Below are user reviews of Amplitude and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Amplitude.
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User Reviews (1 - 11 of 41)
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not frequency - but close
4
Rating: 4,
Useful: 0 / 0
Date: January 19, 2007
Author: Amazon User
i purchased both this game and its brother, frequency as gifts for friends because i knew how many hours of fun and addiction they both gave me. while this game shares many similarities with frequency it possesses a broader range of music (as opposed to mainly techno/electronic) which some may like or dislike.
on a game play level, amplitude abandons the 8 track circle for more of a shallow curve which provides a more "Guitar Hero x 8" feel. however, other than additional powerups, the only real difference worth noting is that amplitude makes you run the tutorial, with no way of blasting through it, to me, the forced 5 minutes of blah blah blah seemed like forever.
granted, if you've never played amplitude or frequency before, your best off running through it regardless
The Best Replay Value of Any Game EVER!!!
5
Rating: 5,
Useful: 2 / 2
Date: August 15, 2006
Author: Amazon User
Amplitude is an exellent game. I was introduced to it a few years ago and I still play it once or twice a week. With a total of 5 difficulty levels this game never gets old. Mind you the GAME never gets old, but the songs do. That is my only compaint with amplitude. Other then that this game is awsome.
Solo and multiplayer modes are fun and always challenging. It takes a little while to get your chops down but as soon as you understand how the game works its all fun from there. Get your buddys together and push eachother everytime you play. Some people are better then others, some are still learning, but everyone can appreciate the skill it takes to play amplitude.
I would compare it to DDR or Guitar Hero, where you can really show your moves but in the privacy of your own home, and without haveing to buy an expensive controller to go along with the game. This game also truley proves that the Hand is faster then the Eye. I still find myself in awe watching people play.
Suggestion: take a break from amplitude every few hours to avoid brain anerisms. Although the back grounds and lighting of this game are trippy, and almost hypnotic to those around you who are watching, the actual player never even looks at the background. I can't even really explain it, once you are good at amplitude you are in a whole other world when you play. Please be considerate of those around you at a party while playing. Amplitude will take the life out of a party because no one can take their eyes off of it, and since the truley funnest way to play is with one player every one else kinda gets shut out.
This game has the best replay value of any game I have ever played. With its difficulty levels, bosses, and bonus bosses, few games can match amplitude. Just when you think you have figured it out, it throws another wrench in your machine. Let me tell you somthing, the difficulty level Insane is just that INSANE!!! Don't just stop playing after you beat it on Normal, if you think that is amplitude you are wrong my friend. As soon as you can bust out a 2000 plus score on I am Hated by Slipknot on Insane, then you know amplitude. I highly recomend this game, it should be in every true gamers collection, and at a price of 20 bucks, who can beat it?
Top notch fun! One of the best music videogames I've played in a long time!
5
Rating: 5,
Useful: 1 / 1
Date: July 03, 2006
Author: Amazon User
Whoa! My son is blowing my mind with this game! He is only 5, yet, he is playing the "easy" mode with me, and not missing any beats! And he taught me how to use the special energy boosts. Talk about a trip! He even made it past several stages and we unlocked the David Bowie song! That song is one of the best David Bowie songs I've heard in a long time!
I highly recommend this game. Some folks have compared this to the first installment of this series, Frequency, but it is heads and shoulders above any thing before it! Very innovative and very fun!
MC White said: Two very enthusiastic thumbs up! WAY UP!
Perfect, Perfect, Perfect!
5
Rating: 5,
Useful: 0 / 0
Date: April 18, 2006
Author: Amazon User
I've been a long-time fan of the "Beatmania"/"Hip Hop Mania" arcade series. I crave music games, and there have never been enough good ones. "Parappa the Rapper" more or less defined the genre, but I didn't find it terribly satisfying.
Then Harmonix brought us "Frequency", and it was very interesting. Yet something intangible was missing from the gameplay.
