Below are user reviews of Tales of the World: Radiant Mythology and on the right are links to professionally written reviews.
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User Reviews (1 - 9 of 9)
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At the Very Least: Good Fan Service
4
Rating: 4,
Useful: 31 / 34
Date: July 18, 2007
Author: Amazon User
Tales of the World: Radiant Mythology marks the first Tales game in the US to appear on the PSP. The overall product is good, but for those who've never played a Tales game before... this isn't a "real" Tales game. In short, like a lot of spin-offs, this thing is more for the fans than actually attracting new people to the series. If you're a fan of the Tales game, you might like this. New to the series? This is not the game to start with.
The game begins by letting you create your own character. You can choose to be a boy or a girl. Choose their hair, their face, their job class and even their voice. There's not as much customization here as it sounds, as your choices for each category are pretty limited. Once you've created a character the story begins. The game takes place in the world of Terresia, where you'll awaken at the base of the World Tree. You then come to discover that you are a Descender and that you must defeat The Devourer in order to save the world. If this doesn't sound like much of a story to you, that's because it's really not. Tales of the World: Radiant Mythology is a dungeon crawler, and like a lot of dungeon crawlers, the storyline isn't much to get excited about, nor does the game put a huge emphasis on it.
The good news, however, is that the characters do indeed make it interesting. Particularly because you meet characters from other Tales games and they aren't out of character at all. The Tales series is famous for creating memorable characters, and being able to have memorable characters from other games in the series like Lloyd Irving (from Tales of Symphonia) or Luke von Fabre (from Tales of the Abyss) or Senel Coolidge (Tales of Legendia) join and fight alongside you is just cool. What's even better is that the dialog in the game between the characters is fantastic. They make references to other games and everything. The dialog also feels quite natural and strong. It's also nice that each character maintains their distinctive personality, which is quite unique to only them. There's a good sense of humor here as well, especially with all the references made to other Tales games.
The downside, however, is that they won't join you from the start. You have to acquire a certain amount of fame before they'll actually join you. This can only be done by completing the games various missions. Once you gain enough fame, you can start taking characters from the Tales games with you on missions. In the meantime, you can get other characters to join up with you who aren't Tales characters, but they're fairly generic, only having a name. You won't learn about them at all. It's obvious that Namco Bandai's focus was the pre-existing characters.
Playing the game itself can and often is a blast. There are tons of missions to play through in this game. Almost an endless amount. There's plenty of time to battle, and the battle system here is fantastic. Anyone who has played a Tales game knows what to expect. You can run around freely, casting spells or hacking up your enemies. There are times when it feels like button mashing, but for the most part, it's quite fun. Especially because it's not so menu focused. It's also fast paced. In battle you move around freely, landing attacks whenever you can. Each and every character also has their own unique attacks called Artes which require Tech Points (TP) to use. There are plenty of ways of taking down your enemies here.
While you control one character, however, the other ones are controlled by AI. In a lot of RPGs, AI controlled characters is usually not a good thing. In Tales of the World, however, it's really not so bad. You might think you'll have to spend a lot of time reviving and healing them, but most characters do a decent job of keeping themselves afloat. That does not mean, however, they're flawless. There will still be moments of your AI controlled buddies just rushing into a fight only to be smacked by a devastating attack, but it's nice to know that they can survive without you and that they actually are smart. If things aren't working out for you, however, you are able to change up the strategy for them in various ways. You can order them to attack using more Artes or perhaps you don't want them using artes at all. Perhaps you want a certain character to keep their distance, or you want someone to attack any nearby enemy. It can be done here. Another neat thing is that you are not restricted to using your created character. If anyone is in your party you can switch and control them if you wish.
Tales of the World is fun to play, but it does suffer from one very large problem... and it's the same thing that most mission-based dungeon crawling RPGs suffer from: The simple fact that after a while the game becomes incredibly repetitive. There are a ton of missions, but a lot of them share the same objectives and will send you to the same areas over and over again. Likewise, what would a dungeon crawler be without a few fetch quests? There are some missions where you'll be sent to eliminate a certain number of a specific monster. Some where you'll be sent to fetch items and some where you'll need to craft items and such. Not all the missions are winners, of course, and sometimes the objectives just feel dumb. Get three logs for a guy? That's not a mission. That's a chore.
Certainly it's fun to battle in Tales of the World, but after a while doing the same stuff over and over and fighting the same enemies over and over and going to the same dungeons over and over is just too much. You're not getting a huge expansive world to explore here, and you're not getting a huge epic storyline. Two things the Tales series is known for presenting. Thus, if you're new to the Tales series and this is your first game... you'll probably wonder just what it is fans of the other Tales games are getting all excited about. In short, you've got to be prepared for repetition here. At least combat is fun enough to keep you going, but for some RPGers, the repetitive nature of the dungeon crawling can be a huge turn off.
