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Playstation 2 : Inuyasha : The Secret of the Cursed Mask Reviews

Gas Gauge: 29
Gas Gauge 29
Below are user reviews of Inuyasha : The Secret of the Cursed Mask and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Inuyasha : The Secret of the Cursed Mask. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 53
1UP 5






User Reviews (1 - 11 of 63)

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Is this really for PS2?

1 Rating: 1, Useful: 13 / 17
Date: January 07, 2005
Author: Amazon User

Inu Yasha has never been my absolute favorite--a mild interest, but never transcending that. However, good RPGs are hard to come by, unless you're talking about SqareSoft Games *coughFinalFantasycough*, and I was glad to find out that Inu Yasha had an RPG out. The manga was beautiful, but the anime left something to be desired, especially the despicable English dubbed version. Thus, I purchased the game.

STORY:
There are so many things wrong with this game! Firstly, the storyline is completely unoriginal. Yes, there are two "new" character "created specifically for the game by Rumiko Takahashi herself".

Too bad they're completely lacking any personality. The game developers were too uncreative to come up with a new plot using the original Inu Yasha characters, so they decided to make up new characters and simply replay the original story: Kid has traditionalistic Japanese background -- Kid accidentally travels back to Feudal Era -- Kid needs to get back to original time. Oooh. Talk about uniqueness.

DIALOGUE:
Secondly, the dialogue is laughable. Do they really expect me to quiver in fear when a loin cloth-clad demon hobbles over to me and exclaimes, "I'm gonna eat you! Blarg-har-har!". What does your character do? Threaten him with his cell phone. Wow, Takahashi's new characters are certainly lacking common sense. Later in the game, when your character is informed that Sango is a demon slayer, he/she asks: "A Demon Slayer? What's that?" Be careful you don't hurt yourself over that answer.

When main characters talk, an anime cut-out picture of them appears on the screen, and the dialouge appears underneath while the voice-over plays. The voice-overs, I feel, were horribly done. In one scene, Kagome will unleash an ear-splitting shriek of horror, however, in another scene she dully 'screams' out "Ahh." An exclamation mark isn't even included. The lines are dull, and many times, lines like "I see", "Oh", or "These enemies are all talk" (a personal favorite, since none of the monsters utter a word in battle) are over used and wasted.

Also, for the historical context of the game, the dialogue of the NPCs is completely out of place. Obviously the people of Feudal Japan did not speak the same as us. At some points, it sticks true to history; for example, one man refers to the village headman as "M'lord", but most of the people speak completely out of context. I don't know about you, but phrases like "Dude", "Bummer", and "Bring it on" don't exactly remind me of Feudal Japan. However, this might simply be a translational flaw.

GRAPHICS:
"This game can't possibly be a PS2 game," I thought while playing it. The only three-dimensional aspect of this game are the character designs--which, I might mention, other than the Inu Yasha cast, all the other people look exactly the same with different colored clothing. Even the characters aren't very detailed. Granted, they're in "chibi" form,(super-deformed, whatever you want to call it; basically a child-like redition of the original character) the character designs are too block-like and chunky.

The scenery, much to my horror, although lovely, was completely two-dimensional. Meaning, you were only able to walk on a water-color painted path. Many times, because of the horrendous lack of much-needed adjustable camera angles, it was excruciatingly frustrating to figure out where paths began and end, which doorways could be entered, and simply, WHERE THE HECK YOUR CHARACTER WAS! The screen would stay stationary as you became a wandering dot in the distance traveling down the path. If the game designers were too lazy to design the scenery, the least they could do was give you some control over what you saw with camera angling.

MUSIC:
Some pieces in the game are pleasant, if existent. The major problem with the music was that most of the time, it simply wasn't there. Traveling through long, nearly un-navigatable paths call for some pleasant background music to take your mind of the fact that this game has absolutely NO MAPS, save your simplistic "World Map".

I guarantee you will be ready to feed this game to your dog after trying to figure out where the heck you are without a field map. But back to music, the only sounds while traveling across the field is a loop of tweeting bird noises. Very engaging, yes? Battle music is obnoxious after your tenth battle, and battles are stifflingly frequent. While a few songs are engaging, the music plainly stinks because of lack of variety. Almost every village has the exact same song, and it becomes boring very quickly.

BATTLE:
Trying to seperate itself from the "random battle" system of many earlier RPGs, the game designates hazy purple clouds as "high encounter areas" where your character is more likely to enter battle. The only way to "reduce" these encounters is to walk, and walking is slower that a tranquilized slug saturated in molasses. Battles occur much too frequently, and they're turn-based, as opposed to the Zelda "hack-and-slash" battles.

The battle system quickly bored me, but what bothered me most was the unimaginative monster designs. Like our handsome little loin cloth demon in the beginning, the monsters in the game run along the lines of "Rabid Badger Monks", and such. I don't know about you, but I wouldn't want to take on a religious badger in battle. In all, there are probably 10 different monster types, but depending on which area you're traveling in, they all look the same but have different colors and names.

