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PC - Windows : Tom Clancy's Rainbow Six: Vegas Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Tom Clancy's Rainbow Six: Vegas and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Rainbow Six: Vegas. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 87
Game FAQs
GamesRadar 90
IGN 84
GameZone 85
1UP 75






User Reviews (11 - 21 of 36)

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You'll have fun fun fun 'til your daddy takes your pc away...

5 Rating: 5, Useful: 3 / 7
Date: January 21, 2007
Author: Amazon User

This game is simply amazing. And for many reasons. To begin with, the visual qualities are spectacular. The job that was done mapping the casinos and presenting a terrorist affected Las Vegas from the streets to the high-rises makes this game intensly interesting and superbly beautiful to look at. Don't be surprised if you find yourself momentarily forgetting about the enemy as you appreciate the spectacular architecture and lush surroundings...but beware!
I always find it interesting when reading other reviews...everyone is certainly entitled to their opinion. If one's pc does not have the capability to run a game should we blame the game? I don't think so. That's what the little labels on the end of the game box are for. Obviously, new games are going to have increasingly dificult specs to meet and I think that's to be expected. Isn't it an indication that it probably will be a very detailed and cutting edge game?
Should we blame the game if it is not identical in look or control to its predisessor? I don't think so. I say use some of the good qualities but keep innovating. It is each game's individuality that makes getting and starting a new game fun.
If one gets killed to many times because they can't reach the save point should we blame the game? I don't think so. If you are the type of gamer that likes to blow through the game in a hurry, I can certainly understand the beef with the spread-out save points. However, if you can re-arm or save whenever you want what's the challenge? It's very dificult for game designers to create a realistic means of "desire to preserve your life". I for one think that if you are faced with a substantial replay if you get killed you will do a better job of thinking and strategizing as you struggle to get through the tough spots...isn't that what it's all about? And by the way, is it a bad thing to replay something you are having so much fun with? Believe me, if you like this game you will want to play it several times anyway.
If there is a good selection of hand guns, sub machine guns, assault rifles and sniper rifles and you apparently can't get the job done with all that should we blame the game? Geeeez, I don't think so. I can't understand how anyone can feel that there is not enough weaponry in this game.
In short, stunningly beautiful and fun to play with killer AI, I highly recommend this game. Please do take heed of the required specs, but if it weren't for that this game could not have been rendered in such spectacular fashion. If you are about to get a new high spec pc, make this your first play...it will absolutely dazzle you!

Pretty good...

4 Rating: 4, Useful: 2 / 4
Date: December 14, 2006
Author: Amazon User

The game introduces some gameplay mechanics not yet seen in a lot of the rainbow series and at the same time these new mechanics veer away from "old style" rainbow games. This one is much more of a "run and gun", just with a splash of tactics. (I.e. peeking and using cover)

Presentation 8
Menus easy to navigate, in game menus work nicely, overall it's a pretty fluid design, some things are quite as intuitive as I would like (I am a very avid gamer)

Gameplay 8
Above par, however nothing extremely revolutionary, I'm probably 1/4 into the game and I find myself running from pillar to pillar, car to car just ducking and timing my shots waiting for the enemy to reload. Not a big mix of gameplay, at least not yet. Gun assortment is decent, but I have my favs. AI is moderately smart...

Graphics 8
On PC they are ok...definitely not as good as GRAW (this game is quite reminiscent of GRAW to begin with) It has its graphical effects though, i.e. bloom, blur, bullet effects, and destructible environments. (I shot at a car for about 5 min. just watching the destruction I would cause to it)

Sound 8
I've never been big on audio, so simply put, the bullets sound like bullets and the music is...ok...doesn't really stand out or anything.

Overall 8

Please check your Specs

1 Rating: 1, Useful: 3 / 10
Date: January 18, 2007
Author: Amazon User

Here are the specs you NEED to know.
If you don't have EVERY spec up to date,
THE GAME WILL NOT RUN!

P4 3.0 GHz processor
1GB RAM
128MB DX9.0c video card (256 reccommended) (nothing prior to ATI X1600 series or GeForce 6600GT)
Sound card with DX9.0c with Dolby Digital Live
HD space 7GB!

I'll say it again. If you don't even have the minimum requirements, the game WILL NOT EVEN START.

UBI soft is not being helpful on the support page. From what people have told me, even with the minimum requirements, they have not liked the game due to "no save" feature, the story mode and lack of real difference in weapons. (this is from word of mouth, not my own review) They said nothing about any commercial issues but I will ask.

Someday, I will buy a better gaming rig and will be able to play it. Someday. I can play Oblivion and Dark messiah witth very little lag. I don't see why this should be so much more advanced.

A must buy for the PC

4 Rating: 4, Useful: 2 / 5
Date: December 18, 2006
Author: Amazon User

First off I would like to say that this is a totally awesome game. I will be honest though I have not yet finished single player and I have done some multiplayer its great. I really like the fact that I can lean against a wall and actually see what's going on and the enemy can't see me. It is not really realistic but awesome fun.

