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PC - Windows : Majesty Gold Reviews

Below are user reviews of Majesty Gold and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Majesty Gold. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 24)

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A great, enjoyable game!

4 Rating: 4, Useful: 9 / 9
Date: March 05, 2002
Author: Amazon User

First of all, this version is a substantial improvement over the original, because the music actually works!

The game itself is a blast - easy to learn, but not so easy to master. You can learn the strategies, and you can be successful, yet the game isn't so easy that you can simply "win" it in an hour.

In otherwords, it's within almost everybody's capabilities. It won't leave you feeling stupid, and it's not a cakewalk either.

One gripe - why is the Northern expansion seperate from the regular edition, when the Northern expansion INCLUDES the regular edition? If you start playing games in the regular edition, then go to the Norhtern expansion, you lose all the games you won beforehand. Wierd.

Overall, very enjoyable. Get the gold edition.

This Game is AWESOME!!!!!!!

5 Rating: 5, Useful: 3 / 6
Date: May 01, 2002
Author: Amazon User

I Have hours of fun playing the 31 quests in Majesty Gold. You can recruit worriors, cast powerful spells, build structers, kill monsters, and even create your own scenarios in 3-7 minutes! If you're gonna buy Majesty, buy Gold.

Not sure

5 Rating: 5, Useful: 1 / 16
Date: May 28, 2002
Author: Amazon User

Hi can anyone tell me as soon as possible about some things. First of all in Majesty Gold do you have to have Majesty to play it or is it like a new and improved Majesty? It doesnt tell you anywere if its just an expansion pack or not. So please tell me do you have to have Majesty to play Majesty Gold or is Majesty in Majesty Gold or what?

Quite enjoyable!

5 Rating: 5, Useful: 27 / 27
Date: October 12, 2002
Author: Amazon User

I bought this game on a whim and have been quite delighted with it. It's very simplistic, you're not getting a lot of strategy play or shoot 'em up stuff (like in CIV III, Warcraft or Empire Earth), but at the same time it's highly addictive.

Perhaps its simplicity is the key. That, and the delightful narrator who sounds suspiciously like Sean Connery. The premise is that you get an area map of the kingdom with all kinds of quests or challenges that you must complete -- from wiping out the monsters, to reclaiming your crown, seeking the holy chalice, to rescuing your son who's been kidnapped by evil elves. The beginner levels will get you into the game and understand how it works; it's fairly intuitive and a fast learn. The advanced levels offer some challenge; some more difficult than others, and will test your ability to logically figure out solutions. I've yet to get to the expert levels.

While there is fighting in this game, once you build your "army" (consisting of necromancers, wizards, warriors, rogues and explorers), they automatically fight any enemy that enters your domain. They will also go off and fight enemies at greater distances. You can set reward flags up to have your army target and destroy one enemy camp over another.

Another great aspect of this game is that you get to build up your little kingdom. You place your wizards' guild, your rogues' guild, your warriors' guild and then magically houses begin to sprout up and pad out your town. You also upgrade your levels with gold, research new attack methods with a library or through the guilds, and create marketplaces and blacksmith's shops. Upgrading will get you new types of buildings (like temples) and you can watch your castle grow along with your kingdom.

You get, in this package, not only the original game, but the second release add on of the game for further adventures and quests.

It's a fun, addictive game. The quests can be short or long, not requiring a high demand on time that some games do, and is fairly straight-forward to play. I could see both children and adults enjoying this game (there's no vulgarity, but there are some jokes and humor with dialogue).

Enjoy the game. I have.

Polished, Innovative

5 Rating: 5, Useful: 35 / 36
Date: November 22, 2002
Author: Amazon User

Majesty entered a world where RTSes had been solidly institutionalized for over five years (the four Xes, eXplore, eXploit, eXpand and eXterminate) and put a genuinely new twist on things.

In Majesty, you don't waste your time mining and directing minions to go hither and yon. You build your castle, your kingdom's amenities and, as you can afford themn, hero guilds. Each hero guild can support a certain number of heroes (usually 4), although you'll usually have to buy heroes.

But fret not, because each hero will pay you back many times over by visiting your marketplaces, blacksmiths, inns, and son on. In addition, each guild generates a bit of money on its own, and some provide extra services which can generate revenue.

Your tax collectors will walk from building to building collecting gold, ultimately returning it to your castle or nearby guard houses, while your heroes do whatever they do best. (Rangers explore, rogues steal, and so on.)

The more you build, the more support buildings (peasant huts) will pop up, themselves generating some revenue. Other side effects of urban life (like sewer drains) will appear, too.

