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Nintendo Wii : Lego Star Wars: The Complete Saga Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Lego Star Wars: The Complete Saga and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Lego Star Wars: The Complete Saga. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 70
Game FAQs
GamesRadar 90
IGN 80
GameSpy 90
1UP 75






User Reviews (1 - 11 of 83)

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software freezes Wii.

1 Rating: 1, Useful: 4 / 11
Date: January 22, 2008
Author: Amazon User

Two seperate copies of this software froze my Wii. Either i got unlucky or the software stinks

Mediocre

2 Rating: 2, Useful: 20 / 31
Date: November 25, 2007
Author: Amazon User

Im going to go against the flow here, and give this game only two stars. I read all the reviews before I made my purchase and started out with high hopes, but i have to say i was disapointed. The gameplay is just well, uh,, boring. Yeah they have like fourzillion mock lego characters to unlock- but after i breezed through the first three "episodes" in one day( no thats not including 100% of the bonus content, i often found myself wondering why im i playing this game? The sell is for starwars and lego fans alike who are in it for the nostalgia. Maybe it was just me but spending most of the level running around in circles trying to collect the stupid coins that drop from every object you touch simply wasnt an injoyable time. Decidely it is geared for very young gamers, but before you shell out the hefty price for the game give it a rental try out first and decide for yourself. I for one was let down.
Gamer since 1988.

Fun, but not what I expected

2 Rating: 2, Useful: 3 / 4
Date: January 04, 2008
Author: Amazon User

Reviews were mixed out here. Several people said "Yes, the Wii Remote is the light saber" while others said "No, it isn't". The REAL answer is that it is a little of both. You CAN simulate movement with the Wii Remote, but it is NOT a 1-to-1 motion. In other words, when you hit the B button, a pre-programmed light saber animation attacks the enemy/object...at that point, feel free to move the light saber anywhere you want, it won't make any difference. What I EXPECTED (based on several reviews here by people who insisted it really works) was a 1-to-1 motion sensor, when I (or more importantly, my son) swing the Wii Remote to the right I wanted the light saber to move to right...up=up, down=down, and so on and so forth...alas, it does NOT work that way.

So, if you are like me and bought this game SOLELY based on believing the Wii Remote could truly, 1-to-1 simulate a light saber, you had better at least rent it first and make sure your expectations are where they need to be.

It is still a fun game, but at this point, I wish I would have bought it for my Xbox 360 so I would at least have the game in HiDef.

Poor game balance = not fun

2 Rating: 2, Useful: 0 / 4
Date: March 09, 2008
Author: Amazon User

I bought my son (5 years old at the time) the Lego Star Wars II: The Original Trilogy. That was a lot of fun and filled with spacial puzzle solving. But this version is not. Someone got involved who decided they needed to introduce "GAME BALANCE". Unfortunately it was done poorly. You have scenarios where you make a bunch of points, far more than the original game, and then a sequence that repeatedly destroys you till you have 0 points and all you want to do is get to the end so you can stop playing. Several of the scenarios have some good puzzles in them and are fun, but most of the others are not that interesting. The destructive ones suck the life out of you. My son has been playing the original for a year and both of us find this one frustrating and not as much fun.

The comments of several of the other reviewers match our experiences. The game has frozen the Wii several times. Not being able to direct the light saber with the remote is a major disappointment. It has also gotten into a state a few times where the characters can't perform an action, such as the child Boba Fett not being able to crawl back out through an access after crawling in, thus trapping the character and forcing my son to exit the game.

Maybe they were trying to make it more difficult for an older audience, but the Original Lego Star Wars II was the best children's computer game I had yet bought for my son. There are more than enough computer games out there with blood and guts and more adult themes. This series should stay focused on kids. If they wanted to make it more difficult, they should have built in a more even mechanism for changing the play level and making it selectable. I was really hoping this new edition was going to take it up a notch.

Disappointing: Where's the Wii Lightsaber Mode?

3 Rating: 3, Useful: 64 / 84
Date: November 12, 2007
Author: Amazon User

As one who played this game on Xbox and Playstation2, I jumped all over the pre-order on this when it was announced, because I expected it to actually take advantage of the Wii features, as promised. Unfortunately, it doesn't at all. With the Wii, one expects to use the Wiimote as a lightsaber and as a blaster, with full motion control. But what you actually get is merely having to use both the Wiimote and the Nunchuk to have access to all of the buttons.

Sure, there are additional characters and scenes in this version, and the graphics are pretty good for the Wii. But what's the advantage to having full motion control if you're not going to use it?

What a disappointment!

Don't bother if you own the other two Lego Star Wars games already

3 Rating: 3, Useful: 26 / 48
Date: November 09, 2007
Author: Amazon User

Well, if you already own the Lego Star Wars I and II (probably from your old gamecube, since they didn't come out on Wii), I wouldn't bother getting this game. There are a few additional characters, some bonus levels, but basically this is a re-sell of the other disks. The only significant difference is that you use a Wiimote and nunchuk to control the action, not the classic button controller.

A mixed bag

3 Rating: 3, Useful: 3 / 7
Date: November 29, 2007
Author: Amazon User

This game is cool - the sound effects and storyline are great for Star Wars afficionados. However they do not take advantage of the Wii's controllers at all. One may as well be playing on some other platform, which is really disappointing. This game could have been so much better if they'd used some motion control.

