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Playstation 2 : Fight Night Round 2 Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Fight Night Round 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fight Night Round 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 89
Game FAQs
IGN 90
GameSpy 90
1UP 85






User Reviews (1 - 11 of 38)

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Cool If you aren't into boxing

1 Rating: 1, Useful: 2 / 9
Date: March 13, 2005
Author: Amazon User

When I first played Fight Night 1 i was convinced that it was the best boxing game of all time. I couldnt wait for part 2...but now that part two is here i have to ask what happend to the game i knew and love...The biggest complaint(not mine) about last years version was for people who fought with buttons...(which i actually gave you a very realistic button/punch setup) however buttons will do you know good on this one. the game has been changed to favor analog use. even though it not a great control scheme for a sport like boxing..my question is simple WHY..I read in one video game magazine that the buttons where a cheat way to victory...but I seriously doubt if the reviewer actually has ever seen a boxing match on TV...let alone ringside..So now we have HAYMAKER PUNCHES...which i have actually never heard of before...It lets u throw harder punches by playing with the analog...my question is this...Why would and uppercut not be as strong because the person is using buttons..Think about that...I thought all punches hurt..and since i have actually boxed before..i would like to tell u that they do...This is the single greatest error in video game history..Buttons actually made u feel like a real boxer...the anolog just seems like you dont even have to know boxing to beat anybody...In short its for gamers and not fans of the actual sport

What in the world IS this...?

1 Rating: 1, Useful: 1 / 11
Date: March 01, 2005
Author: Amazon User

As a big fan of the Fight Night series, I expected this to be a great game. But noooo. They took everything good about Fight Night and flushed it down the drain, keeping all the bad parts and constructing an invention from scratch.

When they proudly looked upon the garbage heap, they decided to title it Fight Night Round 2.

Not a step in the right direction!!!!!

1 Rating: 1, Useful: 1 / 4
Date: March 10, 2005
Author: Amazon User

Three steps forward last year with Fight Night 1, four steps back with this title. Greath graphics and.......... that's about it. Get's real old real fast. Fighting mechanics do not feel organic, difficult still, even with the improvements to throw combos and the using the fight stick has literally given me a blister on my right thumb. Rent it to see for yourself, avoid buying it.

-TERRIBLE-dont buy, rent

1 Rating: 1, Useful: 1 / 20
Date: June 22, 2005
Author: Amazon User

I rented this game.I created my guy, and entered him in the Heavyweight class.I went through the ranks with this guy, starting around rank 50, i worked through the guys,some stronger than others, i eventually reached the first place guy.So after KOing him, you get the heavyweight belt woo hoo, then you go down one weight class to light hevyweight,easier cause they dont have as much power,so then you get up to the 1st place guy and k.o him too.then you go for the Unified title, which is basically a really strong and fast guy, so i eventually k.oed him too. then you defend your titles until you lose them. then theirs not much else you can do,its not for friends coming over cause you need time to get used to the controls.i thought it was good at first, then you realize that you just wasted 20 hours of your life for nothing, not much entertainment at all.

If it aint broke......dont fix it, right?

2 Rating: 2, Useful: 8 / 10
Date: March 03, 2005
Author: Amazon User

wrong...i shouldve rented this game before i went out and spent 50 of my hard earned dollars. Like everyone else, i am a huge fanboy of the original Fight Night, prolly the greatest boxing game ever made. So, i read some reviews in gaming magazines and saw nothing but praises for round 2. i was especially hyped over the new one punch knoockouts, the "haymakers". Alas, my greatest expectations have become my worst nightmare. The game focuses so much on the damn haymaker you might as well not even bother throwing any other punches. that is if you can figure out how to throw the damn thing to begin with, its like the same motion as ken and ryus rising uppercut from street fighter. and having to time that in between blocks and parrys is a pain in the A$$. i mean, i parry the other guys punches left and right, and then slam him with 4 or 5 regular hooks and uppercuts and he doesnt even stumble. But you get poked with 3 haymakers (which is all the computer throws) and your eating canvas. in the first fight night a counter regular uppercut sometimes floored the guy!
I also like using the buttons for my punches, i cant stand the Total Punch Control, but now you cant even win a fight without it, cuz thats the only way to throw a haymaker. i wish the would have integrated a button press for the haymaker. so if your used to the button punching scheme youll have a hard time winning the tougher fights.
Some of the good things i guess is that the graphis are top notch, and you can now punch on the move. the in fight commentary is alot better than big tigger. The creat boxer is a lot deeper this year.
oh wait, another thing that pisses me off....when you fight in career mode, and turn pro, you dont even get to fight the real pros that are in the game. Like I played as a middleweight, i turned pro and looked at the rankings, i was 50, i scrolled up and saw no hopkins, no winky or anyone, that was all the fun in the first one, being able to climb to the top and deck the real life pros with your creata boxer.
So, if you loved the first game, and prefer the button scheme over the Total punch control, i sugest you rent this one before buying!

