Below are user reviews of Age of Mythology and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Age of Mythology.
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User Reviews (21 - 31 of 259)
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Excellent Game but......
4
Rating: 4,
Useful: 12 / 15
Date: November 26, 2002
Author: Amazon User
To start off, i have been an avid player of the other Age of Empires titles, i have played for over 3 years and hoped to continue the series by picking up this title.
To start off, the graphics are amazing, sometimes ill just stare at the ocean waves lapping for a bit, the special effects are wondrous, i still get chill seeing gigantic meteors crash into the ground.
Yet, as an AoE fan, this game has let me down a bit. Featuring only 3 civilizations (though each one has 3 diff. gods to chose from so maybe about 9 diff civs) just didnt give me the choices i was looking for and had come to know and love so much in AoE. Ensemble seems to be a little more controlling in this, there is a strict population limit, (a max of 10 houses, giving 10 pop each, though you can get more pop with town centers, though town centers can be only built on settlements, so there are some great battles, but never of the massive armies you would have in AoE,) The focus of the battles is more on countering than full scale attacks.
Multiplayer has dissapointed me in some ways, because it takes away alot of the choices. You cant pick the age you start in, you can add more population (which is a big thing for me)
Another (not critical) but thing that irked me was the scenario editor. A very well done one, a little more complicated than the last it left out alot of the Triggers that were crucial to some extremely fun Custom Scenarios.
For hardcore AoE fans, this game may fall up short, but i still reccomend it to them. The myth units are excellent, a great thing to bolster an army with. the god powers are amazing, and the graphics (i say again) are rich and wonderful. The campaign, boasting over 30 missions have a good story line, and though i havent quite finished it yet, i get frustrated, because it seems like almost every mission requires you to establish a base, build an army and destroy/recapture/kill X person/thing.
All in all, a great game with wonderful graphics, very well balanced, each civilization is a new gameplay experience, and i recomend this to everyone.
Raising the bar, once again
5
Rating: 5,
Useful: 8 / 8
Date: November 08, 2002
Author: Amazon User
Age of Empires was and is a very successful RTS series, and Age of Mythology now raises the bar to an even higher standard. The mix of real units and mythological ones is done in a well thought out manner. It's truly a pleasure to see your hydra decimate an invading army.
If you are familiar with the AOE series of games, then AOM will seem a natural to you. The main differences is that there are only three civilizations that you can participate as. On the face of it, this would sound to be a negative in the game, but each civilization is well done and far more fleshed out than previously. You really get a strong flavor of each civilization as you play them through.
Even better is the amount of variability that you can have inside of each of the three civilizations. This starts from the beginning of the game, as you choose the major god that your people are dedicated towards. Later, as you advance through the various ages, you choose between other minor gods, each very distinct and useful in their own rights. These decisions can alter your civilization in radically different ways than another player who chose the same civilization to play.
For example, if you play the Egyptians you might choose Ra or Isis as your main deity. Ra will improve your culture in aspects such as stronger chariots and miracles such as "Rain" to help you produce food more easily. Isis focuses more on your people, helping them mine gold and food as well as making technological improvements cheaper. As you advance, you will choose others such as Anubis or Bast to affect your people, giving you different mythological creatures and miracles as well as other variances in your people.
Graphically, the game is beautiful. There is little left wanting in this department and it's really a pleasure to explore and encounter the unexpected. Terrain and settings really capture the flavor of the region you are playing, whether that be the green rolling Greek isles or the firey depths of hades.
If you are keen toward the single player campaigns of RTS games, you'll find this one very entertaining and challenging. Personally, I found the whole story line cohesive and interesting, helping to add depth to the gameplay that is usually absent in such campaigns. Multiplayer is also very fun, and new implementations in the game have altered the types of strategies that were so common in the AOE series. The variances in the three civilizations make for very interesting team play games, and even one on one matches can be pleasingly competitive.
Overall, your money is well spent on this game and I would highly recommend it for any game players collection...especially if you are a fan of RTS games, this is a must buy!