On the positive side, however, outside of the games repetitive nature, the graphics are some of the best to hit the PSP. They're very colorful and detailed. Likewise, each of the characters from previous Tales games are easily recognizable. The character models themselves are really detailed. The game also doesn't suffer from long load times and runs pretty smoothly. The music is also really good. Some of it is from other Tales games, but a lot of the original stuff is pretty good too. Although, some of it just isn't memorable, despite being good.
The voice acting varies. Sometimes it's done very well and other times it's not done quite as well. For some characters they definitely have the right voices, but sometimes you feel as if the voice acting isn't being done as well as it can be and some of the characters sound robotic. Often times, however, it is good. You'll be able to tolerate most of it, especially when they're lively and energetic. The case of bad voice acting isn't a huge occurrence in the game, but when it comes it can be really annoying.
If you've played through some of the Tales games with voice acting (particularly Symphonia, Legendia and Abyss) it should be noted that most of the voice actors didn't reprise their roles. In the long run it isn't much of a problem, but if you found yourself acquainted with certain characters, you know what kind of personality they have... and some of these new voice actors don't fit the bill for the personality of certain characters.
Tales of the World: Radiant Mythology is a fairly good RPG for the PSP, especially because the PSP lacks a lot of good RPGs. It's just too bad that it had to be a spin-off and a dungeon crawler to boot. As fan service to fans of the series, it's great. If, however, you've never played a Tales game before, Tales of the World: Radiant Mythology is not going to have you screaming for more.
Pros:
+Beautifully detailed game
+Characters from previous Tales games are playable
+Solid voice acting
+Fantastic dialog between characters
+Tons of funny moments
+Tons of missions to enjoy (the game is huge)
+Fantastic combat system
Cons:
-You're not getting much of a good storyline here
-Some of the voice changes could annoy hardcore fans
-Like a lot of Dungeon Crawlers, this game gets repetitive after a while; going to the same place over and over as well as taking on the same enemies over and over and all that can get extremely repetitive after a while.
Tales of the World: Radiant Mythology is the Best Game Ever!
5
Rating: 5,
Useful: 6 / 6
Date: September 16, 2007
Author: Amazon User
I have never played a Tales game before, so my review is not comparing it to others. Before I got this game, my favorite game had been Splinter Cell Essentials. This had been getting some reviews that were WAY too low, and I think Tales has been, too.
This game is AWESOME! The real-time battle system, the different classes and learning new Artes, the different quests and monsters, the AMAZING GRAPHICS and tons more makes this game one of the funnest games on the PlayStation Portable system. If you are a RPG or PSP fan, you must have this game!!!!
Not just for Tales fans.
5
Rating: 5,
Useful: 2 / 2
Date: March 30, 2008
Author: Amazon User
Having never played any games in the Tales series for much longer than an hour, I was a little worried about buying this game. A friend of mine highly recommended the game, but he was a huge fan of the series. Well having played the game for dozens of hours, I can say that if you're a fan of action-RPGs, this game will suit you.
This game is meant to be a sort of fanservice for people who have played any of the Tales games, such as Tales of Symphonia, or Tales of the Abyss. Several characters from those games are present in this one, and play parts in the quest to save this world. You play as a character you create, assisted by a miniature creature named Mormo. Tales veterans will be delighted as Tales characters seem to come out of every outface of the game's plot. They can be recruited to your party, but usually only on a temporary basis. Having never played a Tales game, there was no nostalgia or anything for me, but I'm sure people who have played as Stahn or Luke before will be happy to do so again.
The game's plot, while not anything revolutionary, is sufficient for a game which is meant to be a action RPG / Tales showcase. As mentioned before, you're basically yourself, and your mission is to save the world with the help of Mormo and eventually a large cast of Tales characters. You'll run into a few original characters as well, including the main antagonist - Widdershein. If you've played Final Fantasy VII, think of a kiddie Sephiroth, and you'll get the picture. The characters are fairly well developed through cut scenes and conversations.
The graphics are great for a PSP title, the music isn't bad, and the voice acting is great - no qualms there.
This game has a lot or replay value. Finding rare weapons through quests and repeatedly killing enemies can be a rewarding experience since they show up on your character (for example, when you ninja leggings, you'll see them on your character's feet), and mastering different classes means there's plenty of ways to play the game if you get tired of being a warrior or a priest(ess).
So despite knowing next to nothing about the Tales franchise, I found this game to be very enjoyable and fun to play. At current, I've got over 50 hours of playtime on the game, and it's still appealing to play. If you've played any Tales games and enjoyed them, then this is an excellent buy. If you're as new as I was to it, then I'd encourage you to give the game a go.
Dont let the graphics fool you...
3
Rating: 3,
Useful: 2 / 6
Date: August 06, 2007
Author: Amazon User
I have enjoyed the last couple of "Tales" games and when i heard about this one, i was excited only to be let down. What we have here is the problem with most PSP titles. similar to the problem i had with Metal Gear Solid Potable Ops (which was pretty good), this game is not a real Tales game. Its just a spin off that has almost all the elements such as graphics and characters but departs from the classic gameplay we already enjoy by taking away solid story and classic gameply fun. Its feels more like a title forced into the series, holding the Tales name only to make money.