Then came Amplitude, a sequel to Frequency. Perfect execution. Smashing graphics. Great songs. Easy for new players. Unbelievably challenging for experienced players. Multiplayer modes (both online and offline) are fabulous. This game is serious, unique fun.
Maybe you're holding out hope for a music-oriented game that doesn't leave you disappointed. Or maybe you've tried "Guitar Hero", developed by the same brilliant folks, and want more of the same sort of genius. Or maybe you're just looking for something different. If this describes you, look no further. Buy this game now!
SO COOL!
5
Rating: 5,
Useful: 1 / 1
Date: February 27, 2006
Author: Amazon User
I love Amplitude, actully it's my sister's game.
But it is soooooooo much fun!!
I have it going on my PS2 right now!
All the songs are;
P.O.D. - Boom
Garbage - Cherry Lips
Quarashi - Baseline
Chris Child - Shades of Blue
Logan 7 - Uptown Saturday Night
Run DMC - King of Rock
The Baldwin Brothers - Urban Tumbleweed
Weezer - Dope Nose
David Bowie - Everyone says Hi
Freezepop - Super Sprode
Pink - Respect
Papa Roach - M-80
Mekon - What's Going On?
Herbie Hancock - Rockit
The Production Club - Rockstar
DJ HMX -Cool Baby
BT - Kimosabe
Slipknot - I am hated
Gameboyz - Push
Blink 182 - The Rock Show
Dieselboy - Sub Culture
Symbion Project - Synthesized
Komputer Kontroller - Robot Rockerz
There ARE a few $wear words in a few of the songs, but all of them are blepped out.
This game is sooo worth the $$$!!!!
are Mellow, Normal, Brutal, and Insane settings.
Hope this helped, and if you get it for yourself or a friend or relitive or WHATEVER, this is a GREAT choice!!
Have fun,
Only reason I love this game
5
Rating: 5,
Useful: 0 / 1
Date: February 25, 2006
Author: Amazon User
Slipknot makes a suprise appearance with "I Am Hated". They can kick away all the other MTV phonies anyday!
A great game for any music fan
5
Rating: 5,
Useful: 8 / 8
Date: August 21, 2005
Author: Amazon User
Musical fans will really get into Amplitude. Modern songs are pulled apart, and the game is actually playing out the various parts of the song, in time.
Sometimes you don't realize just how much intricacy there is to a song until you start to listen to each track separately. Look at how the drums counterpoint the rhythm guitar. The voice interweaves perfectly. It's fascinating to play along with a given part, to see just how well it fits into the mix.
The downside of any game like this is always going to be the music mix. For example, Amplitude includes songs by Garbage, Quarashi, Chris Child, Run-DMC, The Baldwin Brothers, Weezer, and more. If these bands appeal to you, you'll have a blast. If you really hate these bands, you might enjoy the game, but it will madden you to have to listen to the songs over and over again.
I fell somewhere in the middle. I really enjoyed some songs, but just didn't like others. Luckily, I only had to win through a given song once before I could put it behind me :)
Graphics are reasonably good, but really the sound is key here. You barely notice the graphics that swirl around you as you focus on the song, the track markers, and the notes you're aiming to hit.
The game has great difficulty progressions so you could literally play this game for a year or more before you master some of the more difficult levels. If you have any interest at all in being a musician at all, those skills aren't wasted, either. Being able to master those complex rhythms are a real life skill that will serve you well.
Highly recommended.
One Of My Favorites
5
Rating: 5,
Useful: 1 / 1
Date: August 03, 2005
Author: Amazon User
Amplitude is the sequel to Frequency for Playstation 2, and is a RHYTHM ACTION GAME - in other words, from the genre that is based on music and the beat, where you listen and see commands such as "up! Up! Left, down!" and then have to repeat the pattern on your controller, in time to the music. Only in this game, you have to see the pattern lying ahead of you in the form of spaced out dots, and then hit the correct buttons on your handcontroller for each dot ("space pod").
