0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z


Guides


Playstation 2 : Shin Megami Tensei: Digital Devil Saga Reviews

Gas Gauge: 75
Gas Gauge 75
Below are user reviews of Shin Megami Tensei: Digital Devil Saga and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Shin Megami Tensei: Digital Devil Saga. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 82
CVG 72
IGN 78
GameSpy 70
GameZone 75
1UP 75






User Reviews (11 - 16 of 16)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



SInfully fun

4 Rating: 4, Useful: 3 / 5
Date: September 01, 2005
Author: Amazon User

I have been looking for the RPG that will take my mind off of Final Fantasy, i think i have found it. So far this game ranks right under final fantasy X, and X-2. The story line is a 4 out of 5, graphics 4 out of 5, music 5 out of 5, and replay value is definetly a 5 out 5. Its a dark tale about different tribes trying to reach nirvana, which can only be achieved by defeating all the other tribes. The battle system and leveling up system somewhat mirrors Final Fantasy X-2. The only thing i regret about the game is that it is short, but part 2 will be out by the end of this year. I highly recommend this game. Its much funner than star ocean, or shadow hearts. I personally rank it in the 6th spot for PS2 RPG's as of 09/2005.

What RPG fans have been waiting for

5 Rating: 5, Useful: 3 / 5
Date: June 26, 2005
Author: Amazon User

I have been really disappointed with all of the new RPG's going to action based instead of turn based, so I was excited to get this one home and try it out. Needless to say, I was not disappointed. You need to learn to exploit your enemy's weakness to get an extra turn, and if the enemy exploits yours they get an extra turn so you have to plan your actions accordingly. The story starts out kind of slow, but gets much better as the game progresses. It is rightly rated M, as you have to "eat" your enemies. Overall, highly recommended.

THREE and a half stars both for fun and overal

3 Rating: 3, Useful: 2 / 4
Date: April 15, 2008
Author: Amazon User

POSSIBLE SMALL SPOILERS AHEAD

MUST READ SPOILERS ARE IN CAPITAL LETTERS

I GAVE A LOT OF CASH THINKING THIS IS TRUE CULT GAME. I WOULDN'T RECOMMEND SPITTING OUT 100 or 150 DOLLARS FOR UNOPENED GAME, ESPECIALLY SINCE IT IS NOT as GOOD AS NOCTURNE 3. OR MAYBE I LIKE NOCTURNE BECAUSE IT IS LIKE PERSONA. :)

FIRST GAME ADVICE: GET MUTUAL KARMA FOR EVERYONE AS SOON AS YOU CAN, GRIND IT OUT FEW DAYS. THIS IS ONLY THING YOU NEED TO DO EARLY IN THE GAME. WHAT DOES IT MEAN? EQUIP IT TO CHARS WHO ARE NOT FIGHTING SO THEY WILL GET EXPERIENCE AS IF THEY DID FIGHT ALONGSIDE FIRST THREE.

------------impressions after six hours----------------------

This is a game that has 60 percent of enemies copy pasted from SMT Nocturne, or is it reverse? It also has concept of demon infested world with very few humans left.

Story puts you in control of Serph , one of six tribes leader. Tribes are at war, just like in some parts of world, and what is bad turns to worse when people become some hybrid creatures that have special skills, something like Yuri in Shadow Hearts. Characters who shot each other are now using both magic and bullets and have almost uncontrolable hunger, that is basically seen in Final Fantasy IX character who gets enemy's magic by using cook spell.

Development of character is like in SMT Nocturne, but good thing is, you don't have to discard skills. GET HEAL SKILLS EARLY FOR ARGILLA, Media is really important! To get new magic skills, you have to use devour skill to fill progress bar for selected mantra.

Bosses are intelligent and sometimes you have to experiment A LOT to get to know how to beat them. This game has bosses that are as good as Xenogears.

***good:
Fights and mazes. Can't help it, I am old school 'Eye of Beholder' and Interplay fan. Not too much graphic violence compared to what they could have done.

***bad:
Same enemies like in SMT 3 and Persona 3. Not all, but too often.
Atmosphere is SOOO melancholic, just like story, which is morbid and melancholic. Sometimes I feel like I am playing solitaire just to kill time...

-----------impressions after 12 hours and beating Mick----------

Well it seems that after I stopped sulking about grayish colours and lot of enemies copy pasted from Nocturne, I started to enjoy game a little and then a lot. After typical levels, you get to solve 3D puzzles, yeah, just like in Nocturne but I am Lara Croft/Beyond Good and Evil fan. Bosses are still great, non-boss battles too. First you out-strategy oponent and then you win, muscling around doesn't work all the time. Characters DO develop, although story is simple so far.

I WILL CONTINUE TO PLAY THIS GAME!!! It is much better later than in the beginning, unlike most of RPGs and generaly games, which are designed to get your attention and then they just become boring after 10 hours.

---impressions after 17 hrs and beating boat boss and after that lupa----
Although you have BIG array of skills to choose from, after half of the game or so you need to read FAQ or to go by yourself, see boss and then add mantras. YOU HAVE TO HAVE TERA SPELL OR TERAZI BETTER BEFORE BOSS IN SHIP IN THE DESERT. YOU HAVE TO DEVELOP SERPH TO GET MEDIA SPELL. YOU HAVE TO HAVE FORCE ABSORB OR VOID FORCE.

