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Playstation 2 : Fight Night Round 2 Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Fight Night Round 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fight Night Round 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 89
Game FAQs
IGN 90
GameSpy 90
1UP 85






User Reviews (1 - 11 of 38)

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What in the world IS this...?

1 Rating: 1, Useful: 1 / 11
Date: March 01, 2005
Author: Amazon User

As a big fan of the Fight Night series, I expected this to be a great game. But noooo. They took everything good about Fight Night and flushed it down the drain, keeping all the bad parts and constructing an invention from scratch.

When they proudly looked upon the garbage heap, they decided to title it Fight Night Round 2.

Fight Night Round 2

4 Rating: 4, Useful: 4 / 5
Date: March 02, 2005
Author: Amazon User

I bought the game with high hopes that it would surpass the orignal. With the new features like Haymaker control, cutman, and new training modes, the game is brought to a whole new level. This year's installment is a lot more realistic, because you have to think about what to do and plan out what your next move is. Instead of knocking a guy out in the first round, this year it takes awhile to even knock someone down. Overall though the gameplay is slower, but other than that I really enjoyed the game.

I SECOND THAT

2 Rating: 2, Useful: 4 / 5
Date: March 02, 2005
Author: Amazon User

WHY, WHY, WHY I LOVED THE FIRST, THEY SHOULD OF JUST LEFT IT AL0NE. THE WORST PART ABOUT THE GAME IS THE STUPID ASS EARTHQUAKE THAT HAPPEN ASS SOON AS U PUNCH SOMEONE THE WHOLE SCREEN SHAKES, ?????????? DUMB! I GAVE IT TWO STARS JUST BECAUSE THE GRAPHICS ARE GOOD THATS IT.

Some Improvements, But glaring weaknesses

3 Rating: 3, Useful: 4 / 5
Date: March 02, 2005
Author: Amazon User

Let me start by saying that I first got into videogames because of boxing games and have played almost everyone ever produced. That being said, I felt last year's version of Fight Night was awesome. The only weaknesses were that you could not clinch and also that you stopped on a dime when you punched or blocked. Hearing that those problems were fixed, I assumed that this version would be the ultimate boxing game. Well I was wrong. Like a previous reviewer said, why could they not have left well enough alone. My main problem with the game is: Parrying

In the old version, when you parried a punch, your opponents hands slipped upward leaving a very slight opening. It worked very well. In this years version, when you parry a punch, your opponent (or you if you are parried) literally drops his gloves and bends over exposing his face for a good second or two. It is literally like a dog gasping for air. At first I thought this was a defect in the game, but as I played I found out this literally was the parried punch reaction. So when you get into exchanges, you can expect at least one or two times an exchange to drop your hands and stick your face out. It is totally unrealistic and incredibly frustrating as you cannot prevent someone from parrying your punch (it is a defensive skill) and you cannot prevent yourself from being hit as your arms drop to your sides. I am amazed that they let this defect (and it is a defect) go through. It completely ruins the flow of the game. Whoever was responsible for the parrying effect ruined the work of all the other developers and much of the rest of the game is quite good.

My only other problem was the limited number of camera angles. There is NO long range camera so you cannot see the entire ring while you box. This is also a huge oversight as I like to see all the ring when I box.

So, despite the great reviews by mags and site, take it from a true fan that this game is actually an inferior game then last year's version (which I will continue to play simply due to the parrying defect).


If it aint broke......dont fix it, right?

