0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Xbox : I-Ninja Reviews

Gas Gauge: 75
Gas Gauge 75
Below are user reviews of I-Ninja and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for I-Ninja. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 75
Game FAQs
IGN 80
1UP 70






User Reviews (1 - 8 of 8)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



Nice playability, challenging enough, funny

5 Rating: 5, Useful: 7 / 7
Date: July 20, 2004
Author: Amazon User

I purchased this game mostly on a gut feeling that it was going to be fun. I found the pudgy ninja character to be hilariously looking, and the screenshots made the game look varied and creative as well. If I were to follow the "picky" reviewers I would've never enjoyed what I consider today an excellent action title.

The Game:
You start out as a white-belt ninja. There are five worlds to be visited (no spoiler here, it is in the instruction booklet). Each world has an x amount of stages. You earn grades by completing each stage. A certain amount of grades are required to reach a higher level belt (yellow, green, blue, red and black). There are different katana (sword) levels, earned by defeating enemy ninjas in combat (chickening out will not get you powerful swords). The katana is not the only weapon, there are also shurikens (bladed throwing stars) and explosive darts. Your character also builds up rage abilities in combat. There are four rage abilities (Berserka, Revive, Ninja Shuriken and I-Ninja) activated by you in different combat situations. You also collect coinage on every stage by defeating enemies, opening crates or walking to hidden spots. Coinage gives you the ability to play additional challenge levels called "bonus tests" and earn additional grades.

About winning:
Let's make something clear about the difference between winning this game and obsessively-compulsively completing the game 100%

To win the game you have to complete enough stages to earn a black belt and defeat Master O-dor.
You also have the choice of completing the game 100% (earn every grade including the ninja master grade and unlock a secret battle arena)

I admit that in order to earn a black belt you will have to visit some stages (not all of them) two and sometimes even three times, but what other reviewers haven't mentioned is that the additional stage missions are slightly different. For instance, an alternate mission on a given stage could be time-limited, or maybe you are required to collect red coinage, etc. Another important aspect not mentioned is that you don't necessarily need to repeat the stage immediately; you can wait until later to go back to the additional stages and by the time you do that it will be like you've never visited them before.

The stages are creatively designed, you'll always see the Ranx foot soldiers (enemy ninjas) scattered all around, but there's always something new to challenge you. Sometimes you even take the part of a giant rolling ball (reminded me of Marble Madness and Monkey Ball) among other things.

5 stars for an extremely entertaining, fairly challenging, playable and graphically charming game.

I-Ninja is a lot of fun, but gets tired soon.

3 Rating: 3, Useful: 2 / 2
Date: January 09, 2004
Author: Amazon User

Fun platformer with good action and a decent amount of humor thrown in. Animation is pretty good too. (The way his mouth goes into a scream when chopping up baddies is great.) The problem comes in when you can't advance in missions without a high belt color, and you are forced to replay maps over and over to get the belts.

Tiny Swordsman

3 Rating: 3, Useful: 2 / 2
Date: June 21, 2004
Author: Amazon User

I-Ninja is a platformer game for the XBOX. You run around levels collecting money and killing bad guys (who also happen to be ninjas.) The levels have a futuristic design, with robots, computers, traps and lasers. Your character is a pint-sized ninja who does, flips, walks on walls, slashes with his tiny sword, swings across gaps, and grinds on rails. When you fight bad guys, your rage meter fills up until you go into hyper mode. In hyper mode you are very agile and your sword slashes are more powerful. You can gain new abilities and upgrade to bigger swords. Slicing enemies with your sword is fun and done tastefully enough so that younger crowds can enjoy. The main problem is repetition with the game because if you don't have enough belts you cannot enter the next level. So you need to repeat the same levels to gain more belts for level access.

Pros:
+excellent controls
+excellent graphics
+combo moves
+does ninja moves
+cool levels
+good music

Cons:
-very repetative

-levels very short
-very linear gameplay
-timed missions sucked
-no replay value

Great Game for Early gamers!!

4 Rating: 4, Useful: 1 / 1
Date: March 10, 2004
Author: Amazon User

I-Ninja is one of those games like Banjo Kazooie and Crash Bandicoot that could be a verry good mascot for the X-Box system due to its very rich enviroments and easy game play, it is also a great game for thos little kiddies that ya dont really want to play Resident Evil. The game is captivating in that the game play changes through out, from driving a mamoth robot to shooting turrets and the ability to upgrade your belt and swords make the game much more entertaining to see how fast you can get to be the best! I very much enjoyed this game but wouldnt play it much as it should be played by those in the age range of 5-12 years old. I hope to see a sequil in the future.

The challenge of playing this game is as minute as the hero

1 Rating: 1, Useful: 1 / 11
Date: December 10, 2003
Author: Amazon User

I guess I just expected too much from I-ninja... I've seen better.

hate i-ninja

1 Rating: 1, Useful: 0 / 8
Date: December 16, 2003
Author: Amazon User

what a bad game, no challene, lame graphics, i-ninja is a waste of virtual space.

GREAT GAME

5 Rating: 5, Useful: 0 / 0
Date: December 30, 2003
Author: Amazon User

this game is great because there may be alot of thinking to it but its fun to work your way through the levels using your special ninja powers and also the graphics are very cool because of the way there drawn

I Confused it with Something Stupid, Pointless and Crude.

4 Rating: 4, Useful: 0 / 0
Date: December 23, 2004
Author: Amazon User

It is a good thing that I replayed this game, because it was much better than I remembered. You have at least that to thank me for.

The game begins a lot like many other ninja games and movies in existence. You, Ninja (yep, that's your name) must avenge your master's death (I think his name was Master). Well, actually, you killed him, but you sort of blame it on enemy ninja-robots (and samurai-robots) and their master Emperor O-Dor. What the game lacks in the way of an arch nemesis, it makes up in fart jokes. Because this game is, overall, funny. It is both droll and amusing, but manages to keep tongue-in-cheek.

The setup for the level select is nicely simple, and reminded me of Ty, the Tasmanian Tiger (the video game stupid, not the man). The Ninja roams about the land, which varies from town to town, righting wrongs. A group of levels (about three regular levels and one boss level) makes up an arena. Each arena has a subplot of its own, the first being the most creative (a giant robot, once the king of the beach, has been disassembled by the evil Emperor. You fight his minions to reclaim the robot's body parts, only to do battle with another giant robot when you've put the first back together (ala Godzilla)).

The advancement system was kind of interesting. With each level you complete, you earn ninja medals, which go towards your ninja belts, which in turn raise your ninja health. I am not sure if ninja mastery is shown by karate-esque belts, but hey, let's keep going. With every enemy robot you take down splurting green robot goo, you earn points toward your new sword, the purpose of which is to take down even more enemies faster than ever.

What the game does lack is extra features. Sure, there are jokes about people's grandmas, but beyond that there is not much else to do. Still, this game has a weird replay value. If you play it some, put it on a shelf for awhile, then take it down again, it still is fun to gruesomely smash your enemy's face into the pavement knee deep in sticky, green robot goop.


Review Page: 1 



Actions