Below are user reviews of Amerzone and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Amerzone.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 45)
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A lovely right-brain game
4
Rating: 4,
Useful: 0 / 0
Date: November 30, 2001
Author: Amazon User
A sweet little game that's not too hard and has some gorgeous graphics and sounds. Acting and writing are also strong points, though you shouldn't expect high logic. Think Myst as written by the French and you're not too far off.
Amerzone was designed by the same guy who did Syberia. If you loved that game, this is sweet without being nearly as good. If you like Amerzone, Syberia will knock your socks off.
A game to play and finish in one day....................
3
Rating: 3,
Useful: 0 / 0
Date: October 24, 2006
Author: Amazon User
Me and my girlfriend enjoyed a Saturday playing this game. While not the greatest game, it was worth the time and energy spent. Very linear in play and not to hard to figure out. A Myst type game but no where near as challenging.
Nice graphics but simple game
3
Rating: 3,
Useful: 0 / 0
Date: January 16, 2004
Author: Amazon User
It is so hard to find great role playing games like Grim Fandango, Leisure Larry, Monkey Island etc. The game does a nice job with detail graphics creating a real world. The story is typical of a role playing game. The weakness is in the puzzles and shortness. I think this is the first role playing game I finished in a weekend without any cheats or hints. WHile I enjoyed it, it needs some work.
Waste of time
1
Rating: 1,
Useful: 0 / 4
Date: February 06, 2000
Author: Amazon User
This game is a waste of your time and money. Unchallenging, illogical and a complete let-down. If you are expecting anything close to the success of Myst or Riven, do not bother.
The Little Mermaid By Goodtimes
3
Rating: 3,
Useful: 0 / 10
Date: February 22, 2000
Author: Amazon User
I purchased this movie for my 4yr. old daughter who is crazy about Mermaids;{she believes they're real.} She already had the popular Disney version and I felt the version based on Hans Christian Anderson was too harsh for a 4 yr.old. This little Mermaid movie however;is based on Hans Christian Anderson,but instead of a sad ending this has the happy ending children love. I rated this movie with 3 stars because I felt the ending was rushed and fell short. The contents of the movie was enjoyable.The little Mermaid Marries her Prince.
No objection to the game, but I can't play it-
1
Rating: 1,
Useful: 3 / 40
Date: August 02, 2002
Author: Amazon User
Why was this recommended to me? I own a Mac!
Simply terrible
1
Rating: 1,
Useful: 1 / 2
Date: November 06, 2001
Author: Amazon User
The two oft mentioned criticisms of adventure games are their rigid linear plot lines together with the, at times, incoherent presence of puzzles. These problems in adventure games have seen the genre collapse in recent years. Amerzone makes you think that that collapse is not happening quickly enough. If the Association for the Banning of Adventure Games was ever looking for exhibit number one in their case, then Amerzone is it.
Take the puzzles. The prescence of puzzles in any adventure game always requires a well developed ability to suspend disbelief. The least an adventure game designer should do therefore is make the puzzles interesting and challenging (e.g. Riven). All the "puzzles" in this game however are of a "pick up every item you can and then click them on every thing you can" variety. This to my way of thinking is not really a puzzle at all.
In terms of the linear thing this game really takes the cake. There is only ever one way to go. Okay this is basically true of all adventure games but the thing here is that you never at any point even feel like anything you do makes a blind bit of difference. It's like reading a very very bad graphic novel. The only difference being that you have to "solve" a pathetic and simplistic puzzle before you can read the next (equally dire) chapter.
The other thing that amazed me with this game was how very short it was (okay I now think that this is perhaps its only saving grace). I am astounded that so little could be put onto 4 discs. I finished the damn thing in an afternoon. Given that you can't re-play adventure games this is unforgivable.
Okay so the thing was cheap and a couple of years old. But really there is no excuse for this kind of dross. The obvious comparison to be made is to Myst, Riven etc. All I can say is that if you enjoyed the Myst games then you really shouldn't buy this. Despite all the criticisms of Myst et al, they at least try to be imaginative, offer a challenge, and don't simply rely on pretty pictures connected by the flimsiest of plot lines and the solving of the worst puzzles you're ever likely to find in a game. The world is indeed a strange place, (and indeed a much stranger place than the country of "Amerzone",) when people actually get paid to produce such utter rubbish.
Kinda short, rather predictable
3
Rating: 3,
Useful: 1 / 2
Date: July 09, 2005
Author: Amazon User
Nice graphics, puzzles in the easily workable and nicely challenging area, kind of short and a little predictable.
ancient pc technology
1
Rating: 1,
Useful: 1 / 2
Date: March 29, 2007
Author: Amazon User
I can't really rate the game because the game engine was terribly outdated. I'm running a state-of-the-art pc and video board and this game barely worked at all. It was apparently designed for Windows 95 or 98... but even a computer-setting of Windows 98 didn't help one bit.
Probably a good story, but... forget it... it doesn't like Windows XP Pro!
Nice graphics but a disappointing game
2
Rating: 2,
Useful: 1 / 1
Date: July 16, 2000
Author: Amazon User
I bought this game because of the PC Games Magazine quote on the box which stated "better than Riven and Myst combined". This game, although the graphics are good, does not even come close to offering the challenge, interest, and involvement of either of the previously mentioned games. The puzzles were so obvious that it was just a matter of pointing and clicking your way through a simple series of scenes. Disappointing.
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