0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Cheats
Guides


Playstation 3 : Elder Scrolls IV: Oblivion: Game of the Year Edition Reviews

Below are user reviews of Elder Scrolls IV: Oblivion: Game of the Year Edition and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Elder Scrolls IV: Oblivion: Game of the Year Edition. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 34)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



SCREW YOU BETHESDA STOP RIPPING OFF PS3 OWNERS!!!

1 Rating: 1, Useful: 11 / 47
Date: November 04, 2007
Author: Amazon User

I bought the original bug-filled Oblivion for my PS3. I finished it and really liked playing it but I find it a joke that Bethesda re-releases this game less than a year later with all kinds of added content. If you want to play this content you have to buy the new game. Why not make the new content downloadable for a small fee to existing owners? I'll tell you why, they suck that's why. Just want more money...... The game is really good if you can overlook it freezing up and you save a lot so you can work around the bugs.

This game would have been fun if it offerred 3rd person view instead of just 1st person view.

1 Rating: 1, Useful: 2 / 35
Date: November 09, 2007
Author: Amazon User

I cannot stand 1st person RPG's. The controls are terrible, you have trouble finding your way around without having to constantly deal with the camera. This game would have been excellent if it offerred 3rd person perspective.

Released Too Soon...

2 Rating: 2, Useful: 17 / 34
Date: October 24, 2007
Author: Amazon User

THe following are my pros and cons for this title:

Pros:
Captivating game. I cannot put the controller down.
Superb graphics.
Awesome sound and sound effects.

Cons:
Poorly ported. This game is full of bugs and locks up frequently. One example is while completing the thieve's guild, I went to the Anvil castle for the closing cutscene and to get the cowl. Following the cutscene, the Countess walks to her thown, sits backwards in mid air and the game will not give me the Gray Fox's cowl. My character is locked in place and cannot move. I have to shutdown the system and reboot, then load at the last save point. I cannot complete this quest without starting over. This is only one example of a mirad of bugs in this game. Great concept, poor programming skills.

I spoke with Bethesda and they say nothing is wrong with their game. They told me to send my PS3 back to Sony for repair....nice software vendor!

bugs galore

2 Rating: 2, Useful: 2 / 2
Date: April 13, 2008
Author: Amazon User

THis game is truly fantastic, but once you get quite far on in the game, there are constant bugs - on certain side quests and even in the main one itself. It drove me crazy in the end, constantly saving because I never knew when the next bug would arrive and have now just stopped playing altogether. I wish there was this type of review around when I bought it.

I have scoured the net and have seen that a lot of gamers are having this problem. However, it was a great game before the bugs.

I guess I'm one of the only ones who doesn't get it

2 Rating: 2, Useful: 0 / 3
Date: April 27, 2008
Author: Amazon User

I know that I will be disagreed with from the start but i felt the need to do this review after rushing out to get this game from these 5 star Amazon reviews & being left disappointed. Here is why:
I need to start by saying that I am not an avid gamer who plays his ps3 all the time and hooks up to the internet. I just want a game I can play after i get home from work - that type of thing.
Oblivion seems to be anything but that. It is SO full of details and subplots that to even attempt to solve this game w/out having a FAQ or guide by you is a total joke. You have an overwhelming amount of mini-battles and other quests that the game prompts you to do as you stroll along but here is my question: how would you know what to accept or where to go with all this side stuff popping up and giving you the option to divert you? You are given so many options like pop-ups that you have a general idea of where to walk and who to talk to but once you get in that vicinity-good luck! I hope you plan on lots of trial and error and just plain being stuck. i abandoned this game when I got to point where it told me to get somewhere but when you bring up the map and scrolled over the city name it would not zap me there. Great, now a bug?
Just like when you are in the Oblivion relam and there are quests you can do inside depending on which door you choose. You have no idea how to solve this game w/out outside help.
And then there are the times you have to waste 15 min watching someones face change as you tell them jokes or lies just in hopes to barter (gee how fun) which may not work out anyways. Way too many options, way too many diferent outcomes. Those two things would be superb if you had any guidance as to how to solve the initial quest. Plus this GOTY edition is supposed to come with two bonus games. Guess what? You gotta play Oblivion anways just to try and access those games - one of which i never even got prompted to begin playing!

