Below are user reviews of Rock Manager and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Rock Manager.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 16)
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Fun but Short-Lived
4
Rating: 4,
Useful: 10 / 11
Date: October 28, 2002
Author: Amazon User
Rock Manager is an insanely fun game where you can take a band of headbanging thrashers or soda-drinking popstars and do pretty much what you want with them. Everything is possible, from scheduling live concerts, to staging the misfortunate deaths of your sometimes annoying band members. Seriously, you will be amazed at just how many things are possible in this game. Rock Manager is not the king of graphics, realistically speaking, but the colorful character animations and the brilliant songs give the game tremendous personality. Musically speaking, there's something here for everybody. Pop, rock, dance, metal, it's all there. However, there are only 8 rather easy objective-based missions, and a ninth one that pretty much lets you do your own thing. This shortens the lifespan of the game, as after a few days you'll find that the number of performers and songs at your disposal are sadly limited. In that case, all you can do is wait and hope for a Rock Manager 2. Besides that, there seems to be nothing wrong with this magnificent game, and I highly recommend you give it a shot.
Very fun game!!
5
Rating: 5,
Useful: 7 / 7
Date: January 27, 2003
Author: Amazon User
The most fun PC game I have played in a long time! The characters are very humorous (some cuss a lot, this is not for kids) and being able to mix songs in the studio is a definite plus. It has every aspect of the rock music business, from choosing band members, recording and mixing songs, album cover design, public relations, marketing, booking concerts, band interaction, touring, scandals and rehab. My only complaint with this game is that the eight different scenarios are a little too easy. I really hope someone creates another game like this involving the rap or country music business. I highly recommend this!
Keep Your Receipt
3
Rating: 3,
Useful: 10 / 13
Date: March 05, 2003
Author: Amazon User
I ran across this game one day had to give it a try. I love simulation games and, in this one, you manage a rock band doing everything from choosing the members, giving them a name, picking the songs, mixing the tracks, bribing radio DJs, scheduling gigs, designing album covers, etc. The first time I played it, it was a lot of fun. I was able to put together a punk band and got them on the Top 10 charts with the song "Kids Gonna Riot". The music you have to choose from is actually pretty good. I find myself humming them. Next I put together an 80s style band and had them play the same song (it sounded just like a New Wave band doing a punk cover). I then got the punk band back together to do a soppy love song. It's fun to hear what can come out of bands playing songs outside their style. The characters are cartoonish and fun with cool accents.
Now, why only 3 stars? Well, after I played it once, the graphics were never the same. They looked like those posters with hidden 3D images. You could kind of make out the characters, but the colors were patchy. When I returned it, I found out that others had problems with the disc. The clerk said if your computer only has the minimum requirements or near the minimum requirements for the game, problems in the graphics and play can come up. My computer is about five years old and just has what is required to play the game. I figure, if I had an updated system, it would be fine. My advice: if you don't have an "up-to-date" system but would like to try this game, buy it from a company with a fair return policy and keep the receipt. I found this game to be tons of fun for the brief time I played it. It's worth the try.
You get what you pay for....
3
Rating: 3,
Useful: 5 / 5
Date: August 08, 2002
Author: Amazon User
The game has a good concept, but isn't fully developed. At first the game is very fun, especially the in the studio mixing of songs. Unfortunately I quickly worked out that no matter how well I mixed a track that it basically had no game effect. By halfway through the campain I had gotten the fun of mixing down to a few seconds and still producing #1 hits.
The interface is annoyingly slow and cumbersome. Once you find your way around the city you'll find yourself repeating step after step just looking for the basic information that could much better be displayed on a single information page.
Each senario is won basically the same way - buy song, record demo, get record contract for smallest advance and highest royalty, design album cover, send demo copy to radio/magazine/newspaper, 5 days of maximum affordable advertising before releasing album, do as many gigs in the city as possible, give all the band gifts to make them happy, do as much of a world tour as you can do. Repeat.
Most of the available band members are interesting and well rounded. The game play is basically too easy. I was all done within 5-6 hours.
The game gets 3 stars because it was so reasonably priced.
Fun, easy to learn and reasonably priced
4
Rating: 4,
Useful: 5 / 5
Date: September 06, 2002
Author: Amazon User
This game was fun and as the other gamer said, its easy to learn. The concept is great and dreamcatcher did a good job setting it up so the concept and the actual game would both be good. the different missions are fun, some hard some easy, but i like mixing the songs the most. so heres the overview of the game- hire band members, buy a licsense to a song, record it any of 4 recording studios (of course you have to make your way up in order to record in the best studio) make an album cover, you may make a video as you go through the missions, and you advertise. you eventually play to the grand capitol, new york by going on a tour. a tour is fun because theres all kinds of different equipment you can use...example-small medium or big lights. small medium or large speakers. tv screens behind the stage. smoke makers, laser designs, or even fire! its really a good game until you beat it, then you just go back to your favorite level and do it all over again! i suggest this item for ages 14/15-any age!
Great while it lasts, but it doesn't last.
3
Rating: 3,
Useful: 6 / 7
Date: April 12, 2004
Author: Amazon User
I finished this game the same day that I started it. This was not a day of dedicated gameplay either, although it was a day that involved too much goofing off. This is a short, short game, based around a few simple missions. The missions are a load of fun while they last - I was left wanting more rather than feeling that I had wasted my time. However, once they are done, there is not much point in replaying them. In a way, I was looking forward to finishing the missions so that I could go on to what I thought of as the "real game" - building up a band from rags to riches. However, it quickly became clear that this was a pretty mechanical process requiring few real choices on my part, so that quickly grew dull.