The great points of the game are the graphics, alot of the game has voiceovers and characters from other tales games make appearences. you can customize your character in armor and weapons, The battle system is good, The load times arent too bad and the game runs smooth. Just about everything from the classic titles are here, right? Unfortunately thats not the case. Just like most PSP titles, it has great features but other major elements are left out leaving another bland title.
STORY!! is it so hard?? when i started the game, i thought it to have a good base and story and even after 2hrs of gameplay, i still thought it OK but after 6hrs of gameplay, what had I done?? quests... ALOT of POINTLESS quests all to get in to some stupid club of warriors which seems to have no significance to the real backstory which isnt really all that great to begin with. I had only seen three different areas, the town, a dungeon and another dungeon... you go to the town, get a quest, go to one of the 2 dungeons, then return and get another quest... the game falls short of remaining fresh and fun. after 6 long hours of gameplay, i had no desire to continue at all. The actual setup of the game is NOTHING like real Tales games and while you might play it and find it a bit fun like i did, it will soon get tastless vry fast.
If its a good old classic RPG your lookin to get for PSP, i would recommend Brave Story: New Traveler. It stays fresh and fun and ive played it for 10hrs and still love it. Its not final fantasy but its certainly a step up in portable RPGs and escapes the grasp of crappy, bland titles scuh as Radiant Mythology.
new style game....
4
Rating: 4,
Useful: 0 / 0
Date: August 26, 2007
Author: Amazon User
This game is addictive its not like other RPGs, every stage is a interactive stage dealing with traps that you can disable by using your buttons at a certain time or tapping fast. Its good where you get graded on battles and earn points to interact with stages unlocking more enemys and items. This is like no other RPG game i ever played but its good, great story line and nice art, good voice.
My problem is the loading time it takes forever more like 30 min to load or maybe its just my PSP? I dont know...
Tales of the PSP
5
Rating: 5,
Useful: 0 / 0
Date: November 03, 2007
Author: Amazon User
It is the game I bought a PSP for last month. Having played Tales of the World 3: Narakiri Dungeon (Japanese Import), Symphonia, Phantasia (Game Boy Advance Version) and Tales of the Abyss, I can tell you your money is well spent when you buy this game.
Like the other Tales games, Radiant Mythology unique battle system keeps you focused at all times. Although the Story and seemingly broken customization system leaves you wanting, the fact that characters from every Tales game released up to now is in it (some playable) is enough for any Tales fan out there.
It's an awesome buy for anyone looking to try something new. I'd reccommend getting it through Amazon as it's become near-impossible to find in stores.
Best RPG for the PSP
5
Rating: 5,
Useful: 0 / 0
Date: May 05, 2008
Author: Amazon User
Tales Of The World: Radiant Mythology is hands down the Best RPG for the PSP. This is a game that you can pick up and play for half an hour but you also can get lost for hours on end. I would highly suggest this game for anybody looking for a good RPG for a portable game system
Ads are worth it.........actual game is NOT worth it :P
1
Rating: 1,
Useful: 0 / 0
Date: July 06, 2008
Author: Amazon User
I decided to buy this because well....it looked awesome, the graphics good, and the magic incredible. I got it, i played it, i put it down....and never went back to play it again. Yes, if your a HUGE tales of fan like me, you probably will be disappointed :P. It gets extremely repetitive the first hour you play it with the fetch quests and dungeon crawling plot line. Honestly this is no Tales of game at all, all you do is get a quest, then do that quest, get another quest, do that quest, get another and so on. The one thing that made me not break this game disc in half is that previous loved tales of characters were included, and they join your team when you do enough quests. I would give this a 1/10, for true tales of games are AMAZING, with good graphics, okay music (some really good music), wonderful combat, exciting involved plot linkes, and good controls. This game had NONE of that, the only thing it had was the graphics (kinda), and the music (okay not really at all :P).
THE GOOD:
graphics 7/10
music 5.5/10
characters 8/10
THE BAD:
plot line 1/10
menu visuals/wording visuals 1/10
EVERYTHING ELSE 1.8/10
Kingdom Hearts for the Tales of Series
3
Rating: 3,
Useful: 0 / 0
Date: August 19, 2008
Author: Amazon User
This isn't a bad game, but you need to remember that this isn't really a Tales game. Though fun to play, the tone is more serious and the battle system is all in real time instead of random battles that are in a separate screen. It is also much more of a button masher, instead of the fighting game like controls Tales fans will be used to. This game is to the Tales of Series what Kingdom Hearts was to Final Fantasy in that you will see some of the characters now and again, but for the most part it's a different universe. Interestingly however, instead of playing as one character, in this game you get to choose what you want the character to look like and how you want them to sound, which is a nice addition but feels out of place for a tales game.
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