Below are user reviews of Feel The Magic: XY/XX and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 41)
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A few issues to an otherwise fun and unique game!
4
Rating: 4,
Useful: 106 / 112
Date: November 22, 2004
Author: Amazon User
This game is one of the titles that prompted me to go ahead and buy the Nintendo DS (see my review). I bought it alongside the DS and have come to the end of the "story". I'll start with the issues I have, then tell you what I like about this game.
1) The Music. The music is catchy, and vibrant. It absolutely catches the feel of the game - however, there are really only two "songs" that are played throughout the game and thusly they get annoying quickly - as most "vibrant" songs do.
2) Gameplay. Some of the "missions" require you to hold the stylus very carefully over a small area of space, while at the same time watching for "creatures" from either side of the screen. Holding the system, and styus, comfortably (at least to me) renders the lower right of the screen "blocked" by my hand - and therefore I am not aware of any baddies creeping up from that location. Holding it any other way tires my hands out after a couple of minutes.
3) Difficulty. Okay I have, at times, really good hand eye coordination. You REALLY need this to play this game with any positive effects. One of the "boss missions" was to tap on 100 bulls that show up, but NOT tap the people. So, a few "bulls" you have to tap more than one (7 or so). For people that cannot do this quickly - and for people that cannot distinguish between bull and person QUICKLY, it can be difficult.
Another scenario provides you with a number pad on the lower screen, on the top it gives you a number you must enter in a certain time. First it's a couple digits then three then four. The last one is quite long, and each time I played this particular scenario, I almost lost by that last number.
So, in the short of it, the bad things about the game are it's repetitive music, the ocassional "blocked" gameplay, and the extreme concentration and coordination required.
The good things about this game outweigh the bad, easily.
1) Unique. I love this game. It likens to a blend of Frogger and Bowling at times, at other times you need to literally blow on the touch pad to blow out candles. Each new scenario provides something new and interesting to gaming as a whole.
2) Difficulty. Here I will ask that you understand, I love the difficulty of the game. Average Joe Gamer will most likely get frustrated easily, and in truth this should be advertised as a game of high skill and concentration. If you get deep into the "Memories" mode, it can play out like a part memory game (and how well you can remember 4 digit numbers and enter them quickly) and then further as a real puzzle game.
3) The extended game mode. The "memories" section of the game allows you to play any completed scenario whenever you feel like it. Not only can you replay it, but it gives twice as many levels to complete, and each completed scenario in the memories mode can unlock new hairstyles or clothes for your dream date.
This is why DS will succeed, if developers will look at unique twists to add to their games, utilizing the touch and dual screens. Clones of Feel the Magic aren't going to do it for us, and this game alone will likely not serve the wider DS consumer, but it does show that there are developers out there with imagination and creativity - and that they are willing to use it.
Great Game, NOT Perverted
4
Rating: 4,
Useful: 54 / 55
Date: December 27, 2004
Author: Amazon User
There seems to be a lot of misinformation about this game, so I wanted to write a review to clear it up. Feel the Magic:XY/XX (FTM) is a cute game whose storyline is that you are a boy smitten with a girl. To win her affections you must do silly things to try to impress her (like swallow and then regurgitate goldfish).
Once you've got her attention, you must then protect her from a kidnapping punk, a snake, a killer plant, and various other threats. In so doing, you win her love and gratitude.
The game is rated T for 'Crude Humor, Mild Violence, and Suggestive Themes'. Yes, the woman is in a bikini, and yes, you are flirting with her, but there is more crude behavior on prime time television than can be found in this game.
Its only shortcoming is its length; it is only about 10 hours long, and only a bit longer if you want to find all of its secrets.
All in all, this game is very fun and its lighthearted flirting makes me nostalgic. It really makes good use of the touch screen, as all of the gameplay involves touching, breathing, or talking at the lower screen. A great launch title!
