Below are user reviews of Blast Corps and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Blast Corps.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (21 - 24 of 24)
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BLOW STUFF UP!
3
Rating: 3,
Useful: 0 / 0
Date: December 14, 1999
Author: Amazon User
If you like blowing stuff up, this game is for you. Control a variety of construction (or destruction) vehicles to clear the way for a leaking nuclear tanker. Ok, so maybe the plot leaves a little to be desired, but the action and strategy will bring you back again and again. One of my favorite features of this game (designers take note) is that the game teaches you how to play in the first few levels. Some of the later levels are a little harder than I think they needed to be, but the bonus levels and hidden secrets give it a good amount of replay value.
Clean and great to keep forever
5
Rating: 5,
Useful: 0 / 0
Date: June 18, 2003
Author: Amazon User
This game is great!!I love it so much!! It is good for ages because it has no blood or privledges to kill and steal, even though you wreck, this game is is a one of a kind game ,making this a Grand theft auto type for anyone.
Good, but too difficult at times
4
Rating: 4,
Useful: 0 / 0
Date: June 22, 2006
Author: Amazon User
Its a good game. It's not that hard until the levels late in the game (i.e. diamond sands) and it is fairly addictive. It is very fun but gets tedious if you get stuck in a harder level. Also, Backlash is rather hard to control even with practice.
HOWEVER: it is worth your time even with the issues with backlash and the harder levels. Most of the game is very creative and decently difficult.
A Blast to Play
4
Rating: 4,
Useful: 0 / 0
Date: September 26, 2007
Author: Amazon User
Originally reviewed at Last-Gen.com:
Released in 1997 for the Nintendo 64, Rare's Blast Corps is a blast (gasp) to play.
Explosions have an important role in Hollywood because it sells like hotcakes. Terminator 2, Die Hard, Speed, etc. and the list goes on: it just wouldn't be the same. The exact rule applies for video games, and sometimes a cool explosion can make you feel super cool, saying "holy crap, I did that!" Blast Corps is one of those games that keeps you in explosion heaven.
The premise of Blast Corps is pretty simple: clear a pathway for the missile carrier. For some strange reason the carrier is carrying two unstable nuclear warheads that will go off at the slightest touch, and some genius decided that it'd be a good idea to have the thing on auto-pilot. You basically exercise the classic horror film cliché: run as fast as you can from the slow-moving antagonist to stay alive, breaking everything in your path to reach safety. Thankfully, you have powerful vehicles and giant robots in your arsenal of demolition machines.
There are eight vehicles for you to control, and each offer a different type of gameplay. Ramdozer (bulldozer) is the simplest, where you just ram things to destroy them; J-Bomb (giant robot) can fly with its jetpack and fall onto buildings to destroy them (think Mario's butt stomp in Super Mario 64), and six more gameplay styles. The graphics are pretty nice with clean models and colorful explosions. I personally liked the music, surprisingly good considering its genre (what is the genre?). The sound effects are of course good, though the explosions sound kind of cheesy. It is nice that the game has talking characters, I catch myself saying "Time to get moving!" after playing this game for a while, it's very contagious.
Blast Corps is very fun to play alone and with friends taking turns since it doesn't support 2-player. I can also recommend this to younger kids since it's full of Tonka and giant robot goodness without any violence (that's of course if you don't consider explosions `violence'). Overall, a must-have for any Nintendo 64 gamer!
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