Def Jam Icon is one of the best games to have hit the console systems. First off if you have had the other versions of the def jam games for the xbox ps2 and psp . You will honestly want to pick this game up for sure . The graphics are some of the best i have seen , the back grounds alone are in a class of there own. The audio tracks in the game are verry well done and match up to the game verry well . The controls are extremly well done verry little time needed to learn what does what. There is a great amount of replay in this game , seeing all the backgrounds that you might have not seen yet , also all the characters that are in this game.

A cool feature they put into this game is being able to design your own character to play in the game. This really adds to the replay value , gives you the chances to make a crazy looking toon ..etc.

I been a gamer biggest part of my life and can honestly say if you have a xbox 360 or the sony playstation 3 any version is a great choice to buy for that system !
This game is worth buying for sure and really is great to see on whatever setup you might have. If you got a 1000w sound system hooked up to your console this game will be insane to play it on . If you dont have a 1000w sound system the game still sounds good off a regular tv set.
If you got a high def tv the graphics will really look hot . For using regular tv's the game does not look bad at all . Im using a Song FD Trinitron Wega model kv-20fs120 and the graphics looks great. A cool feature on that tv that i use with games is the picture mode , lets me change the video modes for the tv .

I would have rated the game higher then 5 stars if it was there to use for sure cause this game is well worth rateing higher !


WHAT IS EVERYONE TALKING ABOUT? ITS GREAT!

5 Rating: 5, Useful: 3 / 7
Date: March 21, 2007
Author: Amazon User

I have no idea why this game got such bad reviews...at first i was a little disapointed because the controls felt slow and i COULD NOT beat the cpu. i then realized it was on hard by default, so moved it down to medium and now i can win a fight.
The graphics and backgrounds are amazing. some of the best graphics ive seen. as for the speed of the game. you can not throw 5 punches in one second in real life, as you cant do that in this game. the speed of the fighting is as it would be in real life. As you get further into the game your skills do improve and you do become faster but not unrealistically faster.
The "build a label" is also GREAT! you create a character(VERY IN DEPTH) and begin a story...as the story goes on you start to sign artists to your label...set their royaltys(how much they get when they release a song, i give them around 27% - 35% depending how good i think they will be, the more u give them, the better they will do for your label) you budget their releases( air play, appearances, costs for goods and such) once you get a couple artists releasing singles, if you distribute the money right, you really start getting PAID! you can track how good your artists singles are doing on the billboard top 5 which shows what number it is and how many units have been sold...its really cool. the clothes custimaztion is also VERY NICE...all kinds of brands, ecko, sean john, jordan, southpole, everything you would expect from a hip hop store.
Another cool thing is the news that comes on your tv. Its usually Roxy(from 106 and park on BET) who brings you the news as you would see it on tv in real life.

Dont listen to the other reviews...once you get your label started you will love it...I DO, but that is MY opinion and im sticking with it...i would definetly recommend this to people who know and like hip hop, very fun game!

Not the same as the previous games but still fun!

4 Rating: 4, Useful: 1 / 3
Date: March 21, 2007
Author: Amazon User

Yes this game is different from the previous Def Jam games but it's not as bad as most people are saying it is. There are some things to get used to which makes it frustrating for someone who liked the original games.

But then again, each Def Jam game has been different from one another.

In Def Jam Icon it's a whole different fighting system. Unlike the last games you have to actually use the song while fighting. You must use the rhythm of the song to your advantage. You use the songs and the rappers differently.

Overall with the exception of the short storyline the game was very enjoyable.

not that bad

4 Rating: 4, Useful: 0 / 4
Date: March 26, 2007
Author: Amazon User

This game is not as bad as people are saying it is.

Fight....for a day

4 Rating: 4, Useful: 1 / 1
Date: April 02, 2007
Author: Amazon User

The game has defenetly improved in graphics since its last tittle, fight for NY. The controls are easy to master but the counters are a bit tricky to use. One of the major options in this game is the ability to use your own sound track in the fighting scenes. In general you donthave to be a hip hop fan to enjoy this game, you can fight to punk, rock, metal or if you like.....classical. The enviroment will come alive with whatever music you choose. The only down fall to the game is that you can finish it in one day, if your really devoted to it. It has a medium replay value and the mini game of managing your rappers sales is a good way to earn money to buy bling. Overall, i beleive the game is worth buying, its fun and what better way than to releive strees than kicking the crap out of your friends.