Bats, wolves, ghosts; these are not Rumiko Takahashi's creative and beautifully horrifying demons I fell in (figurative) love with. These are your typical RPG monsters, and not even very good ones at that. They're names aren't very creative either. "Death Mask" and "Rabid Wolf" don't strike much fear in my heart, but occasionally the designers decide to get fancy and throw out some unpronouncable "Japanese" sounding name, just because they can.

SOUND EFFECTS:
To put it quite simply, there are none. In fact, the designers actually wrote in the battle sound effects. "Whack", "Dong", "Boom"; you get the idea. Magic spells, or any other attacks that aren't directly offensive get a little more technical, but not much more. Your character, harnessing the powers of the "Shikigami", (another one of those wtf Japanese-sounding words)says virtually the same thing whenever summoning the power. Perhaps the most technical sound effect in the entire game is the ever-engaging twittering bird-loop. And that was sarcasm.

INTERACTIVITY:
Wow! Your own original character can interact with the Inu Yasha cast!! It's like a dream come true! Oh my god, I'm hyperventilating with joy!

Sorry, it's not exactly like that.
To be quite blunt, other than walking, battle, and choosing what character you spend your "days off" with, there is absolutely no level of interactivity in this game whatsoever. Nada. Zip. Everything you say is predetermined (and often very degrading to your character's reputation, since most of the time whatever he or she says is stupid or senseless) and there's nothing you can do about it.

The humorous thing, however, is that it almost appears that the Inu Yasha cast realizes your character's evident stupidity, and none of them really enjoy your company. My personal opinion is that they'd be overjoyed when you return to your own time, and are only "assisting" you to get you out of their hair.

OVERVIEW:
Overall, it seemed like the only purpose of this game was to get it out onto the market as quickly as possible while Inu Yasha was still popular. It's completely lacking the imagination of Takahashi's series and the beautiful music from the anime.

For future reference:

A field map would be greatly GREATLY appreciated. Not knowing where you're going and high monster encounter frequencies are not a good combination, especially when the only places where the game can be saved is on the World Map, or an occassional random "save cat". (Go figure that one out.)

Like transfering a book to a movie, when adapting a series into a game, it's wise to stick with the original storyline. Fans feel save in familiar territory, and it gives newbies a feeling of security when they talk to fans. Throwing in new major characters can be successful, but only when done well.

Keep things in one dimension. If they wanted it two-dimensional, the designers should have gone the "Paper Mario" way. Mixing 2-D and 3-D produced a confusing and unpleasant hybrid to the eye.

Music is a vital part to a video game, especially field music. Traveling through tedious fields isn't so bad if the background music is relaxing or engaging; bird-loops are simplistic and dull.

Overall, I'd avoid this game regardless of whether or not you're a fan. Fans will be appalled with the unimaginative character dialogue and flat plot line. Newbies will be baffled by character references (If you don't know who Naraku is, the Inu Yasha characters will make sure you feel plenty stupid) For gamers (RPG hardcore or not), the flaws are too apparent not to notice and are a serious handicap to the enjoyability of the game. You're best off waiting for something better to come along.

What the hell happened???????????????//

1 Rating: 1, Useful: 3 / 7
Date: August 17, 2005
Author: Amazon User

Wow,im really starting to hate Bandai making some of the greatest shows turn into one of the slowest RPG's of the year.i don't get it,how come the DBZ graghics are perfect in bodokai 3,but they make Inuyasha a super-deformed graphic style that could please toddlers only.Bandai if your reading this, Inusha:feudal combat better be good...

Ok Game...

1 Rating: 1, Useful: 2 / 3
Date: August 11, 2005
Author: Amazon User

When I got this game, I was thinking it was going to be a really good game since I like InuYasha a lot! When I got it, it wasnt as good as I thought at all! It has a glitch in, if you flee too much the screen will go black and it will get all messed up and the only way to get out of it was to re-start the game. The fighting take awhile to do, every 5 sec. there is a battle and they take so long. Then if you try to flee them the game will get all messed up. That was the first bad thing, the second was how easy the bosses where. The bosses were no harder then the ones I fought at the begining of the game. They were so easy all the way through. The fighting in the game was really boring, and long, and easy. The only good thing about it was that the story-line was good and the people look funny, because they are so small. I would just recomend renting the game if you really want to play, it isnt worth the money. I wouldnt recommend this game to a person younger than 14, for cussing, and sexual humor.

Boring!

1 Rating: 1, Useful: 1 / 15
Date: November 11, 2004
Author: Amazon User

I like the show, I like anime. This game is lame! No one can die. You can play the whole game with virtually one button. Rated T for teen? Bull****. Boring!