Your space ship advances forward, while the space pods pass under your shooting mark. Once they are in your range of fire, you hit the appropriate button to blast the pod. Each blast will be a note in the song, so everything depends on your ability to keep the beat. If you miss one beat in a series of pods, the entire sentence or song part cancels out and you have to move to another part on the screen with a series of notes.
Difficulty level selections allow you to play with people who either need less of a challenge, or more. It has multi-player options, so you can both play at the same time. Additionally, the songs you play through and master are popular radio tunes from the later 90's and beyond, and there is an enjoyable selection of pop and rock to keep you interested.
I own many games of this kind and Amplitude is a favorite of mine.
amplitude is awsome.
5
Rating: 5,
Useful: 2 / 2
Date: February 18, 2005
Author: Amazon User
Well i felt compelled to edit this reveiw as it was short, full of spelling errors, and useless. so here you go, my new reveiw of amplitude.
Amplitude was developed by harmonix studeos. It is a music/rythem game. There is no plot or story to this game, but then considering the genre, its not drawing much away from the game. FreQuency (amplitude is harmonixes second that i know of music game with FreQ being the first) did not impress me at first, i found no point to the gameplay and was doing VERY BAD. this turned me off a while but when i finnaly started accualy trying to play it i found myself getting better. And enjoying it more. What im saying is if you have severe trouble with this game you may not find it enjoyable. The game can be brutally hard and the increase in difficulty on each progressive difficulty level is very obvious. YOU MUST HAVE GOOD REFLEXES IN ORDER TO BEAT THIS GAME. Some of the later levels are ridiculous. I have busted 3 controllers because the levels had so many notes to hit so fast that the trigger keys (used to play the notes) started sticking badly. So beware, dont play the harder levels reapetedly with your fav controller. The music in the game, the whole POINT to the game, is very good, with only a couple exceptions (like pink for example..... ughhhh...) But there is a moderate variety of music, the bands featured include BT, Slipknot, Manchild, deiselboy, papa roach, quarashi, garbage, freezepop,blink 182... im sure at least a couple of those ring a bell. There are also several other bands that are really 1 person, symbion project, dj hmx, komputer kontroller, cosmonaut zero (yeah that is where i got my account name from :P) all of these are the same person, Kasson Crooker i believe is his name and he searved as the music directer for amplitude as well. All in all this game is very good and i recomend AT LEAST trying it out, then if you like it, pick up FreQuency as well!
(...)
A masterpiece
5
Rating: 5,
Useful: 2 / 2
Date: January 14, 2005
Author: Amazon User
Amplitude is easily the most addicting game I have ever played. Reflexes, coordination, and a solid beat are required to truly master the game, but there are enough difficulty modes for everyone to enjoy. The easiest modes are designed so even someone who doesn't even play videogames can pick up a controller and learn how to play, much like the atari games of old.
In true Tetris like fashion, the game is extremely simple to learn, yet incredibly hard to master. There are only 4 buttons (for 90% of the game, only 3) that are ever used. Everyone I know has liked this game instantly upon playing. I actually was fortunate enough to receive a demo for this game that I literally played for a couple hours before I bought it.
I have had amplitude for nearly a full year and have only finally come around to "beating" the game on its hardest difficulty mode (insane). The game has the most replay value I have seen since the days of coin op games from the sega genesis and super nintendo era. There is still plenty left to do as there are Bonus Songs that can be unlocked only after certain high scores have been achieved. Online play is merely icing on the cake.
Whether the music appeals to you or not, you will find yourself so completely immersed in the game that it will hardly ever matter. For all intents and purposes, I could not (and still don't really like) stand Blink 182, yet the song Rock Show had me bobbing my head up and down a few times as I played. There are such surprises abound in the game. Some of the music will even grow on you, if you let it. Rest assured, there is a little something for everyone in terms of tastes in music.
I have been playing video games since I was 3 (I'm almost 18 now) and Amplitude is easily one of the most memorable games I have ever played. It has my highest reccomendation, and if you have ever played a "music" game before and even remotely enjoyed it, Amplitude will reel you in, hook line and sinker.
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