Below are user reviews of Neverwinter Nights 2 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Neverwinter Nights 2.
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User Reviews (1 - 5 of 5)
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The Downward Spiral
3
Rating: 3,
Useful: 2 / 2
Date: April 08, 2008
Author: Amazon User
Maybe it's because I'm old, but I don't see the benefit of improved graphics when the other elements of the game suffer. Neverwinter Nights shrunk in playtime from Baldur's Gate II over a thousand percent. I have not completed this latest sequel yet, but there is much to complain about. The AI is really bad; even in puppet mode, the characters will still follow the leading character during a fight. The set pieces (the film parts that stop the action while characters talk) will actually move your characters on the map if you're not extremely careful, and although I have a 2x3 GHz Quad-Core Intel Macintosh (the Mac version specifies an Intel Mac for use,) there are a lot of crashes, and load times are pretty slow. Also: what's the deal with how dark some of the caves and crypts are? And there's no Gamma control... I'm sure someone will say that it makes it more "realistic" or that it intensifies the experience or something, but for me, it just makes it harder to see what's going on in the game, and so those bits are just tiresome.
Don't get me wrong: I am enjoying the game. I've been a Dungeons and Dragons nut since age ten, so it's great to get to play it as a video game. I just miss the length and breadth of Baldur's Gate II, and the control I had over the characters in that game. The Neverwinter Nights interface looks good, but I would still play the game without it.
Old game, new to MAC
3
Rating: 3,
Useful: 0 / 0
Date: April 27, 2008
Author: Amazon User
Having been a lifelong PC user, I just bought my first IMac. The games are severely lacking in MAC world without buying a copy of Windows to run PC games. This game is pretty fun but in terms of groundbreaking graphics/sounds/gameplay it's not there. Of course it is over several years old in the PC world. I would recommend it if you played NVN 1 and want to continue. Otherwise run Windows and get one of the more awesome newere games.
Some odd bugs in an otherwise great game
3
Rating: 3,
Useful: 0 / 0
Date: April 27, 2008
Author: Amazon User
The game play and graphics are terrific. Camera control is clunky and frustrating at times. There are some odd bugs--one character has disappeared. The travel screen, not the game's best feature anyway, reached a point where it would not let me travel to the right locations to complete quests. As a result, I've had to abandon a level 12 or so character to start over again. Documentation is thin and there don't seem to be walkthroughs available--at least I can't find them. Cut sequences are longer than they need to be and way too frequent. Wish it were possible to import characters from NWN to use in the game. The shifts in alignment good/evil, lawful/chaotic don't make much sense.
New spells are fun as are new weapons. Play is challenging. Graphics are well done. Soundtrack is interesting.
Great Game; a few bugs
4
Rating: 4,
Useful: 3 / 3
Date: April 03, 2008
Author: Amazon User
I'm running NWN2 on a new 2.4GHz Intel Core Duo iMac with a 256MB ATI Radeon HD 2600 PRO video card and 4GB of system memory. My machine should be more than adequate to run this game.
The graphics are gorgeous, and the use of D&D 3.5 rules is spot on. The game runs pretty well. I'm about halfway through with no crashes. My only nitpicks are that the video, every once and awhile, flakes out and the fills/textures flash neon intermittently. Also, on certain occasions (like a confrontation in Gith base) the character/bad guy interactions begin before they should be triggered (which forces you to skip to the next part and miss picking up loot). My biggest issue is that the camera/view angle, whether in top-down mode or over-the-character's-shoulder mode, isn't very smooth and if you get too near a structure, you can't see your character until you move away from that structure. In this regard, the game is much less player-friendly than the original NWN.
The story isn't as tight as it could be... there are some missing logic gaps in the plot line. But even with all those issues, this is still the best RPG on the market for Macs right now and well worth the money.
A worthy successor
5
Rating: 5,
Useful: 2 / 2
Date: April 20, 2008
Author: Amazon User
Neverwinter Nights 2 met my expectations, and in fact exceeded them.
First, the technical:
I was a bit worried about the Mac version, given the reported technical issues when the PC version first came out, but the game performed very well. I kept expecting a problem, I did not experience a single crash or major flaw in the whole game. Not once. It performed better for me than NWN 1's latest version.
My machine is a 2.8G dual core Intel, 2G memory, 24 inch iMac, running Mac OS 10.4.11. The game never even slowed down, even with multiple characters in large battles, with all kinds of spell effects going simultaneously. Very impressive.
The game itself:
The graphics were beautiful. I didn't buy it for that reason, but I have to admit the graphic sure are pretty, and since they didn't slow down my machine, they certainly added to the atmosphere.
The camera controls took some getting used to, and in fact I had to set the sliders for scroll-speed, ect, to slow. However, once I got used to them, I no longer had to really think about it.
I found the story quite engaging. I have played NWN 1 with both of it's sequels (SoU and HotU), and I found this on par with those in terms of story-telling experience. There's plenty of interaction with your party NPCs, and new 'influence' system.
From a D&D standpoint they've made a few small changes, added a few classes, and fixed a few balance issues with Rangers (which many people had thought were underpowered previously).
Overall, I give it 5 stars.
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