Below are user reviews of Two Worlds Collector's Edition and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Two Worlds Collector's Edition.
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User Reviews (1 - 11 of 13)
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Surprisingly good
3
Rating: 3,
Useful: 0 / 0
Date: April 07, 2008
Author: Amazon User
Though the graphics are underpar and there are alot of slow-down issues, this game is surprisingly fun and entertaining. Though somewhat similar to a Game called Oblivian, the combat is alot more fun.
Two Worlds
3
Rating: 3,
Useful: 0 / 1
Date: February 06, 2008
Author: Amazon User
The game is fun enough and the shipping was quick. Very appreciative of all the work you guys have done to get my stuff here quickly. Thank you.
I Can't Stop Killing !
5
Rating: 5,
Useful: 0 / 0
Date: January 05, 2008
Author: Amazon User
This game is absolutely addicting. I've played it through three full scenarios - each with different discourses (such as choosing Skeldon House over Karga Rebels, and vice versa, etc, etc) and choosing final fight with Gandohar in different ways. I had two original 360's but have upgraded to ELITE (you should too) and can not wait until the follow-up adventure is produced/released. You don't need the Strategy Guide to play this but you'll unlock secrets that will enhance your gameplay.
Oblivion this aint
2
Rating: 2,
Useful: 3 / 4
Date: December 25, 2007
Author: Amazon User
First off I'm going to say that I found this game to be strangely entertaining.
For the bad, this game has horrible graphics, poor frame rate, laughable voice acting...no, im serious, there were times I was rolling on the floor...very poor story. the ending was horrible nomatter if you were evil or good. control was a pain. horse was the worst by far. and the game froze at least once every time i played it. the only game ive ever played on my 360 that froze. one of the selling points that they use for this game is the changing environments without loading, i.e. walking into buildings. what they dont tell you is that the game loads at extremely inopportune times. i.e. in the middle of battles or there was this one small house that the game loaded 3 different times because i walked into different sections of the house.
This game could have been one of the best rpg games to date if the creators had actually spent a little time with the engine and story.
now, for what i found entertaining. i liked how you could upgrade your weapons and armor by adding 2 of the same type together. you can get some fairly ultimate equipment by doing this. making potions was also fun. especially when you could make them that do permanant effects to your stats. My character had over 800 strengh by doing this. Its not even a cheat. basically this games whole point seemed to be upgrading your character. i never played the game for the story or anything else. it kept me addicted and entertained by finding weapons and armor (and there are very many) and combining them to make better than i think the creators even intended.
as for the online. its nothing. i went online several different times, and never found anyone.
if you like treasure hunt games this one is fairly good, but thats all.
This is a great game
5
Rating: 5,
Useful: 3 / 4
Date: December 19, 2007
Author: Amazon User
This is truely one of the best RPGs I have played in a while. This game should go up on the wall with Elder Scrolls IV: Oblivion and the Dungeon Siege Series. The game puts you as a mercenary looking for his sister whom he hasn't seen in 3 years whilst the world's major factions are in an uproar looking for the fallen god of war. Like Oblivion or Mass Effect you can go off of the main quest and do whatever you want to do, if living up to the mercenary part of you is your thing you can go slaughter Orc Tribes, blast Bandits into zapor with your magic arsenal or travel the vast terrain the game can offer. The game is pretty balance, you have four major attributes governing what your skills do and a variety of skills like magic, thievery, melee combat or ranged combat. Your only restriction is level which is not really a problem until you get to the higher levels.
This game is not without errors though, if you have a 20" or smaller TV or wear glasses/contacts you will have trouble reading the text, it is probably in what would be Times New Roman size 10 (or maybe Arial) and the names have different colors which can get a little annoying. One thing that will show are the leaves, they are very blocky and look like 2D blobs of feces instead of a leaf. The blood is cartoon-like it is 3D and all but it is rendered really strange but is quite funny. There is not a great amount of voice actors but the punch-lines and phases your character mutters such as "prepare to meet death" or "drip, drip, drip...its raining" or a grunt when he jumps in water. This game runs smoothly and there is no problem with it, for that real cinametic feel you can hookup your Xbox 360 Elite to a 1080i HDTV with Verizon FiOs which is not really necessary but makes a great picture!
The combat is actually quite intricate, your enemy seems to learn as you attack. If you like jumping back a lot (hitting the B button) they will press attacks, they will chase you if you retreat and will try to unhorse you if you charge at them on a war steed. You will find you self mashing the health potion button at bigger fights and running. The medium and hard difficulties should be remaned Psychotic and Apocalyptic, it is that hard especially when you get up to higher levels. If you like button mashing something to pieces this is not your game
The levels are not hard to get unless you want to press the 100s (yes its possible) if you can get a couple million XP you can get their. You get skill points for combat achievements like killing intervals of enemies (10, 25, 100...) or picking pockets, opening locks, riding horses or casting spells.
