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Game Cube : James Bond 007: NightFire Reviews

Gas Gauge: 78
Gas Gauge 78
Below are user reviews of James Bond 007: NightFire and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for James Bond 007: NightFire. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 79
Game FAQs
IGN 85
GameSpy 70
GameZone 80






User Reviews (1 - 11 of 143)

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One of the best Multiplayer Games

5 Rating: 5, Useful: 0 / 0
Date: August 06, 2008
Author: Amazon User

Nightfire is so fun. When I played the missions, it was fun popping people. Whenever I had friends over, it was always fun. Shooting people in multiplayer with friends is awesome. I highly recomend this game for the Gamecube

I love the guided sentinal.

5 Rating: 5, Useful: 0 / 0
Date: August 16, 2007
Author: Amazon User

this game is the most fun for me to play. which is weird, because i'm not a huge fan of video games. it's a capital game to play, for a capital time.

Amazing

5 Rating: 5, Useful: 0 / 0
Date: July 17, 2007
Author: Amazon User

Graphics= O.K.

Multiplayer=Amzing. Best Multiplayer I have ever played.

Single player= 12 missions. Combining driving cars, shooting out of a helicopter, and on foot. The missions combine stealth with force and strength.

weapons=Wide variety of weapons ranging from explosives to sniper rifles to pistols.

difficulty (singleplayer)=Missions get progressively harder. Took me a while to finish single player. Also, there is 3 levels. Operative (easy), Agent (medium), and 00 Agent (hard).

Extras= No Co-operative

Awesome

5 Rating: 5, Useful: 0 / 0
Date: June 18, 2007
Author: Amazon User

Best James Bond game made evar. I have had this game now longer than any other of my gamecube games because it kicks A**. Get this game if you dont have it already!!!

Great game

5 Rating: 5, Useful: 0 / 2
Date: May 05, 2007
Author: Amazon User

007 night fire is a very fun shootem up game. you really get into the game.

Awesome! Best James Bond game.

5 Rating: 5, Useful: 0 / 0
Date: April 22, 2007
Author: Amazon User

I bought this game a long time ago and I can't stop playing it! I have a cheat book but I still did all the levels. There is four players to the game so my friends come over to play a lot. It's the best with more people because there is a lot a action. You can choose between mini remote control tanks or helicopters. The power on them is unlimited unless you crash into something or someone shoots the tank or helicopter or you.Also if you go to high in the helicopter, it will blow up.Also you can choose what kind of weapons you want! 4-player is also so fun because you have up to 10 people(Incuding computer people)all fighting each other.Arena mode is my favorite because you just kill.

One player is very fun too.You just kill people.But there are very good movies in between and a great story.

Graphics: 10/10
Character Grachics:10/10
Level and Multi-player Graphics:10/10
Characters:10/10
Cars,Trucks,Boats and Planes:8/10,I would of liked more levels with vehicles.
One-Player Mode:10/10
Mutiplayer Mode:OUT OF RANKINGS! It's so fun!
Cheats:9/10 (Only with cheat book)
Overall:67/70

This game should be worth a lot of money to how good it is!
IT'S THE BEST GAME EVER!!!!!!!!!!!!!!!!!

Great game!!

5 Rating: 5, Useful: 0 / 0
Date: December 17, 2006
Author: Amazon User

I love this game!! the graphics are lame but it's very fun!! I love it!! you must buy it!!

Welllllllllll....

3 Rating: 3, Useful: 0 / 0
Date: October 31, 2006
Author: Amazon User

1 Player mode sounded fun, and that the storyline might be intriguing, but it didn't really turn out very fun.. I know that is probably what James Bond is all about.. but I really don't get any enjoyment out of shooting people right and left.. But not only that, it is hard to aim, a lot of wasted shots and a lot of your life meter lost while trying to lock onto your target, and the levels become repetitive. James doesn't run fast enough in this game. I have given the 1 Player mode chance after chance, kept playing it and never cared for it that well, not to mention it is really hard. (Not that I am exceptionally good at James Bond games in the first place)

Multiplayer mode.. Very fun.. that is if you have someone to play against, I really don't and that's a shame because one of the reasons I bought NightFire was because I played Golden Eye's multiplayer with others and that was loads of fun. (Multiplayer mode in Golden Eye was/is much better than multiplayer in NightFire.)

