| Code: | Result: |
| rosebud | 1000 Simoleons |
| hist_add | Add new family history stat to the current family |
| write_destlist | Appends the route destination list to AllRoutes.txt every time a route is found |
| auto_level | Architecture tools automatically set the level as needed |
| import <FAM file> | Automatically import and load indicated FAM file |
| house <house number> | Automatically load indicated house, no questions asked |
| prepare_lot | Check and fix required lot objects |
| flush | Completely flush app to VM file when running Windows NT |
| crash | Crash game |
| water_tool | Create moat or streams |
| shrink_text <font_size> <text> | Create shrunk_text_#.bmp files |
| edit_char | Create-a-character mode |
| interests | Display personality and interests |
| draw_all_frames off | Draw all animation frames disabled |
| draw_all_frames on | Draw all animation frames enabled |
| draw_origins | Draw colored dots at each person's origin |
| core_dump | Dump entire memory to core_dump_[date:time].txt |
| dump_happy | Dump selected person's most recent list of scored interactions to a file |
| dump_mc | Dump selected person's motive contribution curve to a file |
| debug_social | Enable debug flag to show outcome choice dialogs for social interactions |
| sim_log end | End sim logging |
| cht <filename> | Execute "file.cht" file as a list of cheats |
| draw_floorable off | Floorable grid disabled |
| draw_floorable on | Floorable grid enabled |
| assert | Force an assert for testing |
| log_animations | Log animations in the event log window |
| map_edit off | Map editor disabled |
| map_edit on | Map editor enabled |
| move_objects on | Move any object |
| tutorial off | No tutorial object generation when tutorial house is loaded |
| browser_failsafe | Prevent web browser crashes |
| preview_anims off | Preview animations disabled |
| preview_anims on | Preview animations enabled |
| tile_info | Programmer stats |
| quit | Quit game |
| #import | Read in behavior tuning constants from Tuning.txt |
| rebuild_cp | Rebuilds entire control panel/UCP from scratch |
| refresh_faces | Refresh the BMP_ resources for all people whose IFF files are writable |
| refresh_textures | Rematch dependent textures and regenerate bitmaps for all user characters |
| restore_tut | Restore tutorial |
| rotation <0-3> | Rotate camera |
| route_balloons off | Routing debug balloons disabled |
| route_balloons on | Routing debug balloons enabled |
| fam_test <opcount> | Run series of random operations on unhoused families |
| save | Save currently loaded house |
| history | Save family history file |
| plugh | Say "plugh" |
| porntipsguzzardo | Say "porntipsguzzardo" |
| xyzzy | Say "xyzzy" |
| draw_routes on | Selected person's path displayed |
| draw_routes off | Selected person's path hidden |
| log_mask | Set event logging mask |
| autonomy <1-100> | Set free thinking level |
| sim_speed <-1000-1000> | Set game speed |
| edit_grass <number>: | Set grass change value |
| grow_grass <0-150> | Set grass growth |
| lot_size <number> | Set lot size |
| sim_limit <milliseconds> | Set maximum milliseconds to allow simulator |
| sim_speed <-1000 - 1000> | Set sim speed |
| set_hour <1-24> | Set time of day (unpatched game version) |
| bubble_tweak <z offset value> | Set z offset for thought bubbles |
| <directory path> | Sets the neighborhood directory to the path |
| lot_border <tl> <tr> <bl> <br> | Sets up the borders of the lot with non-editable flag. Requires rotation |
| allow_inuse | Sets whether menu items appear for in use objects |
| memview | Show memory view window in debug builds of the game |
| Start sim logging | sim_log begin |
| sweep off | Ticks disabled |
| sweep on | Ticks enabled |
| visitor_control | Toggle allowing visitors to be controlled using the keyboard |
| report_assets | Toggle assets report |
| auto_reset | Toggle automatic object reset feature |
| sim_peek | Toggle calls to PeekMessage within sim loop |
| cam_mode | Toggle camera mode |
| all_menus | Toggle display of unavailable interactions in person control menus |
| music | Toggle music |
| obj_comp | Toggle object compression in save file |
| quats | Toggle quaternion transformations |
| sound_log | Toggle sound log window |
| sound | Toggle sounds |
| html | Toggle web page creation |
| reload_people | Total reload of people skeletons, animations, suits and skins |
| soundevent | Trigger sound event |
| write_routes | Write out an RTE file every time a route is found |
| #export | Write out behavior tuning constants to Tuning.txt |