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PC - Windows : Wizards & Warriors Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of Wizards & Warriors and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Wizards & Warriors. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 72
Game FAQs
CVG 48
IGN 84
Game Revolution 55






User Reviews (1 - 11 of 17)

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Old School Rpg Goodness!!

5 Rating: 5, Useful: 19 / 20
Date: September 30, 2000
Author: Amazon User

This game takes me back to when First person RPG's were king ala Wizardry and the Bard's Tale series of game's. D.W. Bradley, who designed the Wizardry series of games, is back with a vengenace with Wizards and Warriors. At the start of the game you must make your characters from a choice 10 playable races, which include elves,dwarves,and more exotic races such as whiskas(Tigerpeople) and Pixies. Once outside, the world is in 3d and IMO the graphics are well done, actually making you feel very apart of the world. Combat is done either real-time or turned-based, leaving it up to the player how they want to fight there battles. There are tons of quests for the player to do, there is always a cool place to explore or somebody to talk too that needs a quest done. One of my favorite things about this game is it does feel like you are in this land, it draws you in and once you start playing it you realize you cannot stop playing, which is what happened to me! This game is not for everybody, gamers who don't like First person games should prob not get it, but any body who loved Ultima Underworld and Wizardry go directly and pick this game up, it is one of the best RPG experiences I have ever had.

RPG Fans Will Rejoice!

4 Rating: 4, Useful: 3 / 4
Date: October 10, 2000
Author: Amazon User

This RPG is a lot like Dungeon Master, Dagerfall and Lands Of Lore, but the graphics for the monsters and locations look better, as does the changing sky as night approaches. You move up to six characters around a huge world by foot, horse, and boat meeting quest helping NPC's and fighting for your life. The interface is a bit clunky at first, the normal move with arrows and look with mouse combo is missing, also, you can only restore your position by quiting the game back to the town menu, where to save you must leave the town. Still, after you get used to the mechanics of the game I found myself having a lot of fun!

Basic qualities, outstanding game!

5 Rating: 5, Useful: 4 / 6
Date: October 12, 2000
Author: Amazon User

Simply put this game has everything you'd expect, story line, graphics etc with an old school feel to it. It reminds you of playing wizardry, might and magic all the games you grew up with yet delivers much more. When I first started playing I couldn't stop for two solid days, I love the class system and the guilds for advancement something you don't see enough of. If you enjoyed all those classics you use to play go get this one right away.

Great games

5 Rating: 5, Useful: 1 / 10
Date: October 17, 2000
Author: Amazon User

First off i would like ot give this game 5 stars because it is the best RPG I have ever Played.It has a wonderful story line and the adventuring is great.You begn you adventure in a small town.In the town Inn is where you creat you Party and beging your adventure. Starting off is kinda hard but if you dont give up you will Turn out to be a great warrior.the other thing I like about the game is you wizards can enchant your weapons and then you get to name your magic item.For example the mighty sword of King Klump or some thing like that just name it what ever you want.

Unplayable in it's current form.

1 Rating: 1, Useful: 12 / 13
Date: November 10, 2000
Author: Amazon User

Revising my previous review: having tinkered with this game some more, the problems are even worse than I thought. If I could give this game zero stars, I would, because it is absolutely unplayable in it's current form. In spite of some interesting design elements, there are EXTREME problems with both programming and game balance. I honestly don't see how this game could have made it through alpha testing without someone catching these problems. It is clear that nobody at the company ever played it all the way through.

About half way through the game, you hit a pair of monsters called "Amazoni man traps". I don't use the term "unkillable" lightly, but these things deserve it. They have an ENORMOUS, rapid fire, area effect attack that paralyzes and poisons, and always whipes out the entire party in the first volley! I had to replay the battle five times just to last long enough in order to be able to turn around and see what was attacking me! Their attack is so disproportionate to anything else in the game that it has to be a programming glitch. I really can't believe that any playtester on the game made it past these things without using some sort of cheat code-- if they even tested this section of the game at all. The Man Traps can't be bypassed, and even a party which has completed every quest possible by this point will be woefully inadequate to deal with them. Basically, the game comes crashing to a halt at this point.

Anyway, like I said, the game is unplayable in its current form. I'm annoyed that Activision released it in this state, and I feel cheated at having spent money on it.

Great character advancement, but a couple of bugs

4 Rating: 4, Useful: 5 / 6
Date: November 17, 2000
Author: Amazon User

As noted in other reviews, there are a few bugs, and the discussions surrounding Activision/Heuristic Park have been the most confusing thing I've ever seen in game playing. Who ever heard of a publisher reluctant to release a patch?? The gameplay, however, is fantastic. I've restarted the game on three different occassions and explored different character advancement strategies. The whole skill/magic advancement is very enjoyable -- there's a real sense of progress in this game. The dungeon crawls are fun; the puzzles tend to be pretty self-explanatory (not a whole lot of "find the right pixel"). The journal/quest tracking mechanism could be better, and there are quite a few bugs, but overall this is the best game I've played in the last few years.

Good game, mostly!