An exciting game - hope the producers fix these flaws...
4
Rating: 4,
Useful: 9 / 10
Date: January 22, 2005
Author: Amazon User
After recovering from the sluggish "Civilization III" - a single game there will last you 14 hours and bore you after 6 - I went back to the fast paced "Age of Mythology" and its "Titans" expansion pack. The differences are stark, with truly evocative visuals, a constantly appealing non-obnoxious soundtrack, and some very special God powers. I would like to point out some flaws - maybe someone at Ensemble/Microsoft Games is reading?
1. Every player would want a massive crushing Titan, but there's little point in bothering when you're using any map of archipelagos and islands. None of these Titans can get across the water, so you're basically spending resources time and energy to create a hundred-ton defensive paper-weight for your island.
2. Unlike the original "Age of Empires", I could not change diplomacy with any of the computer's players. It was fun to double-cross my allies in the past - now I'm stuck with them till we win.
3. The maps are not randomly generated, so after about a week of playing you figure out VERY quickly exactly where you are and what the terrain looks like. This is repetitive. I tried to use the Editor to create my own landscapes, but couldn't get any of the other CPU teams to do anything. Way too complicated.
4. The voices of characters in the actual storyline campaigns are very cheesy - dialogue is also pretty kid stuff.
5. Worst flaw of all - a big one. You must have at least one ally to have a chance of winning any games that have more than 4 CPU teams. When your allies are attacked, they always ask you for aid or troops. But they never help you do anything. Sometimes an Ally builds a Titan and it stays perched in another town until the game ends - which it will as your own civilization is demolished. I miss the old "Give Me Your Extra Resourses" or "Attack An Enemy Now" or "Help! The Enemy Is In My City!" option. Some allies.
Alpha Version...
5
Rating: 5,
Useful: 10 / 12
Date: September 11, 2002
Author: Amazon User
This game is great for any ages fans. The alpha version was released to 10,000 gamers, and I received one. It's great! Plays 3D! The three races don't have the same strategy at all. If you're greeks and you try playing with Norse strategies, you'd get about as far as you would walking into a brick wall. It makes it really interesting. One of the really cool things is all the special god powers. By far mine is in Loki's (Norse god of the dead) last age. He can call up an 1800 hp fire-breathing dragon. Now play this and tell me it ain't cool.
You can't go wrong with these guys!
5
Rating: 5,
Useful: 11 / 14
Date: November 05, 2002
Author: Amazon User
Ever buy a computer game install it and find out it is so buggy as to be virtually un-playable? You end up tweaking everything you can on your machine with little satisfactory results so you end up waiting for the proverbial "PATCH." Makes you want to scream don't it?
Not so with Microsoft/Ensemble Studios - these guys get it right, right out of the box and with Age of Mythology they not only shipped a stable game they have, in my opinion, produced the top RTS of all time. There is simply to much gaming goodness to go into all of it here, but some of the highlights that jumped out at me...
The game looks terrific. The user interface is smooth & beautiful. Makes you feel like you are driving a hand made Italian sports car. The music is a perfect fit for mythological times and some of it can only be defined as well.., "lovely." In fact my wife stuck her head in the game room and said, "that is haunting music, what is it"? At first she didn't believe it could have anything to do with a computer game.
You can play three civilizations Greek, Egyptian & Norse. And the different nuances are considerable. One civ is not just a rehash of the another with a bit of a different look. If you try to use the same tactics that were successful with the Greeks while playing the Norse you will go down to defeat. You have the option of playing a 36 mission single player campaign covering the Greek, Norse & Egyptian civs which is top notch but I suspect most hardcore RTS players will jump right to random map or multiplayer which may not be the best idea. Single player will give you insights that may be very handy before random map or going on-line.
