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Game Cube : Donkey Kong Jungle Beat with Bongos Reviews

Below are user reviews of Donkey Kong Jungle Beat with Bongos and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Donkey Kong Jungle Beat with Bongos. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 23)

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I give this game a so-so rating

3 Rating: 3, Useful: 2 / 10
Date: March 16, 2005
Author: Amazon User

This game is so-so. It is very very short for good gamers. I almost finished it in one day. Another thing is that it is hard to control it with the bongos. Since you can play it with the controller I tried that. It did not help one bit, infact it made it worse. So I give this game a so-so rating, and I think before you buy this game try to rent it first.

A very fun action platformer from Nintendo.

4 Rating: 4, Useful: 13 / 14
Date: March 29, 2005
Author: Amazon User

I purchased Donkey Kong Jungle Beat with the Bongos the first day that it came out. After a few minutes of learning the bongo based controls I was having a good old time indeed. As strange as playing a Donkey Kong Country type game with bongos sounds, controlling Mr. Kong is actually a fairly intuitive and very fun experience. With a tap to the right bongo the character runs to the right. With a tap to the left bongo, Donkey Kong runs to the left. Hit both bongos and he leaps to the air, hit both bongos while in the air and Donkey Kong will slam to the ground. Add a clap or a tap to the side of the bongos and a shock wave radiates from Donkey Kong and stuns enemys, allows Donkey Kong to grab any near by banannas, as well as causes Donkey Kong to swing from the hands of friendly monkeys hidden in cleverly placed floating bushes. Even if it does take you a bit longer than others to figure out what it is that you are doing with a set of bongos in front of you, the game is very forgiving for the first few levels. The level system in place uses barrels as worlds. Each barrel that you unlock holds four levels named after various fruits. A level will include two sub levels and a boss encounter. The sub levels end when you bite into the large fruit at the end of the level, once you bite into the fruit Donkey Kong will enter the fruit and collect as many beats as you can beat on the bongos in a period of five to ten seconds. The boss encounters range anywhere between a boxing match with a fellow primate, to a pinapple throwing contest with a robotic elephant with a cannon for a trunk. There are 18 levels in all to unlock, and from what I noticed the levels get progressively harder to the end of the game. In order to unlock these levels, you will have to collect medals that can be aquired with a decent or amazing score after each level. In order to receive medals, it is your job to get the highest possible bananna, or beat score for each level, so that you may unlock the bronze silver gold and platinum medals needed to complete the game. A beginner will most likely start out by getting scores around 300 to 500 beats, which will get a bronze and a silver medal. In order to get the gold and platinum medals you will have to get beat scores of 800 and 1,200. So, to boost those beat scores through the roof you will have to take advantage of the very cool combo system available. Basically, the longer you keep Mr. Kong off of the ground, the higher your combo will get. Run straight ahead, jump off of a ledge, then bounce off of a wall, grab onto a vine, swing on the vine and jump off and catch a near by hovering bird and you will be up to a combo of four. The higher your combo is, the more the beats are worth. And since this game is all about collecting the highest beat score for each level, you will definitely want to learn how to rack up those beafy combos of ten or more. Graphically, DKJB is definitely a beautiful game. Each level is bright and colorful, which fits into the whole jungle theme that Nintendo was going for here. The game runs at a solid 60 frames per second which keeps everything running nice and smooth. All of the characters are very detailed and animated realistically. The audio is also done very well. Each level has a unique tune playing in the background that you may not notice due to the non-stop bongo playing. The sound affects are also done quite well. My only complaint with this game is the fact that it takes roughly seven to ten hours to complete the game the first time through, quite possibly less than this for seasoned gamers. Once you get the bronze through platinum medals for each of the eighteen levels, the game is over. There is no cool un-lockable content, and there are no mini games or anything to that nature available after the game is completed. Other than that slight dissapointment, I have had a blast with this game. Beginers enjoy DKJB because it is relatively simplistic to pick up the bongos and jump right into the action. Advanced players enjoy the game because of the awesome combo system that can easily bring your beat scores well beyond the 1,200 mark. I personally enjoy the game because it is very fun and puts a smile on my face every time that I play. It is a goofy and whacky game that only Nintendo could come up with, and I must honestly say that it does the trick. I have already gotten the bronze through platinum medals on each of the 18 levels and I do believe that I will continue to play this game, simply because it is so much fun. I would recommend picking Donkey Kong Jungle Beat up for yourself or anyone who enjoys video games in general, it is a blast to play!

Beat The Game!!

4 Rating: 4, Useful: 11 / 17
Date: June 19, 2005
Author: Amazon User

Donkey Kong has been recognized as a huge part of the world of video games. His his debut back in the 1980's, he has really been recognized as both a hero and a felon on the video game market. Yet, the 1990's really brought Kong down to his knees. With the status of Donkey Kong Country for the Super Nintendo, he was recognized as a more challenging player on the video game scene. Yet, Nintendo has constantly tried to recapture that Donkey magic several times, and most of the time it didn't work. Now, Nintendo really does have something that can beat him back to the top of the brass chain of video games.