Frustrating
3
Rating: 3,
Useful: 21 / 23
Date: November 28, 2004
Author: Amazon User
Today, I went to the local gamestop and traded in my SP, a DVD, and a GameCube game. I made $44, and used $31 of it to buy this game. I haven't completed it yet, but I'm on stage 13 and have spent about 4 hours playing it.
RATING
This title is rated T for Teen, but so far I haven't seen much innapropriate content except for a scene of your character looking at the girl's behind, and the girl making a few, er, suggestive sounds. If you're a parent, I'd buy this for any kid 10 or up. Anyone younger, I think you still could buy it for them, just turn off the volume and it should be fine.
FUN
This game is instantly addicting. However, many minigames are so difficult that younger ones may be more than a tad frustrated, and the older ones might even get even more frustrated. Many of the "scenes" make you unicycle across a narrow path, like stage 13. I've been working on that scene for over an hour!
REPLAY
A few of these, like Yaht, have high replay value and will make you go into Memories again and again to play it. Sadly, few of these are like this. Many you will play once and never want to touch again.
GRAPHICS
They are crisp and imaginitive. They aren't really 3D most of the time, but aren't exactly Paper Mario style, if you know what I mean. They are nice, don't get me wrong; I personally like them.
COST
This game is only $30, $5-$10 less than a few other DS titles. Not any more than a newly released Game Boy Advance game, so not a bad price at all.
COMPARISON TO OTHER TITLES
So far, I only have Metroid Prime: Hunters; First Hunt (comes bundled with the Nintendo DS), Super Mario 64 DS, and this game. Let's compare them so that you can tell which one of these is best for your money
FEEL THE MAGIC VS METROID; M = METROID; F = FEEL THE MAGIC
Cost:
M= Free with the NDS
F= $29.99 + tax
Graphics:
M= Full 3D, comparable to the Nintendo Gamecube.
F= True minigame style; not exactly 3D but way better than GBA mini game graphics.
Length of Game:
M= It's a demo! Morph Ball is 30 seconds, survivor is boring, and the normal training is 10 minutes. Haven't had a chance to play multiplayer yet. After 5+ times, it's very boring. Doesn't keep you occupied for too long.
F= Will take at LEAST 5-10 hours to complete, plus you probably will want to play through it again. However, many games are terrible in replayability, so some people will not pick it up again.
GOOD OL' FUN
M= Short and "training" doesn't exactly suggest fun either.
F= Frustrating at times, but highly addicting. B-
WINNER:
Feel the Magic
FEEL THE MAGIC VS SUPER MARIO 64 DS; F = FEEL THE MAGIC M = SUPER MARIO 64 DS
Cost:
M= $29.99 + tax
F= $29.99 + tax
Graphics:
M= About Nintendo 64 quality, maybe a little better.
F= True minigame style; not exactly 3D but way better than GBA mini game graphics.
Length of Game:
M= Wholy cow! 150 stars to collect?! If you finish it, it'll take a good long while.
F= Will take at LEAST 5-10 hours to complete, plus you probably will want to play through it again. However, many games are terrible in replayability, so some people will not pick it up again.
GOOD OL' FUN
M= Gets old, but will renew its "fun-ness" with time. If it gets boring, put it away for a week
F= Frustrating at times, but highly addicting. B-
WINNER:
Super Mario 64 DS
In conclusion to this review, Feel the Magic is an addicting game I'd recommend for anyone ages 10 up. It gets very frustrating at times but a few of the minigames manage to make this game worth the thirty bucks. I wouldn't reccomend it as your first Nintendo DS game, but if you have $30 to spend and see it on the shelf of your local game store, it's definitely worth a buy.
RUB RABBITS, GO!
