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Xbox 360 : Sid Meier's Civilization Revolution Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Sid Meier's Civilization Revolution and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Sid Meier's Civilization Revolution. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 90
Game FAQs
GamesRadar 80
CVG 85
IGN 88
GameSpy 70
GameZone 89
Game Revolution 75
1UP 80






User Reviews (1 - 11 of 33)

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Why?

1 Rating: 1, Useful: 19 / 45
Date: July 12, 2008
Author: Amazon User

Why did they make this game?

Instead of being something new and invigorating, it was old and busted.

Yes, the step away from some of the mundane tasks in the civ series are great. But...

1) Horrible, horrible graphics
2) Slow movement and panning
3) Time line is mega fast, no way to slow up
4) As in #3, no options, at all, for players to change the games
5) No way to turn off production in a city
6) The diplomacy AI is absolutely terrible, the worst I have ever seen in a CIV game. The other leaders always make demands and then go to war with you, even when you have a Panzer tank army 2 squares from the capital and they are defending with a single archer... Stupid, stupid, stupid.
7) Advisors are annoying and no option to shut them off.
8) Very little complexity or depth. Build and move, build and move. No long term planning needed... Oh did I mention it will be 1985 in about 30 minutes of gameplay? At higher levels, you can run around with only archers in 1900.

Horrible piece of work that gives the CIV series a bad name.

Anyone who played the PC version cannot possibly like this game

1 Rating: 1, Useful: 9 / 20
Date: August 01, 2008
Author: Amazon User

there is no possibal way anyone who played this on the PC will enjoy this game.. they cut it in half, more than in half even.. the graphics are cool, but at what price??? first off 1 nuke? 1 nuke??/ you have got to be kidding me? also you cant keep playing after a victory? what the heck is the point of this game? the civ games were among the best of all time as far as PC gaming is concerned. this however is easily the worse civ game that has come out.. hell even the colonazation game was better then this one.... gaming wise? biggest let down of the year.

Even full version is limited!!

1 Rating: 1, Useful: 7 / 16
Date: July 14, 2008
Author: Amazon User

I liked the streamlined interface, but the game doesn't last long enough. Limited to 4 hours??!! I'll return this and go back to my good old PC based Civ 3.

Game ends before you can finish

1 Rating: 1, Useful: 4 / 26
Date: July 15, 2008
Author: Amazon User

This would be a great game, it's a lot of fun to play, except for one HUGE problem. The game just ends, before you can actually finish a game. You will be playing a fun game, then out of the blue you will get a message saying the game will end in 5 turns, and then it ends. It's like playing a NASCAR race game for a 20 lap race, and then after 17 laps the game just says 'sorry, the game is over, you were in 3rd place on lap 17, you will never know how you would have finished'.

And even if you manage to reach a victory condition, the game just ends. You can not finish advancing the civilization.

So until they fix this huge bug and allow you to play as long as you want (and many others have brought this up) the game is totally worthless. And this is really annoying as the game would be great otherwise.

PLease, Sid

1 Rating: 1, Useful: 2 / 7
Date: August 10, 2008
Author: Amazon User

This game had potential except that it kept ending as things started to build to an interesting point. This misfortune was the result of a time based engine that stopped the game - perhaps because the programing got too complicated for Mr. Meier- at odd and sometimes dramatically underplayed events during an arbitrary time run and was a misfortune in design, whether you won or not. My advice to Mr. Meier is not to name a game after yourself unless it is better than this one or your Japanese.

Good for an hour of play at most

1 Rating: 1, Useful: 0 / 1
Date: August 27, 2008
Author: Amazon User

This game was a total let down. The time moves so fast, that just as things get interesting, the game ends. And it is not like the old one where you could keep playing (even though you had won), in this version, it just ends. you can start over, but the same thing happens again.

COMPLETE LET DOWN.....

Not The CIV You Expect

2 Rating: 2, Useful: 17 / 46
Date: July 11, 2008
Author: Amazon User

Well, it is hard not to compare this with the much loved computer based versions. Yes, they have in the description that this console version was written from the ground up, so that does provide an excuse. So to be fair, all I will say is that this version is nothing like the computer version. It has very few similarities at best and the game play is very different. They obviously made this for the casual gamer. Serious gamers will think this version is a joke.

To call this a next generation game would be an insult. The graphics are sub-par at best and is really nothing better than you might see on the Wii console. I am not knocking the Wii, I am just providing a comparison. This console version also lacks the many wonderful musical scores from the PC version.