After ship, there is large dungeon/sewers. BEFORE BOSS HERE, HAVE ARGILLA HAVE MEDIA SPELL, HAVE ABOUT 10 CHAKRA DROPS, HAVE SERPH HAVE BUFUDYNE SPELL AND HEAT FIRE ABSORB SKILL.

***spoilers about Lupa:

get cerberus' head on right head of screen first, the one that heals. Central head is mean if it is last one alive so do fire absorb and bufudyne and at the end, be careful of left head's physical attack.

----impressions after 22 hrs and beating VARIN OMEGA------------

YOU REALLY NEED DYNE SPELLS FOR ALLL MEMBERS, RECARM AND MEDIARAMA ON ARGILLA, ICE DRAIN ON SERPH, AGYDINE ON HEAT AND SO ON. PRACTICE NEAR LARGE TERMINAL IN SEWERS WHERE YOU BEAT LUPA. This level is short but it gives you shocking revelations in form of FMVs and you need lotsa luck. Let me just beat Karma Temple level and I'll be back to you with complete impressions of first half of two sequel (two DVDs as two sequels) Saga.

----IMPRESSIONS AFTER REACHING MAIN BOSS----------------

Although KT is interesting maze, you will either read FAQ and beat opponents or get beaten and set up characters after you load game.

STOCK BEFORE COMING TO KT, NO SHOPS HERE..

--------------------AFTER BEATING HARI HARA GIANT------------------

**********HOW TO DO IT (skip this if you don't wanna spoiler):
Logic to win against giant Hari Hara is not so obvious and yet it is. I had Serph at level 67 and Cielo at 62 and Heat at 62 or was it 63? All of them had Mediarama and stuff against blood curse: null nerve, null panic, null mute and whatever. Null poison is almost unneeded. Cielo needs Elec Amp and Elec Boost.
Serph does Magic Repell (yes, expensive to get), Cielo bangs at Gold core (must be able to take it with just one zyodine) and Heat comes in: Gold core doesn't exist so nothing can reflect physical attack and two headed pacman pounds everything in sight with revelation physical magic. If you get critical hit use the extra move to heal. With time, Heat will, with help of Cielo, take out lotsa cores (Zyodine works against water, fire and anything not electric) and if you have enough soma and chakra drops and pots, you can take out this boss. I used about 10 somas which recover party's MP and HP and about 10 revival gems....

--------------------- FINAL IMPRESSIONS----------------
Somehow, game just gives you hints about what's really happening, and that is unfair. You can also take out all bosses easily , if you don't run away too much and explore by yourself. Except last boss, that is. Mazes are great.

The game near the end makes you level up and you really need hours and hours. I spent 50 hours before going to tackle main guy. My Serph had magic parameter about 71 and vitality around 60. Final boss seems impossible but, thanks to friend's idea you can get strategy in this review, in previous text.

I complained a lot about leveling up, but lot of games that are RPG are time consuming thanks to difficult bosses that you can't beat if you don't level up enough. Even Nocturne had lot of leveling up if I remember correctly.

If I put DDS 2 (Sequel or disc 2) in my PS2, it will be my own fault!!! :)

What a GAME!!!!!

5 Rating: 5, Useful: 1 / 1
Date: July 20, 2005
Author: Amazon User

First of all, i have been waiting to play an RPG of this overall caliber since i experienced FFX (my first FF game) 3 years ago. Sure, games have come and gone, but this is a story that is so appealing for it's originality. A little bit of all the sci-fi that audiences love, it's amazing in it's overall glory.

This game presented original characters as well as cel-shaded animation for a different look than the high quality cgi from other lavish games like Baten Kaitos or FF games. But this has a gripping storyline as well as characters that you are able to grow to like. You feel for each of them as they are each taken-over by their alter-demon.

The game is lengthy at points and some times require patient character-building. You may have to spend a few hours just collecting Atma and slowly progressing across the mantra board. But it comes to pay you back in the end. This is an often used strategy of mine. Just using a litle time here or there to beef up my guys. Find a profitable location close to a Save point and just keep the points coming.

Overall, the game has been fascinating and i sit restless waiting for the sequel to come out on August 23rd! It's so close....

DDS

3 Rating: 3, Useful: 0 / 3
Date: April 22, 2008
Author: Amazon User

This game is good fun- its an intriguing world and rather good looking even though the story is a little predictable and the battle system can get a bit tedious- but THIS GAME IS NOT WORTH $100 in fact i would not be willing to spend more than $30ish on it THESE PRICES ARE OUT OF CONTROL

Digital Devil Saga-A very strange RPG, but overall very appealing

4 Rating: 4, Useful: 0 / 0
Date: August 09, 2005
Author: Amazon User

I have played Shin Megami Tensei Nocturne game as well as some of this game. They are very well made games in graphics, sound and gameplay, but one of the main things about these games is that they make me feel wierd playing them. I am not sure if it is the acid trip like story lines or the lack of a story line that makes me feel this way. I hope you will give these games a try though, they are very differant than anything you have ever played, guaranteed. Very similar to the older Atlas games like the Persona series.


Review Page: 1 2 



Actions