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PC - Windows : Myst V: End of Ages Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Myst V: End of Ages and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Myst V: End of Ages. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
CVG 87
IGN 88
GameZone 84
1UP 75






User Reviews (1 - 11 of 72)

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Not what I wanted to see

2 Rating: 2, Useful: 2 / 2
Date: April 14, 2008
Author: Amazon User

I have loved the Myst series since the beginning. I bought this one, hoping for another good installment. I didn't get it. In fact, I have yet to go back and finish this game.

Not for the puzzles, though the ones with the timers were VERY annoying since it always takes me a while to do those. Not even for the graphics, which were not up to previous standards. I mean, I spent hours just wandering around in Myst IV because I was so taken with the graphics, but I don't need fancy graphics to enjoy a game.

The main turn-off for me was the lack of connection to the characters. One of the main reasons I enjoyed the previous Myst games was because you get involved with the Atrus and his family. You've become his friend (well, in a way) and I personally liked the characters enough to want something good to happen to them. I even got a little choaked up at the ending of Myst IV. EoA abruptly ended that. You're left with a single depressing letter from Atrus and occasional contact with a grown-up Yeesha. All you're left with is the puzzles. Now, if all you're looking for is challenging puzzles, then I'd suggest picking it up. But part of the enjoyment of a game, book, or movie for me is caring about the characters in it, and EoA just lost that for me.

Great Ending to the Myst Saga

5 Rating: 5, Useful: 3 / 3
Date: April 08, 2008
Author: Amazon User

The Myst games have been loved by many for over fifteen years now. As I've read the reviews of this game, many people say it's different from the other games - too different. I agree; it is very different - yet very similar at the same time.

The game starts out with Atrus telling you about his worries of D'ni (the underground civilization of the Myst games) and his daughter Yeesha. Then the game starts, and you are in the chamber that was once Atrus's prison at the end of the first Myst game. On Atrus's old desk, the Myst book is locked up. As you progress downward through the old mansion called K'veer in D'ni, you find an odd-looking bubble. When you enter it, you touch a shimmering slab of rock on a pedestal, and an odd noise sounds through the whole chamber. You leave the bubble, and Yeesha links in front of you telling you about "The Quest." The main objective is to free the Tablet which has responded to you and, if you wish, has the power to restore D'ni. Then she links you to the desert, where you meet Esher.

Esher tells you Yeesha wants the Tablet, but he says not to give it to her. Then you go downward into a network of tunnels leading to D'ni. As the game progresses, you discover more and more about Yeesha and Esher. But you must decide who to trust in the end.

There are four main ages in the game. I don't want to spoil them for you, but I'll say that in each one you find a differently-shaped slate. Your objective is to carry it to the Keep, at an unknown place in the age. If you've played any other Myst games before, you'll know that doing this won't be easy. You'll have to solve a series of complex puzzles. But one of the coolest things is that you can actually draw symbols on the slates to communicate with a race of odd-looking creatures - the Bahro. You can actually have them change the environment and the like. You can see how this can open a door to some pretty unique puzzles. Unfortunately, the slate is heavy, and certain switches cant be pulled when you're holding the slate. Also, you can't climb with the slate either. This opens up more unique puzzle solving.

The interface of Myst V: End of Ages will seem very similar yet very different at the same time, much like the rest of the game. You can play three different ways: The first is Classic Mouse-Click mode, which is like Myst and Riven, in which you click the sides of the screen to turn, and the center of the screen to walk forward. The second is Classic Plus mode, which is like Myst III: Exile and Myst IV: Revelation, in which you move the mouse to look around, and click to walk forward in the direction you're facing. The third is Free-Move mode, which is like Uru, in which you move around freely using the arrow keys of WASD. However, Myst V: End of Ages is the first Myst game besides Uru to use Realtime, so the environments are actually constructed, instead of just being made of individual "slides" like the others. In this way, you actually move forward, instead of the screen just changing to the next slide. Also, the characters are computer-generated using face-mapping, and not live actors like the others.

So all in all, Myst V: End of Ages is a great way to end the Myst series. If you've played the other Myst games, you must finish the story up in this game. Even if you're new to the series, this is a great game. I recommend you play the other games before this one, or at least read up about the story, because a lot of things may not make sense to you in this one if you don't. But nonetheless, Myst V: End of Ages is a grand adventure for anybody.

