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Nintendo DS : Contra 4 Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Contra 4 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Contra 4. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 80
Game FAQs
GamesRadar 90
IGN 80
GameSpy 90
GameZone 89
Game Revolution 80
1UP 75






User Reviews (1 - 11 of 24)

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it too difficult

3 Rating: 3, Useful: 0 / 0
Date: August 26, 2008
Author: Amazon User

I've played it for 2 hours and I still can't beat the first level. The new guns are cool but spready is still the best, especailly double spready. Could someone post the code for 30 lives? That would be a big help.

Classic game, dressed up...a little

4 Rating: 4, Useful: 0 / 0
Date: August 13, 2008
Author: Amazon User

Contra stuck pretty close to early games. If you can remember play the old nintendo games you will know that they are not "easy" like many of the games today. For instance, get hit once or touched once in this game, you die. I thought the dual screen might help expand the game, but found is was more distracting than helpful. If you risk a glance up at the top screen looking for the weapon upgrades flying by, something will pop out from somewhere and kill you. It does have some neat extras and bonuses and If you are not looking for some long involved adventure quest; then this is a great game to have in your library.

What is happening to video games these days?

2 Rating: 2, Useful: 0 / 0
Date: July 23, 2008
Author: Amazon User

I'm only 24 years old, and to the video game world I must be a senior citizen at this point. This is just a fair warning to those looking for a cool DS game...

Now I was so happy to see a side-scrolling action game for the DS (Especially Contra!!) as 3D games tend to get me a little frustrated... But any 3D game out there has not made me NEARLY as frustrated as this game made me (with the exception of Metroid Prime for GameCube). It is unbelievably, painstakingly difficult, even on EASY. I sometimes wonder who these people are who can actually sit down and complete a game like this while having a good time. Kudos to you talented gamers, but I guess shame on me for being an average gamer... And not only is this game darn near impossible, if you want to save and play it later you end up having to use 1 of your very precious continue's... What were the developers thinking? "hmmmm, how can we seriously irritate the gamer even more so... I have an idea! Let's punish them for not sitting through the entire game from start to finish!"

But hey... Maybe it's just me... I'm just glad they made cheat codes for this one (the same code as for the NES also!) otherwise I would have been very upset with this purchase

Good luck with this game it's a tough one!

A great addition to the Contra series

4 Rating: 4, Useful: 0 / 0
Date: June 18, 2008
Author: Amazon User

Publisher Konami and developer WayForward did a great job of making this game feel like a natural sequel to Contra III. From familiar sound effects and familiar weapons to bosses and level design reminiscent of previous Contra games, Contra 4 will put you right back the Contra mindset.

The game comes packed with a ton of content. In addition to Arcade Mode, which is the standard Contra game, there are 40 challenges (unlockable by beating arcade mode on any difficulty setting) where a player must do things like maintain a certain accuracy or fire no shots for a portion of a level. Finishing a certain number of challenges unlocks the original NES Contra and Super C for play as well, although the emulation quality of these isn't so great. There are several other additional unlockable features like an interview with the series creator and additional characters to play as.

The game feels most like Contra III, in that the levels are very detailed and there are several great "set pieces." It also borrows Contra III's weapon switching system. It adds weapon upgrading, where obtaining the same weapon twice makes it stronger. It also adds two screen play. Action takes place on both screens, so a player must pay attention to both at once. This can be annoying as the spot where the hinge on the DS is creates a blind spot, though doing that is certainly better than ignoring the hinge area entirely and having players be unable to correctly judge how projectiles will move between the screens.

The game also borrows from Contra III in its difficulty. Contra III was significantly more difficult than Contra and Super C and Contra 4 follows that trend. Additionally, there is no 30-life code. This difficulty means that many people will be frustrated with the game, even on its easiest difficutly.

Contra 4 is a worthwhile purchase for anyone with nostalgia for the Contra games of old, or for any who want a challenging action game.

The true successor to Contra III: The Alien Wars

5 Rating: 5, Useful: 0 / 0
Date: May 16, 2008
Author: Amazon User

For the past 15 years my favorite Contra game has been Contra III: The Alien Wars for Super Nintendo. In all that time it seemed that Konami couldn't make a Contra game to equal the great Contra III. Well, it's finally happened. Contra 4 equals and at times even surpasses its predecessor in every way. Contra 4 is set in 2638, two years after the events of Contra III because, it turns out, the alien invasion of Contra III was merely the first wave. Bill Rizer and Lance Bean make their return as earth's last hope, and the DS lets you play with a friend if they also own the Contra 4 game card. I wouldn't say it's necessary to have a friend to enjoy Contra 4, as I played through the entire game by myself and had a blast. Unlike Contra III which had a couple of missions played from the top-down viewpoint, Contra 4 returns to the 3D corridor missions with the behind-the-player viewpoint from the original NES games. These missions are a LOT of fun and I enjoy them more than Contra III's overhead missions. Contra 4 features the same kind of 80's action movie music and enormous bosses, only this time the bosses stretch to twice the normal size into the second screen. New to the Contra series is the grappling hook which carries you into the top screen, and the addition of a second screen means there are twice as many aliens shooting at you but there's also twice as much room for you to move around in. It's a great next step for the series, but this game is not for everyone. I recommend Contra 4 to those hardcore gamers who are willing to play the same grueling missions over and over until they get it right. It's tremendously satisfying when you win, but if you're a fan of the Contra series you already knew that.

