Below are user reviews of Mega Man 7 and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man 7.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
User Reviews (1 - 11 of 13)
Show these reviews first:
Mega Man 7
5
Rating: 5,
Useful: 5 / 6
Date: December 05, 2001
Author: Amazon User
Mega Man 7 is one of the greatest games out of the mega man series.And it is very rare. I suggest that you buy this game, you'll enjoy it.
For sure the worst Mega Man game
2
Rating: 2,
Useful: 1 / 10
Date: February 07, 2002
Author: Amazon User
I have played all of the mega man games, and I can say that this is totally the worst one. Not only is this a bad game by Mega Man standards, it is a bad game by any standard. The music is so annoying you'll scream so loud, you won't be able to hear the annoying music. Umm, don't waste your money on this game, unless you can get it for under ten dollars like I did. I'm serious, this is a really bad game. If you have a lot of money, and you want a good SNES Megaman game, buy Megaman X2 or X3.
Gamer since 1988
5
Rating: 5,
Useful: 2 / 3
Date: March 29, 2002
Author: Amazon User
Don't listen to anyone that says this is bad because this is the best and most unique Mega Man game ever. This game introduces Bass and Treble, which are amazing cool characters. You have to get this game if your a Mega Man fanatic or not. This game takes place right after Mega Man 6 for nes. A rare must have. Capcom put so much effort and thought into this game and that is why it is the best original story Mega Man game ever!!
A great series in its finest hour
5
Rating: 5,
Useful: 1 / 1
Date: July 06, 2002
Author: Amazon User
Unlike the first two SNES games, this is not part of the X series. Rather it is a sequel to the NES adventure Mega Man 6, in which Wily was finally jailed. Here a secret plot is revealed and Wily escapes prison. Shortly after you meet the mysterious warrior Bass and his robotic dog Treble (odd how similar they are to Mega Man and Rush, isn't it?) The Rush Coil and Rush Jet are back, along with the new Rush Search (Rush digs in the ground for items, but sometimes just pulls up junk), The Super Adaptor, which gives you a rocket punch attack and double jump. Search hard enough and you'll battle Proto Man, the mysterious brother of Mega Man. Defeat him and you'll get a special item! Pretty much any aspect of the NES Mega Man games is present here, making this an awesome 16-bit return to normalcy for the Blue Bomber. This is the best game in the Mega Man series, despite a few flaws. If you have a Super Nintendo then DO NOT BE WITHOUT THIS GAME.
A major letdown.
3
Rating: 3,
Useful: 3 / 3
Date: July 26, 2003
Author: Amazon User
After Wily is imprisoned, Wily has brand new robotmasters that are reactivated and break the bad doctor out of jail. Mega Man speeds to the rescue of his city and meets a new robot named Bass, whose origin and objective are unclear initally but through a major plot twist, Wily's plan comes full circle. Here's the lowdown on Mega Man's first adventure on the SNES:
THE GOOD
The level designs are pretty good by standard. We get some interesting new bosses including Shade Man and Turbo Man (Shade Man's music rocks and his stage reminded me of Castlevania). The Rush adaptors from MM6 are mashed into one Rush adaptor here that allows temporary flying and a unique "buster" in which Mega Man throws his fist at the enemy! There is also a new Rush function called "Rush Search" in which Rush can find hidden items (including the EXIT option). I also loved how this game connected with MM6.
THE BAD
The sprites in this game, particularly Mega Man's, is funky. The music is mostly subpar with only a handful of tunes that are memorable, and the sound effects sound like they came off of a game boy! While the level designs were alright, Mega Man's sprite is just too damn big for the levels and this goes against manuvering. Proto Man also doesn't do much but give advice here and I wished he was given more game time (that doesn't come til MM8). Like MM6, this game seems like it was rushed... and it is the rarest Mega Man game known to man.
OVERALL
While this game holds onto many qualities that the series has, it has many factors going against it. If Capcom had spent more time on the game before its release, it would've probably been a great Mega Man game. Alas, it didn't come out too well. My suggestion: only get it if you are a Mega Man fan, AND get it for a reasonable price. It's not a gamer's heaven, unfortunately.
An SNES classic! A must have for action-adventure fans!
5
Rating: 5,
Useful: 0 / 0
Date: August 04, 2003
Author: Amazon User
I have owned my SNES for nearly 8 years, and for much of that time have enjoyed the Megaman series after renting X3 for the first time and enjoying it. I will say this: if you are any one of the following three things, I would reccomend this to you.
1. An action-adventure fan
2. A Super NES owner (you must apply to this)
3. A Megaman fan
If you apply to any of these, try to find this game. It's rare, like most Megaman games in existence, but it's worth it. The challenge is well balanced. Some bosses (Cloud Man, Junk Man, and Spring Man, for instance) are easy. Some (particularly Turbo Man) are a pain in the bootay. The graphics look splendid, almost as colorful as the PS classic MM8. The levels are well designed. The music is good and catchy. For Super Nintendo, which is truly the best system ever invented, this is perfect. Go to your nearest bargain store and look for it.
A true classic
5
Rating: 5,
Useful: 0 / 0
Date: January 02, 2004
Author: Amazon User
Big question for Capcom:
Why didn't you guys do this sooner?
Megaman 7 is a true classic. The weapons are fun to use and the bosses are relatively interesting. A big bonus here are all of the codes and secrets that are strewn throughout the game, just a few are: Rush Adapter, Proto shield, and secret 2 player mode that allows you to duel as either Bass or Megaman!
