Below are user reviews of MotoGP '07 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for MotoGP '07.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
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User Reviews (1 - 7 of 7)
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Good fun, but challenging
4
Rating: 4,
Useful: 0 / 0
Date: August 04, 2008
Author: Amazon User
Dont expect to be world champ on your first attempt! This game takes some practice and skill with the controller. graphics are good and the gameplay is reliatively realistic. Good for some Friday night motor racing fun!
Pretty good
4
Rating: 4,
Useful: 0 / 1
Date: November 24, 2007
Author: Amazon User
Motogp 07 is a solid racing game. The only problems with it are that there is no music during the racing action and that the game was released with roughly 1 week left in the 07 season so its already outdated. But concidering the severe lack of motorcycle racing games that are avalible it is what it is. Even if the game was the same in 08 I'd buy it again.
Grvery real
5
Rating: 5,
Useful: 0 / 3
Date: December 14, 2007
Author: Amazon User
A must have in your collection, fun and full of reality reminds you of the real championship.
Best racing game I've played
4
Rating: 4,
Useful: 0 / 1
Date: February 09, 2008
Author: Amazon User
This was the best racing game I have played. Graphics are good, and the feel is great.
What I liked about it over other games is it simulated real racing better.
For instance, on most games, if you are feeling it - got the feel of the track and your bike, you still really can't win a race by more than a second or so.
In Moto GP you can actually get some distance between you like a real race, or conversely have trouble catching someone if you're driving poorly.
The only reason I didn't give it 5 stars was that it needs more tracks to race on.
Nice Bike game, but pretty tough
4
Rating: 4,
Useful: 1 / 1
Date: November 03, 2007
Author: Amazon User
If you're like me, a casual gamer and like bikes, this is a pretty good game. One of the best motorcycle racing games for Playstation. TT is a better sim game, but not very racing oriented. MotoGP 07 has a pretty steep learning curve if you use anything but the arcade setting. Even that is pretty tough since the handling is pretty precise. The Advanced mode only seems to allow the back tire to spin up more so the Arcade mode just keeps you focused on the racing line and worry less about precise throttle movements. If someone would come up with a TT physics in a SBK or MotoGP race setting, that would be the best of both worlds. But for now, you have to compromise a bit. I haven't tried the new SBK game since it was just released, but I'll be giving that a try too.
Overall, the racing, riders, tracks and handling of this game are pretty good. Granted it is no PS3 game so you really can't dog the graphics too much. Like the other review said, miss the 125 and 250 classes.
Frustrating, sometimes silly, but still fun - it's MotoGP!
3
Rating: 3,
Useful: 2 / 2
Date: February 24, 2008
Author: Amazon User
I'm a huge fan of MotoGP, motorcycle racing in general, I've been riding for 16 years, I've owned sportsbikes, I've done many trackdays, and I've played pretty much every motorcycle game out there.
I'm very picky of simulations, but I also dislike being overwhelmed by options. Ultimately it is a game and I like being entertained.
The best motorcycle racing game to this day, in my mind was Namco's MotoGP 4 for PS2. However, it was not the MotoGP series in that game that made the game so interesting (the MotoGP class racing was HORRIBLE as if motorcycle racing was all about tail dragging through every corner. Ugh...) but rather the 125 and 250 classes. It was in those classes that the racing felt real, where corner entry and exits meant race wins or losses, where I felt like I actually had to work for each win and that my losses were not due to the computer "cheating" or "glitching". I've had countless races won or lost by thousands of a second and I even developed silly rivalries with the computer riders.
Unfortunately, there's just no way to feel like this about MotoGP 7. To start off, the arcade mode is silly, the advanced kind of pointless, and the simulation extremely difficult. Being the purist I went straight to simulation and found it very difficult to complete even a 5 lap race without crashing even after many many attempts. Throttle control is extremely important, as it's unbelievably easy to power on too quickly and lose the bike in what should, but isn't, a high side.