Donkey Kong Jungle Beat for the Nintendo Gamecube, is a very unique kind of video game that has been developed. Riding the heels of those bongo drums from the Donkey Konga game, they are also used here to control D.K. through outrageous worlds and chapters to unlock. The unfortunate problem is that you have to buy the bongos with it, you can't play it on the regular controller. Still, the graphics are similar like to the 2-D atmosphere from Donkey Kong Country, with a little bit more of an appeal. The bongos for the game, which I just thought were a gimmick, are very easy to pick up and control our hero through many outrageous stages and challenges, including boss stages where they can be the case of you tossing fruit to the enemies, or a fist fight between you and the kongs. The gameplay was absolutely surprising and the enjoyment of the game really works very well.

All in all, Donkey Kong Jungle Beat is really a great game for all gamers alike for the Nintendo Gamecube. This is a game where you really let your fingers rest, and you hands beat all the work. I really think this is a must have for Gamecube owners, and I also think there should be some more games for this that Nintendo should beat those drums too than just a couple.

Graphics: B 1/2+

Sound: B

Control: A-

Fun & enjoyment: B+

Overall: B 1/2+

Dance to the Jungle Beat

4 Rating: 4, Useful: 5 / 5
Date: March 17, 2005
Author: Amazon User

So we've entered a whole new genre of game play. One that throws out the hand-held controller and replaces it with...BONGOS. I first heard Nintendo was making this game and laughed about it. Well, my mind was changed once I played the game. No, this isn't a game with an in-depth story, or any story for that matter. No, it's not a difficult game you will spend hours upon hours before defeating. This game is one thing and one thing only, fun. And you will have fun playing it, I promise you that. It takes a bit to get used to this Bongo style of game control, but how original.

If you're looking for a game that you can lock yourself up in your room and not return for a few days until you have defeated it, look elsewhere. But, if you're looking for a game that you and all your friends (if you have any) can pull out for a good laugh and a few hours of fun. This game will deffinitely accomplish that much. As I said before, this game isn't difficult...game play wise, but it does take some skill and coordination.

I will warn those who will play though, this game requires a lot of clapping that makes your hands sore, and at points you are to hit the bongos as fast as you can, which will make your shoulders and arms very tired. Needless to say it is all worth it. One other thing, this game is quite beautiful graphically and has some very well done levels and environments.

So go ahead, try something new, play the bongos, play donkey kong, laugh, play, live, and most of all, don't be so skeptical about these silly new gaming ideas.

Fun and Innovative; A Welcome Change!

4 Rating: 4, Useful: 2 / 3
Date: March 17, 2005
Author: Amazon User

It's rare that something this different comes along. There was Track and Field for the NES, the first to use a floor mat. There was the DS, which opened up a whole new world with the touch screen. Now there's Jungle Beat, a game which is truly innovative in every way.

Jungle Beat is a standard Donkey Kong platformer. It's side scrolling, and the goal is to finish the levels with the most banannas (referred to as "beats" in this title). Here's the twist: you control DK with the bongos.

The controls, strange as they may sound, are exceptionally intuitive. Left bongo moves left, right moves right, both top jump, clap to interact with the environment. Every stage has 2 "levels" and a boss fight. Once you beat that, your total remaining beats are measured, and you earn medals. the more beats, the more medals (with a possible 3 for each stage). As you earn more medals, you get more stages to play.

The concept is simple, but it is so much fun. If you didn't get Donkey Konga for the bongos, this is what you want. Not to mention, with bongos in hand, you'll be able to enjoy Donkey Konga 2 next month.

The only down side to Donkey Kong Jungle Beat is that there is no multiplayer. A 2-4 player mode, whatever that may have been, would have enriched the experience. But all in all, the title is still excellent.

GameCube owners should buy this game. There's nothing like it on any other system, and I doubt there ever will be.

Great game!

4 Rating: 4, Useful: 1 / 1
Date: October 14, 2006
Author: Amazon User

I bought this for my kids & they love it! I myself am not one to play video games but I find this one hard to put down.

Big hit at Christmas!

4 Rating: 4, Useful: 0 / 0
Date: June 23, 2006
Author: Amazon User

My kids thoroughly enjoyed receiving this game at Christmas. It has been one they have played with regularly ever since.

Great Game and Great Price

4 Rating: 4, Useful: 0 / 0
Date: January 03, 2007
Author: Amazon User

We got this whole package from Amazon for $19.99. That included the game and the bongos. It is a very fun game (a tad childish, but still fun).

DK- Easy but Great stuff

4 Rating: 4, Useful: 0 / 0
Date: January 28, 2007
Author: Amazon User

I purchased this game for my nephew who is in 1st grade. He loves the game. The graphics are colorful, the bongo controls work great. It even works with my new Wii. Overall its an easy but good game. If you can get it for under [...] your getting a deal.

Donkey Kong Jungle Beat with Bongos

4 Rating: 4, Useful: 0 / 0
Date: September 22, 2007
Author: Amazon User

Game is very good and liked by a multitude of players. Would highly recommend to all!!! It takes a little bit to learn moves though, but great after that.


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