Below are user reviews of Chrono Cross and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Chrono Cross.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (131 - 141 of 302)
Show these reviews first:
Chrono Cross is the best sequel yet to the original Chrono Trigger.
5
Rating: 5,
Useful: 1 / 2
Date: January 03, 2007
Author: Amazon User
Right now it's the only sequel to the original Chrono Trigger, and an indirect sequel at that, but it's a great game, with a good storyline, cool characters, and a really interesting battle/strategy system. Its only fault that I can find is that it does not take advantage of one of the neatest parts of Chrono Trigger, the double and triple techniques. They exist, but not for every two characters, and there are only a few triple techs in the entire game. Still, the addition of the old SquareSoft standby, Espers/Summons, makes up for the lack of doubles and triples somewhat. One thing that most RPG fans will love is that much like Chrono Trigger, this game does continue the tradition of the New Game+, and even adds in a new Continue+ feature. Oh...and did I mention that there are forty (40) total characters in the game..?
MASTERPIECE
5
Rating: 5,
Useful: 1 / 2
Date: October 30, 2000
Author: Amazon User
After years of playing tired Nintendo RPG titles designed for young children, I finally tried Playstation. Among Sony's huge and truly excellent line up of games, Chrono Cross is a jewel. It has beautiful graphics (you will never believe that it is only 32 bits), great music, challenging and though provoking battles, a myriad of characters, many items to find, subquests galore, and best of all, it has an absorbing story, with twists and turns to match any sci-fi/fantasy novel. And did I mention that there are AT LEAST 12 documented endings? It is rumored that the Japanese version has a documented 13th, but apparently it is not quite the same on the American version, although there are rumors. Gameplay becomes progressively more challenging. Although anyone could muddle through the first few hours, it takes forethought, logic, and strategy to progress. This is not a game for young kids (I would say, perhaps a mature 13 year old, absolute minimum. My hubby is 29, and he can't put it down!) Not because it contains inappropriate subject matter, but because the game is designed for patience and persistence. The next move in the plot is usually hidden and requires the player to seek it out by talking to all of the Non-Playing Characters multiple times and retaining what each one says. I bought Zelda, Majora's Mask the day it came out and after only 3 hours I went back to Chrono Cross. Why? The graphics are BETTER in Chrono Cross, the story is much deeper by far, and the gameplay is more advanced. Replay value is infinite, particularly with the Game+ feature which enables the returning triumphant player to begin a new game with many advantages, like bonuses in hit points, items, weapons, and the option of accelerating game play. Cons. I love this game, but there are a few points that annoy me. The intro sequences to each battle get tedious. The "battle music" is wearing. There are times you can get stuck just because you don't know what happens next. And the most annoying, (but also the best part of the game), the decisions you make affect the rest of the game. For example, I did not "liberate" Marbule, so I did not fight the Black Dragon who lived there, so I could not steal the Black Scale from him, which meant I was at a major disadvantage when facing all of the hugely strong black-element bosses to come, and when I looked for help on walkthroughs they ALL said I needed the Black Scale to progress further. Well, I didn't really, but it made my life a lot harder!! Don't worry, I didn't give anything away. This is a great game, the best I have ever played, in any genre. It is adventure, strategy, role-playing, fighting, DVD, and novel all rolled into one. I would willingly have paid $100 had I known how good it was before I bought it, but fortunately you don't have to!! Get it now!!
Chrono Cross -- On its own
3
Rating: 3,
Useful: 2 / 8
Date: May 22, 2005
Author: Amazon User
When I purchased this game, I had no idea that it was a sequel, and had never played the first game, Chrono Trigger. I really can't say how well Chrono Cross stands up as a sequel, but as a game on its own, it gets 3 stars from me.
Good things about Chrono Cross are the graphics (very nice, including the movie sections), the character designs (there are dozens of characters, and each one's look has been well thought out), and the music (even the world map music is good).
The gameplay is mostly fun, though the battles drag on and on when you start the game and don't have high-leveled characters. Once you get the hang of the battle system and have some good spells and characters to use, they become far less repetitive.
There are definately some bad things about Chrono Cross as well. Having never played Chrono Trigger, the plot made absolutely no sense whatsoever to me. This made it even more difficult to figure out what I was trying to do. At times, I had to wander aimlessly because the game wasn't clear what I was trying to accomplish at that point. Another low point of the game is the number of characters (40+). I got the feeling that the point of the game was not to try to save the world, but to see how many characters you can collect. Which brings me to my last gripe. You're expected to beat the game more than once (preferably at least 3 times all the way through). There are other events that you can trigger to happen and other plots which can unfold by choosing other paths, but honestly, I didn't feel the game was worth wasting another forty hours to beat just to get all 40 characters and seeing a different ending, especially when the original ending was so weak.