What is good about the game:
The missions are a load of fun. There was as many twists on the basic "build up a band" plot as I could think of.
The various characters have loads of personality and are very funny. The satire is cuts right to the bone.
You get to play around in a virtual recording studio. There isn't much game effect that I could see (apart from whether you decide to use session musicians or not), but its a toy.
What is not good about the game:
Put simply, there are too few choices, which leaves the game somewhat mechanical. For instance, there are only 25 musicians to choose from (fewer the scenarios). The game would easily be much better if the player could make up new ones or audition randomly generated ones. Obviously, such new characters would not the voiceclips and background information that are provided for the characers that come with the game, but replayability counts more than style. Similarly, there is only a limited selection of songs to choose from. Your band can't write their own and if they manage to record all of the genre-appropriate songs on the market, they can never get new ones. Of course, an invented song could not be toyed with in the studio in the same way that the preset songs can, but again, replayability counts more than style. You can design your own album covers, which is fun. I don't like the fact that the game rewards flashier designs over simpler ones because it discourages variety in album covers, but that may be a fair representation of the way conformity trumps innovation in the music business. Apart from choosing the songs and album covered, you can't set an image for the band - it would be nice to have the option of dressing them up like Kiss or down like The Clash and seeing what effect it had on sales.
Once you have your band and your record, there is a mechanical process of playing gigs and paying for advertising. There are very few random events to break up this process, and the way the player should respond to them tends to be very simple. A band member gets bored? But them a present. A media type asks for an interview? Click "Yes". It doesn't require deep thought.
In short, the game would benefit a lot from less flash and more substance. How about random shifting musical trends to chase, at the risk of losing your loyal fanbase? How about competing bands and managers to war with? Even some very simple routines along these lines could make the game so much more interesting.
If Rock Manager 2 ever comes out, then I will want to play it, although I might be wary of paying full price for it. After all, Rock manager *was* a lot of fun while it lasted. The premise is a great one and one that a number of shareware games have worked with with varying degrees of success. One day, there will be a great rock n' roll sim. I have been waiting for it for a long time. I'm still waiting.
A Fun, yet Vulger, game
4
Rating: 4,
Useful: 7 / 12
Date: July 13, 2002
Author: Amazon User
I have to say that I am getting such a kick out of this game. I have been waiting for a program like this to be relesed forever. Finally, it has been, but there is one problem. This game is incredibly vulgar! Almost anytime anyone in the entire game speaks you are greated at least one F word per sentence. Luckily this game is rated M, and rightfully so. If it wasn't for the uneeded language this game would have a five star rating. Deffinatly recommended from me, but not for younger players by any means.
Cute, Entertaining Time Filler
3
Rating: 3,
Useful: 3 / 4
Date: October 29, 2003
Author: Amazon User
Rockmanager is a cute, entertaining time filler. Nothing more. The game is short, with only 9 missions and NO "open" play mode, which is really a shame. The graphics are acceptable, the sound is excellent with different songs for your band to play - all of which sound pretty damn catchy.
You select band members for the following areas: lead singer, lead guitar OR keyboard, drums, bass guitar, backup guitar. They are all optional, meaning you can make a band with just a drum, a keyboard, and a singer for example. The people you can choose to hire throughout the missions does not vary too much, although they do all have their own personalities and pros and cons (along with funny little things they say to you). The genres represented in this game are punk, pop, dance, metal, rock, and the ambiguious "other".
Most of the game takes place on this very limited map of a town. The graphics are flat, but not horrendous enough to really bother the eye. Its a bit difficult at first to find all the places you can click on, but once found its disappointing to see how they change very little from mission. There are 6 places you can give concerts, 3 record companies, 4 places you can record, 1 record store, 1 tv center, 1 newspaper, 1 radio, and 2 places you can buy melodies.
There arent that many melodies but they are all catchy and quite fun to mix in the mixing studios. This is one of the biggest catches in the game. I only wish they had explained in detail some of the tools they choose to include - and some obvious sound tools have been left out,
Ar first its great fun - until you figure out how to make money. I abhor sim games that become so linear and predictable that it becomes a series of repeated tasks after awhile. This game, unfortunatley, suffers from that. Fairly early on.
For the price, its a fun little game. Best suited for younger kids though, since its quite easy for teenagers and up. But anyone who likes mixing music would probably get a kick out of it. If your a die hard sim fan give this a try, but if you want something with replay value you are looking at the wrong game.
GRAPHICS: 5 - Acceptable.
SOUND: 10 - good quality
GAMEPLAY: 7 - Fairly easy to learn, but could stand for improvement
PLAY VALUE: 2. The number of times you will play through it.
FUN: 8 - while it lasts
OVERALL: 6.4
Which I'll translate to 3 stars on the amazon system.
Fun, Easy to Play Sim!
4
Rating: 4,
Useful: 2 / 2
Date: August 27, 2002
Author: Amazon User
This game is easy to learn, fun to play, and doesn't require half of your life as does another popular game you may have heard of or played (Sims anyone?). While quite vulgar, it is fun to play the different missions and try different things. It is a very reasonably priced title, so it is well worth the ($$$) to pick this one up.
A Good Laugh for very little
5
Rating: 5,
Useful: 2 / 2
Date: December 21, 2002
Author: Amazon User
This game can be had for fairly cheap, and I highly recommend getting it. as a rock manager you get a variety of different missions(get the rich producers ugly daughter a recording contract, help an 80s band make a successful comeback without breaking up) that involves a cast of funny cliche band members(including the Oasis inspired Golander brother). Also you mix the songs they record often with very funny results.
In the end this game gives you enough options so that it is replayable, and entertaining enough to be worth the low amount it will cost.
-cjw
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