0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Nintendo Wii : Worms: A Space Oddity Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of Worms: A Space Oddity and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Worms: A Space Oddity. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 70
GamesRadar 50
CVG 49
IGN 70
GameZone 65
1UP 80






User Reviews (1 - 9 of 9)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



Where are the weapons?

3 Rating: 3, Useful: 0 / 0
Date: June 11, 2008
Author: Amazon User

Alright... As a fan of past worms games, starting on PS1, this game is a little sad. My friends and I still link up Worms Armageddon on our laptops and have a good time, so I figured this game would make an awesome party game. It seems they have not included many of the best weapons. I understand that things change in new games, but to have a tool/weapon like the ninja rope, and then have it gone in a newer release of the game really changes strategies, and really the whole gameplay. They integrated the wii-mote a bit, but the stuff they added (like throwing a grenade) really is more of a gimmick than anything else. Hopefully the next worms title for wii is a little bit better. For the price, this game is worth it at $30 or so, but do not expect it to add up to past worms games.

even at $32 .. still not worth the price

1 Rating: 1, Useful: 0 / 0
Date: June 12, 2008
Author: Amazon User

Short review from fan of Worms series. Worms are too small .. cannot see worms expressions or weapons details which were part of the fun. Very short list of "weapons". Controls are odd as implemented via Wii controller. Movement of worms is even worse. No online play. Don't bother buying 'A Space Oddity' even if you are new to the series. Wait for something better from Team 17 who should certainly have done something more with this one.

horrible controls

1 Rating: 1, Useful: 0 / 0
Date: June 29, 2008
Author: Amazon User

I love the worms series but this game was simply unplayable. It was hard to tell which worm was which on my 30" TV. The pan and zoom functions were HORRIBLE; sometimes I would throw something and blow myself up just to reset the camera. I love to blow up my friends, especially with exploding sheep, but the controls were so frustrating that I gave up. I was thinking of buying this game but decided to rent it first just in case; I'm so glad I did! It's sad though because I love the series and would have happily spent the money on this game if only the camera controls worked.

Amazing game - average features

3 Rating: 3, Useful: 1 / 1
Date: April 07, 2008
Author: Amazon User

I LOVE worms and all of their previous games. Seeing that they were finally coming out with a new 2-D game was my inspiration to buy the Wii. Yes, it's worth it and yes, it's still amazing. Everything is space themed, so that means all the weapons and "narratives" (if you will) gear toward traveling through space and landing on planets.

Many features cater towards the motion remote, but are not needed. Example - the digging tool: in order to dig, you press the button and then need to wave the remote around, back and forth in order to dig. This is ridiculous, as are some of the other required motion-needed actions. Some are greatly enhanced though, such as guiding bombs and using steering techniques in single player mode to steer the spaceship out of the atmosphere.

The controls are a bit tricky and annoying at time. I am still accidentally jumping to my own death because the "yes" button on the menus is the same as the "jump" button in game mode. Plus, everything is controlled by one hand, mainly - your one thumb, which hurts your joint after 5 minutes of playing. A great addition to this game is a ZOOM button. There are three distances you can watch the game at, but unfortunately, the default resolution is way too small to read anything. The tutorials are printed at this size and it's hard to make out any text or instructional graphics to help you understand the basics. Still a great game!

CONS:
*Only 3 worms per army (instead of 5)
*Thumb hurts from one-handed controls
*Small graphics (can't read most stuff)
*Less voices than previous games

PROS
*Still an amazing, awesome game
*Never ending enjoyment from multi-player mode

AWFUL CONTROLS & Tiny Graphics

1 Rating: 1, Useful: 2 / 5
Date: March 31, 2008
Author: Amazon User

I don't know what the two reviewers mean when they say that the Wii controls are great, I've had countless people try this awful game and the controls are some of the worst ever for a Worms game even after going through the training sessions. The problem is when you need to throw a grenade or any projectile type weapon you must hold the B button, flick the remote and release the button. Problem is that it rarely works well and most of the time ends up dropping the grenade right on the player killing yourself or flying way off somewhere.