I SECOND THAT

2 Rating: 2, Useful: 4 / 5
Date: March 02, 2005
Author: Amazon User

WHY, WHY, WHY I LOVED THE FIRST, THEY SHOULD OF JUST LEFT IT AL0NE. THE WORST PART ABOUT THE GAME IS THE STUPID ASS EARTHQUAKE THAT HAPPEN ASS SOON AS U PUNCH SOMEONE THE WHOLE SCREEN SHAKES, ?????????? DUMB! I GAVE IT TWO STARS JUST BECAUSE THE GRAPHICS ARE GOOD THATS IT.

This game should be called "Haymaker Boxing"

3 Rating: 3, Useful: 7 / 9
Date: April 02, 2005
Author: Amazon User

When I bought the new fight night round 2, I expected an even more realistic boxing experiance. I saw on the cover the new cut scenes, new fighters, better graphics. The problem is that the first fight night was more realistic. You could fight a smart technical fight, use your jab wisely etc.. The new fight night has totally ruined that experiance. The jab is useless.. all you do is try to avoid these huge haymakers that are more powerful than any uppercut. In the game, all they throw are haymaker combinations which are almost impossible to block. The person that gets hit by the most haymakers will win the fight. I'm a huge huge boxing fan but definately not a fan of this game. This game is definately not real boxing.

Some Improvements, But glaring weaknesses

3 Rating: 3, Useful: 4 / 5
Date: March 02, 2005
Author: Amazon User

Let me start by saying that I first got into videogames because of boxing games and have played almost everyone ever produced. That being said, I felt last year's version of Fight Night was awesome. The only weaknesses were that you could not clinch and also that you stopped on a dime when you punched or blocked. Hearing that those problems were fixed, I assumed that this version would be the ultimate boxing game. Well I was wrong. Like a previous reviewer said, why could they not have left well enough alone. My main problem with the game is: Parrying

In the old version, when you parried a punch, your opponents hands slipped upward leaving a very slight opening. It worked very well. In this years version, when you parry a punch, your opponent (or you if you are parried) literally drops his gloves and bends over exposing his face for a good second or two. It is literally like a dog gasping for air. At first I thought this was a defect in the game, but as I played I found out this literally was the parried punch reaction. So when you get into exchanges, you can expect at least one or two times an exchange to drop your hands and stick your face out. It is totally unrealistic and incredibly frustrating as you cannot prevent someone from parrying your punch (it is a defensive skill) and you cannot prevent yourself from being hit as your arms drop to your sides. I am amazed that they let this defect (and it is a defect) go through. It completely ruins the flow of the game. Whoever was responsible for the parrying effect ruined the work of all the other developers and much of the rest of the game is quite good.

My only other problem was the limited number of camera angles. There is NO long range camera so you cannot see the entire ring while you box. This is also a huge oversight as I like to see all the ring when I box.

So, despite the great reviews by mags and site, take it from a true fan that this game is actually an inferior game then last year's version (which I will continue to play simply due to the parrying defect).


Fight Night Part Deux

3 Rating: 3, Useful: 2 / 3
Date: June 01, 2005
Author: Amazon User

'Fight Night Round 2' is an improvement upon the original. I won't go into to its many updates because they've been done in every other review here. But my problem with this game, as with all boxing games, is that there is never any 'science' to the sweet science of boxing.

Though it has many more bells and whistles, 'FNR2' is just like every other previous boxing game in respect to the use of defense. You can climb the ranks and bash the crap out of opponents and really never have to put up your guard. You can throw 300 punches a round and though you'll get tired, you can still pretty much keep raining down the fury on opponents. The addition of the haymaker was interesting, but is much to easy to land. In real boxing, when a boxer throws a wild punch he'll very rarely land it. Usually, he misses and gets beat on for trying. But not in 'FN2'. You can throw haymaker after haymaker and rarely have to pay the piper.

Now, I'm not totally bashing this game. It is fun to play, the graphics are excellent(especially the damage on fighter's faces), the cornerman in between rounds is also a nice addition, and the replays are usually pretty brutal. All in all, 'FNR2' is a fun game. Is it worth the $50 price tag? Probably not. I'd recommend waiting till you can find it for $20.

Not better than '04

3 Rating: 3, Useful: 0 / 4
Date: June 29, 2005
Author: Amazon User

While this game was alright in my mind i still enjoy playing 2004 alot more, to me it plays alot smoother and actually even looks better than round 2 but thats just my opinion. Maybe its a bit better on other systems but if you want this for PS2 i recommend getting 2004 it plays alot better, looks better, is alot more fun, and hey its cheaper.


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