Below are user reviews of Amerzone and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Amerzone.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (31 - 41 of 45)
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Great Game
5
Rating: 5,
Useful: 2 / 2
Date: July 20, 2001
Author: Amazon User
I loved this game even though it was short the storyline was great and i think it deserves more than 3 stars. I think this game has wonderful graphics and it was great how you had some envolvement with the animals. Worth getting
If you loved "Syberia," you'll be sadly disappointed by "Amerzone"
3
Rating: 3,
Useful: 2 / 3
Date: January 27, 2007
Author: Amazon User
Let me say at the outset that I rate Benoit Sokal's "Syberia" as my all-time favorite adventure game, and "Syberia II" pretty close. If I hadn't expected "Amerzone" to be a worthy successor, I might have enjoyed it more, but for me, most of what made Sokal's earlier games captivating and memorable is missing from this one.
There is no music. There are precious few characters, and no choices to be made in interacting with them. The voice acting is overdone for all but one character, and she says only five or six words. There is little reasoning needed and no puzzles worth the name; most of the play is pixel-hunting for a small number of objects to make the devices work. And the interface is inconsistent; in at least two places where you need to pick up an object, the game shows the "work on me" cursor instead of the reaching hand. Overall, the play is dull, and more frustrating than challenging.
More's the pity, because otherwise Sokal's genius is on diplay here. The settings are beautiful, if less bewitching and varied than in the "Syberia" games. Sound is magnificent. The creatures are brilliantly imaginative and great fun to watch. The hydrofloat is a charmingly implausible contraption. And although the game failed to draw me into it, the story is plenty intriguing.
My last gripe is the graphics. The resolution of the scenery has been compromised to allow you to pan continuously around each scene, and I think it's a bad tradeoff. I'd rather see a finite number of sharp, clean views (as in earlier games) than an infinite variety of pixellated ones. I think "Schizm" sets the standard here, with seamless, intuitive panning among razor-sharp scenes.
I give "Amerzone" three stars overall because it's a decent game in its own right. It has an interesting story, nice settings, and great sound and animals, but it's light on puzzles, heavy on pixel-hunting, and the interface gets in the way. I give it two stars for fun, because I expected "Amerzone" to captivate me as "Syberia" did, and it failed utterly. There's just too little breadth or texture in this game to do the job.
Adventure Plus
4
Rating: 4,
Useful: 2 / 3
Date: March 11, 2000
Author: Amazon User
I was enthralled throughout the game. The scenes were realistic and the storyline easy to follow. The video kept one interested although I did find that some of the areas of the game were a bit dark. I would recommend this game for any number of ages.
Nice graphics but a disappointing game
2
Rating: 2,
Useful: 1 / 1
Date: July 16, 2000
Author: Amazon User
I bought this game because of the PC Games Magazine quote on the box which stated "better than Riven and Myst combined". This game, although the graphics are good, does not even come close to offering the challenge, interest, and involvement of either of the previously mentioned games. The puzzles were so obvious that it was just a matter of pointing and clicking your way through a simple series of scenes. Disappointing.
Good, but too short!
3
Rating: 3,
Useful: 1 / 1
Date: June 05, 2000
Author: Amazon User
My children and I love playing adventure games together, and while we enjoyed playing Amerzone, it was over much too quickly. We were able to solve every puzzle on our own, and most were pretty obvious. I think that this would be a great game for a beginner, but it is just too easy for more advanced players. Also, I think that having the cursor change shapes when there was something to pick up or do was a bit too obvious. The graphics were beautiful, and the game is very visually appealing, but not the best that we have played. It was disappointing when it was over so soon.
Great Game
5
Rating: 5,
Useful: 1 / 1
Date: July 20, 2001
Author: Amazon User
I loved this game even though it was short the storyline was great and i think it deserves more than 3 stars. I think this game has wonderful graphics and it was great how you had some envolvement with the animals. Worth getting
Simply terrible
1
Rating: 1,
Useful: 1 / 2
Date: November 06, 2001
Author: Amazon User
The two oft mentioned criticisms of adventure games are their rigid linear plot lines together with the, at times, incoherent presence of puzzles. These problems in adventure games have seen the genre collapse in recent years. Amerzone makes you think that that collapse is not happening quickly enough. If the Association for the Banning of Adventure Games was ever looking for exhibit number one in their case, then Amerzone is it.
Take the puzzles. The prescence of puzzles in any adventure game always requires a well developed ability to suspend disbelief. The least an adventure game designer should do therefore is make the puzzles interesting and challenging (e.g. Riven). All the "puzzles" in this game however are of a "pick up every item you can and then click them on every thing you can" variety. This to my way of thinking is not really a puzzle at all.
In terms of the linear thing this game really takes the cake. There is only ever one way to go. Okay this is basically true of all adventure games but the thing here is that you never at any point even feel like anything you do makes a blind bit of difference. It's like reading a very very bad graphic novel. The only difference being that you have to "solve" a pathetic and simplistic puzzle before you can read the next (equally dire) chapter.
The other thing that amazed me with this game was how very short it was (okay I now think that this is perhaps its only saving grace). I am astounded that so little could be put onto 4 discs. I finished the damn thing in an afternoon. Given that you can't re-play adventure games this is unforgivable.
Okay so the thing was cheap and a couple of years old. But really there is no excuse for this kind of dross. The obvious comparison to be made is to Myst, Riven etc. All I can say is that if you enjoyed the Myst games then you really shouldn't buy this. Despite all the criticisms of Myst et al, they at least try to be imaginative, offer a challenge, and don't simply rely on pretty pictures connected by the flimsiest of plot lines and the solving of the worst puzzles you're ever likely to find in a game. The world is indeed a strange place, (and indeed a much stranger place than the country of "Amerzone",) when people actually get paid to produce such utter rubbish.
Kinda short, rather predictable
3
Rating: 3,
Useful: 1 / 2
Date: July 09, 2005
Author: Amazon User
Nice graphics, puzzles in the easily workable and nicely challenging area, kind of short and a little predictable.
ancient pc technology
1
Rating: 1,
Useful: 1 / 2
Date: March 29, 2007
Author: Amazon User
I can't really rate the game because the game engine was terribly outdated. I'm running a state-of-the-art pc and video board and this game barely worked at all. It was apparently designed for Windows 95 or 98... but even a computer-setting of Windows 98 didn't help one bit.
Probably a good story, but... forget it... it doesn't like Windows XP Pro!
No objection to the game, but I can't play it-
1
Rating: 1,
Useful: 3 / 40
Date: August 02, 2002
Author: Amazon User
Why was this recommended to me? I own a Mac!
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