Simply this is a Worms game and the controls have always been simple and honestly I feel they messed up the controls by trying to make it innovative. Just because the Wii has the capability to move the remote to control something doesn't always mean they should always use this capability when most of the time simplicity works well enough with this type of game. They should have allowed classic control here. The graphics are also VERY tiny, its sad really. You'd expect it to be the best Worms game yet graphically and it is very small. As a big Worms fan I am extremely disappointed in this game.

Rent before you buy is my advice, worms fan or not!

Way over priced. Is at best a 29.99 bargin wii game.

1 Rating: 1, Useful: 2 / 3
Date: April 07, 2008
Author: Amazon User

For anyone who has played worms on the PC, you will not be happy with this game. It's completely lacking of fun and features and is most definitely not a $50 wii game. Endless Ocean for the wii is a better quality game then this and that is only $29.99. If anyone actually wants to buy this game they should wait for the price drop as the quality just isn't worth the price. The graphics are subpar compared to other wii games, and the setup menus are hard to make out and read. There are only a handful of weapons to choose from, most of which are hard to use. The laser was the only thing that could get you a guaranteed kill, but you need a steady hand to keep the crosshairs on the target. There is also no online play. Anyone who is thinking about buying this game should go out and rent it first to find out if they like it. This game was produced by THQ, the same group that released Company of Heros and Frontline fuels of war. Both PC games that required several patches to be playable, something you can't do for a wii game.

A game usually overlooked that shouldn't be

5 Rating: 5, Useful: 4 / 5
Date: March 20, 2008
Author: Amazon User

Ahh Worms. A long running series that seems to get less publicity then it should.

For those who may be seeing the game for the first time, here is the basics of Worms games. You create your own team of worms. You choose things like worm names, your teams special weapon, voices, and gravestone upon death. Then the mayhem begins. You can go through the single player experience which is enjoyable and gives you a feel for the weapons and how to correctly use them as you complete missions and other exercises. Multiplayer is even more fun as everyone brings their team to the battle and tries to destroy each others team using a whole array of weapons.

Space Oddity goes to the roots of Worms games and is in its classic 2D. The Wiimote works extremely well for weapon use and play in the game. A downside is that the Wii game seems to be void of anything online. Where as XBox Live has it cheaper to buy and has online play.

This is a fun game for all ages and once you dive into the wackiness you will find that you wished you had found this series sooner.

Ah the good old days...

2 Rating: 2, Useful: 4 / 4
Date: April 09, 2008
Author: Amazon User

When I learned that Team 17 was making a worms game for the Wii I was initially excited. It seemed that they finally had a platform that would allow them to mingle the creativity of the franchise with the special interactivity the Wii controller provided. Sadly, they fell short in many areas and left those who have enjoyed this series in the lurch.

It's all been summed up already - too few weapons, repetitive character voices, and minigames so devoid of challenge one wonders if they outsourced the programming to a Junior High computer club. The programming efforts are just POOR. It feels rushed, as if a beta version had to be sent out because of some corporate deadline. Case in point: Whenever a level is loaded, you briefly see the game screen before a splash page abruptly comes up displaying a few statistics. The menu screen is also a nuisance to navigate. As for gameplay, there's some fun to be had, but it gets so repetitive after 15 minutes you get bored.

$50.00? That won't last long. $29.99 is more like it (as another reviewer said), and even then there are better games out there. Its too bad really. Worms is a very clever, very engaging turn based strategy game, but this version is a beta version of what should have been created.

What should be in this game?
1) ONLINE MULTIPLAYER (ZOMG you know, like the Worms games they made 10 YEARS AGO!)
2) More variety in weapons. (where's the baseball bat, prod, old lady, holy hand grenade, banana bomb, etc...? I know you can't put everything in, but how much harder would it have been?)
3) More 1 player levels / unlockables. (10 years ago we had way more levels to explore)
4) More variety in voices. (When a worm dies it says the same thing twice every time. Seriously...)
5) Some polish. (Abrupt splash pages begone!)

