Below are user reviews of Silent Hill 4: The Room and on the right are links to professionally written reviews.
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User Reviews (1 - 11 of 29)
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Just what I would expect
5
Rating: 5,
Useful: 4 / 6
Date: September 18, 2004
Author: Amazon User
After finally figuring out the problem I was having with the game and being able to FINALLY play it I have to say I like it.
I been with Silent Hill since the beginning on the Playstatin and it's just what I would expect.
The first person is only while in your room so it's okay. I'm not a fan of first person but this doesn't bother me. What sucks though is that I read in an interview that the new SH's may be strickly first person... If that becomes true then this will be my last SH. So I'm hoping it's not!
Aside from that, the game is Silent Hill. It's scarey and intriguing, just as the previous SH games. But still has the poor combat which doesn't bother me as I play it more for the uncovering the story rather then combat.
New to SH is the sense of urgency. Unlike the previous SH games this one creates a sense of urgency. Between the sounds, monster-things and the storyline itself... Instead of taking your time and exploring every cornor of an area you're sort of rushing through, creating more of a sense of realism. And this rush is enforced through the new monsters which are unkillable and follow you around. You can also see them follow you through the wall... Scarey!
I really enjoy the game. And am surprised they were able to create that urgency. I've never played a game before that was able to rush me through it.
The best Silent Hill since the first
5
Rating: 5,
Useful: 2 / 5
Date: January 28, 2005
Author: Amazon User
The previous installments, like the latest one, have their own sub-genre. The first and second ones were kind of murder mysteries, the third one was a religious horror, and Silent Hill 4:The Room, is a serial killer type. Henry, your average joe, starts experiencing these nightmarish dreams. As these dreams continue, his appartment starts to change. One day, he wakes up, and there is a massive hole in his bathroom wall. He travels through these worlds and ends up finding out about and meeting Walter Sullivan, a man that supposedly can't die. The concept behind the game is great, and the atmosphere is perfectly eerie. I highly reccomend this game.
A total classic! Not a knock-off of Resident Evil.
5
Rating: 5,
Useful: 2 / 4
Date: February 27, 2005
Author: Amazon User
This is a spectacular game. It is horrific, but it's not so much "OH, my god! Im gonna die!" scary, it's more like, "If that was me, I dont know what I'd do!" scary. It kinda gives you that chills. Resident Evil was slightly more "BOOM!" scary. It scared you right then and there with no expectations. But Silent Hill, the story unwravels. It's more like a mystery, which makes it so scary. It is a game of which you are able to veiw your character "3rd Person", but at your apartment, it is "1st person". When you begin the game, you wake up in your apartment and figure out that you were locked in and the clues that the ? has left in your apartment leads you to different worlds that test you skills. The first is the train station. It is very confusing, but try to cut through the two trains as quickly as possible. It is okay if you loose Cynthia, the girl you meet earlier, but you'll find her later. I can't tell you anymore, but the game has a great story, and you later figure out after the subway world that you are not dreaming, you were sucked into hell's reality after you visit at Silent Hill, and others have too (Cynthia). The game is nothing like Resident Evil, it is more scary and has the scariness of the first time you see "The Grudge" and the mysteriousness of "SAW". Spectacular game. It really should be put into a movie. I would reccomend this game for advanced players. It is tough, so get some of your Xbox knowledge stuffed in your brain, because your going to have to use it in "Silent Hill 4: The Room".
A room full of nightmares...
5
Rating: 5,
Useful: 1 / 2
Date: November 22, 2004
Author: Amazon User
Now I got this game yesturday so I'm not very far yet but from what I have played this game kicks @$$. Right at the beginning it is kinda slow , you don't do alot but within a couple of minutes you should be fighting a bunch zombies/monsters and "dogs". Bad things about this game - the camera angle is sometimes a pain, it makes it hard to see emenies , and some might consider this a good thing some a bad thing ,but there is no auto aim when you are fighting, it actually requires some skill, not alot, but some.(I think it is a good thing , it makes the game more challenging). And pretty much everything else is good. Good sound , good graphics, I think it has a good concept (wierd but good). This game is definetly worth checking out.
