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Xbox : Red Dead Revolver Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of Red Dead Revolver and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Red Dead Revolver. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 73
Game FAQs
GamesRadar 80
IGN 75
GameSpy 40
GameZone 75
Game Revolution 45
1UP 65






User Reviews (31 - 41 of 43)

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Better than Halo 2

4 Rating: 4, Useful: 1 / 2
Date: November 11, 2004
Author: Amazon User

I just recieved Red Dead Revolver in the mail today. Yesterday I purchased Halo 2 because I wanted to see if it could possibly live even up to a fraction of the hype. No it didn't, in fact it sucks. Multiplayer will get old and eventually Xbox live will die after years, then you will have an unplayable mess. I still have Nintendo games I have fun with that aren't online enable. Now, Red Dead Revolver reminds me of those old school games. I must admit, with its lukewarm reviews I didn't expect to be impressed with it. I am. The best western game I've ever played, finally someone got it right. It's story and gameplay are what I expected for this kind of game. Definately worth the $30 bucks. Forget Halo 2 and purchase this true gem for your Xbox or Playstation 2. Also try Otogi which I love and is another underrated game.

AWESOME WESTERN SHOOTER, PROGRESSIVELY HARDER

5 Rating: 5, Useful: 1 / 2
Date: January 06, 2005
Author: Amazon User

This is an awesome shooter game set in the iconic Eastwood-style Old West. You are Red--for the most part--a gunslinger/bounty hunter, whose family was wiped out by desperados. The game starts out very easy and you are walked through shooting techniques, quick-draw, and dead eye. At first the game seems too easy, but it gets progressively more difficult as you go along.

There are 27 chapters to work through. I found the quick-draw to be the most difficult manuever to master. At times my control would not respond. I was stuck on chapter 24, the Battle Finale for a couple of days. What irritated me at times was how you can get through a difficult problem or shootout and then get killed immediately afterward in a simpler problem, only to have to repeat the difficult problem again. I got a blister from working the quickdraw in 24 only to have Kelly kill townspeople and send me back to repeat. Very frustrating.

But its not just shooting, because there are a few scenarios where you have to fight. If you jump and trigger kick you can get a good roundhouse that will put your spurs up in an attackers face and cut him open. My best advise is to keep something between you and the attacker to keep from getting shot or bowled over.

Great graphics and music. Best compairison is Max Payne 1, only in a western setting. Great for someone like me just starting out because it helps you in the beginning. I got this for Christmas and I love it.

Over the top Western

4 Rating: 4, Useful: 1 / 2
Date: January 19, 2006
Author: Amazon User

Red Dead Revolver is second to Gun. My main complaints about this game is the character movement is very cartoonish (intentional I'm sure) and some of the villians are way over the top maybe even 1960s batman villian-esque if that makes sense, you know sorta goony. This game has many of the same features that gun came to incorporate (albeit in a much better way) nonetheless this game is definitely worth purchasing for the price. I prefer Gun over Red Dead however my friend thinks Red Dead is better, so take your pick.

Action packed

4 Rating: 4, Useful: 1 / 3
Date: May 09, 2004
Author: Amazon User

This game has had me clued to the TV for the past 3 days. I normally don't take the time to write reviews on games, but after seeing that the reviews on RDR were a little low I must write to the world. This game rocks! RDR takes games to a whole new level of originality. It seems like every 3rd person shooter these days are the same. RDR gives a whole new world to the player that is somewhat believable. The coolest thing about the game is being able to play as different characters. I gave this game a 4 stars because there is no co-op! What is the deal with that? A must buy Rock Star Games did well!

I want to like it but...

3 Rating: 3, Useful: 1 / 5
Date: May 31, 2004
Author: Amazon User

The game starts out good but as you go through the levels the bosses get next to impossible to beat. It is very annoying repeating the "Luck of the draw" Duels as others have mentioned. I thought it was only me.

This turned out to be a game you want to throw the controller at the tv and bend the disc to get back at it after agonizing through it.

If you have anger management issues, stay away from this game. If you don't have anger management issues, you soon will.

Also, the camera moves around so much in the most inopputune times (i.e.,being chased by the big boss who can kill instantaneously). Another annoyance is sometimes the bull's eye will turn red (indicating you will shoot the opponent), only to not graze him.

The mission where you protect the women has to be the lamest and most frustrating worthless level. Especially since you don't have a gun there.

