Below are user reviews of Katamari Damacy and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Katamari Damacy.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
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User Reviews (41 - 51 of 240)
Show these reviews first:
THE BEST GAME EVER
5
Rating: 5,
Useful: 5 / 5
Date: December 14, 2004
Author: Amazon User
This game is so amazing, it'll blow you socks off. You won't believe me or anyone else until you try it, but trust me, this game is amazing. Everyone of all ages can enjoy this game, and technically, it's not violent!! Listen, most video games nowadays cost $50, and most of them are NOT worth it. This game cost $20, and it will be the best $20 you'll ever spend; I guarantee it! :)
SO COOL.!!!!!!!!!!!!!!!!!!
4
Rating: 4,
Useful: 5 / 5
Date: January 30, 2006
Author: Amazon User
This game is the best! It's so simple, but really really REALLY addicting, and it's hard to beat. I'm 14 and I LOVE it to DEATH! It's a great game for all ages, actually; smaller kids have fun with in, big kids can actually beat it. I just bought the game a few days ago, but i played it over the summer and I had soo much FUN! The concept is ridiculously funny. Trust me, your kids (and probably you, too!) will love this game. And, if I were you, I'd buy it through amazon, only because since it got popular it's nearly IMPOSSIBLE to find it in real stores. In the past three weeks I've been in, approximately 29 stores looking for it, and only 2 stores had it. An Elektronics World that only had a used copy that was scratched to death, and an EB Games who had just gotten it, used and in good condidtion, five minutes before i fought another kid for it. :-D It's THAT good. Buy it!
Katamari Damacy
5
Rating: 5,
Useful: 5 / 5
Date: March 06, 2005
Author: Amazon User
Katamari Damacy is the most obscurely imaginative game ever invented. This game is so unstoppably addictive thateven as i write this i am looking at objects around my room sizing them up for rollabillity. This game cannot be compared to anything atall so you just simply Have to play it. Now go! go! go and order this game for overnight delivery so that you to can be beffudled by it glory!!!
Katamari Damacy
5
Rating: 5,
Useful: 5 / 5
Date: March 06, 2005
Author: Amazon User
Katamari Damacy is the most obscurely imaginative game ever invented. This game is so unstoppably addictive thateven as i write this i am looking at objects around my room sizing them up for rollabillity. This game cannot be compared to anything atall so you just simply Have to play it. Now go! go! go and order this game for overnight delivery so that you to can be beffudled by it glory!!!
Quirky Goodness
5
Rating: 5,
Useful: 6 / 7
Date: September 30, 2004
Author: Amazon User
This is a rare gem. When this game was released a while ago in Japan, hardly anyone thought that this quirky game would ever make it over here.
This game is about rolling a katamari -- a ball -- over objects. Like a snowball, the katamari will grow with each object added and depending on the stage, will start out as a few cm high and eventually be able to roll over cities themselves.
The premise is simple, and the graphics aren't mindblowing but it's genuinely fun, new and interesting. Most of the cookie cutter games dare not venture out of traditional mold, but this game begs to differ.
In addition, it's $26.99 CAD! Show your support for one of the most original titles to be released this year.
Katamari Damashi - quirky name, great game
5
Rating: 5,
Useful: 6 / 7
Date: October 07, 2004
Author: Amazon User
I found out about this quirky little gem through a review in the October issue of NewType magazine. The premise sounded intriguing and so I picked up this title. Best purchase I've made for the PS2 yet.
The premise is addictively simple yet complex enough that it holds your interest for hours (The first night I owned this title I was playing until 1AM!) As the katamari (ball) that you are pushing grows and picks up more and more objects it becomes an even greater challenge to keep the ball rolling the way you want it to, especially if you pick up items that are odd shapes like waterguns, cats, etc.
The purpose of all this pushing and collecting is explained in a backstory that is both weird yet oddly amusing at the same time, as you as trying to gather up enough mass with your ball to replace stars in the sky that your father accidentally destroyed. The father speaks in a disjointed manner that suggests he's still not over whatever it was that drove him to do this in the first place.
The only quibble I have with the game is that to "run" with the ball you have to be able to rapidly move the two analog control sticks up and down in opposite directions, something that I'm not physically capable of doing. A minor quibble, since moving too fast usually leads to collisions that break off things that you've collected anyways.
A quirky, fun game that will keep you entertained for hours and its so inexpensive to boot! You can't pass this one up.
AMAZING
5
Rating: 5,
Useful: 6 / 7
Date: January 27, 2005
Author: Amazon User
So you've spent the last couple days playing this game, going around with that giant ball, rolling up everything. And you can't stop yourself from going back and doing it more. The moment you realize you're addicted, and the sheer simplicity of the gameplay comes into full view, you realize the genius of this game. There's not another game like it around. It's more like a toy. Sure, there are goals to reach, and you'll reach them easily. But after that, you still won't be able to stop yourself from playing it. It's a relaxing pasttime. I imagine this would make a good addition to Solitaire, FreeCell and Hearts as a PC user's ideal time-waster.
