Below are user reviews of Independence War 2: Edge of Chaos and on the right are links to professionally written reviews.
The summary of review scores shows the distribution of scores given by the professional reviewers for Independence War 2: Edge of Chaos.
Column height indicates the number of reviews with a score within the range shown at the bottom of the column.
Higher scores (columns further towards the right) are better.
Summary of Review Scores |
| | | | | | | | | |
0's | 10's | 20's | 30's | 40's | 50's | 60's | 70's | 80's | 90's |
User Reviews (1 - 11 of 18)
Show these reviews first:
Too many bugs
1
Rating: 1,
Useful: 1 / 7
Date: December 01, 2002
Author: Amazon User
This game has too many bugs. In my case I recover stolen goods, and return them to where I'm suppose to, then nothing happens after that. This is early in the game. I can't get past this point. You are just stuck there with nothing happening. Very slow game, too much wasted time going places and then you accomplish your mission and the game just stops. No support provided from game mfg. Too much time wasted for little results Much better games out there.
eh......
1
Rating: 1,
Useful: 3 / 7
Date: August 10, 2002
Author: Amazon User
Edge of chaos has great space combat, but that's about it. I feel they could have done so much more with the environment they created.
First of all, trading goods could have been carried out at the MANY space stations in the galaxy, but it was all carried out at some bland screen you visited at your home base. Plus, with a huge myriad of planets, you couldn't land on one of them.
Besides all that, progression of technology was far too slow and the number of ships was pathetic. The plot line was iffy at best, and I couldn't get though the game without the occasional hint from the walkthrough.
One good thing is that you can modify the game with downloads available from various web sites. However the quality of the mods is not all that great..
Basically, this game was pretty fun, but it had a flat ending and got old REALLY fast...
Whoops!
1
Rating: 1,
Useful: 1 / 3
Date: July 23, 2007
Author: Amazon User
I got this game in hopes of a good adventure. Instead i got terrible controls, command problems, poorest where the enemy is and whom the enemy is tracking i've ever experinced in any game. Communication, ship functions, and user friendliness were shot to hell! Definitely DO NOT buy this game unless you have 4 arms and are masochistic.
Good start, now make a game out of it
2
Rating: 2,
Useful: 9 / 14
Date: December 29, 2002
Author: Amazon User
First off, this is the first space simulator I've played that has reasonably realistic physics. There is no speed limit, and stopping a turn or movement takes as long as starting it. You've got shields and even auto-aiming guns. You can not only move forward and backward but side to side and up and down also. Once you get used to the controls, it's a lot like a 1st person shooter when it comes to dogfighing, but without the limitation of gravity. You'll find yourself strafing, flying backwards, and rolling around in all directions while always trying to face the enemies in order to shoot them.
Graphics are good, too. Stars and planets look pretty good (except that they all spin WAY too fast), and ships look great. Distances between destinations are huge - lightminutes.
Now, if Particle Systems had put this into a FreeSpace-like game, they'd be set. But no, they had to make your character a freelancer and the game's missions either nebulous or outright ridiculous. The action, when there is any, is good, but you'll normally find yourself flying the most boring missions the creators could think of. In one mission, I had to sneak into some kind of corny space party and spraypaint a ship to prove my self to a group of Robinhood space pirates. In another mission, I flew around an evil corporation's space base and stole a large vehicle. The missions are so corny and boring, it's stupifying when combined with such good physics and graphics. Often, you'll have time to fly around between actual missions and pirate goods for trading. Better goods are more dangerous to come by. It's sorta fun, but very repetitive. Twice, I've restarted the entire game because a new mission just didn't show itself. I just endlessly searched the IW2 cosmos for loot after a certain mission and never got orders to fly any specific mission no matter how many times flew on my own. This game had huge potential, but it just puts me to sleep.
Space Sim Tryout
3
Rating: 3,
Useful: 10 / 11
Date: March 06, 2002
Author: Amazon User
Having never tried any space simulations, except for Destination Earthstar for the original Nintendo console, I thougt I'd be open minded and give it a try. So far, I have logged about 15 hours on this game and it does have a lot going for it.
The graphics in this game are pretty, although they tend to become a little repetitive after a while. The different views and perspectives of the ships are fun to look at, but are disorienting for gameplay. There is certainly a lot of detail in the renderings. I run the game on a P4 1.7 gHZ machine with 256 RAM and an NVidia GEforce 2MX video card and it runs very smoothly. Overall I'd give the graphics 4 out of 5 stars.