I definitely recommend renting it before buying it as I did.

Almost solid game ruined by worthless levels and riddled with annoyances.

Fine for a rainy day

3 Rating: 3, Useful: 0 / 1
Date: February 21, 2007
Author: Amazon User

As a long-time fan of Westerns and good shootin' games, for years I was stuck (tho' the more accurate term would be "blessed") with the PC classic OUTLAWS, from back in the day when the LucasArts logo meant consistent excellence (then, apparently, everything "Lucas" suffered karmic payback for his ham-fisted degradation of his own STAR WARS movies). OUTLAWS was not only a great Western game, it's one of the finest examples of a first person shooter action game ever produced. Epic Spaghetti Western style, rich novelistic and immersive story, exciting gameplay, raucous multiplayer with an active online community and a wealth of available mods, a musical score evoking Ennio Morricone and worth listening to all on its own (which you could do, with two full CDs of playable tracks)...magnificent.

Now, in possession of a gaming console for the first time (an Xbox 360, also magnificent), I'm getting to catch up on a lot of games I couldn't play on PC. The latest is RED DEAD REVOLVER, Rockstar Games' attempt at an epic Spaghetti Western.

First, I want to say the game is a hell of a lot of fun. Its emphasis is on action, and it does action well. Some of the levels are pure adrenalin (one that springs instantly to mind in that context has you engaging hordes of enemy soldiers and cannons as you and a handful of men try to blow up a contested bridge). The weapons are satisfying to use, there's a nice cover mechanic allowing you to snipe the bad guys from behind walls and trees and such, and the enemies have enough AI to usually not seem dim as a bush (like some virtual foes or recent world leaders).

The multiplayer is good fun, with a huge cast of gunslingers and a fair variety of locales to choose from.

The game's graphics are overall very good, especially the environments, though the character designs are largely hideous, even clownish. OUTLAWS was done in a cartoonish style, and was many generations of graphics quality in the past, yet its character designs evoke living beings far more than RED DEAD's do.

The worst thing graphically in the game is the bubbling cartoon gouts of gore that fountain out when you shoot somebody. They look silly, they're not true to the genre, and they all by themselves probably gave the game its M rating. A toggle to turn them off would have been nice.

The music's pretty good, and is largely lifted, I think, from movies. One piece I often heard and enjoyed in town is the theme from the comic Spaghetti Western THEY CALL ME TRINITY. It's still pretty paltry in comparison to the OUTLAWS score, and it's a shame that, choosing to use actual pieces from Western movies, they didn't choose or didn't have available to them better pieces (TRINITY aside). Some MAGNIFICENT SEVEN theme, some THE GOOD, THE BAD, & THE UGLY, hell even some BONANZA or WILD WILD WEST would have been a lot more effective and a lot more fun.

The voice work is mostly terrible. It's one of those games that sounds like the designers brought in their buddies and relatives to do voices, made even worse by the embarrassing attempts at dialect.

All the above still adds up to a pretty good game, in spite of the flaws. Heck, even with the weaknesses I cite above, the game could have still risen to greatness had it not been for its fatal flaws...

Lack of immersion. You play a bounty hunter named Red for most of the game, and he's carved from Clint-East wood, but aside from a pretty good visual design (which is saying a lot for this game) and a laconic line delivery, you get none of the actual dimensions of an Eastwood character, or really any character at all. Red has no personality, his motivation (vengeance) is overt but muted and lacking any sense of passion or urgency. Part of this is because there are levels where you don't play Red, playing instead one of various sidekick heroes and, in one instance, one of the villains. Playing the others is actually a good deal of fun, and some their levels are among the most enjoyable in the game (allowing for various styles of play that aren't available as Red), but in a short game with a weakly developed protagonist, these levels put the player at even more distance from identifying with Red. Were the game twice as long, and more immersive overall, these levels would have no downside.

Another factor that dilutes immersion is the clunky use of cut-scenes WITHIN action sequences. You'll be blazing away at a pack of scoundrels and suddenly get torn from the flow of battle by a cut scene showing what the developers must have thought a crucial story element within the battle...then you stumble back into the action, get your mojo back a bit, and another blasted cut scene will pop up. The worst level for this is the one in which you play English pistoleer Jack Swift, which could have been a pure adrenalin delight were it not for all the interruptions.

But the worst flaw in the game is what I'll charitably call its story.