4 Rating: 4, Useful: 4 / 4
Date: January 03, 2001
Author: Amazon User

I'm about half-way through it, but so far, it's worth the money and the wait. The patch seems to have fixed almost all the bugs (but characters still "loose" things they pick up...where do those items go???). It looks and feels like the Wizardry series (no surprise) so if you liked those games, especially the last two or three, you'll like this one, too. Some complaints: the way the game handles the passing of time is strange - I seem to do most of my travelling and fighting at night! There's no way to rest and let time go by, as in M&M. I don't like the way the outside world is arranged, in long winding "paths" rather than just one wide open space. And I definitely don't like the game's tendency to give one hit point when a character levels up. Other than that, a pretty good first person RPG. I hope Bradley gives us more of the same!

Game is way behind current Gaming Technology Standards

1 Rating: 1, Useful: 4 / 11
Date: January 04, 2001
Author: Amazon User

The gaming engine is outdated and the interface is clumsy...

The other thing that really bothers me is that Text area... When I enter an inn or armory, etc... I have to read text... What happened to a real voice.. or an option to either have voice or text or both.. but instead its another text box.. scrolling away.. COme on... Just add a few more .wav's to take care of that....... This reminds me of those blasted silly Japanese RPG games for the Playstation....

text...text...text....with no voice...... Very Boring..... In addition, too much of the screen is taken up with menu buttons and other junk. You should have a hotkey to close out some of the junk that is displayed on the screen.. The player deserves more gaming area than what is provided...

Fighting in the game is extremely awkward and since I can't use the mouse to help with movement while pressing keyboard keys..... its very clumsy... The baddies basically own.......

What happened to MOUSE LOOK - looking around with the mouse...... Whoops.. the developers must have missed that one...???

Clicking arrows on a screen to move around is is outright silly..... Come on.... I thought we graduated from that junk..... ALthough many years ago.. Great games such as Eye of the BeholderI/II and Lands of Lore pulled that stuff off... beautifully... but this game doesn't even meet those standards of those old classics.. My recommendation is to pass this game up.... and let the developers smell the salt and wake up.. This game should have been a free mod or shareware title.. so that the developers can learn how to trully design a good game...... and this aint it...

Starts off good, but sours.

3 Rating: 3, Useful: 0 / 0
Date: January 29, 2001
Author: Amazon User

This game is based around three towns on your journey where you can join guilds and do quests to gain experience. Those quests also enable you higher rankings in the guilds and the occasional super-elite role, such as the Valkeryie, Assassin, and Zen Master. The armor and weapons become increasingly interesting (through the first 1/2 of the game, anyway), although the assortment of weapons is rather low unless your characters use swords. You can do a full array of movement - back, forward, side, looking up and down, running, and swimming (except no squatting/ducking). You'll even ride a horse and a few other modes of transit.

The early characters you'll come across are memorable. My mate and I have come to deem the game "Ukabu," a name you'll be given by a strange group of toad people. You'll kill spiders, skeletons, trolls, and some other interesting characters. Watch out for the Mana/Lily Traps. They're a sore point of the game.

As for technical issues-- the game stopped crashing after I installed the patch. Overall, you should be fine as long as you save fairly often and don't try to ALT-TAB to another program.

I still haven't finished (I have the final dungeon to complete), and I've put twice as many hours into the remaining dungeons and getting to them as the ones before.

My opinion of this game has dropped the more I play because the quality of this game went down considerably after the first half. Except a few new monsters/things to fight that appear when you reach the ocean, you don't see much development in the fighting. It became boring and required little skill. My people are almost invincible to all the monsters, which makes fighting just an annoying task. Unfortunately, you can't level up to get the spells you NEED to do the dungeons and travel unless you fight.

The worst part of the game for me has been getting to and being in the sunken city. You have to spend forever searching for crabs to kill for their shells, then go all the way back to the second town to turn them in. Then you have to buy them back as breathers and helmets. You need BOTH a breather and a helmet to survive the long dives with your characters, totaling _12_. It took me hours just to get the shells... not a fun task. I finally gave up trying for all 12 and had to let 2 characters die during my dives until I found breathing areas to resurrect them.

This games needs a quicker way to get from town to town and town to dungeon. It's okay to have to take the long road there, but once you've gone through a dungeon once, it's crazy to have to travel back through the same dungeon just to get back to the town . It just wastes time.

I was really disappointed that this game went from being so good to so cruddy. I guess the changes in who developed the game really hurt it worse than I expected.

Overall, not a bad game

3 Rating: 3, Useful: 0 / 0
Date: April 26, 2001
Author: Amazon User

I bought this game and played it most of the way through (my computer crashed, not as a result of the game, just before I got to do Cet's pyramid.) The storyline is okay, the graphics and music are great. If you're a fan of the Might and Magic series, you'll like this game. There are a few things in the interface that are awkward, but you get used to them quickly enough, like Having to switch between different menus all the time to do things that should be on the same menu. There are also a lot of red herrings - active objects that give you a description when you mouse-over or click on them, but don't really do anything. Otherwise, the game is pretty good.


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