One thing I don't like thus far is the fact that you can't run in the game. I am so used to that in other games so I had to adjust.

All things aside in the end I think it is a great production for UBI. Awesome graphics, gameplay and sound. Love the team aspect of it and your team is not large so they are generally easy manage.

Take note that this game has "harsh" words so if shopping for the young ones be aware of this. I highly recommend this game to anyone it's an awesome, awesome buy.

You won't regret this purchase. There are some great online game types such is terrorist hunt and sharpshooter you can also to the Co-op campaign with friends too. Get it, pop it in do the install and prepare to get hooked on Rainbow Six Vegas.

A good PC game overall but needs a powerfull system

4 Rating: 4, Useful: 2 / 5
Date: January 14, 2007
Author: Amazon User

Sure its a little dumbed down for the console crowd, but its still fun. Word of warning it does take a good computer to run it well. I dont think it supports SLi yet but it should be patched in soon enough. There is a trick to get the SLi to work though. After I did that I was able to up the settings a bit and still get decent frames. I was a huge fan of the Raven Shield series and I wasnt to dissapointed with this game.

Tons of shooter fun

4 Rating: 4, Useful: 2 / 5
Date: May 14, 2007
Author: Amazon User

This game is a ton of fun but would have gotten 5 stars if 1)it had more resolutions to choose from and 2) it supported thumb buttons on Logitech mice. There's nothing more annoying than trying to play a shooter and not being able to use my thumb buttons for reload/use functions. When the G5 revision 2 comes out Logitech is supposed to release a new version of SetPoint that allows you to configure thumb keys as keyboard buttons and allow different configurations for each application.

Great graphics, but too short

3 Rating: 3, Useful: 1 / 1
Date: October 20, 2007
Author: Amazon User

I've been a diehard R6 player since the very first release of Rainbow Six, so I've seen it develop from a very rigid FPS to something of an atrocity/Xbox 360 reject.

First, Vegas's single player storyline is way too short. Second, the gameplay isn't very realistic nor is it tactical. The game kept crashing to the desktop whenever I used the snake cam. I ended up just storming through doors to keep the game running. The weapon choices were interesting but they left out the basic M4/M16 rifle. The light machine guns and sniper rifles were quite useless. The entire story-mode revolves around CQB to medium range engagements. I just equipped myself with a 552 + ACOG and a M9 + reflex sight and that was pretty much all I needed.

What's the deal with having only 2 R6 operatives as backup throughout the entire story?

The game play interface is also very clunky and unintuitive. It seems designed/catered towards console gamers with the unrealistic "cover" mode. There's also no prone mode, rolling, or sprint feature.

They have incorrectly modeled some of the weapons, yet again. I would expect nothing short of tactical perfection out of anything carrying Tom Clancy's name, however Rainbow Six 3 and Rainbow Six Vegas have incorrectly modeled the FN P90. In Vegas, they modeled it so at least the player in the first perspective view would not see the shell casings being ejected. If you use the take cover key while shooting the P90, you can obviously see the shells being ejected to the right of the weapon. This happens in both Vegas and R6 Three. The real P90 ejects the shells straight down behind the trigger hand due to the design of the weapon.

In addition to the P90 quirk, there are numerous errors throughout the arsenal. The SCAR-H only has a 20rd magazine capacity as it fires the larger 7.62x51mm NATO cartridge (same dimensions .308 Winchester). The P90 is also modeled to have 3 round burst while it does not have such an option in the real world. One can argue that this is a video game, but if you want tactical realism then it should have accurate modeling to simulate the real weapons. Otherwise, they might as well use weapons from Unreal Tournament III since it is a video game.

The bottom line is that Vegas has departed from a tactical FPS and there are quite a few bugs. If the single player game were longer and more detailed, I would have given it 4 stars overall.

In addition, Joanna's character is VERY annoying and should not have been included in the game.

Simply awesome

5 Rating: 5, Useful: 1 / 1
Date: January 02, 2008
Author: Amazon User

I notice not to many favorable reviews of this game, which I find rather odd. I am a fan of the Rainbow Six series, but I appreciate the fact that this game is a bit simplified (read: less tedious) from those previous versions.

I like the fact that you can outfit yourself with what you need/prefer, and the fact that your squad mates are actually pretty darned good. In the Vegas area, you have two with you mos to the time, one with a standard assault rifle/sub-machine gun combo, and the other with a light machine gun/sub combo. Both guys are equipped with smoke, flash, and frag grenades, as well as breaching charges.

