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PC - Windows : Tom Clancy's Rainbow Six: Vegas Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Tom Clancy's Rainbow Six: Vegas and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Rainbow Six: Vegas. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 87
Game FAQs
GamesRadar 90
IGN 84
GameZone 85
1UP 75






User Reviews (1 - 11 of 36)

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Pretty good...

4 Rating: 4, Useful: 2 / 4
Date: December 14, 2006
Author: Amazon User

The game introduces some gameplay mechanics not yet seen in a lot of the rainbow series and at the same time these new mechanics veer away from "old style" rainbow games. This one is much more of a "run and gun", just with a splash of tactics. (I.e. peeking and using cover)

Presentation 8
Menus easy to navigate, in game menus work nicely, overall it's a pretty fluid design, some things are quite as intuitive as I would like (I am a very avid gamer)

Gameplay 8
Above par, however nothing extremely revolutionary, I'm probably 1/4 into the game and I find myself running from pillar to pillar, car to car just ducking and timing my shots waiting for the enemy to reload. Not a big mix of gameplay, at least not yet. Gun assortment is decent, but I have my favs. AI is moderately smart...

Graphics 8
On PC they are ok...definitely not as good as GRAW (this game is quite reminiscent of GRAW to begin with) It has its graphical effects though, i.e. bloom, blur, bullet effects, and destructible environments. (I shot at a car for about 5 min. just watching the destruction I would cause to it)

Sound 8
I've never been big on audio, so simply put, the bullets sound like bullets and the music is...ok...doesn't really stand out or anything.

Overall 8

Not that great....

3 Rating: 3, Useful: 10 / 19
Date: December 15, 2006
Author: Amazon User

I'm not that impressed with Rainbow Six Vegas. The gameplay doesn't really feel like a tactical military shooter. It feels more arcade run and gun. And, you can't go back and play individual levels like you could in Raven Shield. Vegas is just one seamless endeavor with the only load option being to load last checkpoint. Vegas has no Custom Mission option where you can replay levels. Oh, it has this thing called "Terrorist Hunt" but it's not the same. Just an option to play some areas featured in the game and eliminate some terrorists. The only problem is you get killed almost immediately even on normal difficulty.

The graphics are disappointing too. Everything is faded with a high gamma and blurry with lots and lots of faded brownish colors. Anti-aliasing is also not supported. It just doesn't look as good as it does on the box cover and screenshots. The enemies are VERY tiny and hard to spot unless you lower the resolution all the way down. Who wants to do that?

This game is hard and frustrating in many spots. You die, ALOT. There are no quick saves. That wouldn't be such a problem except for that the checkpoints are very far apart and you will have to repeat long sections over again. The game starts off in the streets of Mexico. After playing for many hours you are still in Mexico! It seems like they should have called this game Rainbow Six: Mexico. I am really not enjoying the Mexico levels. They just go on and on. When you finally reach Vegas the amount of enemies and how difficult the game is takes away from the enjoyment. In my opinion, the enjoyment factor of this game... not that great.

A must buy for the PC

4 Rating: 4, Useful: 2 / 5
Date: December 18, 2006
Author: Amazon User

First off I would like to say that this is a totally awesome game. I will be honest though I have not yet finished single player and I have done some multiplayer its great. I really like the fact that I can lean against a wall and actually see what's going on and the enemy can't see me. It is not really realistic but awesome fun.

One thing I don't like thus far is the fact that you can't run in the game. I am so used to that in other games so I had to adjust.

All things aside in the end I think it is a great production for UBI. Awesome graphics, gameplay and sound. Love the team aspect of it and your team is not large so they are generally easy manage.

Take note that this game has "harsh" words so if shopping for the young ones be aware of this. I highly recommend this game to anyone it's an awesome, awesome buy.

You won't regret this purchase. There are some great online game types such is terrorist hunt and sharpshooter you can also to the Co-op campaign with friends too. Get it, pop it in do the install and prepare to get hooked on Rainbow Six Vegas.

VeganMalcontent Pretty Much Summed it Up

2 Rating: 2, Useful: 11 / 12
Date: December 21, 2006
Author: Amazon User

If you are a fan of the Ravenshield/Athena Sword era of Rainbow Six, you were no doubt as traumatized as I by the 'Lockdown' fiasco. Unfortunately, this rendition of Rainbow Six doesn't fair much better. Yes, the graphics are much better, and yes, the AI is too. However, that's about the only things in the plus column for this blatant and shameless grab at PC gamers' wallets by Ubisoft. It's just a bland, canned port from a console game.

This game 'misses' with things like a reduced arsenal (there were significantly more guns in Ravenshield), painfully scripted events, an EXTREMELY shallow difficulty range (you can only choose from 'Normal' and 'Realistic', and even on Realistic you can recover from near life-ending injuries in about 30 seconds). The gun specs are also, well, cheezy. There's very little to differentiate them from one-another, and they do not have any technical info listed like you might expect to see in a 'serious' modern combat game (i.e. muzzle velocities, weapon history, etc.)