4
Rating: 4,
Useful: 13 / 13
Date: January 11, 2006
Author: Amazon User
A few years ago, there was a game for the Playstation that came out called Incredible Crisis. It had no right to be released here in the States. I couldn't believe we got it, and neither could anyone else. This same feeling keeps coming back to me more and more these past two years, and that's not a bad thing. I mean, if a game like Katamari Damacy can gain cult status in less than a month after release, then there might be hope for the more obscure titles. But I mentioned Incredible Crisis originally because the game was so insane. I'll do a review for it eventually, if I can ever get past the first section, but you should look up whatever info you can on it, as you won't believe me unless I provided pictures. That applies for Feel the Magic here- both how obscure it is, and the feeling that there's no way in hell it would've been released here unless the DS actually had more than 2 games worth getting at launch in 2004. And now that a sequel's been announced, the future of gaming just might have hope.
Feel the Magic is insane, plain and simple. It's a ton of mini-games that manage to make up a charming story. You play as an average joe trying to win the affection of a local crush. Unfortunately, like most objects of average person affection, she doesn't know who he is, and goes about her business without any clue that he wants her. But with the help of the Rub Rabbits, a local performance gang of some sort, our hero sets forth to do something about his crush. And with you at their side, he's bound to win, right? Using the powers of rubbing, touching, and blowing, it's up to you to get him through each task. Each mini-game brings something crazy and original to the table, making use of most of the handheld's gimmicks/features. One game has you stopping a stampede of bulls by popping each one as they make their way over the hill. Just make sure to not accidentally hit the innocent Rub Rabbits trying to escape as well. Another task is to spray paint a couple of tags on a building...while avoiding parachuting people in said building. Some tasks even involve blowing and screaming, two things that I thought would never have a place in a T rated game. One event has you giving the girl CPR, and you'll have to blow short breaths into her at the right intervals. As for the screaming game, which is probably the most annoying for any neighbors or people in the same room as you, you get to shout VERY LOUDLY into the DS microphone in order to win a competition. Chances are, you'll need a back up person to finish off this task since the first three screams will leave you in need of a break. And that's another thing- you'll have to do most of these tasks more than once per sitting. For example- the spray painting game has you paint a heart, then two hearts, then a shooting star, then multiple hearts, a few stars, bunnies, etc. Luckily, they throw in a "break time" near the end of each game to give you a few seconds to get a hold of yourself.
There were very few games in here that I didn't enjoy. In fact, when going through the Memories section of the game (something I'll get to in a minute), there were maybe 6 or 7 that I only played once, then never again. And most of these were the mini-games near the end of the game, though they're much harder in the Story Mode than Memories...most of the time. Late in the Story, your character gets knocked out with gas and has nightmares. Three of them. One right after the other. And if you fail any of these nightmares, you get to start with the first one, regardless of how far you made it into the second or third nightmare. I almost died in playing these. It didn't seem fair at times, which is something I rarely say when playing games. Once you beat Story Mode though, you'll probably stick to Memories, which is a collection of all the mini-games, only you can pick which one you want to play instead of going through Story Mode just to play your favorites. While I just said that the later Story games are harder than the Memories mode, it all depends on how good you are at Feel the Magic. See, Memories gives you one shot to complete a ton of levels based on the same theme. Like the Parachute game for example, where you enter numbers labeled on sky divers on a calculator in the second screen. The first few levels are simple enough- double and triple digit numbers. But then you get into the hundred thousands and millions, and are frantically entering numbers as people jump out of the plane at an almost 99 drop rate speed from Lemmings. But don't take the bad here too much into deciding if you're going to purchase the game or not- it's incredibly addictive. My girlfriend sat and played it for a good two hours before letting the DS battery recharge and taking a break. She got pretty far too, but not halfway, which is good for a game of this stature. Most mini-game games are done with in 45 minutes, and are only played again when you need something to kill time. Plus taking into account all the unlockable outfits for the girl, there's a fair amount of replay in Feel the Magic. Surprising, ain't it?