As far as the graphics... awesome. Possibly the poor reviews for the graphics of this game are people with no DX9 support, or lower end systems, but the graphics in this game are top notch. You will need something fairly serious to run the game, but mine runs just fine on an AMD 3800X2 w/1GB DDR2 and a mid level 8600GT graphics card. The higher the better, as I can't turn everything on full without some frame rate droppage. If you plan on playing this online, and not getting owned, you'd need something faster than what I have.

Gameplay: straight forward, which I appreciate. I found at times on previous versions, the mission planning sessions to be a bit long in the tooth, especially when I just wanted to 'get to it already'. With this, you can. Your guys use cover wisely, and you can stage them at entry points to help you flank the enemy. The weapons sound FANTASTIC. Turn up the volume and let it rip... some of the most satisfying sounds in any tactical shooter I have heard. This includes reloading, and the way guns sound and operate with a suppressor on. Much quieter, but also much less damage and range. Guys with body armor are noticeably harder to take down, and the terrorist on the 'realistic' setting are very tough.

You'll need to plan your entry points, where your guys will need to be to cover you, and vice versa. As someone else mentioned, you will die, a lot. If you plan well, you won't. Use your squad mates effectively, learn to count on them, and you'll do fine. Don't assume the terrorist will miss, because while they might miss once, they won't miss the second time.

Things that would be nice: A mission editor. That is really the only thing I can find missing...

Conclusion: This game is very immersive. Fans of tactical shooters in general should be happy with this one. If you're looking to plan for 30 minutes before just making it happen, if you like the micro-management of the previous Rainbow Six series, you may not like this. But if you want a challenging environment, with great graphics and even better audio (seriously, it's SICK), I'd go for this one, hands down.

Let's fire Las Vegas up!

5 Rating: 5, Useful: 1 / 1
Date: February 22, 2008
Author: Amazon User

Great graphics, great story line, lots and lots of action, great combat system, and actually your teammates are not that stupid!
The game it's great, it gives you a lot of options to approach your missions, from stealth to rock and roll.
Certainly awaiting the second release

One of the most enjoyable games I've EVER played

5 Rating: 5, Useful: 2 / 6
Date: December 22, 2006
Author: Amazon User

Rainbow Six: Vegas is just brilliant. The creaters have effectively implimented every little detail that would make this title a fantastic experience.

The artificial intelligence is one of the best I've ever seen: the enemies are alerted both by sound and sight. During combat, they take cover in any nearby object or wall and peak to return fire at sporadic moments. In larger areas, enemies move from object to object in attempts to flank you and your team all while tossing frag grenades, smokes, and flashbangs.

However, the area where the AI shines is your teammates. They respond to all of your commands in realistic manners - tell them to move to an area and they will move while taking cover and returning fire. They will always be able to reach any target given, whether the path requires climbing up ladders or rapelling down ropes. When they reach their destination, they will usually take cover near any wall or object and return fire accordingly. The artificial intelligence in this game is nothing short of amazing.

The gameplay just...works. Although others have said the game is more like a "run-and-gun" style, there are plenty of times when tactical positioning of your teammates is needed. Otherwise, running out in the open and holding down the mouse button will get you killed. The cover system in this game allows you to take cover behind practically any object or wall, standing or crouching. Once you take cover, the camera zooms out into third-person view. Although some have criticized this to be unrealistic and taking away from the first-person shooter experience, I completely disagree. The third-person view can be described as having an out-of-body experience seeing yourself holding your gun out next to the wall frantically spurting bullets into a casino of chaos. With a simple push of the button while taking cover, your character will lean out (left, right, or over an object) and aim his gun at wherever your crosshair was originally positioned, allowing you to accurately return fire while taking cover simultaneously. Ubisoft could not have done a better job with this duck-and-cover system.

All the guns sound and feel as realistic as I could...imagine them to be. Any gun carried will be displayed on your character during the third-person cover view, including silencers (if mounted on your gun), of course.

Besides the stable, sturdy core of the gameplay, it's the little things that make Rainbow Six: Vegas quite an experience: diverse, realistic voice-overs from all characters, the motion-blurring effects, static interference of video transmissions, and humorous dialogue from your enemies as you peak under the door with the "snake cam."

Although I have not played any previous titles from the Rainbow Six or Rainbow Three series, I have played other titles such as Goldeneye, Halo, Half-Life 2, Counter-Strike (1.6 and Source), and Call of Duty - all quite enjoyable. Based on today's general expectations of a "good first-person shooter," I do not understand how other reviewers can criticize the same aspects of the game that make it incredible.

One of the cons to this game would be the high hardware requirements (mainly processor, video card, and RAM). Some of the checkpoints are relatively long, and it may be frustrating to die after just having successfully executed an infiltration into a heavily-fortified area. Overall, it's not THAT bad, and perhaps it is there to create a blance for those who complain that the enemies may be too easy.

All in all, I would recommend this game to ANYONE with the adequate hardware requirements who also likes first-person shooters. It's the big and little things that make this game a top-notch production. Oh yeah, and it's just plain fun!


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