I personally enjoyed Assassins creed and Uncharted alot better than this game. Maybe die hard D&D fans or people who play online w/ others for guidance & help would enjoy this more than I did. I see no possible way to solve this on your own in any efficient matter of time and not too far into the game I needed to print out step by step FAQ just to figure out who to talk to, what door to walk thru, etc. Where is the fun in that? Even after playing around w/ the game for a while and getting familiar w/ it I was still just left confused.

Ps - I don't want to sound like a big whiner. The graphics are awesome, you can build your charcater however you want but that is another thing - if you have no idea what you are doing (like me) the way you build it from the start could severly limit what you can do during the game causing you to have to start over after a while due to your limitations w/ that build of charcter.
Many different voices which sound like pros and you can do things like wait-out time (you can 'sleep' within a 24 hr frame), change what your character is wearing or holding . Once again - if you have a game where you need to "sleep" till another time just to wait and interact with them.....this game is VERY detail oriented and time consuming with every little detail needing to be attended to.
The bottom line is that I had fun exploring for a bit but you need more than a compass to point you in the right direction. Having options is great and needed but if you are given too many and it decides how your game will end ...I just can't see how you would ever know that you stayed on a correct path w/out a Strategy guide or FAQ.

i really wish I rented this game before purchaing it. You even need a FAQ just to guide you how to initially build your own charcter! UUGGHH!
Give me Prince of Persia or God of War anyday!

It's get lonely in Oblivion

3 Rating: 3, Useful: 6 / 28
Date: October 16, 2007
Author: Amazon User

This is a good game. Graphics are great and their is a lot to do. The thing that sucks about it is that you're all alone. Most RPGs have multiple characters in your party allowing you to explore difference voices and stories. In this game, it's just you in a huge world. It's kind of depressing.

Some very good with some very bad

3 Rating: 3, Useful: 31 / 38
Date: November 20, 2007
Author: Amazon User

The good in this game is very good.

*Its very free-form. You can roam in this game where ever you wish whenever you wish.
*There is much to keep you busy. With multiple guilds and quests in every town you can keep questing for days. Leveling up different skills and learning about things like alchemy is a game in itself.
*Its a beautiful game with great looking environments and interesting people.
*The story is solid, if not great.
*Combat is fun and involving, if not up to action game standards.

The bad in this game is very bad.

*The Elder Scrolls series has what may be the worst leveling/advancement system ever. It is a travesty. In order to become powerful you have to do the opposite of what would be intuitive. Leveling guides for the game spend a good amount of time talking about how to work around the system to advance. And if you don't manage to break their horrible system just right you will be in for a disaster because...

*World leveling is awful. I play RPGs to become someone. To advance from the lowly prisoner to a god among men. In Oblivion I play to bring higher levels to all mankind. Its a great service for the game people, but it is not a fun gameplay mechanic. As I level up, so does all the world. All that great gear I have been hoping to get? Once it was unheard of, now every shop and two-bit thief has it. Its just a little absurd, kills immersion and really hurts the fun factor. It also makes for some absurd situations. By accident as a level one character I found one of the gates of Oblivion. As a level one character I traveled to hell and defeated all the demons. Because just like the world levels up, it levels down. In Oblivion you never have a quest you cannot do, which deprives you of the feeling of success you usually get in such games when you find a place where you cannot advance and return later, more powerful, to slay your enemies. Not here.

*The world is bland. There are no dungeons with mighty powerful monsters and great treasure waiting for you to stumble accidentally on them. Only when you become mighty and powerful - then suddenly every dungeon is filled with amazing treasure. This randomness and blandness makes exploration of dungeons and locales pointless. In Oblivion if you have seen one dungeon, you have seen them all.

I should probably have played Oblivion on the PC, where these problems can be fixed, leaving only the positives. Overall, I think Oblivion is a decent game and will keep me busy for awhile. For now I pray that Bethesda does not carry on their advancement design and world leveling into Fallout 3 and make a mess out of that noble franchise.

why?