All-in-all this is a great game, from the leveling/skill system to the great terrain that ranges from dark dungeons, to sprawling plains, dry deserts and icy mountains and in addition with the funny lines NPCs and your character make this game is very enjoyable
If you like stirring a stick around in a puddle of vomit,
1
Rating: 1,
Useful: 2 / 3
Date: December 10, 2007
Author: Amazon User
Then you might have half as much fun playing Two Worlds!
I bought this game for my step-dad because he was a huge Elder Scrolls fan and is always looking for an RPG fix. I had seen the advertisements, saw it deemed "better than Oblivion" and saw the screenshots. The screenshots have to be the first example I've ever seen where it actually looks worse IN motion.
So, he started up the game and got to the character creation menu. Confused, I was wondering where the buttons were to change the gender, race, etc. of my character. I immediatley snatched up the manual and began paging through.
Oh, what's this? You can ONLY be male. You can ONLY be human. And your class is already that of a Bounty Hunter. How is that an RPG in even the slightest sense? "You can be anyone you want, so long as it's this guy!"
So then we let that slide, and began to fiddle around with the "customizations." (or lack thereof.)
The ONLY customization that was a breath of fresh air in the game was the ability to change the dimensions of your body. I wish this had been in Oblivion, even though Two Worlds featured probably the most basic version you could have. You can be anorexic with arms stretching down below your stumpy legs, or a massive gorilla with a chest wider than you were tall.
The facial customizations were at best, laughable. I spent maybe a half hour just TRYING to get my character to look like someone other than an angry cross-eyed conspitated Arnold Schwarzenegger. (Yes, no matter how hard you try, he will always end up looking like that. Echoing in the back of my mind I could hear: It's not a tumour!!!")
All right, I can let that slide, since I'm mostly going to be seeing his butt while I'm playing instead of his terminator face.
It's been so long since I got rid of this piece of crap, that I'm not sure if I'm remembering the beginning in it's entirety, so bear with me. I've tried to block most of it out. You start out in some dungeon that looks far more expansive than it really is, but is certainly as ugly as it really is. (It's one room, except for a large gate that you can't open anyway, which is also very ugly) with two or three bad guys in it. You hack, slash, kill them and their ugly, then leave. I don't know why you did it either.
Eventually, for some reason or another, you run to a town where people greet you with idiotic expressions like "Greetings!" and then when you talk to them they curse you out or tell you to get lost. Then, when you do, they have the courtesy of wishing you a good day and to be sure to return shortly when your back is turned.
At this point, I decided to look over the idiotic townsmen and terrible graphics to see how simply exploring the landscape would go. One of the first things I did was come across a large body of water. I stepped in, got into swimming position, and this is what my character said: (Mind you this has not been edited.) "Ooooh! Wet!"
Wow, I never thought a one liner of such insignificance could ever ruin an entire game that quickly. This was the last straw, who SERIOUSLY hired a voice actor (not a very good one mind you) and then, with a straight face, told them to say: "Oooh, wet."
I swabbed the blood out of my ears after hearing that and gritted my teeth with grim resolve to try, just TRY to make this a worthwhile 60 dollar gift. Maybe riding horses and doing combat from there would be better?
NOPE! If your horse can even manage to get over even the slighest irregularity in the ground (Hi Ho Silver-- Oh Jesus a twig!) and you somehow manage to overcome it's substantial head trauamas it must have suffered as a newborn (In short, it's just plain stupid.) you might just manage to ride in the general direction (I challenge you to try and pull a straight line) enemy and completely miss him.
Scratch that, let's just see how fighting on foot goes. Hey, a big giant scorpion. That's pretty cool! Oh wait, there's another one. And another one. And another one. And what's this? I can press the same button over and over again to defeat them? That's incredible! Truly this is the convenience in a video game I've been waiting for. Throw variety and skill to the wind, I want to push the same button over and over again against hordes of the same exact enemy! That's what you'll be doing.
..Until you wise up anyway.
I've also noticed many people have been commenting on the vast amounts of armour you can find in the game. Yes, it's true, there are a significant amount of different armours in the game. The only problem is, there are maybe 6 different templates in maybe four different colors. That's the only difference visually you'll notice. The name and effects may be different, but you'd better believe the crappy stuff looks just like the good stuff, which to me doesn't qualify as "tons of armours."
The only few good things about the game was the ability to walk into a town without a load screen (instead they just raise a gate) and combine weapons of the same type to make a more powerful version. Oh, and the ability to quit the game and snap the disc into two. The developer really went the extra step when they added that.
If you choose to play Two Worlds, which I hope you don't unless someone is paying you to do so, then I'm sure you'll only make it, even with the most stalwart determination, to the part where you meet a character who introduces himself as such: "Yes, I am Ho!"
Flawed but still playable.
3
Rating: 3,
Useful: 2 / 3
Date: November 02, 2007
Author: Amazon User
Firstly, don't buy Two Worlds for the online play. It's horribly laggy and has many other issues. Still, the one-player game is actually quite good. There's a bit of a learning curve, but stick with it and you'll start to have fun. It plays like an old-school PC RPG, maybe even a bit like Diablo. There's a ton of great loot and a huge world to explore. The graphics and voice acting could definitely be better, but the gameplay is what counts. Some people just can't get past the chunky graphics though. You might want to rent before you buy.