The Challenge That Improves Gaming

5 Rating: 5, Useful: 2 / 2
Date: May 07, 2008
Author: Amazon User

CONTRA 4 is on the verge of becoming another Citizen Kane --- its greatness is being tarnished by its reputation. What is this game's reputation? According to Amazon reviews, CONTRA 4 is the pinnacle of toughness; therefore it either won't appeal to the masses, or is fundamentally flawed. CONTRA 4 fans have defended the game's challenge because it's designed that way. I'm gonna side with the supporters on this one.

First off, what is the game? Simply put, it's a side-scrolling shooter where you kill bad guys and aliens. CONTRA has been that way for 20 years, as have hundreds of other franchises. This "fourth" game (it's actually the 12th one, I think) has some throwback levels & bosses to pay tribute to the series' history. But it never feels stale, because there's always a barrage of enemies trying to stop you. NEW SUPER MARIO BROS did the same thing, and just like the platforming plumber's DS debut, CONTRA 4 is fresh and familiar.

There are 9 levels --- three are the "3D" perspective that first saw in CONTRA back in 1987, one is an on-rails vehicle stage, and the other five are traditional side-scrolling. You shoot, jump, and make your hands sweat.

What separates CONTRA from other shooter franchises is its level design, music, weapons, and enemies. There's practically no story in the game, and other than the style, nothing distinguishes CONTRA from other shooters. If you're looking for a conceptual reason why this series has been a leader in the genre, there really isn't one other than CONTRA is more fun. It's a toughie, but I'll address that later.

Unlockables for CONTRA 4 include:
Challenge Mode - a variety of short but difficult tasks. Examples include finishings levels with no ammo, time limits, and/or no civilian casualties.

Unlockable Characters - other than their appearance and voice, each character plays identically.

NES Games - the original CONTRA and SUPER C. Each have two screen ratio options. One fits the game to the DS screen. The other improves the resolution, but makes you use the shoulder buttons to see the top or bottom of the screen.

There are a few other things like an interview, comic pages, and the history of CONTRA.

Alright, now onto the main event! What is the deal with the difficulty of CONTRA 4? Let me confess that I think having the Easy Mode only have 7 of the 9 stages is kinda cruel, especially because it isn't exactly "easy". Other than that minor gripe, my take is that CONTRA 4, while it might frustrate from time to time, is tough for all the right reasons. The controls respond perfectly, I've found no glitches, each challenge is beatable, and it's always a blast to play. Games in 3D (i.e. DEVIL MAY CRY 3 or NINJA GAIDEN) are hard because they have camera issues, detailed animations, and combos to execute. But CONTRA 4 is a test of pure reflex & skill. You will improve as a gamer for going through it.

CONTRA 4 is one of the best action titles I've ever experienced on a handheld. Don't look at it like it's some sadistic machine. You'll utter a few F-bombs, but "FUN" is the one you'll use the most.

Real challenge, just the way i like it.

5 Rating: 5, Useful: 0 / 0
Date: April 26, 2008
Author: Amazon User

its a short game, if u can beat it :) but really it has alo to offer on the challeng side, the graphics are nice and the music is great, if u never played contra, u shoold play this one, its true to the series, and ppl who say its too diffucult, im sorry but it cant be helped, the best games are a challenge i.e ninga gaiden, although i didnt find that challenging as much as contra 4.

Challenging but fun!

4 Rating: 4, Useful: 0 / 0
Date: February 19, 2008
Author: Amazon User

Contra 4 for the Nintendo DS is not what most would call a casual game. The challenge in this game ramps up quickly and never lets up. If you want a fun arcade like game, or enjoyed the older Contra games from back in the day you will LOVE this game. If you however get angry at dying from one hit and losing all your weapons... then you might want to pass. Besides the main game which makes good use of the dual screens and keeps you on your toes, you also have alot of unlockable content to keep things fresh for a long time.

I would recommend this game to anyone with a DS that likes a little challenge in their games.

Old School

5 Rating: 5, Useful: 0 / 0
Date: February 03, 2008
Author: Amazon User

Reminds me of the good old Contra on the NES. Just as hard and decent visuals. Highly recommended if you liked the original and are into action/shooters but not if you give up easily as it's relatively difficult even on 'easy'. However, I bet there's a code to give you more lives (up, up, down, down, left, right...etc.) Give it a go!

Konami creates another classic

5 Rating: 5, Useful: 0 / 0
Date: February 01, 2008
Author: Amazon User

Just like everyone else has said, this game IS hard, but NOT impossible. I have completed the game on Hard difficulty setting and nearly all of the challenges. In my opinion, the level of difficulty is the best part of the game. It is very challenging, but rest assured that with persistence and some skill, you can beat this game and the challenges. However, I would not recommend this game for the novice gamer.

The game has 3 difficulty settings, easy/normal/hard. The first of which leaves out the last 2 levels. Playing on easy is still difficult but you get the advantage of fully upgraded weapons with just one weapon pickup. It requires 2 pickups on normal and hard. Beating the game on any difficulty setting unlocks the challenges. Beating the challenges unlocks additional content which includes the first 2 contra games (Contra on NES and Super C) as well as different characters to play as and misc. other things such as a contra museum and comics.

Pros:
- The level design is very good with full utilization of the 2 screens.
- Bosses are quite impressive and span both screens.
- Good graffics (for the DS, we aren't talkin HD here)
- Excellent gameplay.
- Very challenging.
- The grappling hook adds alot to the game play.
- Cool weapons and upgrades.

Cons:
- Lags slightly in multiplayer which can lead to deaths
- Very hard, not for the novice gamer

I put the difficulty as both a pro and con since it could be either depending on what you seek in a game. All things considered, I enjoy this game more than Contra and Super C. But since both those games are unlockable, you get to enjoy them all in one package!


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