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PC - Windows : Guild Wars Collector's Edition Reviews

Gas Gauge: 93
Gas Gauge 93
Below are user reviews of Guild Wars Collector's Edition and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Guild Wars Collector's Edition. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
GameZone 93






User Reviews (1 - 11 of 257)

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THE VERY BEST!!!

5 Rating: 5, Useful: 0 / 0
Date: January 31, 2006
Author: Amazon User

As a huge MMORPG fan i have played many games supposedly like this. However the experience was quite different and much better. The choice between PVP and PVE styles of play makes it well worth while for any online gamer. The guild support and team play emphasis work to create a very nice community and an oppertunity to have a lot of fun with this game. The graphics engine is flawless and updates are up to the minute. Arena.net certainly likes to spoil guild wars players with special events and even a lucky interview with the game designers via an npc frog in the main city. For all MMORPG fans, this is a must play. AMAZING!!!!!

Great game

5 Rating: 5, Useful: 0 / 0
Date: February 24, 2006
Author: Amazon User

An interesting combination of multi-player, real-time combat and strategy. I am doing the game with a solo character (Warrior/Ranger) and am having a great time. The game is VERY large, so you will have hundreds of hours of play time. I have not even gotten into the player vs. player mode yet, since practice at the real time combat is critical. Unlike many other games, Guild Wars does not necessarily reward excessive play time/farming. It is easy to change skills, and practically make a brand new character for every mission.

Excellent and innovate approach to MMORPGs

5 Rating: 5, Useful: 0 / 0
Date: March 07, 2006
Author: Amazon User

You can google the game and find plenty of critical reviews, so I wont explain the details.
The game's use of instances for questing is well implemented and ultimately alot of fun. There are advantages and drawbacks to the isolation that comes from using instances, and I think part of it is a matter of personal taste. It keeps people from interfering with your gameplay, but it also makes the world feel less lived in.
This is offset, however, by the quality of the instanced worlds and quests. The storyline develops across both the primary missions and the subquests, and overall the RPG story elements of the game feel as good as a single-player adventure. The mobs are also fairly competent, and it's not uncommon to find oneself bested by a seemingly inferior group of NPC enemies because they play their roles, (healer/tank/etc.), very well.
Henchmen make much of the game playeable solo, and the PvP and GvG elements make for a solid endgame.
With no monthly subscription fee this title is more than worth the purchase price.

Wow

4 Rating: 4, Useful: 0 / 0
Date: March 10, 2006
Author: Amazon User

A great game to start out with but over time it gets repetative, the good thing is that you dont have to pay monthly for it.

Game comparable to World of Warcraft

5 Rating: 5, Useful: 0 / 0
Date: March 11, 2006
Author: Amazon User

This game is very good with its graphics. Better, in my opinion, than WOW or DAOC. But a lot of repitition in killing monsters and limited in quests for the beginning part of the game. You have to go into the more dificult second sequence of the game to find any good quests and items to use for your character. Upgrades for your charcter are hard to find and without help from other players, are nearly impossible to find. Other than that, it keeps you on your toes in excitement and fun.

Great Game

5 Rating: 5, Useful: 0 / 0
Date: May 16, 2007
Author: Amazon User

This along with the others in the series are some of the best online games I have ever played. You get the interaction and excitement that games are all about and you get it without any fee for the online experience. You just can't beat it.

Give it more than a few hours

4 Rating: 4, Useful: 0 / 0
Date: August 28, 2005
Author: Amazon User

I reviewed this nearly a year ago, and I expressed my extreme disappointment with this game. Having been spoiled on Asheron's Call and EVE Online and other true MMORPGs, I didn't know how to take the whole instancing factor of Guild Wars. ("Instancing" is the behavior of an online game that creates a new game server, or instance, on the players' home comptuers, but based on the same map, for each player or each group of players, rather than host the entirety of the online game experience on the same game servers.)

I'd only given the game a few hours of my time, until a few months ago I decided to blow the dust off the game and fire it up and give it another try. I could not understand why everyone loved it so much but I admitted that everyone can't be wrong.

As it turned out, I was able to get over the annoyance of instancing and stopped thinking about it. I accepted it as part of the game, and considered the game for how fun it was, not for how it compares to prior MMORPG experiences.

My character has peaked out at level 20 and I'm on my last few missions before completing all of them (but not all of the quests). I have become thoroughly addicted to this game. Every day I come home and play this game all through the evenings and all through the weekends.

I gave PvP a try and to be honest I didn't care much for it. PvP is basically deathmatch, which I found much more enjoyable in classic deathmatch games like Quake. With the role-playing gameplay, though, it's easier for me to find weaknesses in each type of enemy monsters and develop strategies against them, whereas with PvP it's all about skill and attribute points, not strategy at all. RPGs by nature should be strictly strategy games, in my opinion.)

The graphics are still breathtaking and amazing, and the landscapes are still breathtaking. I do have a complaint about the structure of the landscapes -- they're mazes and most of the time you're forced to stick to the roads. I loved Asheron's Call in this respect, in that you could wander off anywhere and not have to stick to roads, although roads existed. I still compare to older MMORPG, but in this case I think I overlooked that aspect in my last review.