(shudders)
5
Rating: 5,
Useful: 1 / 3
Date: January 23, 2005
Author: Amazon User
wOO! when i first got an x box, i bought two games... this and 'the sims urbz',and being a hater of action games, i thought that this game will remain lying on my shelf for the rest of eternity, but i was wrong. once i started this game, i kept playing it, with brief breaks for eating, sleeping, and going to school. love it.
Back to the Silent hill world
5
Rating: 5,
Useful: 0 / 2
Date: September 28, 2004
Author: Amazon User
i like this game like all the previous ones i've played .. i thought i was gonna visit Silent hill again in this game.. i was wrong. I guess they're trying to come up with new stories for players to live..it's all good, i like all the Silent hill series they come up with.. but i gotta say ,that Silent hill 1 was the one game that made me feel real horror, cause it was my first silent hill experience I could ever live, and it made me voracious for more silent hill series.
i wish if they can make the endings a little longer, like when you win the final battle, you get to watch couple scenes of your ending and that's it..i'd like to watch more, it'd be more fun. and if we could have lil romance between the characters lol.
Silent Hill moves into the surreal
4
Rating: 4,
Useful: 13 / 14
Date: September 14, 2004
Author: Amazon User
Silent Hill 4: The Room is the most unusual entry in a most unusual video game franchise. While earlier installments in the series have focused on stories designed to evoke spine-chilling horror, this fourth chapter in the saga causes much deeper feelings of anxiety and unease. I remember being more traditionally scared playing Silent Hill 2: Restless Dreams, but the underlying, more psychological sensation of existential dread I felt playing this game was something altogether new.
The Silent Hill games have shown a narrative progression by which the nature of the town is expanded upon in each game. In the first two games, your character went to Silent Hill and had his horrific adventure. In the third, Silent Hill itself "came to" the main character of Heather, who merely wanted to have a nice day at the mall. In Silent Hill 4, the town has now invaded your last refuge of security, your home.
You play Henry Townshend, who lives alone in a small apartment in the bustling town of South Ashfield, half a day's drive from Silent Hill. After suffering from inexplicable nightmares, Harry awakens to find that his apartment door has been chained and padlocked shut from the INSIDE. He can't open his windows, and no one, even people standing directly outside his front door, can hear him when he pounds on the door and cries for help.
The game expertly evokes the desperate confusion and lurking fear you would feel if you simply couldn't get out of your house. The strangeness of Henry's situation is underscored by the fact that, tantalizingly, he can see the real world right outside his window, with cars and pedestrians zipping by on a street only fifty yards away. Neighbors in the apartment building opposite his can be seen going about their business (one guy, amusingly, is playing air guitar). The banality of day to day life takes on a whole new meaning when one person is suddenly set apart from it by horrific circumstances he can't understand or control. The next time you're taking a walk down the block, imagine if something terrifyingly Silent Hill-ish was happening to someone in the very house you're walking past, and you're safe outside with no way of knowing. The whole character of the neighborhood will change. That's the kind of thing the Silent Hill series does so well: conveying the deep terror that can result when what is normal and commonplace suddenly and without warning goes all WRONG.
The action begins when Henry discovers that a large hole has emerged in his bathroom wall. As it's the only way out, he must crawl through it, and doing so, finds himself in the decaying, blood-spattered environments of Silent Hill with which the series' fans have become so familiar. But this game offers alarming differences. Some of the creatures that menace you -- like the ghosts that look more like floating paralyzed corpses -- can't be killed, and others -- like the two-headed babies that walk on adult arms -- are so bizarre they beggar imagination. You're also limited in what you can carry, and the only place you can save your game is in your apartment, a safe haven you can return to through holes in walls spread throughout the levels. But even that safe haven isn't safe for long.
