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Playstation 2 : Sly Cooper And The Thievius Racconus Cheats

Below are the cheats, hints, and tips that Game Gas knows about for Sly Cooper And The Thievius Racconus. On the right are websites that may have additional cheat codes, hints, or tips for Sly Cooper And The Thievius Racconus.

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Bonuses
Get all the bottles hidden within a level. A FMV sequence, special move, or background information will be unlocked.

Successfully complete the game to unlock the introduction sequence from the Japanese version of the game.

Find all Thievius Raccoonus pages to unlock the Thievius Raccoonus ending sequence.

Successfully complete all Master Thief Runs to unlock a background FMV sequence.

Extra lives and Lucky Charms
Go to the "Prowling The Grounds" area at Raleigh's hide out in "Tide Of Terror". Go from the fountain with the funny looking fish and walk up the trail of coins. To the left of the "High Class Heist" mini-level is an extra life. Around the corner there is a tree and a window pane over a patch of thorns. In the window is a Lucky Charm. By repeatedly entering the "High Class Heist" mini-level, and returning to the main area, you can get these items again, as many times as desired.

Extra lives
You must start with at least one life to do this trick. Go to Sir Raleigh's "Prowling Grounds" and look to the northwest. You should see two trees. Double jump on the end of the stair rail or the twisty sewer thing and jump on the trees. You will see a window. Hit it open with your cane and get the extra life. Go back the same way, in stairway. Stay in the middle, then kill the guard with the flashlight. Go toward "High Class Heist", but do not enter. Look to the west to find another window. Break it open and get the life. Then, kill yourself by jumping onto the spike plant in the same location. Restart and you will be in the "Prowling Grounds" again. Repeat the process to build your extra lives.

Save lives
Press Start as Sly dies before the scene change, then exit the level. However, this is not useful in the final level.

Moving heads
You can move Bentley's and Sly's heads when they communicate through the binocucom by moving the Analog-stick on their side (Right Analog-stick for Sly and Left Analog-stick for Bentley).