There's not too much bad to say about this game, except that there are some cheesy parts- like the opening sequence with Otto's car (it has eyes? What for?). The graphics are also pretty good. The music is outstanding- especially in Dr. Wily's castle.
Pluses:
-The ONLY original megaman series game sold on snes.
-Good graphics.
-Lotsa secrets.
-FUN!
Minuses:
-Why did capcom wait so long to come out with the original series for snes?
-Hard to find.
-Okay, you made the move to snes but you still have to press down and jump to slide? (As oppossed to the X series where only one button is pressed to dash).
-The bosses in the castle do not explode in the cool way the do in the X series, in fact the way they do is rather lame unfortunately.
-Slashman stage a cheesy move to capitalize on the then new movie jurassic park. (Though, with the passage of time it may bot be as apparrent)
Conclusion:
If you can find it, buy it. A true classic. If you play Megaman 8 after playing this one you'll be wondering aloud why they changed so much in 8.
The classic series is reborn
5
Rating: 5,
Useful: 3 / 3
Date: May 14, 2004
Author: Amazon User
It seemed as if the classic Mega Man series was dead. After the NES expired, the highly-bizzare Mega Man Soccer failed to bring the classic series into a modern age. But finally, in 1995, Capcom tries once again to bring the original series into a sixteen-bit universe, with a classic, traditional-styled game that would be a sequel to Mega Man VI. Read on for my review of Mega Man VII.
PROS:
-IT'S THE CLASSIC SERIES ON THE SUPER NINTENDO, AT LONG LAST! It took Capcom long enough to do this, but I'm glad that they finally decided to do so!
-THERE ARE TONS OF COOL ITEMS IN ADDITION TO THE MASTER WEAPONS. You can get a Super Adaptor that combines the Jet and Power adaptors from the previous game, plus the Rush Coil and Rush Jet are back! There is also the Rush Search, an item that lets Rush dig items out of the ground - this is TOO cool! And, if you look hard enough, you might even get Proto Man's shield!
-THE ROBOT MASTERS ARE CONSIDERABLY BETTER THAN THE ONES IN MEGA MAN VI. I think that point speaks for itself. This game's robot masters are actually some of the most imaginative in the series.
-ALTHOUGH NOT AN X GAME, THE GAME BORROWS SOME IMPORTANT ELEMENTS FROM THE X SERIES. There is the element of being able to switch through Master Weapons with L and R, and the way the fortress is done. These help to improve the game greatly. Also, the Robot Masters react to the weapon they are vulnerable to, making it easier to plan your attack.
-THE GAME REINTRODUCES THE ITEM REPLICATOR, THE FEATURE THAT MADE THE LAST TWO GAME BOY MEGA MAN GAMES SO GREAT. It's about time this was featured in a consular Mega Man game!
-EXCELLENT MUSIC. This game features some of the best music in the entire Mega Man series. Listen to it for yourself to see what I mean.
CONS:
-THE SOUND EFFECTS ARE WEAK. They sound like they game off of the Game Boy!
-THE CHARACTER SPRITES AREN'T DONE TOO WELL. For example, Mega Man's sprite is too big, which gives you less room to move around on the screen! The Game Boy games had this same problem, too.
-THE FINAL BOSS IS EXTREMELY DIFFICULT, AND NOT IN A GOOD WAY. Fighting the final boss is going to make you want to rip your hair out - believe me.
-THE GAME'S CHALLENGE LEVEL IS IMBALANCED. You'll find yourself cruising through the game with no trouble at all, and then you'll be challenged more than you ever have before! The uneven nature of this game is one of its weaknesses.
OVERALL:
Overall, despite a few complaints, I think that this is one of the finest entries in the Mega Man series. The only reason I think people tend to bash this game is because they compare it to the X series and not the classic NES games. There really isn't a whole lot wrong with this game, and it's one of the best games in the series out there.
FUN!
5
Rating: 5,
Useful: 0 / 0
Date: July 07, 2004
Author: Amazon User
Mega Man fans have something to keep an eye out for with this, the only game in the classic MM series for SNES. It has eight all new, never before heard of bosses. It actually started a new custom in the classic series: first a single level, then four bosses to defeat (in this case, Cloud Man, Burst Man, Junk Man, and Freeze Man,) then, another single stage (as sort of an intermission,) four more bosses (Shade Man, Turbo Man, Spring Man, and Slash Man,) followed by Wily's Castle. The game is fun with catchy music and surprisingly difficult stages. Overall, if you own an SNES, look for this on here or on Ebay, it's worth it.
Best of the original series!
5
Rating: 5,
Useful: 0 / 0
Date: October 15, 2004
Author: Amazon User
This is the first one I've ever played, and still my favorite! It is magnificent! Anyway, here is my review...
Graphics: 10/10: Very clean and colorful and detailed!
Sound:7/10: Mega Man's buster sounds like a frikin' pea shooter! Other than that, the sound effects are decent.
Music: 9/10: Pretty catchy, especialy the first level of Dr. Wily's castle!
Gameplay: 100/10: Oh yeah!!! This is what I'm what I'm talking about!! There is now an intro level and 4 bosses. Once you beat the 4 bosses, another 4 pop up! There are tons of hidden goodies. Collect R-U-SH letters to get the Super Adaptor! The Rush Coil and Jet are back, as well as Rush Search! And the bosses are creative! And some weapons interact with objects! You can also find Beat, and he can help you! There is also an item shop! Bass and Treble are here, too.
A classic! Get this!
Review Page:
1 2 Next
Actions