Below are user reviews of Space Channel 5 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Space Channel 5.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 35)
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This Game Stinks
1
Rating: 1,
Useful: 0 / 4
Date: June 23, 2000
Author: Amazon User
I played this game and it was horoble. The only good thing about it was the graphics. Yeah it was good to control and stuff but what a dumb kinda game. Dancing in a game why cant the people just get up and dance themselves. Personally I hated the soundtrack so my recomendation is to stear clear of this game and go get something worthwhile.
Great idea, but needs work.
2
Rating: 2,
Useful: 3 / 6
Date: June 24, 2000
Author: Amazon User
I played this game recently, and at first, it made a "cute" impression. The graphics, although slightly fuzzy, were nice and gave a good, retro-space look from the 50s. The music was also pretty tight, as was the dancing, if not ridicously funny. But the main problem with this game was it's control. Response was awful, and the supposed tutorial was just a version of the manual plastered on your TV screen.
After figuring out the controls though, I got a general hang of it, but not 10 minutes into the game, you hit some incrediablly complex combinations that are just way too much. One major problem is that the voice acting of the aliens is terrible. Granted, they ARE aliens, but they weren't real good at pronouncing the words clearly enough to be understood, so you knew which way to press.
All in all, I don't recommend this game. With shaky control and bad directions, it's a good idea, but flawed. Looks like just a screwed-up import if you ask me.
CONTROLS ARE TERRIBLE!
2
Rating: 2,
Useful: 1 / 2
Date: June 15, 2003
Author: Amazon User
i've always been a fan of games like bustagroove and parappa and so i had a feeling i'd fall in love with this game right away. and i did. but it's almost impossible to enjoy because sega did a RIDICULOUSLY poor job with the controller/buttons. you press down on the buttons, KNOW you're right on the beat, and yet it doesn't go through. it's not a matter of "being on the beat", but rather the fact that the buttons you press DON'T WORK. i think others have had the same problem. i've become so frustrated i wish i had never even bought this game. it's wonderful but IMPOSSIBLE to play.
How difficult can one game be?
3
Rating: 3,
Useful: 1 / 7
Date: June 05, 2002
Author: Amazon User
This has to be the most irritating game in existince. No matter how hard you try the controls will not respond how you like. Never! Do not purchase if you have a low tolerance for anger inducing products.
On a lighter note, the graphics are incredible. The music is unmatched and quite beautiful.
Graphics: 9/10
Control: 5/10
Sound: 10/10
Fun: 6/10
hit me like a fire truck
3
Rating: 3,
Useful: 1 / 5
Date: July 28, 2000
Author: Amazon User
"Simon" (the memory game) meets "The Fifth Element" (the movie) with a splash of Anime sexploitation. This game is so audaciously, outrageously over the top that I had to have it -- and I didn't even own a Dreamcast system when I bought this game.
I am quite happy with Space Channel 5. However, each of these drawbacks cost it a half star in my book: (1) It's a little on the racy side. Flashing orange [undergarments] are par for the course in Anime, but a little over the top for American sensibilities. (2) I thought Space Channel 5 was brilliantly original, but I now know that it's not so original as I thought. PaRappa the Rapper for Playstation, for one, is an earlier rythym matching game that's also stylish and fun. (3) The game is too linear, there are no real freedoms or choices along the way, and I have yet to find any secret levels. (4) It has limited replay value.
Overall, I still love Space Channel 5. It's great eye candy to show to friends, and it's a fun party game, but it will be on the shelf a lot.
Gorgeous to look at ........gameplay?
3
Rating: 3,
Useful: 0 / 3
Date: August 27, 2000
Author: Amazon User
This was an extremly hyped game and while I must admit it was a beautifully rendered game it has the depth of a teaspoon. It was not terribly fun to play unless of course you think simon says needed a championship. It really does look good though! Just keep tapping those buttons and watch Ulala [dance]! And then go to the next scene and tap those buttons And watch Ulala [dance] some more! And then go to the next scene and watch Ulala [dance]......again? Oh did I say this game looks great! Oh I did, well then tap those buttons in time with the music and watch Ulala [dance]!......some more? And just when you think you're Denny Terrio on Dance Fever you gotta do everything reverse of what they do. WOW What a twist...did you see that coming or what. But man what Graphics. Did I mention the graphics? Oh I did. Well than tappity-tap tappity-tap-tap tap-tappity Look im dancing! Cool graphics, oh my god I just saw Michael Jackson!