The Katamari Weltanschauung...
5
Rating: 5,
Useful: 6 / 7
Date: August 09, 2005
Author: Amazon User
I just want to add that KD is the first game I've ever played that seems compelling as a work of art: that is, it presents an interesting (if simple) view on life that has changed the way I see my own. In the Prince's ordered world, everything and everyone has a label -- "Relaxing Dude," "Girly Cell Phone," "Giant Daikon," etc. This readibility is itself a source of joy. It definitely got me thinking about the relationships between objects and categories, signifiers and signifieds...Plato, Locke, de Saussure, Derrida, and Lacan, among others, would dig it. You will, too.
Not your average game.
4
Rating: 4,
Useful: 6 / 7
Date: August 15, 2005
Author: Amazon User
Everything about this game can be summed up in two words: Off Kilter. The concept is off kilter. The gameplay is off kilter. And the intro sequence is most definitely off kilter. But all of that is a part of the charm of this game. This game is probably the most deceptively fun game you will ever play. The game involves you, as the prince of all cosmos, rolling around the earth with a small clump (a katamari, as it's known), adding things to your clump as you roll over them. From this deceptively simple concept will spring hours of play, and multitudes of questions like "What was that thing I just rolled up?", "I wonder if I can get the entire family," and "Why do pencils make me so lopsided?"
THe only negative I have about this game is the length - it can be reasonably completed in under 10 hours. But, then again, that is the primary reason that it debuted at the discounted price.
My advice (take it as you will) - buy this game. It manages to be unique and different without any violence or offensive material whatsoever, and it'll have you glued to the screen for hours.
Roll up garbage, restore the stars.. something like that.
5
Rating: 5,
Useful: 6 / 8
Date: March 04, 2005
Author: Amazon User
To call Katamari Damacy quirky would be something of an understatement. Not only is it wildly different from any other game you've ever played, it's also charming, humourous, innovative, and distinctly Japanese. As you probably know by now, the premise of the game has you controlling the Prince as he uses his blob - the "katamari" of the game's title - to roll up whatever assortment of riff-raff he can muster up. Each stage gives you a time limit, of which you're tasked with rolling up a ball to a given size before the clock runs out. To be sure, the concept is a fairly simple one, but the sheer variety of items available for collection and the delightful atmosphere the game puts you in makes this one of the most engaging games you'll come across.
Even the most casual of gamers can jump right in and start rolling up a katamari. The blob is controlled by only the two analog sticks, and while this setup isn't the most intuitive, it ultimately proves to be very flexible and becomes second nature within the first hour of playing. Once settled in, the challenge of the game comes from picking up objects that help your katamari grow, all while experiencing the joy that comes with discovering new items. Starting with tiny objects like mah-jong tiles and erasers, you increase in size until you're able to collect tuna sushi and live mice, then cats and dogs, and eventually people. The expanding of your katamari and the accompanying scale-out effect are handled very well, giving you the impression that you're growing at a rapid pace.
All of this collecting comes in the context of a surreal yet innocent setting. The game's visuals won't tax the PS2's processor with high polygon counts, but they have a certain alluring quality that's at once cute and fascinating. Living things in the game, such as sheep, chicken, and people, look like they came out of a Lego box, which helps to distance rolling them up from what might otherwise be observed as a violent act. You will run into instances, however, where the camera gets stuck behind a wall and you're unable to see where you're going. While not frequent, this is still jarring and detracts from the overall experience. I should also make note that this is the only game to ever give me motion sickness - though I'm fine when playing FPS's, I came out noticeably queasy after one 90-minute session of playing. Though this won't happen to the vast majority of people, I should still leave that as a warning.
The game's best feature is easily its soundtrack, which contains a number of high-spirited, catchy tunes. Musical genres represented run the gamut from J-pop to lounge music to a children's choir, but everything is presented in an upbeat fashion, which further enhances the atmosphere. Though there isn't any spoken dialogue in the game, every item you collect makes a noise as you run it over, and these range from amusing to outright hilarious. Animals squeal, people scream, and cars honk as you add them to your blob, providing for some very entertaining moments.
A dedicated gamer could finish all of the game's levels in 5 or 6 hours, but there's a lot of replay value beyond that. Like many classic games from eras past, players are urged to go back and repeat levels to set a higher score, if only because there are many ways to go through any single level. The amount of items that you can add to your in-game collection is staggering, and there are bonuses once you finish the game, such as finding all of the Prince's oddly-shaped cousins throughout the stages. For the ambitious, there's enough content here to keep a gamer satisfied for weeks.
In a sea of derivative platformers, shooters, and beat-em-ups, Katamari Damacy is a unique gem of a game that stands out from the pack. Fun and laughter are the order of the day while playing this game, and all the while you will draw in non-gamers who happen to be watching. There aren't too many better deals today, in video games or elsewhere, for less than $30.
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