Overall, if you've never played Chrono Trigger, expect to be lost a lot. It does have its moments, but for the number of hours required to beat it, you're better off looking for something else.
A great game and a good sequal, but...
4
Rating: 4,
Useful: 1 / 2
Date: October 17, 2000
Author: Amazon User
Well, I got this game a while ago, tore open the package, popped it into the Playstation, and awaited pure RPG satisfaction. But in a way, I was kinda dissappointed. Although I got a bit nostalgic from hearing some of the tunes from the original "Chrono Trigger". The game overall was pretty good with sweet graphics, and a storyline that was fairly well played out. However, I personally felt that the game was just a little too easy, I was annoyed how they reused that stupid system of "forging" new weapons, and most of all, I hated the fact that they TOOK OUT TIME TRAVEL! That was the heart and core of the original "Chrono Trigger" and definitely one of the main reasons why everyone loved it. But NOOOOO, you can only travel between alternate dimensions! Hey, Squaresoft, you did a good job with this game, but you could've done better. And bring the PSX Chrono Trigger with the beautiful anime cutscenes drawn by Akira Toriyama over here! Japan got it, why won't you give it to us!?!
Chrono Cross is a great game... just a little too easy
4
Rating: 4,
Useful: 1 / 2
Date: June 30, 2002
Author: Amazon User
This game is definately worth the $. The battle system is the best one for any RPG i've seen yet, which is why I like it so much. The magic is alot like Final Fantasy 7, theres just no MP, which is really sweet. Also, there are no experience points, you just gain a level after you beat a boss. But the end of the game is terribly disapointing. There are 2 final bosses... and they are easier than most of the other bosses in the game... which was REALLY BAD. I didn't feel like I deserved to win the game. But overall... a good game!
Pretty Good
4
Rating: 4,
Useful: 1 / 2
Date: December 03, 2000
Author: Amazon User
Chrono Cross is a better than average RPG. It Lacks the CG Effects of the final fantasy series' but has good points. I personnally like deeper plots (final fantsy VII and Xenogears) But it has a good plot and relativly soupy storyline. You get a decent feel about who Serge and Kid are but no one else has much personality. The end is a little corny but the game is well worth the time. It is a little short but challenging. I do on the other hand like the contact only battles. I hate trying to find something, and having to keep battling. In Crono Cross you see the enemies and most of the time you can avoid fighting the melee enemies. The other good thing is you can run from a boss and restore yourselves and try agin.
I would say the good outways the bad A true RPG fan wouldnt pass this one up. Especially a true Squaresoft fan.
In My Mind' The First Rpg To Ever Get A Perfect Score!
5
Rating: 5,
Useful: 4 / 25
Date: July 18, 2000
Author: Amazon User
This is the best game in the world, probably the universe period. FF7 Was a wonderful game but still a slight disappointment. And ff8 was down right patheic, I hated it. But after playing the Japan version of Chrono Cross, reminded me of Chrono Trigger. It was great, the fights are better than any ff game, buy this right when it comes out I know I will!
The Toilet Bowl
3
Rating: 3,
Useful: 2 / 10
Date: January 10, 2002
Author: Amazon User
That is where this game belongs. I played the death out of the thing, but it disappointed me throughout. Entering into it, I had expected a more harrowing and action-packed game. But it bored me to tears with a ridiculous plot and last-minute additions of the Chrono Trigger characters so that way it could justify "chrono" in the title.
The graphics and music aren't even that good. In terms of the soundtrack, I only really enjoyed "Scars of Time", "Fate", and "Terra Towers". Everything else is an imitation of its prequel. The aforementioned graphics are something that I would have expected on Final Fantasy 7, not this.
Control is stodgy as ever, and the battle system is insidiously complicated with the player having to meter his hits every time in battle. However the real crime of this game is the writing. The only fascinating characters were Harle and Lynx (who have that really entertaining screen shot on the trailer). The other characters were obviously filler with bleeding heart sob stories to make up for the lack of real writing. Events were forced, and the plot seemed to dissolve once Lynx took control of Serge and tried to kill Kid.