They have animated characters guiding your way through the game. They all speak in gibberish that gets very annoying the longer you play. Again, the graphics for these characters are bad for a next gen console.

The victory options are non-existent. In fact, there are hardly any game options.

I don't know. When comparing to the PC version, I could beat this version up all day and write a novel. This is going to be good for the CIV novice that has never played the PC version or maybe thought the PC version was too hard to play. However, they at least could have done much better on the graphics and sound if the $60 price tag is to be justified. This costs more than the PC version and you get so much less.

To quick and forced ending

2 Rating: 2, Useful: 5 / 14
Date: July 13, 2008
Author: Amazon User

This was too quick I beat the easy mode in 3 hours or so. Your allies you can not cross their borders so if one puts an city by you then you are stuck in your corner until you get a boat or declare war. I am sure this game is great online where you can play many people for hours but really this is not that cool. I wanted to get into space race or something better but then I completed the domination side and it forced me to stop so I never got a chance to get past the gunpowder. I was really let down by this game. I am taking it back. I would pay 25 or so for this game but 60 is way to pricey.

Simplified

2 Rating: 2, Useful: 1 / 2
Date: August 16, 2008
Author: Amazon User

After playing the computer civilization games since the first one, I'm a bit disappointed in the lack of detail this one gives. I understand that the mainstream market probably would be turned off by the level of complexity involved in most of the Civilization games, but this game goes against the brand in this respect. I expected something more like Civilization IV in this release.

It Was Fun For a Few Hours

3 Rating: 3, Useful: 9 / 9
Date: July 28, 2008
Author: Amazon User

I'll admit from the start that I'm more a fan of real-time strategy games. But since RTS games on consoles still haven't measured up to PC performance, I decided to give this game a rent. I'm glad I only spent $8 instead of $60!

It's a GOOD game - I had fun playing it... ...the first few times. After that it became very repetitive and I felt it growing old very quickly. In just one week of renting the game, I beat a game with every civilization (there are 16 if I recall) and won a game via every available method - Conquest, Technological, Financial, and Cultural. I finally reverted to the "lightning round" scenario games which only lasted about 15 minutes each.

I found that the maps - essentially a globe - were often very tight spaces and made expansion difficult to control. It was often challenging enough to find ROOM to place a city, nevermind finding good placement for producing various resources. This wasn't always an issue, but seemed to be the case more often than not.

The gibberish from the "assistants" quickly became annoying. I don't understand how, with gaming as advanced as it is today, characters can't TALK to us. My car talks to me, for crying out loud.

The end of each game is where things became the most frustrating. Often times I would simply be riding from turn to turn, trying to let every possible "great person" appear before time ran out. I would have 10-15 cities, each with every possible building upgrade. Yet every turn, I would be asked "What do you want to build in [city name.]" I didn't want to build anything! And to make matters worse, if you would start building a unit, there was no way to end production of that unit. The only option was to build a wonder, which would then complete the game. Furthermore, if the city builds a building and then you give it no additional item to build, it will store your production credits. Later, when you decide you want ONE military unit, it'll use all of it's stored production credits and build as many units as those credits will allow. One time, I tried to build ONE spy in a city that had been dormant for many turns - it built 57 of them!! This forced me to sit for a few minutes selling 56 of them back for gold credits.

The biggest downfall to Civ-Rev is a limited range of reuse. Yes there are 4 methods to victory and 16 different civilizations. There are also different scenarious that may place bigger emphasis on fighting Barbarians, or using naval strategy - even one that places you on a different planet and replaces Barbarians with Aliens. These give you a different look to things, but the game still plays the same. The only challenges left at that point are earning Xbox achievements, and some of them - such as winning each victory type in Deity difficulty (the hardest of 5 difficulties) can be downright impossible to some.

Some other quick notes - you can scroll quicker using the right stick - select a unit, right-stick scroll to where you want it to move, then just use the left stick to select the specific "tile" you want it to travel to. The lack of a better zoom in OR out was annoying. Yes you can zoom out, but not by much, and it is tediously slow. The ability to rush construction of units or buildings was helpful, as was the ability to cease production of a building and convert those credits to a unit. That came in especially helpful when an army would show up at my door and I had no defending units.

Give it a rent and have fun with it. But only those desperate to conquer the world with a console controller in their hands should consider this a needed purchase.


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