Anyway, I suggest renting the game before you buy it. And when you do complete it (if) I doubt you will play it over again.. for me, very poor replay value.

So, i'm not a fan of the game but i'll let you make your own decision.. rent it first!

Thrilling...

5 Rating: 5, Useful: 0 / 0
Date: July 25, 2006
Author: Amazon User

1 Player Mode:
The storyline is awesome and the gameplay runs smoothly. James Bond 007: Nightfire doesn't dissapoint. The game is really cool. Some levels are easy, some are hard. Some levels are mixed with hard and easy parts. If you liked the other James Bond games, you will love this.
Multiplayer Mode:
This is the best multiplayer game I own. There are so many different game types to play and the weapon sets are cool. There is so many different things to do. You can make the bots protect each other and walk around in packs. That's fun, but hard to kill them. You can make them greedy and pick up collectables whenever they can. Or they can be vengeful. Watch out for these guys if you've killed them once. If a friend comes over and we want to play a multiplayer game-we both immediately say "Nightfire!" This game rocks hard!

Had the groundwork for a great game, but didn't really deliver...

2 Rating: 2, Useful: 4 / 6
Date: May 27, 2006
Author: Amazon User

I was initially going to buy James Bond 007: Everything or Nothing, but at the last minute decided to get this instead. I wanted a game with decent multiplayer modes, and the reviews said the multiplayer in Everything or Nothing was terrible whereas they were pretty good in this game. I'm now wishing I hadn't changed my mind, seeing as how Nightfire has a mere 12 missions compared to Everything or Nothing's 29, and the multiplayer in Nightfire doesn't seem very playable, anyways.

Compared to Goldeneye, this game is very disappointing. And though that might not be a fair comparison, I'm sure a lot of other people had the exact same expectations for a post-Nintendo64 James Bond game.

First of all, this game has some interesting bugs and other quirks.

- Stun grenades (flashbangs) frequently blind you through walls. You can be facing away from the grenade in an entirely different room and still be completely blinded when it detonates, and yet sometimes enemies who were standing right next to the grenade will be completely unaffected. Also, on a few instances I've gotten the impression that enemies can see you through a wall if you're standing too close to it.
- In the second driving level (Enemies Vanquished) it's possible for your car to flip over in ways that defy physics, and even easier to fall outside of the map and drive around in a "no-man's land".
- Enemies will sometimes shoot at you even though they're facing away from you. You can clearly see the muzzle flash coming out of their back.
- A few of the Bond Moves (rewards you get for performing actions that "only Bond would think of") you pick up seem to be very touchy. Sometimes you'll receive them, sometimes you won't. Some of the requirements for earning them seem to be based on variables as random as your exact position in the room. Similarly, in some missions you need to walk up and perform an action on a computer, but for some reason it either won't do it, or it will do it but it won't count as completing a mission objective. So, you end up standing there repeatedly hitting the button until it decides to work.
- On the higher difficulty levels I've shot enemies with a grenade launcher and scored multiple *direct* hits, and yet all they do is stumble backwards and then keep shooting at you. I know James Bond requires a willing suspension of disbelief and that they don't want to make the game *too* easy, but c'mon!
- On several of the missions it wasn't at all clear what you're supposed to be doing, even with the cut scenes and voice-overs. On one of the later missions, your partner tells you what to do, but for some reason the volume for her audio clip is so low you can't even hear it over the gunfire and explosions (not that her advice was that useful anyways)! I finally got tired of shooting everything imagineable and just looked it up online how to finish the mission.
- They try to make it like there's multiple ways to approach a mission, either with stealth or with guns ablazing. However, in quite a few situations you can be crouched in a dark corner of a huge room or outdoor area using a silenced weapon, and yet as soon as you fire at an enemy all the others in the area *instantly* know your exact location. The only case where stealth is the best approach is on the mission where you're not allowed to kill anybody.

Secondly, the controls in this game are terrible. Even though the GameCube controller has more buttons than the one for N64 controlling this game is neither simple nor intuitive. I have never even seen a game that is as difficult to control (specifically, to aim) as this one.

