Below are user reviews of Death Jr. and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Death Jr..
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 16)
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Title
2
Rating: 2,
Useful: 0 / 0
Date: May 20, 2006
Author: Amazon User
It's a little too hard and what's worse is that you can't save your progress during levels. You get 4 continues and you need to pass the whole level from start to finish with those 4 or it's game over and you start the level from the begining. Of course this gets frustrating. The biggest fault in the gameplay is the camera. Sometimes you need to be messing with the camera to get the right angle so you can jump onto a platform without falling into lava, but it's impossible to get a good camera view. Using your Grim Reaper knife to jump from hook to hook is also a nightmare.
The best way I found to attack most levels was to move foward slowly and shoot at enemies from a far. Overall it's not a bad game and some could actually find it more challanging than frustrating. Nothing like the thrill of old days when you came down to your final life and you had to come through or all your work was for nothing. I recommend you try it but it could of been better.
Death Jr. just an O.K. game
3
Rating: 3,
Useful: 0 / 0
Date: October 15, 2006
Author: Amazon User
Death Jr. wasn't as fun as i thought it would be. The levels are hard and the graphics are bad. However the story line is funny and interesting. This game would not be good for kids under 10 or 11 because it has a lot of gore and it has a little bit of language. Death Jr. is an ok game if you r looking for a bad challenge. But if your looking for a fun and exiting game try somthing else.
Death is great!
5
Rating: 5,
Useful: 0 / 1
Date: March 08, 2007
Author: Amazon User
My kid loves it and I loved the price, thanx so much for the product.
good game
5
Rating: 5,
Useful: 0 / 2
Date: August 22, 2005
Author: Amazon User
This game is good.In some parts its foggy and difficult.The monsters always revive again,you collect soul points for each kill.The camera is a bit crazy sometimes.Theres no story-line.This all seems very bad for the game but I find it enjoyble.The game is challenging and has 19(kinda short).But I tell you you'll keep on playing until you complete the game.And in each soul puzzle piece of your friends you collect,a new weapon appears.Its very cool.So,if you like killing,mix hack slash with third person shooting and challenging games this is one you'll like.
For kids or not?
1
Rating: 1,
Useful: 1 / 15
Date: November 09, 2005
Author: Amazon User
Sony must have thought people wouild buy any original platformer property to arrive on the completely non-original gaming console of the PSP. They were right. I bought it for that reason. This game is aweful. Terrible camera, Dumb premise, non-fun action, monotonous gameplay. Memo to Sony: Quit rushing games out the door. Take your time and put out at least an average game.
Bottom Line: Is it fun? If you like hacking and slashing in the most monotonous way possible. Will you keep it? Ebayed already. Is it for kids? Nope. Too hard of controls and tons of gore.
Worth the Wait
4
Rating: 4,
Useful: 1 / 3
Date: August 24, 2005
Author: Amazon User
Although I usually am let down with the initial quality of PSP titles, Death Jr was worth the wait. The controls are simple, and while there isn't technically a story line, who cares? It's a video game, not an episode of Entourage.
Levels are clear and the saving features let you answer the phone or shoot an email and then quickly resume playing.
And has anyone mentioned the awesome transtion between levels/sections? At first you think you're on a trip - the pixels blur and warp, showing the potential of the PSP's hardware ( I read somewhere that games are running at about 2/3 of the potential). It's a cool lil feature/detail.
So yeah - add Death Jr to your list of PSP titles - when the Starwars Battlefron Game comes out, your library will finally be complete (along with the fun and ever growing levels of Wipeout Pure)
fun game to play
5
Rating: 5,
Useful: 2 / 4
Date: October 11, 2005
Author: Amazon User
Its an interesting game to play, aside from a few issued with camera angles i love playing this game, its very unique and creative and i love the story line
Would have been great if you could save your progress
3
Rating: 3,
Useful: 2 / 3
Date: March 02, 2006
Author: Amazon User
I am not as harsh as some people are about this game. I loved the gameplay and found the underlying story line quite original. What takes away from this game is the inability to save progress. That does not become immediately apparent until you almost get through a particularly trying level, save your game before you run into the boss, end up being killed and thinking you can pick up where you saved last. WRONG! You must play the entire level over again, even if the game has prompted you to save your progress. Also, I did find some of the camera glitches annoying but not fatal. My advice: get this game used; don't pay full price. But buy it if you find this genre fun.
Finally, a decent PSP game...
4
Rating: 4,
Useful: 2 / 2
Date: August 20, 2005
Author: Amazon User
Death Junior turned out to be more than any reviewer suggested- a decent game with a story, and on the PSP. A platformer very akin to "Ratchet and Clank," with great action and cool weapons, this is a must-own for any PSP owner sick of racing games. The controls for DJ work suprisingly well, with decent graphics and creative enviroments, including several made entirely of meat. If you like Tim Burton's films, you'll love the atmosphere in this game. A wonderful title.
A half-assed swing of a scythe
2
Rating: 2,
Useful: 4 / 6
Date: August 28, 2005
Author: Amazon User
Death Jr. was the first PSP game ever unveiled, and it's been in development for quite a long time. Ever since it was announced, gamers have been enticed by a graphic design that is similar to Tim Burton's style. Unfortunately, you can't judge a book by its cover--Death Jr. is cute, and despite a long development time, the final product is strangely half-assed and doesn't quite hit the mark.
The story isn't much of a blood-pumper. Death Jr. and his friends go to a museum during a class field trip and DJ tries to show off by opening up a mysterious treasure chest. As a result, the evil necromancer Moloch is released and begins to wreak havoc on the museum, in the process sealing DJ's friends in different worlds. The gameplay forces you to enter these worlds, fight through them, and find the missing pieces that make up DJ's friends.
The gameplay wouldn't be quite so bad if it weren't for a scatterbrain camera that results in difficult controls. The game is like a bastard child of Devil May Cry and Rachet & Clank. DJ attacks with a big scythe as well as nine different guns; including dual pistols, a rocket launcher, an electric gun, and hamsters attached to C4 explosives. There is a combo system that earns points as you rack up kills and destructive force around the level, and like Devil May Cry, a bonus is given to players who get high scores on each level.
Unfortunately, playing through Death Jr. just isn't that much fun. By the 11th stage or so I was nearly snoring through 100-hit combos. I found myself wanting each stage to end more and more quickly as the game progressed. Each stage brought something new to the table, but overall nothing impressed me as much as I had hoped.
I don't mean to sound so negative--Death Jr. definitely had a chance, though. The developers had ages to make it into a well-crafted platformer on the PSP, and they just didn't get the job done as well as they should have. Hopefully a sequel comes along and proves that Death Jr. and his friends are worth paying attention to.
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