The problem about a simulation like this is that riding a real motorcycle gives you incredible amounts of feedback so that you know you're approaching a rear end slide that could turn into this situation you know this long before the view change or sound in MotoGP 7 warns you.
Also, where's my traction control!?! The 800s are supposed to address this very issue of throttle -> power delivery but the game seems to expect you to do all of the traction control with precise throttle control ala the 500cc era but without any of the feedback you'd get on a real bike. This translates to immense frustration.
However, all that being said, the bikes feel sort of realistic going around, even if the computer controlled riders don't seem to suffer from such problems.
I like the rain racing, it's done quite well and is much more satisfying than MotoGP 4 was.
The crashes are stupid like in pretty much any racing game. I'm sorry, but if you crash, you should not be able remount as a ghost 3 seconds later. It takes out so much of the realism. I force myself to count to 10 before restarting :)
But the biggest problem with the game is the qualifying. Basically, the qualifying times are, randomly generated for each computer rider based somewhat on real world results, but they are considerably faster than those real world times.
This would be ok if only you were able to match those times. However, this is simply impossible. The best I've managed in qualifying was a 12th place on the Desmosedici at Mugello; in most cases I am forced to start races from the very back. The really annoying thing here is that if you follow the computer bikes around during qualifying, they make nowhere near those times. I've never seen a computer controller bike actually have a lap time even within 3-4 seconds of what the score board shows.
This makes every race a ridiculous fight from the back which on the advanced levels means you can hope to finish somewhere in the mid pack if someone doesn't crash into you.
(also, qualifying does not offer a Qualifying tire, you're stuck with the same choices of tires as you get during races)
I dislike complex setup controls so I was happy to see that Capcom took a page from Namco's series and provided basic overall options. So a plus there.
I think what is truly disappointing about the game is how little substance there is outside of the already flawed racing. The little factoids about the riders get tired incredibly quickly. The highlights feature can take almost as long as the race. The replay is fun, but it's impossible to go backwards so if you miss a specific point in the race that you'd like to review, you have to restart from the beginning and then chase to that point at max double speed to get there.
The challenges are fun, but I didn't get this game for challenges and unlocking a bunch of photos. I got it for racing. For challenges I much prefer Tourist Trophy which is one of the finest motorcycle riding simulators, but a terrible race simulation.
Despite this mostly negative review, I'm giving the game 4 stars for fun and 3 overall. It *is* MotoGP, after all, and all the bikes, riders, and tracks are represented (it's the first time I've been able to "ride" china, turkey, and misano - I don't own the Xbox game although I *have* played it)
I'm pretty sure that any fan of motorcycle racing, MotoGP, and gaming will end up buying this game regardless of any reviews they read. We tend to be that way. And that means there's no real motivation for the game makers to do a better job.
But I just wish that someone would spend the time to make a truly incredible motorcycle racing simulation. Bring what made the 125/250 series so fun in MotoGP 4 to MotoGP 8 and I think you'd have a winner.
The best MotoGP game on the market.
5
Rating: 5,
Useful: 5 / 5
Date: November 01, 2007
Author: Amazon User
From the Makers of SBK 2000/2001(PC) and the equally impressive SBK'07 (PS2), Milestone, comes the best iteration of MotoGP thus far.
The handling is very tight and the bikes feel like they have a quite a bit of weight to them while you can really feel the bumps as your suspension's working the tarmac...or is it the other way around? There's very competent AI and hard braking is required to keep up. The graphics, though slightly grainy, feature very good rider/bike models that are nicely animated and the game runs smoothly even with all 21 opponents (yup,Ilmore's alive) on screen. Independently adjustable opponent AI and bike handling characteristics means anyone can dive right on in and work you way up.The only downside, overall, is that there's no 125 or 250 classes.
If you're a MotoGP fan or bike fan in general, then buy without hesitation. Pick up SBK'07 also and you're covered for life.
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