While the graphics aren't anything to brag about, there is a cool style to be seen here. All the human characters are just black silhouettes with a few details like their hair colored, and maybe a shirt design. Backgrounds are simple as well, usually just a single color during the story panels. In-game, everything runs smoothly with vibrant colors sure to take care of anyone with epilepsy in one go. The animations are great as well. Watching the bulls run around, then flip out once nailed is always hilarious, as is watching people at the bus stop being bowled over (because they look like bowling pins, you know) by yourself from across the street while avoiding oncoming traffic. As for the sound, there aren't that many tracks. What's here is repetitive, but doesn't really matter- there's too much to be concentrating on while playing. It is a fun soundtrack though, simple music with tons of na-na-na-na-nana-na-na. Plus there's some vocal work in the form of "break time", screaming, and announcing the title of each mini-game. That's about it.
Sure, the DS library is just now starting to get some above average games, but few of them catch my attention as much as Feel the Magic did, and even fewer make use of the two screens. Look at games like the recent Lunar, Sprung, King Kong, and many others, which only use the top or bottom screen as a simplistic display that adds nothing to the gameplay. You can't tell me that some of those couldn't have been done on the GameBoy Advance. Feel the Magic, however? DS exclusive for a reason. Sure, it isn't mind-blowing, but it sure as hell is fun. And with the recent price drop for it, you don't have much to lose here. Just make sure you can play it in a place with no distractions- the littlest things could make you lose some of the mini-games.
it's weird but fun
5
Rating: 5,
Useful: 10 / 10
Date: October 16, 2005
Author: Amazon User
If you like minigames, then you will like this one. at least I did. I picked it up for pretty cheap pre-played, and it is actually very fun. The minigamesa re weird, but challenging too. Definitely looks more appealing than warioware which I never bought because I played the demo online and seems too easy. The graphics in Feel the magic is great, and music is also great. There are unlockable clothes for the girl but it's not a major goal in the game. It has many levels and sometimes it can be very hard to beat. But since it has a high replay value, you will want to play it again and again. It is actually pretty addicting. Highly recommanded!
Interesting game that uses many DS features
3
Rating: 3,
Useful: 13 / 17
Date: November 24, 2004
Author: Amazon User
The graphics on this game are the best feature - they aren't realistic, but very trippy. The game play is not so strong. While it is mostly fun, it is simply a series of mini-games strung together with a story. The music is excellent but becomes repetitive. An ex. of the mini games: scream into the DS microphone for what seems like forever to get a girls attention; blow into the microphone to make a sailboat move across the water (cooler than it sounds); Rub goldfish out of a man's stomach; tap scorpions off of the girl as she makes suggestive sounds (not for public play as people will wonder what you are watching). If you like the idea of mini-games then this might be perfect for you. Don't believe it has much replay value, but there are a lot of levels and they do get very difficult.
A Complete and Pleasant Surprise!
4
Rating: 4,
Useful: 6 / 6
Date: April 07, 2006
Author: Amazon User
I was a little wary of buying this game. I found a lot of them for cheap at a used game store, and, more often than not, it means the game wasn't popular and was a waste of money for the people who got it.
This is absolutely not the case for this game. It is an awesome, entertaining game that takes from WarioWare Touched! and actually gives it a story. What you do is play mini games in order to impress a girl with your spectacular stunts. Once you have completed a stage, it will be able to be played again and again in the Memories section. Plus, once you master it in the Memories section, it opens outfits for the girl you're trying to impress in Maniac mode.
Drop the ten bucks and get this game. It's fast paced, colorful and a lot of fun. You won't regret it!
Like WarioWare...but with more sense
4
Rating: 4,
Useful: 5 / 5
Date: March 08, 2006
Author: Amazon User
This game is basically a cross between WarioWare and a dating sim. (Eww...Wario in a dating sim; not a pretty picture!) You play this guy who's after this girl, and a man wearing bunny ears convinces him to do stupid stunts in order to get her attention. Lack of common sense notwithstanding, this is actually a pretty good game.
The mini-games use the stylus and the microphone only. Even though there aren't as many games as you would find in WarioWare, the games are definitely trickier. Having excellent hand-eye coordination and a steady hand is a must!
