Below are user reviews of Cannon Spike and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Cannon Spike.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (1 - 11 of 14)
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Chewing Gum For The Mind
3
Rating: 3,
Useful: 0 / 0
Date: January 10, 2001
Author: Amazon User
After reading a few hefty literary works, you need to read some fun trash like Joe R. Lansdale. It's the same with video games. After playing a few RPG's you need some fun trash like Cannon Spike. This mindless shooter is a purely visceral experience, you run around shooting and beating the living daylights out of anything that moves. Even though you get the nagging feeling you've played this game before, the slick graphics and snazzy lighting effects disguise Cannon Spike's "Smash TV" core well. At any rate, a little depth could have helped this game a lot.
Sometimes 3D and old school just doesn't mix !
3
Rating: 3,
Useful: 0 / 0
Date: August 30, 2001
Author: Amazon User
I have seen numerous previews in the past about Cannon Spike for the Sega Dreamcast. While taking a look at the screen shots, I always imagined how much fun it would be when it releases. When it finally released, I kept missing my chances of getting the game until finally I got it for myself. When I played it, I was into the shooting action and the seamless 3D graphics and animation, and then it happened. After shooting a few guys down, I have already found myself fighting the boss of the stage...and the boss was too easy. All you had to do was give it a few close range heavy attacks and a few shots and the boss is dead. Now that is sad. The levels are just too short. I WANTED MORE !!!!! I don't care if there's 10 levels. They're just too darn short ! The more you play through each level, the more disgusted you'll become. The music to this game is just plain repetitive. Some of them sound like they've been pulled off a 16-bit game or something. The voice acting is horrible. Believe me, even Japanese voice actors have their moments of crappiness. Mega Man's voice is great, but everyone elses voice sounded too stupid. And another weird element to this game are the jet powered skates. Huh ? Now this is getting weirder and weirder each time I play. Who whould use heavy artillery with some blades on ? That's what I want to know ! Here's a thought, use your shoes, boots, or whatever the heck you wear everyday. On the bright side, the graphics are cool. Seeing Mega Man dominate in full 128-bit technology was a blast, including the characters like Cammy, Arthur, Simone, B.B. Hood, and Shiba. The character's special abilities look great. They almost look like one of those beams from Dragon Ball Z. The controls are similiar to that of various old school shooters like Raiden, 1941, Gunbird, and more. Still, Cannon Spike wasn't my kind of cup of tea that I want to drink every single day, but that doesn't mean you won't like the game. If you're still into old school games, I suggest you get Cannon Spike. I may have traded it in for another game, but I'm glad that Cannon Spike brought me back to the old days when SNES and Genesis were still cool.
Gets boring fast
2
Rating: 2,
Useful: 0 / 0
Date: August 31, 2001
Author: Amazon User
Graphics and sound are good, but gameplay is so dull. I actually enjoy mindless shoot-em-up action but this one is just mindless without being any fun. It's not a bad game, but it's not good either.
CAPCOM DOES IT AGAIN
5
Rating: 5,
Useful: 0 / 0
Date: October 22, 2002
Author: Amazon User
(THIS IS A GREAT 2 PLAYER OR 1 PLAYER FOR THAT MATTER U GET TO USE CAMMY,CHARLIE ALONG WITH A FEW OTHER CAPCOM CHARECTERS AND BLOW TONS OF ENEMIES AWAY WITH GUNS SWORDS ETC. NOW IT'S LENGTH ISN'T TOO BIG BUT WITH 9 DIFFICULTIE MODES 5 CHARECTERS 10+ STAGES IT HAS ENDLESS FUN...SO GET IT)BOTTOM LINE
I generally luv capcom, but this game ...
1
Rating: 1,
Useful: 0 / 5
Date: January 10, 2001
Author: Amazon User
When I first put the game in I was initially impressed. The graphix are smooth and attractive and there is a nice array of interesting characters (including megaman). Being a big fan of Capcom title's such as Power stone 2 (easily one of the best, if not the best, fighting game ever), I started the game expecting another memorable game. The first half an hour to an hour of play was fun, afterwards it got very dull.
