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NES : Super Mario Bros. 3 Reviews

Below are user reviews of Super Mario Bros. 3 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Super Mario Bros. 3. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (1 - 11 of 34)

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Its a pretty good game.

4 Rating: 4, Useful: 0 / 0
Date: July 05, 2008
Author: Amazon User

I like this game a lot but if you played super mario world first you might think other wise about this game. I played mario world then i tried SMB 3 and I got a little annoyed about the saving issue, it takes forever to beat this game with out cheats and there is no saving function. But then again it is a great game with colorful graphics, catchy music, and even more power ups then its Successor.

The best of the NES Mario titles

5 Rating: 5, Useful: 0 / 0
Date: June 13, 2008
Author: Amazon User

Simply put, this is the best overall Mario game for the NES. It's perfect for a beginner but also challenging for gamers of all skill levels. It returns to the standard run and jump gameplay after the bizarre Super Mario Bros. 2 and the amazingly fun but impossible to beat original Super Mario Bros. In short, an absolute blast and probably the best overall title for the NES gaming system.

Super Mario 3

5 Rating: 5, Useful: 0 / 0
Date: April 10, 2008
Author: Amazon User

This game is my favorite of all Mario games. I've beaten the game, but haven't actually beaten all levels. These games are like the pac-man, frogger, and other old games. Yes, they're old and out-dated, but every once in a while you think,"I'd like to find those games again."

Flying Mario... Nuff Said!

5 Rating: 5, Useful: 0 / 0
Date: January 12, 2008
Author: Amazon User

This is my absolute favorite of all the original NES games. And I've played nearly all of them. I'm not sure what my obsession is with Mario, but I've loved him from the start. I always was a sucker for the Italian type. I don't know alot of technical mumbo jumbo about the system itself, but I know my grandmother bought one for my dad when I was about four years old, and once I learned how to play, he never saw it again. I'm a huge Nintendo fan. I only by Nintendo consoles. Call me old fashioned I guess. I only wish that they would come out with this game on Wii. Fat chance, right?

One of Nintendo's many masterpieces, essential gaming for the video game enthusiast

5 Rating: 5, Useful: 20 / 20
Date: October 03, 2007
Author: Amazon User

SUPER MARIO BROTHERS 3, one of the most famous games Nintendo has ever produced, came out toward in the middle of the NES console's life cycle, and brought renewed life to the aging console. Like the original Super Mario Brothers, SMB3 became one of the biggest selling games ever. SMB3 also brought a lot of new innovations to the Mario series, many of which can still be found today. SMB3 regularly charts both player and critic polls as being among the best video games ever released.

Released [in at the end of 1988] October 3, 1988 in Japan, SMB3 became one the Famicon's biggest sellers. America had to wait for over a year from when Japan got it. Originally released in some Nintendo arcade machines before it even hit stores, the buzz soon spread about the game. This buzz was helped by the ninety minute commercial known as THE WIZARD (some people insist that it is a movie proper, but it's little more than a Nintendo advertisement) in which the climax of the movie - er, commercial - is the unveiling of SMB3, as well as revealing the secret location to the one of the warp whistles. America finally got its hands on the game in released February 12, 1990.

The game went on to sell approx. eighteen million copies, and when you include the reissues and rereleases with SUPER MARIO ALL STARS and SUPER MARIO ADVANCED, this figure swells to over thirty three million copies. And what makes SMB3 such a successful, highly regarded title? Read on.

For the second* officially released sequel to the biggest selling game of all time, Nintendo didn't pull any stops when it came to crafting this game. Returning to the familiar environments and gameplay of the original title, rather than the radical reinvention of SUPER MARIO BROTHERS 2, Nintendo greatly widened Mario's moves and gamestyle. The Fire-flower and starman return. Nintendo introduces Mario's famous raccoon suit, which enables Mario to fly briefly, and greatly opens up what is possible in level design. New suits and powerups also include the Tanooki suit, which enables Mario to become a stone statue, a Frog suit for swimming, and Hammer Brothers suit, which enables Mario to shoot hammers.

One of the biggest innovations was the inclusion of an overall game map, where Mario would move between levels. Nintendo also used the concept (in a much different setting with a much different effect) in ZELDA II: THE ADVENTURE OF LINK, though in that title the overworld was much more important and you had a lot more freedom. Here, the map served as a level grid in which to progress through the eight worlds. SMB3 returns to the eight world format of the original game, rather than the seven world format of SMB2.