Wow.... really now.
3
Rating: 3,
Useful: 0 / 1
Date: October 30, 2007
Author: Amazon User
Well i soon as i sat down and started to play this game... i knew there was gonna be headacks in the future. This game isnt really easy to just pick up and play... took a good 2-3 hours before i got the basics of combat down... and now that i do.. that part is easy! the graphics are not as good as i thought it would be... sometimes it just looks like mud w/ shapes in it... but then again, graphics arnt everything. I like this game, but like i said, takes some time to getting use to it...
If You Liked Diablo and Oblivion...
4
Rating: 4,
Useful: 9 / 10
Date: September 29, 2007
Author: Amazon User
...then Two Worlds is the game for you! I see and hear many people trying to compare Two Worlds to Oblivion and frankly, I just don't think that's a fair comparison to make. When it comes to western RPGs (by western, I mean those that don't have a real Japanese flavor to them, like Final Fantasy, Blue Dragon and Infinite Undiscovery), I like to view things as being on one of two extremes: tactical RPG (like Oblivion and Morrowind) and experiential RPG (like Diablo and RuneScape). Reality Pump took Two Worlds in a different direction; they attempted to blend the two styles, and for the most part, I'd say it works. You still have the 3rd-person (and occasionally 1st-person) view of the character. You're directly in control of swinging your sword and casting spells. Unlike Oblivion, though, you have more of a Diablo-like inventory system and can stack items to improve them (which, albeit less realistic, makes collecting items a lot more fun).
Graphically, Two Worlds is up to par for what you should expect from the 360 at this point. It's not earth-shaking (even though it does look beautiful in HD), but you can still tell you're playing a 360 game. I'd say it at least matches the graphics of Oblivion, for the most part.
The audible aspect is a bit of a touchy issue for some people. Yes, the dialogue can be laughably bad at some points, but I personally view it as a welcome comic relief. It's humor seems unintentionally tongue-in-cheek. (Think of it like Mystery Science Theater 3000 or The Bard's Tale for original XBox.) Allow me to illustrate:
True Story: I'm playing Two Worlds and my character is running through the woods when he comes upon a guy standing outside a cottage. I run up to him and enter into a dialogue that goes something like this.
Man: "I have the finest horses in all of (such-and-such a place). Would you like to buy one?"
I didn't, at the time, so I exited dialogue... but accidentally pressed the button to draw my weapon (which is X, by the way. I'll never forget that now.) My character says something to the effect of "IT IS TIME TO DO BATTLE!" ...and that it was.
I tell you that to make one point - the dialogue is unintentionally funny, and if you can accept that, you'll enjoy the game - and segway to my next point. Your enemies are TOUGH in the begining of the game. In this instance, because it is similar to Oblivion, I will draw a comparison. Two Worlds doesn't level enemies up with you, like Oblivion does, meaning that when you're level 1 in Two Worlds, a villager will WHOOP YOU. (I got mine handed to me by the horse guy.) On the same token, once you've level up sufficiently, you can return and exact your revenge like the barbarian you are! I deffinately found this to be an improvement over Oblivion's system of leveling up enemies as you leveled up. (It felt like you were never getting anything accomplished.)
I will admit, I haven't tried the online mode yet. I'm waiting for a friend to make some money and buy the game as well. I hear it's a little buggy online, but hopefully it's only minor issues that can be worked out with updates via XBL.
Overall, my experience with the game has been positive. I think Diablo fans who would like a little more control over their character, or Oblivion fans who really wanted to just hack and slash, will really enjoy this game. It's not brimming with excitement for the first half hour or so, but if you give it a little time, it really becomes quite fun. :)
I hope my review has helped. Sorry for the less-than-formal style.
Awsome game, don't believe the bad reviews
5
Rating: 5,
Useful: 3 / 6
Date: September 22, 2007
Author: Amazon User
This is the most outstanding console RPG out there. To tell you the truth, Oblivion bored the hell out of me. The quests were repetative and sucky. Two Worlds makes me want to come home and play it everyday. I have over 15 hours logged and have explored less then a quarter of this awsome world. The voice acting is GREAT. Way better then Oblivion which was soooo repetative. Oh yeah, and your avatar actually talks!
I have had only one minor glitch in all my hours of playing, so I really don't believe all the technical issues the game is supposed to have (though I havn't yet tried multiplayer, so I am just talking about the solo quest).
This game is great. Give it some time and you will be blown away by everything you can do. The horses are easy to use (except in combat) and the inventories are well thought out and wide open. The graphical depth is astounding. The world looks real, not hyper polished like in Oblivion. There are more weapon/armor combos then any game I can remember.
If you are at all curious about this game, go buy it. You will never get all of the experiences with a quick rental. You will not be dissapointed, unless you just want the paper thin style OBlivion "rail quests". In Two Worlds you can do it all (except make a female character)
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