4 Rating: 4, Useful: 5 / 10
Date: October 17, 2007
Author: Amazon User

Oblivion is without a doubt deserving of the game of the year title. It is however disappointing that I will have buy the game over again just to play the Shivering Isles expansion pack. It is wrong that they just don't release the individual pack in retail or psn to save some money. I don't know if they are going to do that in the future but I know I can't wait so I am stuck paying 60$. CRUEL CRUEL WORLD!!!

Impressive game all around

4 Rating: 4, Useful: 5 / 5
Date: November 11, 2007
Author: Amazon User

This really is an exceptional game. The world rendering is magnificent and the character and weapons graphics models are very good. The physics engine in the game is really impressive. Shoot an arrow into a dead rat and it recoils, drop your sword on a rocky slope and watch it slide into the water below. You're ability to interact with the environment is nicely done. Most items that you can take into your inventory can also be manually manipulated, moved from place to place, or tossed across the room. They land with a satisfying clatter. That sort of touch really enhances the immersive experience.

Combat is basically shoot or chop at the bad guy until he's down. You don't know much damage you've done or how much more you have to do before that happens. Its fast and furious with a lot of movement at times. Battles can last a long time, however, especially outdoors where you can run away for a bit, regenerate, and then go back at it. Ranged battles can also last awhile since the game mechanics allows you to dodge missiles of both conventional and magical variety and use cover effectively.

Gameplay can be pleasantly non-linear. There is the save-the-world main quest line which I have yet to complete. The game, however, doesn't lock you into it once it starts. Instead, you may deviate your activities to other shorter quest lines or dive into the many, many "dungeon-environments" that dot the landscape. The latter are a good way to get money and experience. Since there is noone else in the world, the dungeons will remain clear for a much longer period of time, but they will repopulate over time.

The quests themselves were generally more compelling than in other games in this genre. Many of them involved recovering a lost or stolen item, finding a missing person, researching an unusual occurence, exploring a new area, etc. Almost none of them were of the kill or gather X of Y variety. Occasionally, they even present the player with a moral choice, for example, return to the lost item to its rightful owner or return it to your employer. Each choice has a different consequence.

The dialogue from the NPCs was generally very much better than average. The voice acting talent also had quite high production values. There could have been more of them, however, as it seemed that most of the people you met had a voice chosen from one of eight. I preferred the actors with the English accents as an American accent in a game of this sort is a bit like a a Coke machine in Westminster Abbey. That's just my own personal prejudice, however.

I have a few minor quibbles however. There are far too few hot key slots. You will end up with a huge number of spells and items but only eight hot key slots in which to put them. This leads to the somewhat goofy practice of stopping in the midst of a pitched battle to down a potion, switch a spell, or change out some armor. This definitely takes away from the realism of the situation. Secondly, the manual is a bit thin for a game as rich as this one. More details of the game mechanics would be helpful. For example, we are told that wearing thicker varieties of armor dimishes spell effects, but we are not told by how much. Also there are many different potenial classes in the game, but the manual does not describe anything about them. This information appears at character-create, you make a choice, and that point it disappears again. Finally, it would nice if the game saved your state when you quit. A number of times I have returned to the game to find that I'm moved backwards in time a bit, and the quest I thought was finished, isn't

Absolute Addiction - Great Game

4 Rating: 4, Useful: 3 / 3
Date: January 10, 2008
Author: Amazon User

Finally a RPG game that meets and exceeds all expectations I have ever had for RPG's. You are free to roam the world and do as you please. The graphics are mind blowing as is the gameplay itself. But I have to admit, nothing is perfect. As my characters speed increased, I find it hard to run all out through the world as the graphics pauses and does not seem to be able to keep up. (My only legit complaint.) After weeks and weeks of daily play (I'm telling you it IS addictive!) I am finding it a bit overwhelming. There are so many quests and side quests that I get confused and find myself thinking where do I go and what do I do. With that said, that is a good thing because that means this is a game that there is no way you can get and just run through and complete in a few weeks. I'm suspecting YEARS of game play with this one. I have the game of the year addition for PS3 and love it. If you are into single player RPG's this version is a MUST OWN! Buy it, enjoy it for years! It is a good investment for your gaming collection.


Review Page: 1 2 3 4 Next 



Actions