Although appealling, this game is too short and too static. As you learn and improve the characters stay the same (with no new weapons or features). The extent to which this game changes is that you become better at dodging bullets. The levels are big rectangles with little to no movement (Unlike the dynamic changing levels of games like power stone 2). Easy and simple enemies attack you in groups to make them harder. THe only difficult thing about the bosses is trying to dodge waves of gunfire. This game might be good for those who enjoy simple and monotonous gameplay based solely on reflex.
Honestly though, if you are looking for old school simple arcade game play you should have saved your money and bought a used nintendo at a garage sale(an exellent system with amazingly fun, and simple games). But if you want advanced gaming that involves adaptability, real time strategy, graphix and control so you bought the dreamcast, then this game isn't for you.
Way too short!
1
Rating: 1,
Useful: 0 / 1
Date: June 14, 2002
Author: Amazon User
Cannon Spike is too short: it has ten levels, and each level takes less than a minute to beat! And it is not much fun to replay. If you like old-style shooting games, the Dreamcast has quite a few great ones --- Mars Matrix, Zero Gunner 2, Bangai-O, GigaWing 2. Any of them is far better than this one!
Cannon Spike
3
Rating: 3,
Useful: 0 / 1
Date: April 11, 2004
Author: Amazon User
It appears Capcom enjoys taking their characters and putting them in unusual settings, and this concept works better than similar attempts by other companies (anyone remember Midway's Sub-Zero platform crap?), but I'm sure they could have come up with something better than rocket-skates. Still, fans of action shooters will have some fun with this one.
What was Capcom thinking?
1
Rating: 1,
Useful: 1 / 3
Date: December 26, 2000
Author: Amazon User
This game is horrible. While the graphics are OK, the gameplay is terrible. I usually play complicated games and wanted a break, and I figured this "shooter" would be fun. It's not. I just beat the game [on easy mode] in 16 minutes. That's way too short. There are nine missions, but each is only a screen or two wide with a few enemies and a boss or two. Even the last boss was simple. Just mash some buttons and that's it. There are six or seven characters, but each is pretty much the same. They all have the same weapons, just with different "looks." THIS GAME IS NOT WORTH [the money] ...
thumbs up
5
Rating: 5,
Useful: 1 / 1
Date: October 29, 2003
Author: Amazon User
this is a good game when you have nothing better to be doing. who cares if its short, its fun. with so many difficulty levels it doesn't get boring, just dont play it all the time... who doesn't want to chill out by rollerblading around and shooting stuff with lazors. exchange game music with real music and its all good. \m/
Old-school gameplay + new-school graphics = a winner
4
Rating: 4,
Useful: 1 / 1
Date: December 29, 2000
Author: Amazon User
In the modern day of 40+ hour RPG quests and multiple-input-command 3D fighting games, it's a rare thing to see a new release game that tests reflexes while being FUN. Thank you, Capcom, for Cannon Spike. This game reminds me of the old arcade shooter days, playing Galaga and Gyruss for hours just to get a higher score. Unlike your Resident Evils or Final Fantasies, there's not much of a story here. Robots invade, must kill robots. The shooting begins. You control a character (several are from Capcom classics, like Arthur from Ghosts N Goblins) who zips around the screen laying waste to anything that moves. You fight a sub-boss, then move to another part of the stage, then fight a Real Boss, using various weapons and spectacular power-ups (Mega Man rolls around the screen, damaging anything he touches) to save the day. The graphics are definitely modern, from the nice character animation to the convincing explosions and gorgeous arenas (in The Slope you run circles around a robot skier as you both careen down an icy mountain). The two-player mode can be used as a co-op effort or a mad competition for points and health power-ups. Completing the game opens a cool Capcom art gallery with conceptual sketches and other Cannon Spike stuff. Gamers used to 3D action-adventures won't find a lot to satisfy them here, but to me, there's nothing like taking a break from Soul Reaver or Code: Veronica to blow the heck out of robots with names like Bio Gorilla Bloody or Flying Saucer Kabuki. Length and depth take a back seat to old-fashioned fun with Cannon Spike, and I find it to be a refreshing change.
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