You could say RED DEAD REVOLVER is episodic, but it's episodic the way a game of PAC MAN is episodic. The story is barely there, and the game is mostly just a series of levels putting the player in some action set piece in a tightly defined environment (no sprawling wild West to be found here, only small battlegrounds), each ending with a boss fight. As a boy, Red sees his family killed. Then, next level, he's a man and, we soon find out, a bounty hunter, and he lands in the town of Brimstone (population: 8 or so, each citizen possessing a paragraph or so of exposition that you have to click-to-interact over and over to get each line of) where he can shop and get jobs. For a good part of the game, nothing is really said about Red being on any sort of hunt for the folks who did his folks in, he just goes on various unrelated bounty hunts, and there seems to not actually be a story. After a while, though, he gets to start going after outlaws directly connected to his (subtle) mission of vengeance, and we see that there's a narrative of sorts here, but it's a story the way a single black spit is a full spittoon. In other words, it ain't. The story has no tension, Red seems pretty casual about his burning mission of vengeance, and the game plays like an action-filled arcade game. By the time you take down the big boss, you're satisfied not because you've gotten Red's revenge, or because the game really made you hate the villain, but because he was pretty tough to beat and took a few tries.

Still, as I said initially, for what it is, RED DEAD REVOLVER is a lot of fun. Had I paid full price for it, I'd have felt mightily ripped off, but since it's on old Xbox game you can get it for peanuts (I got it for $8), and it's certainly worth buying for cheap or a rental. So if you have an Xbox or Xbox 360 and want a break from WW II, outer space, Tolkien rip-offs, or playing urban street trash, you might want to give it a shot.

Not as good as expected

3 Rating: 3, Useful: 0 / 1
Date: May 06, 2004
Author: Amazon User

I had been waiting for a game in the western genre, and finally along came Red Dead Revolver. I even put off buying Dead Man's Hand which came out a month or so earlier because DMH was said to be a more of an arcade shooter. This game lacks a lot. My biggest gripe is the number of shots your enemy can endure. 2 or 3 might be understandable, but 15 to 20 shots, and still standing. We're talking shots to the head and nobody faling. But this seems to be the case in video games. Even Medal of Honor which is supposed to be the most realistic you have to shoot a few times to knock em down. The areas are very limited. You're pretty confined to certain small areas. You can't open doors and there are too many cut scenes and not enough hands on action. If you are looking for a realistic portrayel of the old west, this is not it, it's more like the Wild Wild West, with villians like midget clowns and the like.
That all said, there are some pros. It does seem moderately fun, despite the drawbacks. Like the above reviewer said, I don't think I'll want to play it twice, as I'll just be doing the same exact thing with little or no variance.
Some of the elements are fun, like riding the train and horses. The quick draw scenes I could have done without, as they take no skill to perform.
Well, I guess until the upcoming western game "Boomtown" LogicalVice debuts, this is the only cowboy shooter worth playing. I would recommend renting before buying.
Some fun, just not enough.

Too difficult to be entertaining.

1 Rating: 1, Useful: 0 / 2
Date: May 17, 2004
Author: Amazon User

Though the graphics are OK and story decent, this game really isn't anything new. Moreover, it will inevitably frustrate anyone who has any semblance of a life. Unless you like playing and replaying certain segments again, and again and again, you will soon find yourself very bored and more than a little angry for shelling out $50. The best thing about this game is the probably the soundtrack...

good idea but boring

1 Rating: 1, Useful: 0 / 16
Date: June 22, 2004
Author: Amazon User

It was a good idea for a game but it wasn't very challenging, it had really jacked controls, it had a really boring plot, multiplayer was boring, and the game altogether wasn't fun

Its just OK

3 Rating: 3, Useful: 0 / 1
Date: October 29, 2005
Author: Amazon User

I will say i'm dissapointed with this game after playing for about 2 hours. This was enough time for me to realize this game is OK but nothing has impressed me that much. One of the major downers is that most objects aren't affected by gunfire. In this game if you shoot at windows they don't break! What fun is it to shoot a gun if it doesn't affect any of the surroundings?? I actually enjoyed atari's somewhat flawed "dead man's hand" western shooter more than red dead. Sure Dead Man's Hand has some odd glitches...but when you shoot that gun something is going to be destroyed and thats half the fun!! Red Dead is only worth a rental.


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