Not bad.

4 Rating: 4, Useful: 0 / 3
Date: May 12, 2007
Author: Amazon User

Not what I expected, so I was a bit dissappointed. I didn't read into it and only found out after I received the game that THQ had nothing to do with it. So the wresting aspect was really toned down and was replaced with a more Fight Night control scheme. It was still fun, but long sessions were a no go as it became too repetative too quickly. And as for the selling records to level up, I really wasn't a fan.

really hard, but pretty amusing

4 Rating: 4, Useful: 0 / 0
Date: April 15, 2008
Author: Amazon User

Def Jam: Icon is the newest game in the Def Jam series of games. In this one, you make your character and are taken from being a typical street hood to a producer for a big shot music mogul named Curtis Carter. As the story goes on, and you sign more artists and become richer, a whole conspiracy unfolds involving a rival music mogul named Troy Dollar and off-duty cops.

The game starts off with you creating a character - you can customize pretty much everything from his eye seperation to body build to head size to hair color - and then from there you are thrown into the game. You can purchase jeans, shirts, hoodies, jackets, shoes, hats, tattoos, jewelery, shorts... pretty much anything that you could in real life but just couldn't afford haha. Anyway, after that you have to fight; the controls are simple really - right analog stick does strong attacks, and the buttons do either quick or semi-strong attacks. As your empire grows you can begin to do favors for the artists under your label like bail them out of jail (I had to do this for E-40 atleast 17 times) or send their familys to Europe under your expense. Additionally, on the same lines of your artists, you have to budget how much money to spend on the marketing and air-play of their newest singles to depend on how much revenue they will bring to you in the end. Finally, you can also get girlfriends who will also ask you for money.... hmm...

Now this particular Def Jam game relies on the environment for the bulk of your fights. By this I mean there are random hazards strewn about the level like stereo speakers or helicopters or cars and the point of them is to throw your opponent into them and activate the "DJ Turntables" to have these hazards to explode and cause additionally damage. The DJ Turntables basically have your character stand still and rotate (quite literally) air-vinyl tracks and cause things to explode. You can also use these to change the song during the fight.

The best part about this game, besides the customization, is the online play. I can truely say that DJ:I has some of the most balanced online fighting I have experienced and it isn't filled with a bunch of foul-mouthed punks talking yang non-stop. I had a lot of fun online, and there are achievements to be found through X-Box Live.

The graphics were pretty solid, and quite impressive. The way the levels were designed and how they interacted with the fighters was pretty cool. The rappers looked practically lifelike, so that was a plus. Only, there was a serious clipping issue - your necklace would go through your clothes, enemies would grab you and their arms would be through your body (lol)... it wasn't big, but it took away from the semi-serious tone of the game.

The music was off the hook. I loved the tracks (though now I have a new found dislike for Mike Jones) that this provided. However, there wasn't enough of a variety in the songs I mean there was like..I think 10 (give or take) artists to listen to.

Now for the bad part - this game is SERIOUSLY hard. The fights last really long, enemies always seem to counter your attacks and always throw you into hazards regardless of how far away they are from it, and Young Jeezy is almost impossible. The camera tends to place itself in awkward positions making seeing the action hard, and like I said the game difficulty is RIDICOUSLY hard. Oh, and sometimes you'll be in the middle of pulling of a move and the enemy will just come over and tap you once causing you to stop the move all the way... errrr...

The ending was flat out terrible. You unravel the conspiracy, and have to fight the last boss. After winning, you become the top man in your own label. You find yourself sitting in a club with Method Man (who in this game is called Goosh or Coosh.. something like that) as he talks to this guy Senator Jacobson. Thats it... all that brain hemoraging anger from the difficulty for that? Hmph, I smell rip-off.

Anyway, Def Jam: Icon has a pretty good fighting game underneath its flaws and I do recommend it.... as a rental. Cause after all the aggravation and cheesy story, there isn't much left to the game except run through it again and earn more money. 7.2 Platinum Records out of 10.

How to destroy a franchise

3 Rating: 3, Useful: 12 / 13
Date: March 13, 2007
Author: Amazon User

1) Take out everything that made the first two games cool

2) Add new crap that doesn't work and makes you want to punch the developer in the face.

3) Come up with the most god awful plot and unbelievable events to ever grace the 360 to date.