This game is good!
4
Rating: 4,
Useful: 5 / 6
Date: June 19, 2000
Author: Amazon User
The only problems with this game are: The voice that commands you to press the buttons (up,up,down,down) is kind of annoying. If I wasn't watching the video game, I'd think it was a workout video! My friend was disgusted, It's kind of fruity. Second: The game is WAY to short. For an average gamer, I'll give you 2 good hours of gameplay and that's it. I ended the game in 45 minutes and the replay value is low unless you want to see the visuals. ON THE OTHER HAND, the concept is so cool, the graphics are amazing, the soundtrack sounds like it's from the 70's and Ulala is pretty hot! I recommend you rent this first, I'm sure you will get through this game in one weekend and I don't see why it got a teen rating, this game has family written all over it.
A dancing game...what?!
4
Rating: 4,
Useful: 5 / 6
Date: January 05, 2001
Author: Amazon User
Okay, I admit when my girlfriend was nice enough to buy me Space Channel 5, I was fairly sure it was never even get close to my Dreamcast. I mean, she knows that I only play games where you either kill or drive cars (or even better, both). A dancing game, please? One morning I put it in to play it (while she was there) just to 'prove' that I didn't totally hate it. Please don't tell my friends but this is probably the prettiest and most addictive game that I own. It's not only the first thing that I grab for when I get home everyday, it's the one game that I have that leaves me in a good mood when I'm done playing. Now if I could just get that song out of my head...not to mention that cutie-bug, Ulala! Note: No Morolians were harmed in the writing of this review.
Short but Sweet Trip Into the Retro-Future
4
Rating: 4,
Useful: 5 / 5
Date: April 16, 2001
Author: Amazon User
Sega's first jaunt into the quirky realm of dancing games, Space Channel 5, is quite enjoyable, showcasing many of the best features of the Dreamcast. However, the actual playing experience is not all that deep, making the game feel like it was rushed to market. This does not detract from the game too much, however, because for what it is, Space Channel 5 is quite fun.
Graphically the combination of pre-rendered backgrounds and live-rendered characters works quite well, producing often dazzling visual effects reminiscent of the space station scenes in _2001_ as seen by someone on an acid trip. The music definitely has its hook, and while Apollo Smile's voice-acting is a bit wooden at times, overall she lends a nice dimension to main character Ulala. The control scheme is simple enough (perhaps too simple), and the difficulty increases at a good pace throughout the game's length.
However, that observation brings up the main flaw of the game: at only four levels, Space Channel 5 is entirely too short. People with instinctive rhythmic skills will probably be able to finish the game in less than an hour, and while trying to unlock all 78 characters does add some longevity to the game, the main quest should have been much longer. Also glaringly absent is a two-player mode, which in dancing games seems to be a mandatory feature. Combined, these two problems really detract from the game's replay value.
But overall Space Channel 5 is still very pleasing to the eyes and ears, and is unique enough in a game genre known for its uniqueness that it merits strong consideration from potential buyers. Players with no sense of rhythm or exceptionally poor short-term memory may find the game too frustrating, but everyone else should find something to like about it.
JCMICHAELS.COM Space Channel 5 Review
4
Rating: 4,
Useful: 2 / 3
Date: January 29, 2001
Author: Amazon User
Space Channel 5, a game that did not do well but was acclaimed nonetheless. I was not all that interested in even playing this game, but then I broke down and bought it at a very reasonable price. Ulala, a reporter for Space Channel 5 reports a story about the Morolians (an alien race) who are attempting to take over the universe.
I admit that I was pleasantly surprised by the game. The excellent music and characters gives this game charm and originality that is often missing from these cut and paste programming techniques that seem to flood the market these days. Although it does follow the same formula as the Parappa the Rapper series and Bust A Groove, Space Channel 5 has the addictive game play and animations that will keep you coming back for more.
The game doesn't come without bad points. Sometimes you find yourself a little frustrated with the control. When you could have sworn that you pressed the button at the beat, it buzzes, telling you that you missed it, frustrating but forgivable. If you can find the game get it, something this unique should always be in your library to round out your selection.
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