The level design itself is where SMB3 truly shines. First off, Nintendo returned to the original game for its basic game mechanics but [induing] ensuring Mario has a whole new bag of tricks to beat the nasty Bowser and his koopa kids. While staying true to the overall atmosphere and play of the original title, Nintendo, over the course of eight worlds, features platforming levels that ingeniously use the game's new suits and powerups to fully integrate the player into the game's world. Each of the eight levels is themed. The first world is grass lands. The second world is desert (much like the second and sixth world in SMB2). The third is the water levels. Where the castle is on the overworld map for World 3 is roughly a map of Japan and Tokyo. The fourth world is the land of giants. The fifth is the Skylands. The sixth is frozen tundra, all ice. The seventh is Pipeland, and the eight is Bowser's world, featuring lava, tricky airships, and challenging levels.

SMB3 also introduces the seven children of King Kooper (whose the mother???), each of which rule one of the worlds and which at the end of each world you must fight in an airship. Other innovations include minigames, new enemies (many of which would feature prominently in later titles), and the aforementioned suits.

A good portion of NES games are notorious for being extremely difficult. Some titles are damn near impossible (BATTLE TOADS, NINJA GAIDEN III), and others are filled with cheap shots and just unforgiving, unreasonable difficulty (the original MEGA MAN). In fact, the original sequel to SUPER MARIO BROTHERS (known everywhere but Japan as THE LOST LEVELS) went unreleased in its original format stateside or in Europe for twenty one years due to difficulty and too similar to the original game. We only just now got the title via the Virtual Console on the Wii.

Fortunately, SMB3 has a very intuitive difficulty level. As each world progresses, so does the difficulty of the levels, which culminates in the last world of Bowser, which does have some hard patches. Overall, however, SMB3 has a medium range of difficulty, and while there are some tricky parts here and there, the game is not really that difficult and most players will be able to beat it given enough time. Not giving too much away, SMB3 also jokingly refers to the original title after you beat Bowser, with the first words out of Princess Toadstool's mouth is "Thank you Mario, but our princess is in another castle . . . just kidding." Strangely enough, they cut this joke in the SUPER MARIO ADVANCED reissue.

Overall, SMB3 stands as one of the gaming industry's most outstanding achievements, and is one of the corner stones of the Mario Series. As much as I love SUPER MARIO BROTHERS 2, SMB3 really felt like the true sequel to the original game, and Mario went out with a blaze of glory on the original NES with this title. One of the greatest games ever.

*Though this is the second sequel to be released and that the general public knew about, this was actually the fourth officially licensed sequel to SUPER MARIO BROTHERS. The first, developed by Hudson Soft with Nintendo's permission, was a game called SUPER MARIO BROTHERS SPECIAL, which appeared on the obscure NEC PC-8801 in Japan only. This is the truly forgotten Mario game, the real lost levels if you will. Due to technical limitations, it does not scroll and the hit detection is rather off. Nintendo had nothing to do with its development. The second sequel is SUPER MARIO BROTHERS 2, released in 1986. This title was released only in Japan. The game was just like SUPER MARIO BROTHERS, but much harder. Howard Lincoln of HOWARD AND NESTOR fame (anyone who had Nintendo Power back in the 1980s knows what I am talking about) hated the title, so they took a Japanese game called Doki Doki Panic, changed some sprites, and in 1988 released the American version of SUPER MARIO BROTHERS 2.

mario brother 3

5 Rating: 5, Useful: 0 / 0
Date: September 15, 2007
Author: Amazon User

This game is very good, it will provide hours of enjoyment. When I was a kid I loved this game. Buy this game your kid will absolutely love it.

The Best of the Mario Series

5 Rating: 5, Useful: 0 / 0
Date: September 11, 2007
Author: Amazon User

The game went back to its original format rather than being "Doki Doki Panic" with Mario characters. Not to say I didn't like MB2, but I missed Mario being in a Mario-like world. The game adds so much too. There are different costumes (Hammer Brother, Raccoon, Weird animal thing that turns into a statue, Frog...), which hold different abilities, that you can get. The levels aren't as identical as they were in the original (Giant Land, Desert Land, Pipe Land, etc.). This one also introduces the "world map" into the series. You can also skip some levels. Speaking of that, the warping is much more interesting. The only flaws are that Yoshi was not yet thought of, the Koopaling battles were not very developed at this point, and the battle with Bowser was not as good as the next game, but that's to be expected.