In earlier games, the horror, while nightmarish, was still rooted in a sense of realism that, in turn, created realistic horror. You'd walk down dark corridors or misty deserted streets armed with a flashlight and your weapon. But here, the environments are more outrageously surreal, as if you're literally wandering through a bad dream. Spiral staircases seem to float in thin air. A enormous woman's face peers at you from a hospital wall. Living tendrils of no discernible biology dangle upwards from the floor to bar your way. Wheelchairs zoom down corridors by themselves, as if it were a freeway for paraplegic ghosts. It's as if the game designers just decided to let Salvador Dali loose with 3D rendering software and instructions that he was to exercise no restraint at all in coming up with ways to freak people out.
Sometimes it gets a little TOO weird. At times I found myself less frightened by this game than morbidly intrigued; I was actually interested in getting to certain rooms just to see what kind of crazy thing I'd encounter next. In that sense, I'd have to say the earlier games work a little better as pure, edge of your seat, bloodcurdling horror. But Silent Hill 4 still does a bang-up job of generating an entirely different kind of fear, one that doesn't so much leap out at you from the dark as crawl deep into the back of your mind and lurk there.
I leave you with two pieces of advice. One: if you're new to the series, don't start here, start with 2 and 3. Two: don't take the doll.
The Room: most innovated SH game yet.
4
Rating: 4,
Useful: 5 / 6
Date: September 13, 2004
Author: Amazon User
For some fans of the series, this game will come to be a shock when you find out that there are two view points in this game, 1st and 3rd person. You see when your in The Room you have to be in 1st person for some odd reason but the only thing that bothered me about this setup was trying to get used to the somewhat clunky control scheme used there. Sometimes you might need to look at a certain thing, let's say looking out the window, well sometimes you'll get this message that says "I haven't been able to open the windows in 5 days..." when I was trying to look at the main glass part of the window.
Sometimes this 1st person can be a problem, but I started getting used to it and most of the problems stopped.
As for gameplay, it's your normal SH game but they've added some new features. Like you can only change weapons by using the D-pad in real time, meaning if you run out of ammo in the middle of the battle you can't pause it to save you so you have to plan ahead and bring melee weapons.
Also you iventory is no longer limitless, you have to return to your room and deposit your unneccessary objects in a chest, kind of like the boxes in RE.
They've added a special ability mode too where you hold down the A button while in combat position and wait for a bar to fill up, once it's full you unleash an attack that can either be more devastating or can hit more enemies.
The storyline of the game is great and has little tidbits from the other 3 games (which can easily missed so look carefully) but other than that this game is like the 2nd where it has no connection to the main storyline of the characters from the 1st and 3rd (want to know their names and plots? Well go buy the games and play them to learn the secrets of the cult based in the town).
The graphics in this game aren't bad some of the creatures in this game are creepy, and they've added ghosts, which cannot be harmed by normal weapons and are kinda like the Nemesis from RE3.
Buy this game if you like the series or if you like the whole survival horror genre.
It has to be said....
4
Rating: 4,
Useful: 4 / 6
Date: March 05, 2005
Author: Amazon User
It's obvious that many people writing reviews haven't played much of the game. To say nothing noteworthy happens when you spy on the girl next door or out of your peephole proves this. I first felt that this game was rubbish as well, until I finish the first two "levels". The game playes out like a movie in the sense that the first couple of "levels" gives you a foundation for the plot and how the game works. After that the game does indeed get very frightening, but more so disturbing in my view. It just keeps building and building. But you have to stick with it...don't expect it to get really interesting as soon as it starts.
The downsides of the game...1) it's starts off slow..which seems to be the cause of most of the negative reviews. stick with it though.2) for some it will seem very repetitive. It is..but it makes sense to the storyline. Still some people won't like this. 3) It gets really frustrating towards the end.
--- to people writing reviews..If you haven't gotten very far in the game..don't write one until you really know what you're talking about. You're giving false information because of it. Stop.