The developers were very very smart with this game. If you are an Age of Empires fan you can dig right in and start playing Age of Mythology as both games have the basic RTS theme of rescource gathering, building, up-grading, attack and defense. But there is so much more in AOM - Do I want the standard infantary and ranged attack army or how about a mob of mythical creaturs to do my bidding? What major god do I choose to honor? What minor god? Do I want a magical underground tunnel that will take me immidiately to the enemy's gates or do I want that mind-blowing meteor shower instead. There are 9 major and 27 minor gods to choose from with differnt creatures and powers to be had. The permutations and combinations seem endless.
AOM will win RTS game of the year hands down and will likey be game of the year overall winner to boot.
Last item to consider, if you are buying the game as a Chrstmas gift go for the Collectors Edition, the extra money is worth it.
Fun game
5
Rating: 5,
Useful: 8 / 9
Date: January 03, 2003
Author: Amazon User
I generally avoid strategy games as they're generally mind-numbingly difficult, and I get frustrated easily.
This said, I find Age of Mythology fun, challenging and just eyecandyish in general. The graphics are beautiful, the background history (though generally glossy) is interesting, and the units are great and varied.
I disagree that this game is very much like Age of Empires, a game I found difficult and overly uniform. In AOM, the units and buildings vary significantly - both by function and looks. All 3 races are unique and interesting.
Overall, a great game.
Too PC or not PC enough....
3
Rating: 3,
Useful: 8 / 9
Date: December 09, 2005
Author: Amazon User
I have a Mac and my wife has a PC. We like to play games together. AOM is one of her favorite PC games, so I bought the Mac version so we could play together. Found several problems with this. The first one is that Mac and PC versions can't be played on the same server. This may be an inherent problem with the programming or it could be because the PC version is several updates ahead of the Mac version. Second, there's been little effort to "Mac" the PC game. For example, the manual and pop-up help instruct you to "right click" in order to do a lot of things, which are actually done by "control" clicking. I've played the PC version of the game as well; even though I'm playing on a high spec machine with my Mac, the game has a sluggish, unresponsive feel on my computer. AOM is a great game, but it feels like MacSoft didn't spend as much time on this one as they should have.
Age of Mythology is Awesome!
5
Rating: 5,
Useful: 11 / 15
Date: March 26, 2006
Author: Amazon User
My son is enthralled with this game! He is learning while being entertained. The graphics are exceptional, music is great, situations are complex and challenging and it works on the MAC! What more could we ask for?
Age of Empires was the best!!
5
Rating: 5,
Useful: 9 / 11
Date: July 31, 2002
Author: Amazon User
I've have played a demo version and have seen seen many screenshots for Age Of Mythology. The graphics are incredible to say the least. This one of the very best games ever, certainly not to be outdone for years to come. It's incredible to have a game like AOE but with the ability to release the rath of the Gods and mother nature on the primitive inhabitants of Earth. The learning curve will be lengthy for those who have not played AOE, but don't let that discourage you, in time all who play will become addicted. For those who have come to love AOE as I have it will be all fun and games getting used to this game. Plan on spending a fair amount of time on your computer.
Not as Impressive as it Probably Should Be....
3
Rating: 3,
Useful: 10 / 13
Date: January 13, 2003
Author: Amazon User
I rate games based on the quality of their single-player campaigns and skirmishes. I was a huge fan of AOE I&II. Ensemble Studios was really onto something with those games.
However, the fact of the matter is, Ensemble has been working on Age of Mythology for some years now. Some of us have come to expect a little more bang for our buck...and I'm dissapointed to say that they've fallen short with their latest endeavor.
Age of Mythology features beautiful graphics and ease of play. However, there's nothing really innovative here. It's too much like its siblings AOE I&II. Simply put, the game gets old fast. Ensemble still fails to implement the good ideas other studios have used in their RTS games (such as a unit explore button).
The BIG problem is the single player "skirmishes". If you set the computer opponent to 'easy' it simply does nothing to attack you. The AI will never send a single unit to attack you. Set it one notch higher to 'moderate' and the AI assaults you with wave after wave of units until you give up. I can't beat the computer on 'moderate' yet I've beat it several times playing 'titan'. Hmm? Ensemble obviously could have spent a lot more time working on their AI.
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