Where they did a good job:
1) Animated cut scenes. Very cute and fun.
2) Excellent use of the Wii controller for moving worms / aiming weapons.
3) Ummm... Nothing else comes to mind. I bought it 3 weeks ago and haven't played it for the last 2.

If they ever come out with Worms 2: Armageddon as a Wii download I'll be the first one to buy. As for this... I want my $49.99 back!

Better for newcomers than Worms fans

4 Rating: 4, Useful: 6 / 8
Date: March 27, 2008
Author: Amazon User

Don't get me wrong; this is a great improvement on the classic series in some ways. The new controls (which could only be done on the Wii) are perfect once you get them down, which shouldn't take very long at all. The mini games (which are also the boss levels) are a worthy addition as well.

About the controls: like any Wii game worth owning, the controls are unique to this game and must be learned. I know some people hate having to learn something new, and prefer doing the same old thing over and over again, so this game may not be good for those people. However, the controls are VERY easy to learn and most people can expect to pick them up very quickly. Others may struggle some, but the problem there is not the game...

If you're new to Worms, the first thing you need to know is that it's very "hit-or-miss," meaning that people either love it or don't care for it at all... most people end up loving it though. It's incredibly unique, comical, really violent yet not violent at all at the same time, and it blends strategy with real time action in a way that no other game has. This release was geared toward you new comers, making it the easiest Worms ever to learn. I would always recommend Worms to anyone who hasn't tried it yet and thinks it looks interesting.

However, I've been a fan of the series since before it was even available in the US and I've played many different installments over the years. This is, in a way, a new breed of Worms. The animation and controls are unlike anything we've seen before and honestly I love them. The only problem is that this game was made to expand their target market, not to please current fans. I say this because, for a Worms game, it is extremely easy and fairly shallow. I'm rather surprised at how few levels there are and how similar they all are in style. I feel like there should be at least 5 more utilities to choose from (there are only 15 which can get old a bit too quickly) and there could be a lot more customization options too. This isn't a DS version... this is a Wii game and as such, it should be absolutely brimming with these things. After all, the variety was what made the repetitive game play so fresh when you keep coming back for more. I get what they were trying to do with the whole space theme, but I far preferred having one level in space and the rest of the levels all designed with completely unique styles from each other. I'm pretty sure they cut some of the variety that Worms fans have come to love and expect in exchange for disc space containing all of the animation that is worked right into game play (even the background seems to come alive). But the most important thing you'll probably want to know is that veterans can expect to beat Story Mode in about 7 hours, which is absurdly short. The reason for this is because it is by FAR the easiest Worms adventure you've ever seen. I breezed right through the first 3 worlds, which is half of the game. I'm about to finish the whole game and I just bought it. The customization does not live up to the standards that had already been set; you don't get to give your team a name and you only get to name 4 worms. I remember a time when you could have more than 4 worms on a team, and it was a lot better. It seems like this release also offers a lot less voices than usual, though the options that do exist are pretty good (narrator is probably my favorite). Open Warfare for the DS lasted me longer than this. In fact, that has A LOT more to it... which is really confusing to me. How can that even be possible considering the difference in the total amount of information that can be stored? Online play would have more than made-up for this, but they chose to ignore an incredible opportunity. I really wish I knew why they opted not to give people what they so obviously want (the ability to wage war with complete strangers around the globe) but if they had, this game would have had far more lasting appeal.

One thing that both veterans and newcomers should know is that unless you've got a really big TV, a lot of this game is too small. I can't even tell what I'm looking at sometimes. Also, the camera controls are extremely buggy and sometimes wont register at all, wasting valuable time for my turn. I really can't understand how they let it hit the shelves without fixing that first because seriously... it's really bad sometimes.

I know this might sound like a negative review, but I still don't regret getting the game at all. I LOVE Worms, and I love what they added to it. I just wish it didn't feel like they took so much away too.


Review Page: 1 



Actions