- I changed the controller setup from the default to a preconfigured one that was closer to the default controls for GoldenEye (the left joystick is used to walk forwards/backwards and turn left/right, the right/C joystick is used to strafe and look up/down). Doing something as simple as turning a corner is very awkward, and aiming is extremely difficult if you choose to turn off auto-aiming! It's hard to quickly orient yourself to be aiming at an enemy because the controls change where you're looking too fast. When you get the crosshair pointing where you want it, though, it can be very difficult to get those precise shots to the head. A lot of times I've fired a shot only to find that the crosshair is only a pixel or two away from where it needs to be to get a headshot, but the controls don't have enough fine touch to make those small, subtle movements. And they're analog, too! In GoldenEye it was so much easier to aim with the C buttons even though they were actual, digital buttons. I'm not sure if this is the fault of the GameCube controller or the game itself.
- By default, you need to press and hold a button to zoom (in my case, the L button), so I changed it so that pressing that button toggled between zoomed and unzoomed. When zoomed in, the left joystick does absolutely nothing and the C joystick is used to aim. The problem is that moving the C joystick from side to side doesn't turn where you're looking but actually makes you *sidestep*. This was extremely frustrating because in some cases it was impossible to hit an enemy with a sniper rifle because when you'd try to move the crosshair horizontally you might be stepping behind the corner of a wall or some other obstacle that would block your view of him. In that case you actually have to unzoom, turn your body, and rezoom, all the while you're still in plain view of *him*, so he shoots you while you're fooling around with the scope. This weird sidestep behavior also caused me to fall off quite a few ledges, too.
- Strangely enough, I found out that changing the hold/toggle zoom option back to the default completely changed the controls when zoomed as well as fixed the previous problem, too (and also made it harder to snipe, but not as bad as with the annoying sidestep behavior). This had its own problems, though. When zoomed the left joystick was used to sidestep while the C joystick was used to look up/down and turn left/right. This is almost the reverse of the controls when unzoomed! So the joysticks work one way when unzoomed and pretty much the opposite when zoomed! What could be more difficult or confusing?! These problems *could* have been caused by changing my controller configuration from the default, but they shouldn't offer that option if it doesn't actually work!

This game isn't all bad, though, it's just that in some places it could be better.

- The graphics and visual effects are pretty good, the cinematics are even better, and the framerates are silky smooth, too, although there's some places in the game where you'll get very obvious slowdowns. The cut scenes look great and the lip-synching is very well done. It also has some of the dialog and little touches that make it distinctively James Bond.
- The different view modes (nightvision and thermal imaging) are very cool, as are the underwater and flashbanged effects.
- Giving the player rewards based on their scores for a mission was a good idea and adds to the game's replay value, although some of the rewards are just useless. About halfway through the game I realized I could unlock weapons upgrades so I went back through the missions I'd already completed to get the more powerful weapons for use in future missions, but some of them were just stupid and disappointing. A more powerful laser? A grapple with longer range? Increased zoom for the sniper rifle? Increased zoom for the camera? Those really aren't any help *at all* since there's very few places where you can actually use them.
- The multiplayer modes are actually pretty good, especially since you can play against the computer. You can configure the number of bots and their fighting styles, and there are a *ton* of gametypes to choose from (once you've unlocked them all). Although I have yet to play against human opponents, I just find it hard to imagine that someone who has never played this game before could pick up a controller and battle it out for an evening without being at an extreme disadvantage. Given how long it takes to get used to the unbelievably difficult aiming in this game, I just don't see that happening.
- The second driving mission is incredibly fun, and there's special codes you can put in that allow you to drive an SUV or compete in a secret race (which might be the most entertaining part of the game). The fact that the voice-overs always go out of their way to call it the "V12 Vanquish", though, makes it sound like a marketing ploy for Aston Martin.

Overall, I could almost give this game 3 stars, but there's just too many minor annoyances that make it more frustrating than fun. It took me a month of casual playing to finish this game and earn platinum medals on every mission, and I can honestly say I'm glad it's over. I think I've grown to hate this game over that time period, so much so that I couldn't help but write a review and warn other potential buyers about it. The price might be attractive, but in this case you get what you pay for and you'll be better off investing that money in another game.


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