| Code: | Result: |
| ai_IgnorePlayer = 1 | AI ignores player |
| g_playerSuitEnergyRechargeDelay = 0 | Do not wait until energy regen starts |
| g_playerHealthValue = 900.0 | Extra health |
| pl_fallDamage_SpeedFatal = <number> | Fall speed in meters/second that causes death; "13.7" is default |
| g_godMode = 1 | God mode |
| g_playerSuitEnergyRechargeTimeArmor = 0 | Instant energy |
| g_playerSuitEnergyRechargeTimeArmorMoving = 0 | Instant energy while moving |
| g_playerSuitArmorModeHealthRegenTime = 0 | Instant health regen |
| g_playerSuitArmorModeHealthRegenTimeMoving = 0 | Instant health regen while moving |
| pl_fallDamage_SpeedSafe = <number> | Maximum speed in meters/second at which you take no damage; "8" is default |
| g_suitArmorHealthValue = 900.0 | More armor points |
| cl_strengthscale = <number> | Multiplies punch strength by this factor; "1" is default |
| g_suitRecoilEnergyCost = 0 | No energy cost |
| g_suitCloakEnergyDrainAdjuster = 0 | No energy loss |
| g_playerSuitHealthRegenDelay = 0 | No waiting until regen starts |
| i_noweaponlimit = 1 | No weapon limit |
| time_scale = <number> | Rate at which time passes; "1" is default |
| g_suitSpeedMult = 2.85 | Run faster |
| g_difficultyLevel = 1 | Set difficulty, "1" is easy, "4" is most difficult |
| g_playerSuitEnergyRechargeTime = 0 | Set energy regen time to 0 |
| g_playerSuitHealthRegenTime = 0 | Set health regen time to 0 |
| g_playerSuitHealthRegenTimeMoving = 0 | Set regen time while walking to 0 |
| pl_swimJumpSpeedBaseMul = <number> | Set speed at which you jump out of water; "1" is default |
| pl_swimBaseSpeed = <number> | Set swim speed; "4" is default |
| g_suitSpeedEnergyConsumption = 1 | Speed suit never runs out of energy |
| g_meleeWhileSprinting = <0 or 1> | Toggle melee attacks while sprinting |
| v_goliathmode = <0 or 1> | Toggle vehicle invincibility |
| i_unlimitedammo = 1 | Unlimited ammunition |
| g_walkmultiplier = <number> | Walking movement speed; "1" is default |