In fact, the road mazes in Guild Wars are sometimes exasperating. Want to go to the region directly west of Ascalon? Good luck, you'll have to go north through the mud, then west through the mountains (!!), then south into the caves, before you can reach the jungles further south. And be careful where you step or you'll find yourself transported in the red desert in the distant Northwest.

Fortunately, you can click anywhere in the map where you have found an outpost or a town. But this makes the game that much less realistic. You can travel anywhere in the world with just a click, as long as you've seen it before.

I really dislike the peak level being 20. 20 feels amateurish. It should be 50. I feel like I've lost all reason to gain XP (experience) anymore, and XP was such a prized thing to fight for before reaching level 20.

The party formation (a group of other players that can join you in an instance, such as for a quest or a mission) is very prohibitive in numbers. You start out with a maximum of four in your party, not counting pets. By the time you reach the southeast desert, which is the last region you'll face, your party size becomes a whopping eight players. This seems rediculously small to me, considering this is *supposed* to be a MMORPG. You can't ask other players to form parties to join you in a multiple-party effort, either. Instanced games impose this limit of eight (or so) players, and the party count is the instanced game player count.

Speaking of instances, there is a difference between a quest and a mission. I didn't realize this until several weeks into casual gameplay, and I was very confused about my "purpose in life" until I figured this out. A quest is a job that can be performed when you go up to someone who needs something done. A mission, on the other hand, takes over the Party Formation window by offering an "Enter Mission" button, and is only available in cities and outposts where a mission is available. These missions always have bonus missions--a two-part effort, each worth 1,000 XP points--and have a direct relationship to the game's overall storyline. Once a mission is completed, you also become automatically transported to a new location on the map that you can begin exploring--typically either the next mission or an outpost from which you must explore the area to find the next mission.

The long and short of it is, I think this game is fun and was well worth the money I put down for it. Yes it has areas of disappointments, sometimes very frustrating, when compared to other MMORPGs, but when you take it by itself for its own worth, and you learn the game well enough to actually understand its flow and how it is played out, you should find it to be a very good game to have around to kill a little or a lot of time.

Fair Review? Riiiiiight

5 Rating: 5, Useful: 0 / 0
Date: February 21, 2006
Author: Amazon User

If everyone wrote a "fair review" or gave a "Fair Opinion" about anything there wouldn't be a reason to try it yourself would there? Now I know that once the game is opened, installed and registered there is no going back to the store you got it from. But this game has been around long enough for you to be able to try it at a friends house or to go to a massive online computer outlet and try the game there. On a note to the person that was grotesquely offended by the people who play this game, you can infact turn off the local chat and not have to read it. Graphics for this game are top shelf and the ease to getting into this game is very nice. all controls are displayed for you in an easy to read manner and the control of your character is also very simple. While the game does start off rather easy to give you the opportunity to learn the basics and try new things without being penalized for it. On the note of people claiming that they got to max level in just a few days, I have yet to see any of these people claim to try any of the harder aspects of the game. 15k armor? Fissure Armor? Beating the Game? Playing all the way through with a Mesmer (arguably the hardest class in the game)? or any of the pvp aspects (i.e. pvp arena's or Guild v Guild battles also known as GVG) There are also many VERY hard areas of the game the only the best are able to get to. Such places include Underworld, Fissure of Woe, Sorrows Furnace, Marhaans Grotto, Granite Citadel, Copperhammer, beating Thunder Head Keep and the 3 remaining missions that take place on the Ring of Fire. Ok preaching is over now just my opinion. I truly enjoy this game. Having purchased this over 7 months ago I still play with new things to challenge my self and I even still have to tackle each of the after game quests which are by far the hardest of all. I can only reccomend that you try it yourself. If you've bought it then I can suggest that you sell it to a friend that did and simply change the e-mail needed to get on. Hopefully this was in the smallest of ways, helpful.

Love Guild Wars!

5 Rating: 5, Useful: 0 / 0
Date: February 21, 2006
Author: Amazon User

I have been playing Guild Wars off & on for about 2 weeks. I am still in the early part of the game and learning what character combinations I prefer. Have my money's worth for the game already and look forward to many more hours of fun IF I can get the hang of playing with other live people. This is my first on-line game and I'm learning slowly. I have used Google to get very helpful suggestions on how to play. I'm a stay-at-home empty-nester.

Obsession = quality game

5 Rating: 5, Useful: 0 / 0
Date: February 20, 2006
Author: Amazon User

I have to admit, I don't really play this game. I did play it for one day and loved it. Graphics are GORGEOUS, character creation is fun and group questing makes things a lot more interesting. With all the variations of character appearance and the different professions (and 2nd professions) there is almost unlimited replay value.

So why don't I play this game? Well, I bought it for my husband and I can't seem to get him away from it. He's only been playing for a few weeks and he's a part of a great guild and rumor has it, he's going to be promoted to a guild officer.

If you want a great MMORPG, this is it. The developers learned a lot from their stint at Blizzard. This is a game made for hard core adventurers by hard core adventurers.

Only negative -- the camera can be a bit annoying. Oh yeah, and you might end up neglecting your loved ones... just remember to stop gameplay periodically to feed the pets, give your spouse a kiss (or more) and maybe eat and use the facilities!


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