On the spot "Your Shoe "Y.S.P" !!!

1 Rating: 1, Useful: 1 / 10
Date: March 19, 2005
Author: Amazon User

I have never read a better review for a game than the one that "Your Shoe "Y.S.P" made for this game. I have only heard of Inuyasha by reputation but I have never really had the chance to see it. I bought the game thinking that it could get me started and give me a that head-start for the series. The begining of the game looks like a mini clip from an anime (which it was nice, probably the best moment of the game)until you get sent back in time. Anywayz, I'm not an RPG fan but I love FF and Kingdom Hearts. This game, on the other hand, was really a waste of time. What really did it for me was the very frequent battles. Something that could take you maybe 30 min. it now takes 3 freakin hours because every 5 sec. ur doing another random (yet similar) battle.

Its a very basic RPG game, with not a lot of thought put into it nor a compelling story and extremely annoying.

Big Let Down

1 Rating: 1, Useful: 0 / 0
Date: December 27, 2004
Author: Amazon User

I love all things Inuyasha. So I was very excited when I got this game. But it let me down. It's extreamly slow, the booklet is not very helpful and I just think the characters look goofy.
And I have already noticed many errors in the game. Such as if you choose the male character he is refered to as a "she" the whole time. I collect anything to do with Inuyasha. But as much as I hate to say it. I think I may be taking this game down to the game exchange. I agree with the others who said spend your money on the PS1 Inuyasha game instead. This game is not even close to what I had expected it to be.

Just a poor mess

1 Rating: 1, Useful: 1 / 5
Date: February 27, 2006
Author: Amazon User

This game is really one of those games that you want to break in half. There is about 25 hours of gameplay. The graphics are very very poor. Pathetic dialogue: For example: Monster says:" I will eat you!, girl says: oh no, your going to eat me. This game is also very easy. You have to go way out of your ways to lose this game. And the title, Secret of the cursed mask: Makes no sense, for one, there is no cursed mask, 2, the mask in the game plays no part in the storyline.During cut scenes, t=its nothing but a picture of the character talking moving his/her mouth up and down, not even matching the pathetic dalogue they say.They also reuse graphics over and over again, if you go past one area, by the way, the game uses segments as the map, meaning even more bad gameplay, all the segments repeat, confusing you. Spelling and grammar errors are also everywhere, and in the game, you can win accesorries, they are no use! The game is so darn easy you can beat it with shippo! ( Shippo is a small fox demon if your not a inu fan). Overall, its a horrible game, a total waste of money, dont buy!

Disappointment

2 Rating: 2, Useful: 3 / 5
Date: January 08, 2005
Author: Amazon User

Perhaps I'm too old (lol, 23 - old?!) ...perhaps I've been jaded by bad plotlines in the Inuyasha fandom (from fanart to fanfiction to filler episodes that seriously lacked) but I've had my time in RPGs, and this game made me yawn. I adore Inuyasha, but from the moment I turned this game on, the only thing I could think was... "Wow, how UNORIGINAL."

I think that if I were still in my early teens (which - I think - is the average age of the Inuyasha fan?) I would have enjoyed this game more, but it wasn't very engaging, the "animated" dialogues made me wince (for a PS2 game, I think they could have done a BIT more with the movement at least...)

I've just seen too many games that had better composition and more detailed design to be able to give any good points about this game.

Sorry guys, but unless you're looking to collect all things Inuyasha, this game isn't quite worth buying. The best suggestion would be to rent it first to see for yourself.

Good and Bad

2 Rating: 2, Useful: 0 / 5
Date: February 01, 2006
Author: Amazon User

Purchasing it from Amazon was great. The game came on time and was in perfect shape. The problem with this game is that it is only about 30 hours of gameplay. As a person who plays video games alot, I finished it in less than a week. Also, the graphics on the game left much to be desired. It was like I was playing one of my Gamecube games rather that Playstation. Truthfully they could have done much better.

not very far in... jury still out

3 Rating: 3, Useful: 8 / 13
Date: November 12, 2004
Author: Amazon User

Well, I was very excited about this game so I pre-ordered even though I didn't own a PS2 (remedied very shortly thereafter). I've only been playing a couple of days, so I'm still undecided as to if I can recommend this game to people.

Positives: interaction with established characters, nice RPG fights, cute characters, cool techniques, great anime bits.

Negatives: railroading! (I haven't been able to do or say anything other than the one choice given to me at every step, including dialog! Maybe this comes later, but I've been wondering why I have to keep pressing a button after each character speaks!) slow pace, slow plot development, extraneuos screens to move thru that have no real purpose (other than different camera angle).

Summary: Fans will love it for being Inuyasha, the characters are cute. Those who play the TCG (me!) will like the promo card. If you feel like better fighting action, pick up the PS1 IY:Feudal Fairytale. If you have the patience of a rock, play this game :)


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