Bad,bad,bad,bad.

1 Rating: 1, Useful: 1 / 1
Date: March 31, 2008
Author: Amazon User

This game was terrable. It's not worth any amount of money. Maybe if it cost one cent with free shipping and you are extremly bored, it will help you pass the hour, but if you played and liked the first 4 Mysts, you will hate this game. Characters were badly anemated, to much talking, to confusing, half the time there were no clues to tell you where you should go and what you should do next and the other half it was like they thought you were to stupid to be alive because they told you step by step by step what to do, when to do it and how to do it. Very, very bad game. on a scale of 0 to 10 this game is a 1 only because the most entertaining part is telling all my family and friends how bad it is and seeing the look of shock that the makers of Myst put out a bad game.

The Best Ever!

5 Rating: 5, Useful: 0 / 2
Date: February 13, 2008
Author: Amazon User

Myst V: End of Ages is the greatest installment of the Myst saga so far, and the best finale I feel ever was written! The plot twisted and turned as well as the classic old-style mystery movies way back when, and the video graphics were top-notch. The writing of the storyline could trick even the sharpest sleuth, and it was a difficult game at times, but not so much so that one is tempted to give up. I truly enjoyed stretching my brain working on this game!

Same Old MYST

5 Rating: 5, Useful: 0 / 0
Date: January 16, 2008
Author: Amazon User

If you liked the previous MYST games, then this one will not dissapoint...a little easier because you have a guide that shows up to help you figure out what needs to be done, but doesn't tell you how to do it, which I always had a hard time doing in the previous MYST games...
The graphics are wonderful and the worlds are beautiful...
The only negative besides having to once again have a walkthrough is the fact that you can't skip ahead of the dialogues, you have to listen to the WHOLE thing before moving on...

It wasn't that bad, but it wasn't that good either.

3 Rating: 3, Useful: 2 / 2
Date: January 02, 2008
Author: Amazon User

Certainly, this was a step backward from Myst IV. I knew it was going to be a step back when I saw it was only 1 DVD-ROM when Myst IV was 2 DVD-ROMs.

The puzzles were there. Some of them better than others. While some were logically challenging, some of the controls were confusing, that is you could turn something, but not see any real on-screen indication of what was really going on. I didn't really get a sense of satisfaction upon completing a world, or the game for all things.

Writing on the tablets was fun, and I don't agree with the comments that the game couldn't recognize what you wrote. Even I, a really bad artist had very few instances where the game didn't accept what I had drawn.

In all, it kept me entertained and going back until I had completed it. Not my favorite in the Myst series though.

A rip off

3 Rating: 3, Useful: 1 / 1
Date: January 02, 2008
Author: Amazon User

I have been a fan of Myst for a long time and could not wait to get this game to finish off the series. It didn't take me long to find that I did not care for the game at all, I had hoped for something way better. I think they tried too hard to make the game "more modern" in todays gameing standards.

Don't get me wrong, there are some very nice ages but I think they went a little over board with the CGI characters, I prefer how they did it in the previous games with real people.

If you really want to purchase the game just to say you have all the games go ahead, but don't expect anything too great if you play the game.

Quit Crying

3 Rating: 3, Useful: 2 / 2
Date: October 13, 2007
Author: Amazon User

After reading all the negative reviews, I was expecting a real dud when I finally got around to "End of Ages," and considered not even bothering with it. I was actually pleasantly surprised, thank you. Granted the game is short and generally not up to the standards of the previous MYST tiles, but I enjoyed every minute, and a great deal more than most of the more recent PC puzzle games I've played. The story was compelling, the graphics stunning, and the puzzles well integrated into the plot and mostly mind boggling- par for the course from Cyan. After I finished it, I felt a pang of relief and sadness that I had completed the quest, grateful that they have all been created and made available by Cyan Worlds, but could not fault Cyan one bit for promptly closing up shop immediately after publishing their swan song.

Great visual game.

4 Rating: 4, Useful: 1 / 1
Date: August 16, 2007
Author: Amazon User

I loved how each world brought wonderful views. The puzzles were varied in difficulty and well worth figuring out.

Mac

1 Rating: 1, Useful: 2 / 8
Date: May 22, 2007
Author: Amazon User

I am sorry the final chapter is not on Mac platform as well. I have enjoyed the series to be left out in the end.


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