The only problem with XY/XX is that the Story Mode is too short. I got the game a couple of days ago, and finished it today - just a little over 8 hours. You can go back and complete the mini-games at increasing levels of difficulty in Memories mode. (In Story mode, each mini-game has 5 levels; in Memories, they have 10.) When you finish a game in Memories, you get new hairstyles, clothes, and shoes for the girlfriend. Earning these things does not get you any further with the girlfriend as they would in a regular dating sim. The items are used just for a paperdoll effect.
All in all, I had a good time with XY/XX. It's got a funny little story to go with the gameplay, and it's difficult enough to keep you hanging on until the end. Instead of unlocking new clothes and such, I wish we could've unlocked more games.
A Strange and Innovative Game
4
Rating: 4,
Useful: 4 / 5
Date: December 24, 2004
Author: Amazon User
Along comes the Nintendo DS, a system that has a touch screen. That's innovative! But what else can this baby do? People were curious how the bult-in microphone would be used, how games would find ways to use the touch screen, blah blah blah blah. Well here comes a game that will push the DS to it's limits: Feel the Magic.
Feel the Magic combines a fairly generic storyline with a strange twist (boy wants girl, super preformance group "Rub Rabbit" helps boy get girl?) and a collection of minigames all in one, managing to use the DS's full range of features throughout. Not only does it use them, but it uses them well, too.
For the microphone, there is a game (aptly titled "Microphone") where you actually have to yell at the DS to get a girl's attention. There is also a game where you have to blow out candles by actually blowing on the DS. Strange, but innovative.
For the touch screen, there are countless amounts of games. They are all strange and involve dangerous stunts (at the beginning of the game, a message warns you not to recreate any of the stunts done in the game) like skydiving. Members of the super preformance group are jumping out of airplanes with numbers on their heads, and it's up to you to hit those numbers on the touch screen to allow their parachutes to open! Or how about "Goldfish"? A Rub Rabbit member accidentally swallowed some goldfish, and it's up to you to stroke his stomach to get 'em out!
Yes, there's a lot of stroking in this game. A voice yells "Rub it!" at the beginning of each minigame. Yes, I said a voice. This game has limited voice overs, a voice says the name of the minigame you're playing when you start and screams "Bub it!" to signal you to begin. Also, after three rounds of the same minigame in Story mode you see a little scene and the girl says "Break time!" in a scary voice.
So all in all, this game is great for fans of minigame collections or those curious about the DS's capabilities. Though frustratingly hard at times, that's little complaint next to the $30 price tag.
WARNING:
This game contains some mature sexual themes, DO NOT BUY FOR YOUNGER CHILDREN.
A great pickup and go game.
4
Rating: 4,
Useful: 3 / 3
Date: August 23, 2005
Author: Amazon User
Feel the Magic was one of the original launch games for the nintendo DS. With such a minimal selection at the time, this might have been a forced purchase for some people. For others though, it was the concept or sheer craziness of the game that drew you in.
This game is hard to describe in terms of what it is overrall.
You play a love struck fellow who wants to win the heart of a woman. Thats pretty much the basic plot of the game. How it plays out however is the interesting part. And truly a surprise at that.
You could think of this as a compilation of minigames that pan out a story, some are very innovative, and others are just plain silly. From fighting off rampaging bulls by poking them with the stylus as they appear on the screen; or rubbing the screen to uncover her jewelry that has been buried in sand; to blowing into the microphone to throw out puffs of air to blow out candles.
Graphically, its very simple and uses bold colors. Thats part of the games charm though. With such simple looking visuals, its almost like playing through a little cartoon.
I loved the game when I got it and instantly got hooked. I sat down and played it till I beat it, and I forgot how long it took but this isn't a very lengthy game. This is one of those few games that just catches everyones attention. Its innovation and use of every DS feature is just wonderful. Perfect to pick up and play and just a treat to behold and play. And at a lower price than when it was first released, its truly a steal.
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