I don't like this game

2 Rating: 2, Useful: 0 / 26
Date: February 11, 2007
Author: Amazon User

This game is my least favorite mario game of them all.
It has bad graphics, especially on the NES, but even on the SNES on Super Mario All Stars, this game just sucks. the music sucks. the levels suck. the only thing good that might come out of this game is the different "forms" or mario.

P.S. If you haven't already, but Super Mario Brothers 2 for the NES because that game i a lot better, but beware, on the GBA that game has annoying voices added on it, play the NES one.

bad game

1 Rating: 1, Useful: 1 / 63
Date: June 28, 2006
Author: Amazon User

"Dear God, please let this horrible game be a figment of my imagination"

Nope, it's real. What an unbelievable piece of overrated garbage Super Mario Bros. 3 is. For the life of me I don't get the appeal of this game. Through each of the eight boring worlds it's just the same thing every time: run to the end of each and every extremely short, uncreative level collecting worthless crap so you can move on to the next short, uncreative level. Super Mario Bros. 3 is complete baboon poop. It really is. Nothing good about this game at all. No reason for Mario or video game fans to remember this crappy adventure. No reason for this game to exist. Thank God there are sensible people out there such as myself to give you the honest truth.

Let's get right to the point and talk about all the stinky things:

One, and this is the biggest reason Super Mario Bros. 3 isn't any good. You can only play as Mario and Luigi. In Super Mario Bros. 2 you can play as the Princess and Toad in addition to Mario and Luigi. Not so here. In this game, Mario and Luigi don't even have anything unique to separate the two, so they are basically the same exact person (except Mario is red and Luigi is green). Remember how high Luigi can jump in Super Mario Bros. 2? Well now he jumps just like Mario. Absolutely no reason for this. If anything, Luigi should have MANY more interesting things about him this time around since, after all, Super Mario Bros. 3 comes AFTER Super Mario Bros. 2 and you'd think the most logical thing would be to continue adding MORE things with each new series. But in this case, you get less. I guess Nintendo FORGOT to make Luigi stand apart from Mario.

Another problem: this game is so freakin' predictable. Gee, after the desert world I go to... a water world? You don't say! What? There's an ICE world and a plant world coming up? No way! And what's THIS I see? The final world will be BIG DARK EVIL FIRE WORLD? I didn't see THAT coming. Thanks Nintendo, for making Mario fans look like complete idiots. Way to go.

Other serious problems become noticeable after a couple hours of playtime such as the fact that you have to do so much boring jumping in this game. You have to jump on top of (or over) SO many things that it becomes an absolute chore after world 3 (if you even MAKE it that far without shutting off the game, that is). If you find anything exciting about jumping over pipes or jumping on top of goombas or picking up and kicking buzzy beetles, then I recommend seeking professional help.

Ok, what else makes Super Mario Bros. 3 suck so much? It can't get any worse, right? Yes it can. After you beat the game a message comes up on the screen that says "Thank you, but our princess is in another castle. Just kidding, hahaha". You mean to tell me, after all that long, hard and tedious work making it to the very end, Nintendo is going to joke around and make like the adventure isn't over yet? Before the "just kidding" part, you might very well rip apart your controller or punch a hole in your TV screen all because Nintendo wants to play around and pretend there's still more to the adventure. I can't even think of appropriate words to describe how angry this makes me. Tears of anger are almost dripping down my face. Nintendo NEVER should have done that. I bet that most people who first seen that message really thought the princess was in another castle and came THIS close to killing the nearest living thing next to them. Bad Nintendo.

And guess what? You have to face one of Bowser's kids at the end of every world. I'm not kidding. I was honestly expecting to fight Bowser's WIFE before fighting him, but it never happened. That's probably for the better. Who knows how horrific she looks.

I'm still trying to figure out what everyone sees in this game. It's old and forgettable. Honestly, I think nowadays the only people who enjoy Super Mario Bros. 3 are older folks whose children have moved away to college or to start a family, and they left behind their NES and Super Mario Bros. 3 cartridge so their parents had something to do. All these older folks miraculously happen to enjoy the game so now EVERYONE acts like it's the best game of all-time. Well it's not.

The greatest game on the NES

5 Rating: 5, Useful: 4 / 5
Date: June 20, 2006
Author: Amazon User

If Super Mario Bros.(1) maded mario a star, arguably Super Mario Bros. 3 is where his legend begins as a video game character. In this game, mario has the most power-ups than any game he has had ever before and after. The music and game mechanics are astounding. It Truly ranks up there with Super Mario World 1&2 and Super Mario 64

Highly Recommended


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