Es Bueno .... pero
4
Rating: 4,
Useful: 3 / 15
Date: October 21, 2004
Author: Amazon User
Silent Hill 4: The Room es el nuevo juego de esta famosa serie de survival horror que nos ha convertido en unos adictos al miedo, por decirlo de alguna manera. Sin embargo, si te gustaron los anteriores ten cuidado, pues en South Ashfield las cosas las hacen de otra manera.
Odio a mis vecinos..
--------------------
El juego no se desarrolla, como los anteriores, en Silent Hill sino en el pueblo vecino, South Ashfield, y como parece ser aqui tambien hay un buen puñado de locos dispuestos a hacerte pasar un rato de horror. Tu juegas como Henry Townshend, un ciudadano promedio que vive en un edificio de apartamentos y que un dia, al despertar, nota que esta atrapado en su apartamento. Al inspeccionar un poco la situacion nota que algunas cosas han cambiado, muebles movidos, fotos extrañas hasta encuentra un orificio para espiar a su vecina, y por si fuera poco hay un agujero en su baño en el que al entrar viaja a mundos paralelos llenos de criaturas deformes. Lo bueno es que Henry no esta solo, en cada nivel encotrará a una personas que tambien se encuentran atrapadas en este mundo bizarro, pero como te imaginaras en la tradición de SH, estas personas no son precisamente la compaña que Henry necesita, si sabes a que me refiero.
El Nuevo Chico del Pueblo
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La forma de jugar ha cambiado drasticamente respecto de las anteriores entregas. Cuando estas en tu habitacion la historia se desarrolla desde una perspectiva de primera persona, mientras en los diferentes niveles utilizas la tradicional perspectiva de tercera persona. Esto funciona bien, sin embargo en ocaciones, como es comun en SH, la camara te juega malas pasadas lo cual podria irritarte un poco. Otro aspecto que notaras inmediatamente es que el radio y la linterna, iconos de la serie, han desaparecido, asi como las eternas caminatas en la neblina que practicamente no existen en este juego. Y... ¿adivina que? no hay acertijos, de verdad que no los hay, pues los pocos que podrian serlo en alguna medida son solo la realizacion de tareas poco imaginativas y sin sentido (como el de la habitacion de cabeza).
A todo esto debemos agregar la manejabilidad de Henry, que es un punto debil del juego, en ocaciones es dificil calcular si se esta demasiado cerca o demasiado lejos de un enemigo lo cual hará que en muchas ocaciones salgas lastimado al tratar de hacertar un golpe.
Los sustos, que son la principal característica de estos juegos, siguen estando a la orden del dia, creeme, en mas del alguna ocación estaras pegando un brinco de tu silla y escucharas como palpita tu corazón mientras recorres los diferentes niveles.
Cuentame un Cuento...
------------------
Sin embargo hay algo que no ha cambiado, tiene una buena historia. La historia en The Room es lo suficientemente interesante para mantenerte jugando y hacer que lo problemas del juego sean aceptables. Algunas de las cosas que te parecerán interesante son las referencias a los juegos anteriores, tal es el caso del encargado del edificio, cuyo hijo vivió hace años en Silen Hill, el apellido del encargado es Sunderland... que te recuerda? (SH2)
La historia por si sola es razón suficiente para que deses jugar y jugar sin parar, siempre esperando regresar a tu habitación para ver que encuentras debajo de la puerta.
Pueblo Nuevo, Vida Nueva
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En conclusion, SH4 tiene algunos puntos debiles, asi como un estilo de juego bastante diferente que hara que algunos lo detesten. Sin embargo es este nuevo estilo lo que atraiga a nuevos seguidores. En definitiva SH4 es un juego bueno para aquellos que les gusta disfrutar de una buena historia acompañada de un buen rato de terror psicologico.
Calificacion:
Graficas: 7
Sonido: 7
Control: 6
Historia: 8
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Diversion: 7
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