3.5; family fun across the universe

3 Rating: 3, Useful: 2 / 3
Date: January 19, 2008
Author: Amazon User

For the most part, a lot of games on the Wii kind of turn me off. Not that they are bad mind you; some are outright fantastic (Metroid Prime 3, Zelda, Mario Galaxy) but a lot of them are either family/kid-oriented, using the controller in a gimmicky-"aint-this-neat" way or they're just ports of other games with Wii controls. But now and then one will surprise you and while it might not be buy-worthy - unless you have kids in which they'll have loads of fun with this - Lego Star Wars is a game that's quite fun although it does run into a few flaws.

Story: The selling point is that you can replay the entire Star Wars saga in game form, starting with the Phantom Menace right till the end with Return of the Jedi. Some faithfully recreate moments from the films, including camera angles at times, while in others it changes it in a quirky way (example, in Episode I where Qui-Gon and Obi-Wan ambush the droids on Naboo, instead of both fighting them, Qui-Gon does the work while Obi-Wan's lightsaber malfunctions, complete with a facepalming Qui-Gon).

Graphics: This ain't Mario Galaxy or even the Umbrella Chronicles but the graphics here are quite charming since everything's done entirely in legos (obviously) so it's a very inviting and kid-friendly atmosphere. In 480p, there's not a lot of super impressive effects save for the lightsaber glow but everything looks shinier.

Sound/Music: No real voice acting to speak of save Metroid-style grunts and yells from various characters but the music of course faithfully recreates the film's soundtracks. My one problem, strangely is that the volume seemed kind of low and it didn't really knock me on my you-know-what. I loved playing Knights of the Old Republic because the sound really made the experience epic while here the music should've been brought up more.

Gameplay: Platform-style through various levels with a couple of vehicle-based missions (the podrace in Episode I for instance). The stages are filled to the brim with things to "force" which'll yield money, things you can build/destroy or activate. You travel with a pack that can range from small characters who can travel small spaces, R2-D2 who can hover for a short time or others that can hookshot up onto a ledge. My one complaint is that at times you'll find yourself unsure of where to go and it's only through either trial-and-error or just accidentally stumbling on it that you'll know where to go.

What makes the game's replay value through the roof is with the money and level collectibles that can be found. If you ever love 100%-ing a game like the Grand Theft Autos or Metroids, you'll be busy with this as not only are there is characters to unlock and things to buy but a percentage rating for each stage. What might bug people of the games is that aside from the combination of both trilogies, nothing really substantial has been added. While it's more neater to have lightsaber sounds come out of the Wii-mote (which by the way can be used for lightsaber action but it's not direction-specific. ie swing up, characters swings up etc, it's just an ordinary swipe), it's basically the same thing but for those, like me, who have never played a Lego Star Wars game before, this is the one to get.

Small kids will find a lot to like with this one as not only is it Star Wars but there's just so much to do and it's all in Legos so big plus there. Adults will find it fun but it's not really deep involving gameplay, it's just enjoyable to play.

Fun game with one serious concept/execution flaw

3 Rating: 3, Useful: 1 / 11
Date: January 06, 2008
Author: Amazon User

LEGO SW: Complete is a fun game with effective graphics and well implemented Wii controls, but I must comment on what I think is a significant flaw in concept/execution regarding the Emperor. The designers of this game must have been Yoda fanboys because they seriously misrepresent Darth Sidious' character vs. Yoda in this game. In the versus mode, the Emperor cannot shock Yoda. Yoda absorbs it completely. I understand that Yoda could absorb the Emperor's lightning to some degree, but the developers must have missed the part in the movie where Sidious' lightning ultimately gives him the victory over the diminutive Jedi. He could not block it completely. Sidious' lightning powers should injure Yoda the same way it does in the Cantina. The real injustice here is that you can hit a second Sidious in the vs. mode with lightning or a Force Choke by Vader. That is just absurd. Sidious is easily Yoda's equal or greater in Force power, especially in handling Force Lightning. Dooku could deflect a lightning attack so I am sure Sidious can as well or else Dooku would probably had already taken the mantle of Master. I also have issues with the way the programmers gave Dooku lightning powers on par with Sidious. George Lucas screwed that up from the get go even giving Dooku that ability, but the designers could have at least limited Dooku to shooting it with one hand, as well as have Yoda able to block his completely in the Cantina and vs. mode. If they did that and also implemented the change with Sidious' ability I mention above, this game's representation of the Sith's abilities would be correct. The final observation I have that confirms that these designers were clearly Yoda fanboys is that there is no movie clip (unless it is a locked one) showing Sidious' defeat of Yoda in the Episode III section. I realize that a level for it would be a stretch since you would get beat (although that was not an issue for the Luke/Vader battle in the ESB level), it should still be shown in a clip as it is a critical part of the Saga. I guess it is one that the Yoda fanboys on this programming team would rather ignore. This flaw drops my score for this game by a star because it severely hampers the vs. mode.

I was disappointed; the kids were not

3 Rating: 3, Useful: 0 / 13
Date: December 30, 2007
Author: Amazon User

I thought there would be more to this toy . . . more options for voice change or something. I had read reviews about how much fun it was, even for the adults. My 8-year old requested it for Christmas and likes it. My 4-year old likes it even more. The back of the helmet doesn't stay on well, but you don't need it on to play with it. They like it, so I guess it's OK.


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