Below are user reviews of Tomb Raider : The Prophecy and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Tomb Raider : The Prophecy.
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Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 12)
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Ugly graphics
3
Rating: 3,
Useful: 0 / 0
Date: December 20, 2005
Author: Amazon User
Ok, it's fun, it's collectible, it's Lara Croft (sort of), but... the little figure of Lara is ugly, badly drawn, godawful. It SUX! Lara climbing up a ladder has splayed legs and looks like a broken swastika. This "Lara" does not remotely resemble the clever and evocative animations in the older Game Boy Color versions (Nightmare Stone, Curse of the Sword). This game is dumbed down, easy to walk through without too much thought and maybe even just a tad bit boring. The GBC games are 4 stars, easily, maybe even 5 in places, but this one seldom gets beyond 3. For all that, it's a must have collectible, and a joy to have in its own small way.
bj on the Prophecy
5
Rating: 5,
Useful: 1 / 6
Date: December 01, 2002
Author: Amazon User
It's awesome. Awesome graphics, quick gameplay, and realistic battle sequences. It's a must have.
Fun game
3
Rating: 3,
Useful: 1 / 3
Date: March 16, 2003
Author: Amazon User
The graphics are good, The sound is good. The boring part is that you have to type in passwords. If you always liked Lara Croft: Tomb Raider and you tought that the game was like the movie, it isn't anything like the movie. I would recommend it if you have patience.
TOMB RAIDER IS AWESOME!!!
5
Rating: 5,
Useful: 1 / 2
Date: November 26, 2004
Author: Amazon User
This game is awesome. I was hooked on it for months!! The graphics are weak but its still cool! Go buy it now!
Best Tomb Raider Gameboy game
5
Rating: 5,
Useful: 1 / 1
Date: January 15, 2004
Author: Amazon User
Considering that I am a HUGE fan of Tomb Raider, I had to buy this game. Boy was I happy I did. The graphics are great, the levels are long and fun, and Lara looks really cool in this game, (Exactly like in the first game.)
5 Stars for all Categories. (Including sound, graphics, fun factor, etc.)
Tomb Raider
4
Rating: 4,
Useful: 2 / 3
Date: November 18, 2002
Author: Amazon User
Tomb Raider:The Prophecy is a must buy for any Tomb Raider fan. My only complaint about this game is that to continue once Lara dies you have to use passwords and when you use the passwords to continue you lose any items you got before you had to continue. Otherwise this is an excellent game.
A masterpiece!!!
5
Rating: 5,
Useful: 2 / 2
Date: January 31, 2003
Author: Amazon User
This adventure takes place before Lara's adventure in Egypt( in the game ''TOMB RAIDER:THE LAST REVELATION''). Lara must find the blackstone, so she can understand what magic was, or still is.
A masterpiece, and the best GBA game so far. Gotta have it, either you are a TR fan, either you are not.
The Best
4
Rating: 4,
Useful: 2 / 2
Date: July 13, 2003
Author: Amazon User
Tomb raider the prophecy is very good.It has great graphics and 32 levels.The enmies are good but there could be more types.Since I don't have a P.C. that will run the angel of darkness.This is the best new tomb raider.I love it I play it all the time.I sure hope they make more tomb raider games for gba.
Lara Croft: Dog Killer
3
Rating: 3,
Useful: 6 / 7
Date: December 26, 2002
Author: Amazon User
Lara Croft-size leaps and bounds beyond previous handheld incarnations of the series, the latest Game Boy edition of Tomb Raider still falters due to hardware limitations and questionable design choices.
Tomb Raider is all about exploring vast, glorious 3D worlds, so it's hard to resist the urge to classify this claustrophobic pseudo-3D-but-really-2D (think Warcraft) game as anything but the latest cash-in on the lucrative Tomb Raider brand. Like the Game Boy versions of Tony Hawk, the game uses an impressive bag of programming tricks to make the game feel 3D, but it suffers from the same problems -- it's difficult to align jumps and tell which platforms are above others. Combined with a complete inability to look around (an inexcusable design oversight), and spikes that trigger instant death (even when you merely walk up to them!), this leads to much frustration.
Not that the game is hard. The only enemies for much of the game are, inexplicably, dogs. I suppose they're wolves, actually -- somehow, it's more humane to kill wild animals? -- but Tomb Raider games in general feel so much like zoo shooting sprees that you wonder why PETA doesn't raise an eyebrow. Someday, game designers will learn that gamers don't want to kill dogs, or rats, or spiders, or bats. I suppose it's laziness on their part, or lack of imagination.
Gunplay is thankfully simplistic, as it has been in most Tomb Raider games. Fights generally boil down to drawing one of three guns -- the only strategy being, always use whichever is the most powerful on hand at any given time -- and running around enemies (read: dogs) blasting away at them while they cycle haplessly through their eight turning animation frames.
The majority of the game is spent solving puzzles, which means finding various switches and pushing them, then finding the doors they opened. The strategy, as in most games, is to push every switch you come by. Fortunately, the designers have seen fit to show you which door is attached to which switch, an obvious feature the lack of which crippled previous handheld versions. This feature makes the puzzle-solving intuitive and bearable, if not necessarily fun.
That said, the game is not horrible. The pace is quick, the levels are of a decent size, and while the gameplay isn't exactly fun, it has a certain quality that lulls you and keeps you playing. The challenge is so low, the puzzles so obvious, and the pace so constant that it's difficult not to enter a zombie-like trance while playing. All of this adds up to a great diversion, if not a great game.
If nothing else, this edition of Tomb Raider proves two things: One is that Diablo or Warcraft (or some such isometric exploration game) could work really well on the Game Boy Advance. And the other is that Tomb Raider, by its nature, doesn't, but that this series will shine on the next generation of (3D-capable) handheld hardware.
An original Tomb Raider game that isn't so original
3
Rating: 3,
Useful: 5 / 5
Date: November 14, 2002
Author: Amazon User
Lara Croft's first adventure on the GameBoy Advance could, would, and should have been better, but for action/adventure gamers and fans of old school side scrollers will find some fun with this original GBA installment. You get to play as Lara and run and gun through various platform levels while solving puzzles to proceed. The graphics are pretty well rendered for a side scroller, and Lara herself is nicely rendered as well, but the level design itself is repetitive. And speaking of being repetitive, the "puzzles" are atrocious. Typical "pull the lever, hit the switch to proceed" puzzles that may fit in a 3-D platformer but don't fit in well at all with a side scroller. If the puzzles don't get to you, the even more repetitive bongo background music will grate on your nerves. Control is pretty tight for the most part; running and gunning has never been easier. All in all, hardcore Lara fans will definitely be checking out this game, as will most GBA owners, but those seeking more to a game are better suited to look elsewhere.
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