The lands are always plagued with some menace or other, however, and its your job as king to make the world safe for--well, your taxpayers. Majesty, however, unlike most other RTSes, gives you no means to directly manipulate your subjects.

If you want a monster dead, then, you must place a bounty on it. If you're trying to destroy the evil crypt generating vampires, you must place a bounty on that. If you want to explore a dark area of the map, you can place an explore flag and try to draw heroes there--for a price.

All-in-all, this formula works, though it's not yet perfected. The balance between building facilities (like the marketplace) and building the guilds/generating heroes that you need to protect your kingdom is very well done. The heroes autonomy is good: Sometimes the destruction of a certain target will result in a greater evil being released, so you'll want to delay that--but your Paladins will have other ideas. On the other hand, your heroes can be so aggressive on their own that they win the game for you while you're not even aware of it.

If you've built a solid infrastructure for your city, you know you've won. The difference between a beginner's game and an expert's game becomes whether you can survive the opening minutes, and occasionally how well you prepare for the trigger event (the accomplishing of one goal that results in a rush of monsters).

So, if the game has a fault, it's that it's too easy. I don't mind; I enjoyed all the scenarios and liked that I could finish them.

Majesty Gold includes the Northern Expansion, an add-on of modest proportions with some tweaks to the rules to make the game harder. The add-on parts, with the tougher, winter-oriented monsters, are quite cool. The tweaks to the game rules, on the other hand, show the game's relative newness. They do make the game harder, but only by way of making it somewhat more frantic in those opening minutes: Even with the tweaks, it's an easy game.

But that's to be expected: The designers can't directly borrow from Starcraft (and clones) to get ideas. They have a new framework to figure out. Majesty 2 is not a shoo-in at this point, but let's hope the developers get a chance to do it. This is an interesting new direction that should be explored.

Meanwhile, we have this game, with solid gameplay, great artwork from industry stalwart Cyberlore, and remarkably few bugs.

Buy it, now!

5 Rating: 5, Useful: 6 / 6
Date: December 22, 2002
Author: Amazon User

This is a game is a real treat, especially for this price. Compared to other RTS games, such as Warcraft, where the micromanagement of units and resources can be a drag, this game really does add a finely-balanced way of simulating your kingdom and improving repeated gameplay. The plot and story are rich, although without the multi-million dollar cinematics like in Blizzard games, and the building and game units are well developed and balanced (certain temples, for example, cannot be built alongside rival ones, making the building choices intriguing). As always, you should download the demo to get a feel for the game (on the official site), but the full version itself (this includes an expansion) is much more intricate.

Excellent game!

5 Rating: 5, Useful: 3 / 3
Date: December 28, 2002
Author: Amazon User

There are not many games I will say this to: Wow. Right from the beginning to the end this game is a journey you will never forget. If there was an award for best balance in a computer game, it would either go to this title or The Sims. If you enjoy similar games of medieval conquest and such, this is a game for you. If not, give it a try. You might be surprised! Bottom Line: Wonderful game! ^_^

Best PC game.... EVER!

5 Rating: 5, Useful: 1 / 1
Date: April 17, 2003
Author: Amazon User

I have Majesty for PC and it ROCKS! Talk about fun, it's got all these cool monsters, heros, buildings, and what not. I don't own very many PC games so i'm glad I got this game. The only down side is that you eventually want to get new buildings and people. Other than that, this is a great game that involves a lot of knowledge of how to really rule a knigdom.

Different

4 Rating: 4, Useful: 3 / 3
Date: August 28, 2003
Author: Amazon User

Really a good game, but different. Unlike a standard role playing game, in Majesty you build infrastructure, create heroes, etc., and then let them go. The characters roam about on their own; you can influence them by placing rewards and a few other ways but overall they go where they want and attack what they will (or won't). One of the really nice things about this game is that you don't generally have to take that long to play a scenario. Most of them last around an hour or less, which is great if you actually have a job and have to get up in the morning. It may take many hours to replay and WIN a scenario but it doesn't take long to play one.

FUN

5 Rating: 5, Useful: 4 / 4
Date: November 15, 2003
Author: Amazon User

I like this game a lot. You create your village and heros and defenses and have to accomplish feats to finish goals. What I really like about it is when you complete your goals you can continue to play and exterminate the evil doers or quit right there and go to the next chapter. It seemed to get a little easy about half way through the chapters, but now I am having a crazy time getting through the last chapter of the main game playing about 30-40 hours total. I still have the entire northern expansion yet to do. For the price I would say this is an awesome game!


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