Due to the lack of a real spectrum of difficulty settings, if you play this game solo you will spend 70% of your time replaying parts of the game you've already played because you'll frequently get killed by a head shot right before a checkpoint...and then have to replay the past 10 minutes of the game over, and over, and over again. The game chooses when it saves, and you get no input on the matter. There isn't even a quicksave, so plan on replaying the same stuff. This type of 'save feature' was barely tolerated in gaming 10 years ago. Why Ubi thought that this would be acceptable in a modern game is absolutely beyond comprehension.

To add insult to injury, the duck-and-cover concept of hiding behind walls and spraying fire at your enemy doesn't get it done. It's a great concept, but if you try to apply it you frequently get disoriented as Vegan mentioned. The AI is good enough to capitalize on your player's temporary paralysis when this happens and they kill you. You get used to the awkward mechanics of this feature over time, but it never is as intuitive as Ubi would have you believe.

The one thing that Ubi can pull from this burning wreckage is the enemy AI. It's actually very good. Enemies attempt flanking maneuvers, and they can be suppressed very realistically with suppression-type weapons while you send your team (other players or AI teammates) around to flank.

If we're lucky, Ubi will return to the winning Ravenshield/Athena Sword formula, incorporate this game's improved AI, work the glaring kinks out of the duck-and-cover feature and, most importantly, grasp the notion that a player should be allowed to save when he or she wants to. Replaying the same painfully boring levels should never be a subsitute for poor game design! Two stars.

Not Rainbow Six. Not even Tom Clancy.

1 Rating: 1, Useful: 7 / 9
Date: December 21, 2006
Author: Amazon User

If you're looking for a realistic highly technical tactical shooter, keep walking. This plays ok as a 21st century Doom with paramilitary skin, but as a Rainbow Six game it just doesn't even qualify. All these media "reviewers" that loved the game so much apparently can't differentiate the two.

What this game gets right:
- Better AI than Raven Shield
- That is all

What this game gets wrong:
- Regenerating WHAT? You can eat way too many bullets and still live through this game.
- Single player Terrorist Hunt mode is just that. SINGLE PLAYER. No option for AI backup. Good thing you have that regenerating health, because these tangos come from both sides, and you don't have anyone to cover your back. Good luck, space marine.
- The much vaunted 3rd person corner-looking/spraying deal is hopelessly disorienting. See that guy coming around the corner? He's going to kill you while you're trying to realign your aim when you get back to 1st person view.
- Mission plan? What mission plan?
- The arsenal is paltry with weapons specs simplified so as not to confuse your infant daughter. I can't believe Tom Clancy let Red Storm/Ubi put his name on this. At least he's getting paid.

In short, this game would be much better if they simply patched Raven Shield to accomodate the newer AI system. And after all the positive press this game got, I don't see how we can expect the real Rainbow Six to come back ever. Sigh.

One of the most enjoyable games I've EVER played

5 Rating: 5, Useful: 2 / 6
Date: December 22, 2006
Author: Amazon User

Rainbow Six: Vegas is just brilliant. The creaters have effectively implimented every little detail that would make this title a fantastic experience.

The artificial intelligence is one of the best I've ever seen: the enemies are alerted both by sound and sight. During combat, they take cover in any nearby object or wall and peak to return fire at sporadic moments. In larger areas, enemies move from object to object in attempts to flank you and your team all while tossing frag grenades, smokes, and flashbangs.

However, the area where the AI shines is your teammates. They respond to all of your commands in realistic manners - tell them to move to an area and they will move while taking cover and returning fire. They will always be able to reach any target given, whether the path requires climbing up ladders or rapelling down ropes. When they reach their destination, they will usually take cover near any wall or object and return fire accordingly. The artificial intelligence in this game is nothing short of amazing.

The gameplay just...works. Although others have said the game is more like a "run-and-gun" style, there are plenty of times when tactical positioning of your teammates is needed. Otherwise, running out in the open and holding down the mouse button will get you killed. The cover system in this game allows you to take cover behind practically any object or wall, standing or crouching. Once you take cover, the camera zooms out into third-person view. Although some have criticized this to be unrealistic and taking away from the first-person shooter experience, I completely disagree. The third-person view can be described as having an out-of-body experience seeing yourself holding your gun out next to the wall frantically spurting bullets into a casino of chaos. With a simple push of the button while taking cover, your character will lean out (left, right, or over an object) and aim his gun at wherever your crosshair was originally positioned, allowing you to accurately return fire while taking cover simultaneously. Ubisoft could not have done a better job with this duck-and-cover system.

All the guns sound and feel as realistic as I could...imagine them to be. Any gun carried will be displayed on your character during the third-person cover view, including silencers (if mounted on your gun), of course.

