Below are user reviews of Might and Magic 7: For Blood & Honor and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Might and Magic 7: For Blood & Honor.
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Higher scores (columns further towards the right) are better.
User Reviews (11 - 21 of 28)
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Obsessively finished it and immediately started replaying it
5
Rating: 5,
Useful: 3 / 4
Date: November 19, 1999
Author: Amazon User
It is similar in many ways to MM 6, but I loved MM 6. Character class development really matters in this game, and I found enough variety in trying to survive various battles that I didn't just sit and click the mouse through every fight.
great game but not supported by XP
5
Rating: 5,
Useful: 2 / 2
Date: March 06, 2004
Author: Amazon User
I played this game on windows 98, and (as the other reviewers said) it was a wonderful game. Unfortunately, the following is very important:
IT IS NOT SUPPORTED BY WINDOWS XP. Some have had succcess getting it to work many cannot. Including myself (sadly).
Other then that, i highly reccomend this game.
Here we go again...
3
Rating: 3,
Useful: 2 / 3
Date: June 21, 2000
Author: Amazon User
Sure, there were numerous worlds to walk through, graphics were moderately interesting, and practicing alchemy was fun. But when I had reached level 30 and I was still running into those 4th level monsters over and over..not to mention the all-too-predictable scifi routine toward the end of the game, I grew increasingly bored. What really irritated me were the bugs I found playing the dark side and the outrageously leathal guys at the very end. You have to engage in a little politics in the middle of the game, but I wish there was more to it (e.g. sending letters/spies/tributes to various leaders). I feel Might and Magic missed a great potential for a very interesting plot. It was fun while it lasted, but I didn't bother finishing the game.
Better than 6...and looking for more!
4
Rating: 4,
Useful: 1 / 1
Date: November 19, 1999
Author: Amazon User
I enjoyed this a lot more than six - which had dungeons that took forever. In seven the game is still large but manageable. The only reason it didn't get 5 stars is the limit on the upper spells - for example: you can't get around without Lloyd's Beacon (or rather, without extreme frustration) but that's only reserved for one type of player. Makes it so you can't play with the more interesting roles. Still, a nice sequel to six and I look forward to their next installment. I didn't have any trouble running and the graphics were great.
Overall a great game
4
Rating: 4,
Useful: 1 / 1
Date: August 27, 2006
Author: Amazon User
M&M7 was one of the first RPG games I really got into. I tried Baldur's Gate and some others but didn't like them very much. This one was relatively easy to learn and fun to play. After playing some of the others in this series, this is my favorite. One advantage of 7 over 6 (which is my second fav) is the fact the you can keep better track of where teachers are located by scrolling over the map. I resorted to printing out lists of where everyone was in 6. The game is a bit long, but I like the way you have to chose between good and evil. Overall I think it is a great game!
Very fun if not innovative
4
Rating: 4,
Useful: 2 / 6
Date: November 20, 1999
Author: Amazon User
Yeah, Might and Magic 7 isn't that different then Might and Magic VI, but so what? MM6 was one of my most favorite games ever, and MM7 does a decent job of sustaining this formula. It may not be very different from its predessor, but it still is a fun and very addictive world to explore.
Another Example of sitting on your laurels
3
Rating: 3,
Useful: 1 / 2
Date: March 10, 2000
Author: Amazon User
Here is a game that, rather than doing anything new after the success of its predacessor, chose to simply reuse an outdated graphics engine and make the gameplay insanely repetative. Not to say that it doesnt have any of the things that made Might and Magic 6 good in it but with games like baldur's gate and Planescape: Torment out there are much much better ways to spend your gaming dollar.
Shadow of a great past
2
Rating: 2,
Useful: 1 / 2
Date: April 24, 2004
Author: Amazon User
It's sad. I always liked the Might and Magic (MM) series. It was fairly simple but the built-in journaling and mapping tools made it less of a pain than other RPGs. Unfortunately MM seems to be frozen in time and this version doesn't appear to have any changes from previous one. There is a new storyline, or more precisely, a new variation of a Might and Magic storyline but graphics, sound, monsters, spells, skills and interface at all the same. I couldn't get the game run with DirectX under Windows 2000, software mode only, although the game is listed as NT-compatible. Keyboard shortcuts would stop working and occasional clipping problems got me stuck and forced a reload to get out. The sound is what really drove me crazy. The character voices can be cut off but not the NPCs. I'll have 'Have a pleasant evening!" ringing in my head for years.
For die-hard Might and Magic fanboys only.
All that and more
3
Rating: 3,
Useful: 1 / 4
Date: December 30, 1999
Author: Amazon User
After reading the other reviews, I have to say I agree with both ends of the spectrum, this is a mindless slash and hack focused on money and experience (kind of like life - only you can restart MM7). But at the same time, I find myself sitting there for hours killing the bad guys, and trying to get that next level or skill. Sort of like a sitcom of adventure gaming.
Games Addiction
5
Rating: 5,
Useful: 1 / 4
Date: January 16, 2000
Author: Amazon User
Graphics are great. Action is up close and COLORFUL
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