Controls are a nightmare. I could go in the bathroom with a notebook and take a crap and come out with a better control scheme than this. I also now have the god-like ability of making a door swing open to hit my opponent by merely making a gesture with my hand. This is crap. But worst of all, AND I MEAN WORST OF ALL, is that the cool finishing/blazing moves that I loved from the first two are nowhere to be found.

I guess it wouldn't be THAT bad of a game if I wasn't comparing it to the first two but this is retarded when a franchise of this calibur switches to better graphics on a next-gen system and comes out being not even close to the equivalent of the other two. I can smell Electronic Arts from here. And they smell like garbage.

Def Jam Weirdness

3 Rating: 3, Useful: 12 / 13
Date: April 18, 2007
Author: Amazon User

This game is retarded. Sorry that I have to start my review like that but seriously, this is one of those games where I try to explain it to people and the words fail me every time.

I'm not saying it's the worst game I've ever played. For one, the graphics are really impressive and the way the levels are affected by the music is pretty interesting. Looking at the character models, you can tell exactly who you're looking at, i.e. The Game looks like the Game, Big Boi looks exactly like Big Boi, etc. The fighting engine is okay, if limited and not overly responsive. The music is okay as far as today's hip-hop goes (sorry to say it but rap music these days is in a sorry state... that's a whole other conversation though) but luckily you can upload your own music to play with and this feature works well.

The premise of this game is what makes me scratch my head. I mean, a typical scenario in the game would go something like this:

The record label exec you work for needs you to sign an artist, but Ghostface Killah might be there to stop you, so you two have to duke it out.

As ridiculous as it sounds, that's pretty much what the game is and it also has a lot of fighting which gets repetitive fairly quickly. The game has a weak frame around it which attempts to incorporate a kind of lifestyle management aspect like what to wear, how much to spend on your girlfriends, how much to spend on artists and their records.... but it all gets boring pretty quickly, especially when you're really just having the same fights over and over.

I've played online and like with most fighting games, I found the lag times to be a bit of a pain. Sometimes I'd have a clean match and other times, my opponent would be teleporting all over the level.

I'd have to suggest a rental on this one first or at least try the demo out. Seriously, this game is just really weird in too many ways to count to make any kind of recommendation.

There's one other thing that I should mention. I find it kind of sad that this game promotes the exact same kind of violence that gets the rap industry into so much trouble all the time. While it's all handled in a tongue in cheek way (I mean, fighting Sean Paul for whatever reason is just plain silly, no matter what), the fact that this is an officially licensed product from a well known record label makes me wonder what the intended message is.

No Replay Value...

3 Rating: 3, Useful: 1 / 2
Date: May 02, 2007
Author: Amazon User

-once you beat the game in about 3 to 5 hours, theres NOTHING else to do with it.

-the story doesnt really hold weight. your fighting cops in the street..thats not something youd get away with in real life. nor does a real cop KICK IN YOUR DOOR WITH NO GUN AND CHALLENGE YOU TO A FIST FIGHT LOL. its just very retarted.

-theres really no sense of "free will" in the Build A Label mode. most of the story's problems stem from your character FIGHTING people and ending up in deeper problems than he already is in..and thats because you cant CHOOSE rather or not you want to fight. for instance, theres a situation where a rival artist is using some of your sampled music for his mixtape..and youll SAY your going to go and talk to him...but there is no talk...you just fight him. there should have been an option to talk it out or fight it out. another example: an artist wants to come to your HOME and fight you..WHY WOULD YOU EVEN LET HIM IN THE HOUSE? they dont give you the OPTION to NOT LET HIM IN...they just start u off fighting in your house. and you only have two options for girlfriends...but you cant even choose them...theyre automatically GIVEN to you rather you want them or not. neither can you choose the artists you really want to sign to your label. u have to pick between 2 random artists in most cases...and half the time, i really didnt want to sign either of them...but i had no choice.

but even with this...it all would have been fine if they had just had an on-going mode where you could release songs with your label and compete with other other labels for the charts. and occasionally one of your artists would have to fight and yada yada. kind of like a Season mode so to speak..and the choices you made would reflect and effect the things that happened around you.

graphics are nice, fight system is like Fight Night, youll get use to it..everything looks and plays great...but it just doesnt have any replay value whatsoever. rent it, youll be tired of it in 1 day..

iLL .


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