2 Rating: 2, Useful: 8 / 10
Date: March 03, 2005
Author: Amazon User

wrong...i shouldve rented this game before i went out and spent 50 of my hard earned dollars. Like everyone else, i am a huge fanboy of the original Fight Night, prolly the greatest boxing game ever made. So, i read some reviews in gaming magazines and saw nothing but praises for round 2. i was especially hyped over the new one punch knoockouts, the "haymakers". Alas, my greatest expectations have become my worst nightmare. The game focuses so much on the damn haymaker you might as well not even bother throwing any other punches. that is if you can figure out how to throw the damn thing to begin with, its like the same motion as ken and ryus rising uppercut from street fighter. and having to time that in between blocks and parrys is a pain in the A$$. i mean, i parry the other guys punches left and right, and then slam him with 4 or 5 regular hooks and uppercuts and he doesnt even stumble. But you get poked with 3 haymakers (which is all the computer throws) and your eating canvas. in the first fight night a counter regular uppercut sometimes floored the guy!
I also like using the buttons for my punches, i cant stand the Total Punch Control, but now you cant even win a fight without it, cuz thats the only way to throw a haymaker. i wish the would have integrated a button press for the haymaker. so if your used to the button punching scheme youll have a hard time winning the tougher fights.
Some of the good things i guess is that the graphis are top notch, and you can now punch on the move. the in fight commentary is alot better than big tigger. The creat boxer is a lot deeper this year.
oh wait, another thing that pisses me off....when you fight in career mode, and turn pro, you dont even get to fight the real pros that are in the game. Like I played as a middleweight, i turned pro and looked at the rankings, i was 50, i scrolled up and saw no hopkins, no winky or anyone, that was all the fun in the first one, being able to climb to the top and deck the real life pros with your creata boxer.
So, if you loved the first game, and prefer the button scheme over the Total punch control, i sugest you rent this one before buying!

This game is off the hook

5 Rating: 5, Useful: 1 / 3
Date: March 03, 2005
Author: Amazon User

I don't know what ya'll are talkin bout this game is off the hook. You just have to play the game for a day to get a hang of the new controls. This game is so much more realistic then the last and the graphics are so much better. I think the gameplay is 10 times better you really have to plan out your moves and their is a lot more strategy involved then the last game. This game overpasses 2004

NATION OF GODS AND EARTHS

5 Rating: 5, Useful: 0 / 8
Date: March 04, 2005
Author: Amazon User

GREAT GAME. THIS GAME IS VERY REALISTIC BUT DOESN'T GIVE ENOUGH PRAISE TO ALLAH.

THE BOXERS ALL PRAISE HIM IN THE RING BUT EA DOESN'T GIVE PROPS WHEN PROPS ARE DUE. IF YOU HEAR THE BOXERS TALK THEY PRAISE ALLAH BEFORE EVERY MATCH... SOMEHOW IT DOESN'T TRANSLATE WELL IN THIS GAME.

THE BOXERS FACES ARE SUPER REALISTIC AND THE GAME IS INCREDIBLY UNIQUE. TO USE THE ANALOG STICKS AS PUNCHES IS REVOLUTIONARY. YEAH ITS WORTH $50. ONE OF THE ONLY GREAT GAMES EA HAS EVER MADE. I'M NOT A FAN OF EA AS A COMPANY BECAUSE MOST OF THE STUFF TEHEY DO IS VERY GENERIC.

OVERALL, THIS GAME ROCKS. I'M A TOUGH CRITIC OF GAMES BUT THIS PASSES WITH FLYING COLORS.

great game

4 Rating: 4, Useful: 0 / 1
Date: March 06, 2005
Author: Amazon User

i have this game and its awesome. the only complaint is the instruction manual is inadequate.

This Game is tremendously addicting

5 Rating: 5, Useful: 1 / 2
Date: March 07, 2005
Author: Amazon User

I just got this game and i think it is all that I ever wanted from a boxing game. The only slight problem is parrying. i love the haymaker, thunder-like punching, creating a player and career mode. It all adds up to this one beautiful boxing game ever made. I recommend buying this game to any boxing fans out there and I think this years Fight Night sequel is the bomb. Peace out.

Beating up someone never felt so simple before

4 Rating: 4, Useful: 0 / 1
Date: March 07, 2005
Author: Amazon User

This game is awesome in controls and its very exciting. The controls are so simple once u get used to them, you can concentrate on the game itself and not on how to use the controls to beat the game(some games are exactly like this, u have to beat the controls and not the game itself). Here, once u get in the ring it feels very real. Best part about the game are the strong punches u can throw (of course if you threw something like this in the real boxing match, u'd probably kill your opponent), these land like atom bombs, each one that scores brings up a feeling of a job well done. Of course this game is not for everyone and people with love for strategy may not like this as this game requires simple strategy "Hit your opponent and don't get hit yourself" so whenever you're tired of all the "complicated mind games" just pop this one in and have yourself a "non-stop action" experience. This game is that kind of game which u can play every day and never get tired of playing, just like all other successful fighting games. Assuming 5 stars is "THE BEST" game I gave this game 4 - very good.


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