The sound is clear and there is some catchy music. I especially like the way the music builds while you're in the space station if you stay there for awhile. Although I'm still in the first act of what is essentially a 5 act game, I'd have to say that the music is a bit repetitive, but that's pretty standard for most games I've played and isn't crucial to the overall "fun" factor. The sound effects for the ship and the weapons are of good quality and are what you would imagine a space ship's weapons and engines to sound like. I'm not overly pleased with the sound of the characters in the story, because it's a bit scratchy and garbled. I understand that it's supposed to sound like it's coming through a radio, but I hope that communications are a bit better than that 200 years from now.
Overall sound: 3 stars
The gameplay itself is fun, but it doesn't have that addictive quality that some games have. On the plus side, there seems to be many destinations to go to and the game is open ended so you don't have to go in any order, although you are given some "hints" as to where you should begin. As the game progresses some of your missions get more defined, but it's up to you when to attempt and complete them. The mechanics of flying a spacecraft is somewhat difficult as changing direction is tricky as you will continue moving in the same direction for a while. It took a couple of hours to get used to this but now that I've got the hang of it, it's really a blast! Unless you're traveling large distances or docking to something, you've got to use your manual thrusters to have a chance in a fight or to avoid one. When you're dogfighting with enemy ships the action is fast and furious. There are also lots of other nice details that are fun to play around with. You can customize your ship with different loadouts and trade or recycle cargo that you've pirated.
On the negative side, you can only save the game when you return to your base which means that if you get killed you must start your mission over again from your base. Because distances can be great, even traveling at light speed, it sometimes takes a few minutes to go from your base to your next destination. During these times you'll have your ship on autopilot so there's not much to do, except cycle through the different views. I usually get something to eat or go to the bathroom during these "long" journeys. The problem is that because you can only save back at the base, if you happen to get killed soon after arriving at your destination, you've got to make the journey from your base all over again. This can be rather frustrating and takes away from the excitement of the game. As you get more experienced at the game this is less of an issue but it's difficult to stick with it at first.
Gameplay: 3 stars
Overall, I find this game to be a lot of fun. It's nicely detailed, there's a big game world, and the graphics and sound are more than adequate, but the interruptions in the action take away from the immersive quality that are the hallmark of a really great game. In a really great game I'll play for hours, waiting to take one more turn or complete one more quest. In this game after getting blown up three or four times, I'm ready to call it quits. I guess in that respect this game has been really good for my marriage and my sleep habits! If you're a fan of space sims, you'll probably want to get this. If not, I'm not sure this is the game to change your mind.
only for hard core
3
Rating: 3,
Useful: 0 / 2
Date: December 16, 2007
Author: Amazon User
this game has pretty much a good story line and some cool features but the controls for the game totally suck and make it into a complete nightmare to play.
I-War 2: EoC / For the Space Sim Fan
4
Rating: 4,
Useful: 1 / 1
Date: May 16, 2004
Author: Amazon User
A decent storyline, upgradeable and customisable ships and a realistic physics engine. If you like I-War, you'll want this.
The learning curve on this game is a bit steep, especially on multiplayer but well worth the effort IMHO.
Edge of Chaos
4
Rating: 4,
Useful: 0 / 0
Date: September 18, 2002
Author: Amazon User
Its best with a joystick. I love the plot, its very deep and involving. Graphics are still hard to match even today.
Great action game
4
Rating: 4,
Useful: 0 / 0
Date: October 26, 2002
Author: Amazon User
I think this is only the 2nd game in my 15 years of playing computer games that I actually finished. I love the accurate flight physics and believable story line. The game walks one right through getting proficient at flying and it is necessary to play the game. You get a whole lot better before you end the game.
I would recommend this to anyone that dreams of flying in space.
Good potential but....
4
Rating: 4,
Useful: 2 / 3
Date: November 29, 2004
Author: Amazon User
Started off great, fantastic graphics and the ships were good fun to fly. The problem is that you never know where to go or what to do. You're supposed to go out in to the universe and find "jobs" to do but with no direction or idea as to how to go about doing it. I went from one planet to another, nothing happened but I enjoyed the view. Too bad the game cheat manual is out of print.
Review Page:
1 2 Next
Actions