Besides the stable, sturdy core of the gameplay, it's the little things that make Rainbow Six: Vegas quite an experience: diverse, realistic voice-overs from all characters, the motion-blurring effects, static interference of video transmissions, and humorous dialogue from your enemies as you peak under the door with the "snake cam."

Although I have not played any previous titles from the Rainbow Six or Rainbow Three series, I have played other titles such as Goldeneye, Halo, Half-Life 2, Counter-Strike (1.6 and Source), and Call of Duty - all quite enjoyable. Based on today's general expectations of a "good first-person shooter," I do not understand how other reviewers can criticize the same aspects of the game that make it incredible.

One of the cons to this game would be the high hardware requirements (mainly processor, video card, and RAM). Some of the checkpoints are relatively long, and it may be frustrating to die after just having successfully executed an infiltration into a heavily-fortified area. Overall, it's not THAT bad, and perhaps it is there to create a blance for those who complain that the enemies may be too easy.

All in all, I would recommend this game to ANYONE with the adequate hardware requirements who also likes first-person shooters. It's the big and little things that make this game a top-notch production. Oh yeah, and it's just plain fun!

Not Ravenshield, but...

4 Rating: 4, Useful: 5 / 7
Date: December 30, 2006
Author: Amazon User

In response to the vicious reviews below, I'd just like to say that I too am a fan of Ravenshield. I loved the in-depth details about each weapon and the entire planning stage before the actual combat. What Vegas does is simplify these elements without diluting them. For instance, with the weapons, your choice of wepons is obviously as important was it was in Ravenshield. However, the stats are stripped to the bare minimum so that a novice can pick up the game and understand the weapon selection. And the pre-combat planning phase is replaced with an extreemly intuitive set of orders you can issue on the fly, which also fits the more frenzied, on-the-go combat featured in Vegas. The fact that it is a port from the XBox 360 means two things. One, that the graphics are incredible. The game is jaw-droppingly beautiful, but requires a pretty cutting-edge system to run. However, this is no hardcore PC shooter and it was simplified for the 360, as stated above. However, this doesn't get in the way very often. It's just that if you want a sharper learning curve and a more realistic experience, Ravenshield is your best bet. I happen to love both games.

My only complaint is the infrequent checkpoints, and in story mode, you'll find yourself replaying the same gunfight 5-6 times. However, the addition of coop play and the shallow learning curve make this an initially fun game to pick up and play with a surprising depth once you get familiar with the new tactical on-the-go style of strategy.

A good PC game overall but needs a powerfull system

4 Rating: 4, Useful: 2 / 5
Date: January 14, 2007
Author: Amazon User

Sure its a little dumbed down for the console crowd, but its still fun. Word of warning it does take a good computer to run it well. I dont think it supports SLi yet but it should be patched in soon enough. There is a trick to get the SLi to work though. After I did that I was able to up the settings a bit and still get decent frames. I was a huge fan of the Raven Shield series and I wasnt to dissapointed with this game.

Dummed Down, with full length commercials

1 Rating: 1, Useful: 31 / 46
Date: January 15, 2007
Author: Amazon User

First. The lure of the Game Console market has completely corrupted yet another great series. This game is no longer filled with the detail and complexity that is common to PC Games, but it has been dummed down for the console crowd. You no longer plan your assualts, select your team, outfit your team as you see fit. It is now a Playstation shoot and scoot type game. Those here that gush over how great it is obviously don't play PC games normally and I'm willing to bet prefer to play console games.
Second. 2142 was bad enough with it's billboard ads in the game, but UBI soft has gone a step further. Now if you shoot the right bottle you get a full minute commercial. A COMMERCIAL IN THE GAME. According to the littature of their advertising department, it's a "TREAT". Yeah that's what I want a tv commercial in my game. I say don't buy this game. Send a message to all game manufacturers that we wont pay for commercials, and we won't buy console games that have been back programmed for the PC!

Please check your Specs

1 Rating: 1, Useful: 3 / 10
Date: January 18, 2007
Author: Amazon User

Here are the specs you NEED to know.
If you don't have EVERY spec up to date,
THE GAME WILL NOT RUN!

P4 3.0 GHz processor
1GB RAM
128MB DX9.0c video card (256 reccommended) (nothing prior to ATI X1600 series or GeForce 6600GT)
Sound card with DX9.0c with Dolby Digital Live
HD space 7GB!

I'll say it again. If you don't even have the minimum requirements, the game WILL NOT EVEN START.

UBI soft is not being helpful on the support page. From what people have told me, even with the minimum requirements, they have not liked the game due to "no save" feature, the story mode and lack of real difference in weapons. (this is from word of mouth, not my own review) They said nothing about any commercial issues but I will ask.

Someday, I will buy a better gaming rig and will be able to play it. Someday. I can play Oblivion and Dark messiah witth very little lag. I don't see why this should be so much more advanced.


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