And that has the worst ending in all of RPG's . It felt like a biology lesson, the way Schala talks about planets as zygotes and comets as sperm. I don't want to hear that when I've just saved the world. (It took me 18 years to realize that it was my mother who gave birth to me) Clocks flying backwards, and music that makes the Tragically Hip seem up-tempo, then Schala wandering around Tokyo. The End? What was the point of the whole game?
I wish Square would do a favor for fans and re-edit Final Fantasy Tactics, FF7, and this one into the more coherent masterpieces that they should have been. Your best bet is to leave this one in the dust.
A near metaphysical enjoyment.
5
Rating: 5,
Useful: 1 / 3
Date: May 31, 2002
Author: Amazon User
Chrono Cross is beyond convential definitions of enjoyment. Thought on your in-game situation during or after gameplay yields unwanted criticism and unwarrented potential dislike. However, while playing, pure enthrallment is perfectly framed in the mind. I don't think that I had a gameplay time less than 4 hours straight during my experience with this game, though my afterthoughts considered my experiences almost outright boring. I came to accept these primal self-wrought insults to perfection, for, if you can accept the term and are open-minded, this game can proudly wear that constantly sought moniker. It DOES take an open mind to give this game the term of perfection, because what it does differntly is SO right though still its difference may avert the wary.
Centering around Serge and containing a cast of 40 mostly-underdeveloped characters, Chrono Cross is an ambitious title. From its onset, it throws a twist on the turn-based battle style--requiring unusually high amounts of strategy. A stamina system (of which each person starts with 7) defines each persons turn, regular attacks requiring 1, 2, or 3 stamina points and spells weighing at 7 stamina points. Its possible to dip into the negative though this makes turns impossible for a while. Each person gains back a set amount of stamina every turn, unless they use all of it in which case they gain it all back on the next turn for an indescribable reason. The storyline is excellent, offering brain-jarring twists (though hurt by the main character's silence). It continues Chrono Trigger's impressive story, though in a very detached way that barely bares resemblance. However, nostalgia will hit some of the most familiar, especially the first time such a person hears the remix of win-battle music--its beautiful. Leading to the soundtrack, its enchanting. When one first steps into "Another World" the metaphysical trek will magnify ten-fold from music alone.
Perhaps this game's only glaring flaw (aside from the character development, or lack thereof) is its reliance on the different. People are many times aversive to what they aren't used too; I was when first starting, though my open-upbringing allowed me glimpses into Chrono Cross' brilliance. The lack of classic turn-based battles, lack of convential level-gaining, and lack of MP spell use (this game allows the use of a specific spell once per battle. The spells are also located in a strange grid in which seeing precludes understanding).
Through its oddities, Chrono Cross shines as an innovative foray into the sometimes stagnant RPG genre; a beautiful graphically foray at that. A must play for those who can accept something different.
Chrono Cross Review by Siksay Ratings Inc.
5
Rating: 5,
Useful: 1 / 3
Date: January 14, 2001
Author: Amazon User
I bought Chrono Cross in November of 2000, excpecting a NAGATO (Not As Good As The Original) Game. Oh, boy, this game was a surprise! With colourful graphics, a wonderful storyline, and touching music, Chrono Cross will be remembered for a long time!
Graphics - 10 - Colourful, interesting and wonderfully drawn stills and FMVs provide an addition to an already amazing experience in Chrono Cross. The in-game animations are well done. I couldn't have expected more! Hats off to Square!
Gameplay/Storyline - 10+ - Excellent in every way, providing you with several different ways to finish the game (More/Less Characters, Different Storyline), Chrono Cross provides for an astounding and dramatic experience that will not be forgotten for many years to come.
Sound/Music - 9.5 - While the music was very excellent in Chrono Cross, it could sometimes get a tad repetitive, when you hear the music from Chrono Trigger over and over again. The new scores will give you a sense of what you should be feeling when an event happens in the game (Someone dies, a character joins your party).
Battle System - 9.5 - Staying very untrue to the original Chrono Trigger battle system, Chrono Cross provides all player with the challenge of learning a new battle system, while with the flexibility to attach what you will to each charachter, without being bound to element. Great work.
Characters - 8 - Each character in Chrono Cross is unique in personality. The one problem -- THERE ARE TOO MANY! I found it rather confusing to remember which character to use at what time, to make sure I could win the next boss battle. The character's personalities are great, ranging from mystical, to very, well, happy.
Overall = 9.5 = 4.75 Stars = 5 Stars (Rounded to the Nearest 1)...
Actions